作者jedimull (草莓口味薄皮嫩雞)
看板WarHammer
標題[情報] Patch 1.2 重點透露
時間Sat Feb 7 07:39:44 2009
http://0rz.tw/e7TS6 原作者:MarkJacobsEA
馬總MarkJacobs又來爆料了~ 透露1.2的相關內容,預計下週於測試伺服器上線。
1) Bugs: I’m certainly not going to list 500 bugs/issues here, but the list
is rather lengthy and right now bug fixes alone are coming in at about 16
pages of notes.
1.臭蟲:超過500個,共計16頁的BUG被修正。
2) New Careers: Two new careers have been added, the Slayer and the Choppa.
For those that got a look at the Choppa during Beta, you’ll see some changes
and improvements but the Slayer is all new and ready to take the field for
the first time.
2.新職業:Slayer與Choppa
3) Combat and Careers Adjustments: Lots and lots of bug fixes, adjustments
and tweaks to all careers. This Balance patch focuses on addressing a number
of global issues identified by the players that have been affecting the
overall feel and balance of the game. This includes items such as Resistance
stacking, Disorient effects, and Damage Absorb shields. In addition to these
more global changes, we continue to work on each individual career addressing
many of the more significant balance concerns and bugs brought up by the
community. This includes a focus on the following careers; Witch Elf, Witch
Hunter, Chosen, Knight, Black Orc, and Swordmaster.
3.戰鬥方面的調整:針對玩家的意見做許多的微調與修正。例如抗性的問題(太容易撐抗)
,Disorient的爭議(可疊加,惱人BUG),傷害吸收盾(上個patch莫名遭nerf)等等。並且
主要針對以下的職業:血祭精靈,巫師獵人,神選戰士,焰陽騎士,黑獸人,劍術大師,
調整了職業的平衡,
4) Realm vs Realm: RvR is introducing several great changes including the new
Open RvR Rallying Cry, Zone Domination System, and Siege Weapon Improvements
and more!
4.RvR:新的元素將加入RvR的戰鬥:全新的RvR集結機制,新的"區域控制系統",以及
攻城武器的改善等等,不勝枚舉!
5) Items: Itemization improvements and fixes for Gunbad, Bastion Stair, Lost
Vale, Fortress Raid Rewards, City Invasion Rewards, and more!
5.物品:物品的數值又再度做了微調,包括Gunbad,Bastion Stair,Lost Vale三大副本,
要塞獎勵,攻城戰獎勵等等。
6) Crafting System Improvements: Overall improvements to the system with
Apothecary being the focus of this patch. New ingredients, improved
interfaces and more.
6.專業技能改善:煉金技能受到了整體的提升。新的原料,新的介面等等。
7) Public Quests: Easy PQs for Tiers two, three, and four! This completes our
first pass at the Easy PQ system and we will continue to review and tweak the
system as necessary. As we have already done for Tier One, we have gone
through the PQs in each Tier and made sure that at least one per chapter can
be completed by 1-3 people.
7.公眾任務:各個Tier現在都即將擁有簡單的PQ了!簡單的PQ只要1~3名玩家即可擊破!
8) New Live Event: The Bitter Rivals event will be launching with this
version as the official kick off for the anticipated introduction of the
Slayer and Choppa!
8.新的線上活動:Bitter Rivals將在此版本正式上線時開跑,隨之而來的是新職業Slayer與
Choppa的加入!
9) New Scenario: The Twisting Tower Scenario will be making a special preview
appearance!
9.新的劇本戰場: Twisting Tower(扭曲之塔)
10) User Interface: Lots of UI improvements for both old and new systems!
These improvements cover everything from crafting to RvR.
10.使用者介面:許多介面的改善!
11) Mail: Send multiple items attached to each mail! Easily one of our most
requested features by the players.
11.郵件系統: 一封郵件可以夾帶複數個物品!
12) Client Stability: Continued improvements to the client in the areas of
stability performance and visual quality. Improvements to an MMO’s client,
just like the server, are ongoing and these will continue now and in the
future to be one of our priorities.
12.客戶端的穩定度: 進一步的改善客戶端的效能與畫面品質,以及伺服器端一些可能的
影響因素。我們仍然不停的致力於改善它,而未來也一直會是我們的首要重點之一。
As always, there’s a lot more to this patch than I can hope to cover here
and things are subject to change during testing, but 1.2 is a huge patch for
us and it will be followed by another large patch, 1.3. I’m also working on
a State of the Game that will lay out, in more detail, our plans for the rest
of 1.2, 1.3 and beyond. And once again, this is only a Sneak Peak.
完整的更新內容在稍後即將釋出,並且patch 1.3也呼之欲出,敬請期待!
Mark
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◆ From: 122.122.218.253
※ 編輯: jedimull 來自: 122.122.218.253 (02/07 07:46)
1F:推 CornerFu:CHOPPA要出了A_A 02/07 09:41
2F:推 darkcomet:RVR內容調整是值得期待的 02/07 14:48
3F:推 lavatar: choppa!! 02/07 18:15
4F:推 Clementtang:喬巴魂! 02/07 18:16
5F:推 timchen:感謝翻譯,PTS 上見! 哈哈 02/08 00:34