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簡單快速翻譯 誤譯請告知 : Q. How do your placement matches calculate which league you will be joining? : A. During your placement matches we match you against players from a wide : variety of players and skill levels and we watch the results; whether you win : or lose. From this, we are able to determine your ability and place you in : a league that we believe to be appropriate for your level of play. 問 前幾場比賽如何影響分組 答 看你遇到對手的強度,以及打出來的比賽品質,系統會幫你分配 : Q. How do we move up in rank in your division? For example, from rank 51 to : rank 44. : A. Simply by competing with other players and winning. : However, it is important to remember that the individual matches themselves : can vary in points awarded based on the rated difficulty of your opponent. : Example: Player A may have a win-loss ratio of 19-17 and be ranked in the : Silver League at 35; while player B may have a win-loss ratio of 18-19, but : because of the difficulty of some of those matches (say playing against Gold : League players) he either received more points for a win or lost less for a : loss. 問 如何提升排名 答 打出好比賽 獲勝 再跟強大的對手打的時候表現好 : Q. How do players move down in rank on the ladder? For example, from rank 44 : to rank 51. : A. This is done simply by losing matches. You are ranked relative to everyone : in your division within your league. The amount of points you lose per match : is comparable to how points are calculated when you win. : If you lose to someone who is rated higher than you, you should lose less : points then if you were to lose to someone who was rated lower than you. 問 如何讓自己排名下降 答 被虐 被虐越爽降越快...(默) : Q. What is the relevance of the Favored indicator and how does that effect : the points distributed from winning or losing a match? : A. The Favored indicator helps give you an idea of whether the contender : you’re pitted against is considered to be even with you, challenging to you, : extremely challenging to you or not a challenge. : Currently there is a known bug where the score screen will display a level of : you or your opponent being favored that's incorrect. The loading screen : however shows the correct level of 'favoritism'. : You can use the level of 'favoritism' to gauge the number of points you are : likely to gain or lose after the match depending on the result. 問 Favored選項與對手的選擇有沒有關係? 另外,他會不會影響到輸贏獲得的點數? 答 有關係 會影響到對手之於你的強度 不過現在有個BUG就是對戰時兩邊看到的參考強度是錯的 另外可以調整favoritism這個選項來設定比完後獲得/減少點數的比例 → ssccg:Favored那題翻錯了,那是指遊戲讀取畫面那個"具有優勢"..etc 03/18 01:06 → ssccg:是顯示對手跟你的相對強度,現在的bug是計分畫面是錯的 03/18 01:07 → ssccg:但是讀取畫面是對的,然後可根據這個估計你輸贏的加減分 03/18 01:08 : Q. What are the league ranks? : A. Copper, Bronze, Silver, Gold, Platinum. In that order. : There is also the practice league for player's starting out and there may : be other special leagues created in the future, such as an invite-only : pro league. 問 階級有幾種 答 就這五種(廢話) 另外還有新手村,未來也可能有特別的階級 ex.官方認可的職業階級 : Q. How does a player move laterally from one division to an adjacent division : in the same metallic league? (For Example, From Division 5 Silver League : to Division 4 Silver League.) : A. In theory, they shouldn't. There have been some select cases where this : has happened, but this is a known issue in the current beta build and is being : looked into. 問 有可能從白銀4跳到白銀5之類的嗎? 答 理論上這是不行的,不過他發生了 現在官方正在研究為什麼會有這樣的問題 : Q. Do the different numbered divisions indicate various levels of skill; : is 4 a slightly tougher division than 5? : A. No. The divisions are sectioned off so that we have the appropriate : amount of people in each. 問 白銀4跟白銀5有強度之分嗎 答 沒有,分數字只是組別讓每組都有差不多的人數 : Q. How does a player move from one league to another? : (For Example: from Silver league to Gold.) : A. After you’ve finished your initial placement, : the system continues to review your performance and determines what league : you should be placed in based on those reviews. The time and frequency of : these reviews is kept hidden. 問 如何提升階級 答 才不告訴逆勒~~~= = 官方會按照你的表現讓你升降級 不過何時升降跟多久一次是不會公開的 : Q. Are matches ever made between different leagues? : (For Example: A Gold league player playing against a Silver league player in : a rated match.) : A. Yes, you may be matched up against players from different leagues to test : your skill. So be on your guard and play your best in every match. 問 不同階級間會有比賽嗎? 答 有 階級間的比賽會對勝敗後的評價有影響(見前面幾段) : Q. What is the bonus pool and how are bonus points acquired? : A. The Bonus Pool (incorrectly called "Rested Points" in some parts of the UI) : is an accumulation of points that every player receives whether they're : online and playing or not. They're essentially used as a means to help give : a player a catch-up boost if they haven't played in a while. The pool does : have a cap but it increases slowly until the end of a season. 問 Bonus pool 是甚麼? 如何得到bonus point? 答 無論你上不上線的時候 bonus pool裡面的點數會慢慢累積 (感謝版友指正 XD) 即使過了一段時間你回來玩的時候 你得到的點數就會是你原本獲勝的點數再加上bonus的點數 : Q. How is the bonus pool used in competitive play? : A. When you achieve victory against another player, you are awarded a certain : number of points. The Bonus Pool points will match the number of points you : received for winning. : For example: If you were to have a Bonus Pool of 30 and you win a match that : would normally give you 10 points, points will then be pulled from your Bonus : Pool to match those 10 points and you'll be awarded 20 points for winning that : game. Your bonus pool will then sit at 20. (We're aware of an issue your : bonus pool not displaying properly in some parts of the UI). 問答跟上一題一起翻譯了 比較特別的是說會有上限 然後領完了就沒了~ 補充一下 例如你有30分存在pool裡 然後你打完這場可以得10分 系統就從pool裡領10分出來給你 然後pool裡就剩20分 另外,現在有些玩家看不到這項數值~ 官方正在處理中~ : Q. Are the gains and losses in the 2v2 game type higher than that in 1v1? : A. No, the gains and losses are the same as 1v1. 問 2v2的點數跟1v1比起來如何? 答 一樣多 : Q. Are 2v2 ranks counted individually or in pairs? : For example: If Player A plays with Player B and their team is ranked 2, : is there another ranking for when Player A plays with Player C? : A. Yes. Every pair is ranked individually. Of course, only after finishing : the 10 placement matches. 問 2v2的排名是以人算還是以隊伍算? 答 不同搭檔會有不同的排名,例如A跟B的排名很高,但A跟C打2v2不會有同樣的排名 : Q. How are ratings calculated for 2v2? Is it an average of the two players or : cumulative? : A. Each pairing of players for arranged 2v2 matches carries its own rating. : If you participate in 2v2 random, you would have your own individual ranking. : Matches that include 2v2 random players average the rating of the two players : and compare it to their opponents rating. 問 2v2的排名如何計算? 答 AT會有AT自己的排名 RT有RT自己的算法─就是兩個人分別的排名再取平均 -- 一堆東西都不知道遊戲的翻譯是甚麼 orz 翻得很爛請見諒= = -- t a ◢██◣◢██◣◥███◣█████◣球˙來就打═╮t a h n █◤ ◥ █◤ ◥ ████ █ █ █ h n e s █ █ █▌ ██◣ ◢◤ e s w ˙─────────────────────── w e ◥██◤ ◥██◤ █▌ ██◤███ ╱ ╰ e r 3╰═══════════ ════════════ theanswer3 r 3 --



※ 發信站: 批踢踢實業坊(ptt.cc)
◆ From: 114.39.179.190
1F:推 findownway:謝謝 03/17 23:41
※ 編輯: sword10723 來自: 114.39.179.190 (03/17 23:46)
2F:推 ddavid:Bonus pool那翻錯了,是在上線時累積,不管是不是在進行遊 03/17 23:53
3F:→ ddavid:戲中都會 03/17 23:53
4F:推 ENEP:應該是不管是不是上線或是遊戲中吧... 03/18 00:02
5F:推 ddavid:這大概要看那個and跟or哪個優先權高了XD 03/18 00:05
6F:推 ddavid:是whether they're (online and (playing or not)), 03/18 00:07
7F:→ ddavid:或whether they're ((online and playing) or not) XD 03/18 00:07
8F:→ ddavid:但無論如何翻成不上線才會累積是錯了 03/18 00:08
※ 編輯: sword10723 來自: 114.39.179.190 (03/18 00:11)
9F:→ sword10723:XD,看太快了...我覺得是((online and playing) or not 03/18 00:12
10F:推 ENEP:如果是要上線會把online放在whether前面 03/18 00:13
11F:→ ENEP:我覺得他幹脆直接說All the time就好... 03/18 00:14
12F:推 ddavid:就因為不直接說All the time,所以才比較可能是上線才有XD 03/18 00:37
13F:→ ddavid:不過反正這不重要,看弄出來是怎樣就怎樣了XD 03/18 00:37
14F:→ fw190a:上線才有感覺就沒有意義了,難道要大家掛機星海?XD 03/18 01:03
15F:→ ssccg:Favored那題翻錯了,那是指遊戲讀取畫面那個"具有優勢"..etc 03/18 01:06
16F:→ ssccg:是顯示對手跟你的相對強度,現在的bug是計分畫面是錯的 03/18 01:07
17F:→ ssccg:但是讀取畫面是對的,然後可根據這個估計你輸贏的加減分 03/18 01:08
18F:→ sword10723:沒有key玩不到QQ s大我把你的話複製到上面摟? 03/18 01:40
※ 編輯: sword10723 來自: 114.39.179.190 (03/18 01:41)
19F:推 haha31:不愧是榜首 英文好威 03/18 02:09
20F:推 hacker10158:榜首哥太有名惹 03/18 02:44
21F:推 findownway:原來是96-314 ....我是95-314 ;; 03/18 09:15
22F:→ sword10723:認親時間嗎xd 03/18 12:00
23F:推 xephon:掛網增加Bouns點數沒意義吧 我猜是類似WOW的休息獎勵 03/18 12:32







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