StarCraft 板


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简单快速翻译 误译请告知 : Q. How do your placement matches calculate which league you will be joining? : A. During your placement matches we match you against players from a wide : variety of players and skill levels and we watch the results; whether you win : or lose. From this, we are able to determine your ability and place you in : a league that we believe to be appropriate for your level of play. 问 前几场比赛如何影响分组 答 看你遇到对手的强度,以及打出来的比赛品质,系统会帮你分配 : Q. How do we move up in rank in your division? For example, from rank 51 to : rank 44. : A. Simply by competing with other players and winning. : However, it is important to remember that the individual matches themselves : can vary in points awarded based on the rated difficulty of your opponent. : Example: Player A may have a win-loss ratio of 19-17 and be ranked in the : Silver League at 35; while player B may have a win-loss ratio of 18-19, but : because of the difficulty of some of those matches (say playing against Gold : League players) he either received more points for a win or lost less for a : loss. 问 如何提升排名 答 打出好比赛 获胜 再跟强大的对手打的时候表现好 : Q. How do players move down in rank on the ladder? For example, from rank 44 : to rank 51. : A. This is done simply by losing matches. You are ranked relative to everyone : in your division within your league. The amount of points you lose per match : is comparable to how points are calculated when you win. : If you lose to someone who is rated higher than you, you should lose less : points then if you were to lose to someone who was rated lower than you. 问 如何让自己排名下降 答 被虐 被虐越爽降越快...(默) : Q. What is the relevance of the Favored indicator and how does that effect : the points distributed from winning or losing a match? : A. The Favored indicator helps give you an idea of whether the contender : you’re pitted against is considered to be even with you, challenging to you, : extremely challenging to you or not a challenge. : Currently there is a known bug where the score screen will display a level of : you or your opponent being favored that's incorrect. The loading screen : however shows the correct level of 'favoritism'. : You can use the level of 'favoritism' to gauge the number of points you are : likely to gain or lose after the match depending on the result. 问 Favored选项与对手的选择有没有关系? 另外,他会不会影响到输赢获得的点数? 答 有关系 会影响到对手之於你的强度 不过现在有个BUG就是对战时两边看到的参考强度是错的 另外可以调整favoritism这个选项来设定比完後获得/减少点数的比例 → ssccg:Favored那题翻错了,那是指游戏读取画面那个"具有优势"..etc 03/18 01:06 → ssccg:是显示对手跟你的相对强度,现在的bug是计分画面是错的 03/18 01:07 → ssccg:但是读取画面是对的,然後可根据这个估计你输赢的加减分 03/18 01:08 : Q. What are the league ranks? : A. Copper, Bronze, Silver, Gold, Platinum. In that order. : There is also the practice league for player's starting out and there may : be other special leagues created in the future, such as an invite-only : pro league. 问 阶级有几种 答 就这五种(废话) 另外还有新手村,未来也可能有特别的阶级 ex.官方认可的职业阶级 : Q. How does a player move laterally from one division to an adjacent division : in the same metallic league? (For Example, From Division 5 Silver League : to Division 4 Silver League.) : A. In theory, they shouldn't. There have been some select cases where this : has happened, but this is a known issue in the current beta build and is being : looked into. 问 有可能从白银4跳到白银5之类的吗? 答 理论上这是不行的,不过他发生了 现在官方正在研究为什麽会有这样的问题 : Q. Do the different numbered divisions indicate various levels of skill; : is 4 a slightly tougher division than 5? : A. No. The divisions are sectioned off so that we have the appropriate : amount of people in each. 问 白银4跟白银5有强度之分吗 答 没有,分数字只是组别让每组都有差不多的人数 : Q. How does a player move from one league to another? : (For Example: from Silver league to Gold.) : A. After you’ve finished your initial placement, : the system continues to review your performance and determines what league : you should be placed in based on those reviews. The time and frequency of : these reviews is kept hidden. 问 如何提升阶级 答 才不告诉逆勒~~~= = 官方会按照你的表现让你升降级 不过何时升降跟多久一次是不会公开的 : Q. Are matches ever made between different leagues? : (For Example: A Gold league player playing against a Silver league player in : a rated match.) : A. Yes, you may be matched up against players from different leagues to test : your skill. So be on your guard and play your best in every match. 问 不同阶级间会有比赛吗? 答 有 阶级间的比赛会对胜败後的评价有影响(见前面几段) : Q. What is the bonus pool and how are bonus points acquired? : A. The Bonus Pool (incorrectly called "Rested Points" in some parts of the UI) : is an accumulation of points that every player receives whether they're : online and playing or not. They're essentially used as a means to help give : a player a catch-up boost if they haven't played in a while. The pool does : have a cap but it increases slowly until the end of a season. 问 Bonus pool 是甚麽? 如何得到bonus point? 答 无论你上不上线的时候 bonus pool里面的点数会慢慢累积 (感谢版友指正 XD) 即使过了一段时间你回来玩的时候 你得到的点数就会是你原本获胜的点数再加上bonus的点数 : Q. How is the bonus pool used in competitive play? : A. When you achieve victory against another player, you are awarded a certain : number of points. The Bonus Pool points will match the number of points you : received for winning. : For example: If you were to have a Bonus Pool of 30 and you win a match that : would normally give you 10 points, points will then be pulled from your Bonus : Pool to match those 10 points and you'll be awarded 20 points for winning that : game. Your bonus pool will then sit at 20. (We're aware of an issue your : bonus pool not displaying properly in some parts of the UI). 问答跟上一题一起翻译了 比较特别的是说会有上限 然後领完了就没了~ 补充一下 例如你有30分存在pool里 然後你打完这场可以得10分 系统就从pool里领10分出来给你 然後pool里就剩20分 另外,现在有些玩家看不到这项数值~ 官方正在处理中~ : Q. Are the gains and losses in the 2v2 game type higher than that in 1v1? : A. No, the gains and losses are the same as 1v1. 问 2v2的点数跟1v1比起来如何? 答 一样多 : Q. Are 2v2 ranks counted individually or in pairs? : For example: If Player A plays with Player B and their team is ranked 2, : is there another ranking for when Player A plays with Player C? : A. Yes. Every pair is ranked individually. Of course, only after finishing : the 10 placement matches. 问 2v2的排名是以人算还是以队伍算? 答 不同搭档会有不同的排名,例如A跟B的排名很高,但A跟C打2v2不会有同样的排名 : Q. How are ratings calculated for 2v2? Is it an average of the two players or : cumulative? : A. Each pairing of players for arranged 2v2 matches carries its own rating. : If you participate in 2v2 random, you would have your own individual ranking. : Matches that include 2v2 random players average the rating of the two players : and compare it to their opponents rating. 问 2v2的排名如何计算? 答 AT会有AT自己的排名 RT有RT自己的算法─就是两个人分别的排名再取平均 -- 一堆东西都不知道游戏的翻译是甚麽 orz 翻得很烂请见谅= = -- t a ◢██◣◢██◣◥███◣█████◣球˙来就打═╮t a h n █◤ ◥ █◤ ◥ ████ █ █ █ h n e s █ █ █▌ ██◣ ◢◤ e s w ˙─────────────────────── w e ◥██◤ ◥██◤ █▌ ██◤███ ╱ ╰ e r 3╰═══════════ ════════════ theanswer3 r 3 --



※ 发信站: 批踢踢实业坊(ptt.cc)
◆ From: 114.39.179.190
1F:推 findownway:谢谢 03/17 23:41
※ 编辑: sword10723 来自: 114.39.179.190 (03/17 23:46)
2F:推 ddavid:Bonus pool那翻错了,是在上线时累积,不管是不是在进行游 03/17 23:53
3F:→ ddavid:戏中都会 03/17 23:53
4F:推 ENEP:应该是不管是不是上线或是游戏中吧... 03/18 00:02
5F:推 ddavid:这大概要看那个and跟or哪个优先权高了XD 03/18 00:05
6F:推 ddavid:是whether they're (online and (playing or not)), 03/18 00:07
7F:→ ddavid:或whether they're ((online and playing) or not) XD 03/18 00:07
8F:→ ddavid:但无论如何翻成不上线才会累积是错了 03/18 00:08
※ 编辑: sword10723 来自: 114.39.179.190 (03/18 00:11)
9F:→ sword10723:XD,看太快了...我觉得是((online and playing) or not 03/18 00:12
10F:推 ENEP:如果是要上线会把online放在whether前面 03/18 00:13
11F:→ ENEP:我觉得他干脆直接说All the time就好... 03/18 00:14
12F:推 ddavid:就因为不直接说All the time,所以才比较可能是上线才有XD 03/18 00:37
13F:→ ddavid:不过反正这不重要,看弄出来是怎样就怎样了XD 03/18 00:37
14F:→ fw190a:上线才有感觉就没有意义了,难道要大家挂机星海?XD 03/18 01:03
15F:→ ssccg:Favored那题翻错了,那是指游戏读取画面那个"具有优势"..etc 03/18 01:06
16F:→ ssccg:是显示对手跟你的相对强度,现在的bug是计分画面是错的 03/18 01:07
17F:→ ssccg:但是读取画面是对的,然後可根据这个估计你输赢的加减分 03/18 01:08
18F:→ sword10723:没有key玩不到QQ s大我把你的话复制到上面搂? 03/18 01:40
※ 编辑: sword10723 来自: 114.39.179.190 (03/18 01:41)
19F:推 haha31:不愧是榜首 英文好威 03/18 02:09
20F:推 hacker10158:榜首哥太有名惹 03/18 02:44
21F:推 findownway:原来是96-314 ....我是95-314 ;; 03/18 09:15
22F:→ sword10723:认亲时间吗xd 03/18 12:00
23F:推 xephon:挂网增加Bouns点数没意义吧 我猜是类似WOW的休息奖励 03/18 12:32







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