作者justforfreed (gogo~~!)
看板NTUmusical
標題[聊聊] 給大家參考
時間Wed Jan 20 00:57:53 2010
這是我課堂上學到的 很多小說或電影情節愛用的模式
我看的是教授的講義(15頁全英文..)
不過講義不知道有沒有版權什麼的 不敢放上來
如果有人對寫故事編劇很有興趣 想看15頁的話 可以再跟我要檔案
下面這是從wiki複製過來的 其實講的大致差不多
給大家參考參考
《 MYTHIC STRUCTURE 》
1. THE ORDINARY WORLD.
The hero, uneasy, uncomfortable or unaware, is introduced sympathetically so
the audience can identify with the situation or dilemma. The hero is shown
against a background of environment, heredity, and personal history. Some kind
of polarity in the hero’s life is pulling in different directions and causing
stress.
2. THE CALL TO ADVENTURE.
Something shakes up the situation, either from external pressures or from
something rising up from deep within, so the hero must face the beginnings of
change.
3. REFUSAL OF THE CALL.
The hero feels the fear of the unknown and tries to turn away from the
adventure, however briefly. Alternately, another character may express the
uncertainty and danger ahead.
4. MEETING WITH THE MENTOR.
The hero comes across a seasoned traveler of the worlds who gives him or her
training, equipment, or advice that will help on the journey. Or the hero
reaches within to a source of courage and wisdom.
5. THE FIRST THRESHOLD.
At the end of Act One, the hero commits to leaving the Ordinary World and
entering a new region or condition with unfamiliar rules and values.
6. TESTS, ALLIES AND ENEMIES.
The hero is tested and sorts out allegiances in the Special World.
7. APPROACH.
The hero and newfound allies prepare for the major challenge in the Special
world.
8. THE SUPREME ORDEAL.
Near the middle of the story, the hero enters a central space in the Special
World and confronts death or faces his or her greatest fear. Out of the moment
of death comes a new life.
9. THE REWARD.
The hero takes possession of the treasure won by facing death. There may be
celebration, but there is also danger of losing the treasure again.
10. THE ROAD BACK.
About three-fourths of the way through the story, the hero is driven to
complete the adventure, leaving the Special World to be sure the treasure is
brought home. Often a chase scene signals the urgency and danger of the
mission.
11. THE RESURRECTION.
At the climax, the hero is severely tested once more on the threshold of home.
He or she is purified by a last sacrifice, another moment of death and rebirth,
but on a higher and more complete level. By the hero’s action, the polarities
that were in conflict at the beginning are finally resolved.
12. RETURN WITH THE ELIXIR.
The hero returns home or continues the journey, bearing some element of the
treasure that has the power to transform the world as the hero has been
transformed.
我知道看起來有點奇幻~"~ 不過這不是只用在奇幻故事
用點想像力 把日常生活套上去也行得通
1~12這個順序有些也不是絕對的
像是6. TESTS, ALLIES AND ENEMIES 這個可能整個故事都會出現
故事的情節線大致會像下圖這樣:
Climax
╱╲
╱ ╲
SUPREME ORDEAL ╱ ╲
╱╲ ╱
╱ ╲ ╱
╱ ╲ ╱
FIRST THRESHOLD ╱ ╲╱
╱
╱╲ ╱
╱ ╲╱
╱
╱
不過完全符合這個架構又會讓人覺得太死板
所以就當做參考囉
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◆ From: 140.119.132.125
※ 編輯: justforfreed 來自: 140.119.132.125 (01/20 00:58)
※ 編輯: justforfreed 來自: 140.119.132.125 (01/20 01:15)
※ 編輯: justforfreed 來自: 140.119.132.125 (01/20 01:15)