作者justforfreed (gogo~~!)
看板NTUmusical
标题[聊聊] 给大家参考
时间Wed Jan 20 00:57:53 2010
这是我课堂上学到的 很多小说或电影情节爱用的模式
我看的是教授的讲义(15页全英文..)
不过讲义不知道有没有版权什麽的 不敢放上来
如果有人对写故事编剧很有兴趣 想看15页的话 可以再跟我要档案
下面这是从wiki复制过来的 其实讲的大致差不多
给大家参考参考
《 MYTHIC STRUCTURE 》
1. THE ORDINARY WORLD.
The hero, uneasy, uncomfortable or unaware, is introduced sympathetically so
the audience can identify with the situation or dilemma. The hero is shown
against a background of environment, heredity, and personal history. Some kind
of polarity in the hero’s life is pulling in different directions and causing
stress.
2. THE CALL TO ADVENTURE.
Something shakes up the situation, either from external pressures or from
something rising up from deep within, so the hero must face the beginnings of
change.
3. REFUSAL OF THE CALL.
The hero feels the fear of the unknown and tries to turn away from the
adventure, however briefly. Alternately, another character may express the
uncertainty and danger ahead.
4. MEETING WITH THE MENTOR.
The hero comes across a seasoned traveler of the worlds who gives him or her
training, equipment, or advice that will help on the journey. Or the hero
reaches within to a source of courage and wisdom.
5. THE FIRST THRESHOLD.
At the end of Act One, the hero commits to leaving the Ordinary World and
entering a new region or condition with unfamiliar rules and values.
6. TESTS, ALLIES AND ENEMIES.
The hero is tested and sorts out allegiances in the Special World.
7. APPROACH.
The hero and newfound allies prepare for the major challenge in the Special
world.
8. THE SUPREME ORDEAL.
Near the middle of the story, the hero enters a central space in the Special
World and confronts death or faces his or her greatest fear. Out of the moment
of death comes a new life.
9. THE REWARD.
The hero takes possession of the treasure won by facing death. There may be
celebration, but there is also danger of losing the treasure again.
10. THE ROAD BACK.
About three-fourths of the way through the story, the hero is driven to
complete the adventure, leaving the Special World to be sure the treasure is
brought home. Often a chase scene signals the urgency and danger of the
mission.
11. THE RESURRECTION.
At the climax, the hero is severely tested once more on the threshold of home.
He or she is purified by a last sacrifice, another moment of death and rebirth,
but on a higher and more complete level. By the hero’s action, the polarities
that were in conflict at the beginning are finally resolved.
12. RETURN WITH THE ELIXIR.
The hero returns home or continues the journey, bearing some element of the
treasure that has the power to transform the world as the hero has been
transformed.
我知道看起来有点奇幻~"~ 不过这不是只用在奇幻故事
用点想像力 把日常生活套上去也行得通
1~12这个顺序有些也不是绝对的
像是6. TESTS, ALLIES AND ENEMIES 这个可能整个故事都会出现
故事的情节线大致会像下图这样:
Climax
╱╲
╱ ╲
SUPREME ORDEAL ╱ ╲
╱╲ ╱
╱ ╲ ╱
╱ ╲ ╱
FIRST THRESHOLD ╱ ╲╱
╱
╱╲ ╱
╱ ╲╱
╱
╱
不过完全符合这个架构又会让人觉得太死板
所以就当做参考罗
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※ 编辑: justforfreed 来自: 140.119.132.125 (01/20 00:58)
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※ 编辑: justforfreed 来自: 140.119.132.125 (01/20 01:15)