作者yzpdal (凡事互相效力)
看板LoL
標題Re: [情報] Season one patchnote
時間Tue Jul 13 15:12:03 2010
※ 引述《LiouKen (小龜)》之銘言:
: http://www.leagueoflegends.com/board/showthread.php?p=1933170
: 恭請翻譯姬翻譯<(_ _)>
: Ranked Games
: 5v5 Premade
: 5v5 Solo
: 3v3 Premade
天梯遊戲睽違半年多終於出現
: Ladders
天梯
: Draft Mode
輪抽模式
: Improved Visual Style for PVP.net and the Community Site
改善過的外觀
: Story Tab in PVP.net and Issue 1 of the Journal of Justice
一些遊戲故事介面的增加
: All Random Mode in Practice Games
耶 終於有這個for fun的ar mode了
: We will be updating League of Legends and PVP.net during Season 1 Maintenance
: New Skins in the Store
新的外觀
: Commando Xin Zhao
: Imperial Xin Zhao
: Unmasked Kayle
無面罩kayle
: Tempest Janna
暴風女珍娜(有新外觀也沒用拉 你是first ban大熱門
: League of Legends v1.0.0.96
: Xin Zhao, the Seneschal of Demacia
心照 新英雄大家心照不宣先不翻
: Akali
胸部
: Shadow Dance will now gain an Essence of Shadow charge on Champion kills and
: assists in addition to her standard accumulation over time method.
現在只要殺到人/助攻 akali就會送暗影精華(他的大的消耗性token
: Amumu
哭哭
: Fixed an issue where Amumu's attack timing was too slow.
修正用頭撞人速度太慢的問題
: Alistar
牛
: Fixed an issue where Alistar's attack timing was too fast.
修正他打太快的問題(- -)
: Cho'Gath
版友人手一隻的異形
: Vorpal Spikes will no longer trigger cast effects like Lich Bane
: Vorpal Spikes will now fire even if the target is missed
: Cho'Gath can now more easily Feast on any unit, including Dragon, Lizard
: Elder, or other very large Cho'Gaths.
現在e不會觸發lich bane了
現在e不會因為miss而不射
現在cho可以更方便的吃任何東西了 包括龍、蜥蜴跟更大隻的cho
(singed表示 我還是抓不住他的心Q_Q)
: Garen
: Fixed a bug with Decisive Strike that would cause the icon cooldown to
: display improperly.
蓋輪
修正有時候Q的CD顯示不正確的BUG
: Gragas
: Fixed a bug where Body Slam slowed targets that were immune to slows
: Fixed a bug where Body Slam would not display a hit particle or play a sound
: if it hit any target that blocked the slow
酒桶
修正會緩到一些對緩免疫的英雄的BUG
修正有時候撞到人不會有特效跟聲音的BUG
: Heimerdinger
: H-28G Evolution Turret tooltip has been updated to show that turrets do magic
: damage.
: CH-1 Concussion Grenade now deals 50% damage to turrets, from 100%.
: CH-1 Concussion Grenade cooldown increased to 13/12/11/10/9 from 12/11/10/9/8
泡麵頭(這個人該NERF了
現在塔會說是造成法傷了
手榴彈現在傷害降低到50%而不是411 並且有CD增長的NERF
: Kassadin
卡薩丁改動
: Netherblade has been redesigned:
: Passive: the mana drain component removed and replaced with a flat
: 4/8/12/16/20 mana restore on hit. This effect returns triple the mana against
: champions.
: Active: Kassadin gains 7/15/25/38/50 Armor Penetration for 5 seconds. 15
: second cooldown. 30/40/50/60/70 mana cost. Activating this ability counts as
: a spell cast for the purposes of Force Pulse.
現在被動會讓你回魔,作用在英雄的身上會有三倍效果(WTF)
主動效果:送你幾秒的物穿 這個主動也會觸發你的沖擊波
: Null Sphere projectile speed increased to 1150 from 900
球球飛行速度提升到1150
: Void Stone (Passive)
: The attack speed effect from Void Stone has been changed so that it stacks
: and renews instead of replaces on spell impact. This change will result in
: Kassadin gaining significantly more attack speed, and keeping it for a longer
: duration on average.
: Duration lowered to 4 seconds from 5 seconds.
天生被動也改了
被動的攻速效果會堆疊而不是只有更新效果 這個改動會讓KASS得到相當大的攻速
並且可以讓效果持續得更長(簡單來說就是被動更快更持久了)
: Kayle
天使
: Divine Blessing movement speed reduced to 10/12/14/16/18 from 12/14/16/18/20.
: Righteous Fury splash damage no longer affects turrets.
補血送的跑速下降
E的擴散效果再也不會影響塔(這是BUFF阿!!!)
: Kog'Maw
: Fixed a bug where Zilean’s Chronoshift would not prevent Kog’Maw from dying
修正時鐘的大不會讓嘴嘴復活(嘴嘴表示:愛自爆錯了嗎)
: Malzahar
: Nether Grasp range increased to 575 from 450
: Fixed a bug where the stun component of Nether Grasp would not break even if
: the channel was broken.
大的距離提高
修正大的暈眩效果不會因為大被斷而跟著中斷
: Nunu
: Nunu can now more easily Consume any unit, including Dragon and Lizard Elder.
NUNU現在更好吃東西了,包括龍 蜥蜴,原本不能吃得CHO還是不能吃
: Olaf
: Ragnarok now displays "Cannot be Disabled!" when it blocks a debuff
現在仙境傳說在歐拉夫擋到控場的時候會顯示"我不會被控場"
: Pantheon
潘三有改動
: Spear Shot mana cost increased to 45 at all ranks from 30/35/40/45/50
: Aegis of Zeonia
: Cooldown modified to 12 seconds at all ranks from 20/17.5/15/12.5/10
: Stun duration changed to 1/1.25/1.5/1.75/2 from 1.5
: Aegis of Zeonia now properly interacts with spell shields
: Heartseeker Spear
: Base damage reduced to 4/6/8/10/12 from 6/9/12/15/18
: Scaling damage reduced to 18/22/26/30/34% from 20/25/30/35/40%
: Cooldown reduced to 20/19/18/17/16 from 26/24/22/20/18
: Grand Skyfall will now apply smoother damage especially against large targets
: Grand Skyfall will now properly interact with spell shields
丟槍的MANA消耗提高 還蠻高
暈的CD統一改到12秒 持續時間統一從1.5秒改到最多暈2秒
現在暈會跟咒語盾有互動了(大概是我暈你可以用BANSHEE吃掉之類的
戳戳 基礎傷害降低 傷害增幅也降低
隨之而來的是CD減少(暈有改 戳沒改 好吧還算有用)
偉大的跳插不會因為你比較大隻而比較痛
偉大的跳插現在會跟咒語盾互動
: General
: Base health increased to 520 from 505
: Base armor increased to 21 from 20.1
: Health per level increased to 87 from 85
此外 身體變健康了 發育也變好了 身子骨也硬朗起來了呢
: Poppy
: Devastating Blow mana cost reduced to 55 from 65.
: Paragon of Demacia mana cost modified to 70/75/80/85/90 from 60/70/80/90/100.
: Heroic Charge mana cost modified to 60/65/70/75/80 from 50/60/70/80/90.
趴皮
鎚人的魔力消耗下降
W的魔力消耗改動 前期變多 後期變少
撞人的MANA COST有一樣改動(還不是只會點1 而且還有撞牆飛出去的BUG
: Singed
: Fling can now be more easily cast on any unit, including Dragon, Lizard
: Elder, or a well-fed Cho'Gath
現在可以更方便的丟龍 蜥蜴 跟很大隻的CHO了(RIOT果然有在關注他們兩個的戀情)
: Sion
: Fixed a bug with Death's Caress that was causing the cooldown on the tooltip
: to not be affected by cooldown reduction
: Fixed a bug where Death Caress's buff tooltip would display the absorption
: amount as 0.00 instead of the correct amount
第一句不太懂
是修正W不受CDR影響的意思嗎(吃CDR也太強)
修正W吸收傷害的TOOLTIP顯示錯誤
: Soraka
: Consecration Aura will no longer persist in the area around Soraka after she
: is killed.
現在他的靈氣在他死掉之後不會在他的周圍發生效果
(反正也是FIRST BAN沒差)
: Taric
寶石奶騎塔利克
: Fixed a bug where Dazzle could stun for longer than 2 seconds
修正E會暈超過兩秒的BUG
(我曾經看到有人傳回去瞬間被丟暈,在水池暈了十秒XDDDDD
: Twisted Fate
廢到掉渣的TF
: Pick a Card attacks are no longer subject to dodge or miss chances
: Fixed a bug where Blue cards would restore mana even if the target died
: before the card hit
現在抽牌不會被DODGE了
修正藍牌在對方死掉之後丟出去仍然會回魔的BUG
(AP係數跟攻速不修得的話這英雄依舊無用)
: Veigar
小黑
: Fixed a bug where Baleful Strike would grant Veigar AP even if the target
: died before the spell hit.
: Dark Matter ability power ratio increased to 1.0 from 0.8.
: Primordial Burst damage modified to 250/375/500 from 200/350/500.
: Primordial Burst ability power ratios increased to 1.0 from 0.8 (both from
: Veigar and the target)
修正Q在英雄死掉後丟出來還是送AP的BUG
隕石的AP提高到1
大的傷害前期提高
現在大的AP係數提升到1(無論敵我雙方)
: Zilean
時鐘老伯
: Fixed a bug where replacing an enemy Time Bomb wouldn't cause the
: deactivation explosion
修正把敵人的炸彈換掉不會造成拆炸彈效果
: Fixed a bug where replacing your own Time Bomb caused more damage than
: intended from ability power
修正重複放炸彈會造成更多傷害的BUG
: Fixed a bug where the Time Bomb explosion particle occasionally showed over
: fog of war
修正炸彈效果會在戰爭迷霧當中SHOW出來
: Fixed a bug where Time Bomb would occasionally remain on dead units
修正炸彈常常會還在死掉的單位上
: Items
新道具
: New Item: Wriggle's Lantern
燈籠好像是用CP爪合上去的
: +35 Damage, +30 Armor, +14% Lifesteal
: UNIQUE Passive: 20% chance on attack to deal 500 damage to a minion.
: UNIQUE Active: Places an invisible ward with 1100 range sight and lasts for 3
: minutes. 3 minute cooldown.
一樣有CP爪的效果(當時放出來的時候沒有這效果就覺得廢物)
主動效果:有一個CD三分鐘 持續三分鐘 視野1100的眼睛(還蠻大的)
: Fixed a bug where Aegis of the Legion was not affecting minions
修正軍團盾不會影響小兵的BUG
: Fixed a bug with Elixir of Agility’s tooltip to correctly show that it
: grants 15% Critical strike
修正綠水的顯示錯誤
: Fixed a bug where Warden's Mail and Raduin's Omen were not slowing attack
: speeds
修正Warden's Mail跟Omen不會緩速的bug
: Summoner Spells
: Revive now increases your movement speed by 225%, diminishing to normal over
: 12 seconds.
重生現在會增加你的跑速225% 在十二秒內會縮減到原來的速度
: Cleanse now only removes crowd controlling effects, silences and blinds. It
: no longer removes effects such as damaging debuffs or armor/stat debuffs
Cleanse現在只會移除cc效果沉默跟瞎掉
現在不會移除掉傷害debuff(ignite)或者裝甲/狀態debuff(例如扣補?)
: Ignite damage per level reduced to 20 from 25.
點燃的傷害成長下降
: General
: Champion kill experience decreased by 5%
殺英雄的經驗調降5%
: Turret damage scaling now begins at 90% instead of 85%
: Turret damage scaling per hit increased to 20% from 15%
塔的傷害提昇(一開始痛
每一擊的傷害提昇也提昇(後來要變痛的時候也會變痛)
: Removed global gold and experience rewards from Grez on Twisted Treeline
把三三的蜥蜴哥的錢與經驗bonus拿掉
: The Nexus and Nexus Turrets now become invulnerable if all of your team's
: inhibitors respawn
現在主堡跟主堡塔在你三個兵營都回來的時候會再次無敵
: Inhibitors no longer remain destroyed for successively longer periods - they
: are always destroyed for 5 minutes now.
現在兵營壞掉只會壞五分鐘
: Normalized the jungle spawns on Summoner's Rift - the Wolf camp now always
: spawns in the same quadrant as the Ancient Golem, and the smaller golem camp
: will always spawn in the quadrant with Lizard Elder.
正規化將狗的設計,現在郎一定會在藍胖那區
小胖子一定會在蜥蜴那區
: Team Kills and Enemy Team Kills are now shown underneath the Kill Count bar
: Added tooltips to the Summoner Spells in the scoreboard
: Fixed a bug where Champions could path through walls or appear on the other
: side when attempting to move
修正有時候英雄可以穿牆的bug
: Fixed several bugs where some passive abilities were not showing up properly
: in Death Recap
: Fixed a bug where certain particles would appear to drop to the ground before
: impact
: Fixed several server crashes
: Fixed several client crashes
英雄的更動感言
Shaco再不改就看他被first ban
此外S1來了 YAHOOOO
說好得EVE也還是沒動
說好得NUNU也還是沒動
說好得TEEMO也還是沒動
說好得CORKI也還是沒動
--
※ 發信站: 批踢踢實業坊(ptt.cc)
◆ From: 114.43.206.251
1F:→ wodejiao :阿潘的大絕第一句應該也是和角色體型有關 因為它的傷 07/13 15:14
2F:推 silentcrane :Kassadin的球是改移動速度1150不是距離吧 @@ 07/13 15:14
3F:→ norefish :卡薩丁那個好像是飛的速度? 07/13 15:14
4F:→ wodejiao :害是看對方離落地點的距離 所以大隻角色會被判斷比實 07/13 15:14
5F:→ wodejiao :際上近(?) 07/13 15:15
※ 編輯: yzpdal 來自: 114.43.206.251 (07/13 15:16)
6F:→ Gyaza :Akali另類katarina singed終於要改 前天還不能摔cho 07/13 15:16
7F:→ yzpdal :謝謝更正 會持續改 07/13 15:16
8F:推 Adrians :補充一下 此次更新時間為 7/14 下午三點到凌晨一點 07/13 15:16
9F:→ Adrians :(台灣時間) 07/13 15:17
10F:→ Adrians :阿 是7/13 也就是現在XDD 抱歉看錯 07/13 15:17
※ 編輯: yzpdal 來自: 114.43.206.251 (07/13 15:19)
11F:推 pigcola :潘森的暈反了 是從1.5改成隨點高越久 07/13 15:22
12F:推 abasqoo :Cleanse被nerf的好慘... 07/13 15:25
13F:推 bobby1028 :塔原本會越打越痛,現在痛上加痛每多打一次多二十趴 07/13 15:40
※ 編輯: yzpdal 來自: 114.43.206.251 (07/13 15:42)
14F:推 foreigner00 :TF也滿需要remake的 07/13 15:41
15F:→ foreigner00 :不過kassa改這樣的用義是...... 07/13 15:42
16F:→ yzpdal :讓E變得比較可用 07/13 15:42
17F:→ foreigner00 :以後是沉默放下去然後近身狂砍嗎 @@ 07/13 15:44
18F:→ bobby1028 :他跟EZ越來越像了 07/13 15:47
19F:推 tetedd :所以Morgana的大決可以不用再怕Cleanse了嗎??? 07/13 15:49
20F:→ bobby1028 :應該是不怕了,一開始沒CC,Malt繼續爛下去... 07/13 15:50
21F:→ bobby1028 :大絕距離575也只比遠程普攻還遠一點而已... 07/13 15:52
22F:推 keroro01 :穿牆的bug我看過..貼著牆壁突然就穿過去了... 07/13 16:01
23F:→ norefish :tf前一陣子才remake過阿 07/13 16:09
24F:→ tga123 :發名巨子被改爛了我哭哭我只會玩他阿~我都叫他腦殘人 07/13 16:10
25F:→ tga123 :我的腦殘人~我哭哭 07/13 16:11
26F:推 HEINOUS :發名巨子是三小= = 07/13 16:12
27F:推 soulgadget :穿牆bug 昨天有看實況的就知道了XD 還意外打贏會戰.. 07/13 16:15
28F:→ yzpdal :我意外的跑出去 然後意外的打贏了 我是好init XD 07/13 16:17
29F:→ yzpdal :話又說回來了 給kass物穿要幹麼? 07/13 16:24
30F:→ foreigner00 :fighter啊,印象中官網上他是fighter不是mage 0.0 07/13 16:32
31F:→ leepeter121 :卡薩丁衝去敲人 不想活拉~~ 07/13 16:36
32F:→ foreigner00 :可能下次要remake成有自爆功能吧,跟kogmaw一樣 07/13 16:39
33F:→ tga123 :发明钜子Heimerdinger 大陸的翻譯~ 07/13 16:49
34F:推 Homeparty :Kassadin 吸取魔力改為每下攻擊會回4/8/12/16/20的魔 07/13 19:22
35F:→ Homeparty :攻擊英雄角色回護量則是三倍 07/13 19:22
36F:→ Homeparty :有人翻了XD 07/13 19:23
37F:推 foreigner00 :kassa衝防禦,靠疊r加攻擊力,靠普攻回魔,有搞頭嗎 07/13 20:24
38F:→ dxassin :問題滿大的 靠疊R加攻擊力這點AP的也做得到 07/13 21:48
39F:→ dxassin :衝AP的不管出眼淚或ROA都能加魔 提高R使用次數 07/13 21:48
40F:→ bobby1028 :Kass是唯一一個同時有Fighter跟Mage性質的角色 07/13 22:37
41F:→ bobby1028 :起碼商店的分類是這樣XD 07/13 22:38
42F:推 MrChiang :有pantheon誰要TF="= 07/13 23:08
43F:噓 wcimage : 11/12 11:45
44F:噓 wcimage : 11/12 11:45
45F:噓 wcimage : 11/12 11:45
46F:噓 wcimage : 11/13 23:21
47F:噓 wcimage : 11/13 23:21
48F:噓 wcimage : 11/13 23:21