作者madeinheaven ()
看板Hearthstone
標題[情報] Turn2-with Senior Game Designer Ben Br
時間Sun Dec 15 05:40:51 2013
Turn2 – with Senior Game Designer Ben Brode
http://ihearthu.com/turn2-with-senior-game-designer-ben-brode/
https://www.youtube.com/watch?v=JMYFZ7Tp9Vk
This week with Artosis in Germany, Doa takes Turn2 on solo and brings on one
of Hearthstone’s Team5, Senior Game Designer Ben Brode. Not only does Ben
give up a bunch of great information as well as opinions, reasoning, and a
great insight into why some mechanics are the way they are, but he is
genuinely one of the nicest guys…IN THE WORLD. Definitely a great episode
for any and all Hearthstone fans!
Below are some notes from topic talked about on the show!
。Ben has Best laugh on team5
。Mage probably just strong in meta
。Prefer to let Meta evolve before making changes
。Open Beta probably not this year
。Blood Imp change is on the “watch list”
。Hard to make neutral spells
。The Coin
。once upon a time there was no coin
。players going first used to win 80% without coin in game
。55%/45% first turn/second turn winrate is “within range”
。They tried 1/1 starting in play for player 2, and first minion getting +1/+1
。The coin brought it to almost 50/50 still slightly favors turn1
。The coin being a spell is already a game mechanic, less confusing, less to
teach
。From balance perspective the 50/50 is based on the coin being a spell
。Hand Sizes
。Mulligan for turn1 is weaker
。Going first is already better, so nothing to make turn2 stronger
。Up to 6% better to go first for some classes
。Want to put less emphasis on the “coin flip” of going first or second
。Unranked Arena
。Worried about people who are played to play arena
。Free arena run designed to combat that (show how fun arena is)
。Philosophy of features/modes – passionate about controlling the amount of
stuff that clutters the interface
。Hearthstone options/UI is excessively simple to make it very accessible
。Fewer buckets to seperate players into
。iPad
。Around the release of the game, but not sure of the timeline
。Expansions
。getting pace of new cards correct very important
。Still closed beta, most people haven’t played yet, especially ipad/mobile
market
。Donˊt want to overwhelm people new to CCGs
。Expansions are coming, just need to find the right pace
。Single Player Adventures
。Earn cards that you can take into multiplayer
。cCrazy new stuff coming in the adventures, new directions inside the current
mechanics
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跪求翻譯~!!!
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1F:→ MotoDawn :喔喔喔原來是這樣啊....跟我想得差不多 12/15 05:44
2F:推 farseer7 :法師還在可能太強...BZ還沒醒嗎? 12/15 05:46
3F:推 Gaogaigar :在「這個meta」「可能」太強,我們寧可讓meta演變 12/15 05:47
4F:推 rolionly :最後一條是探險模式,可以拿到能在多人遊戲用的卡片 12/15 06:45
5F:推 momocom :恭喜術士,血之小鬼進入觀察名單 12/15 07:01
6F:→ momocom :還有就是今年內可能不公測了 12/15 07:01
7F:推 yhchen2 :拜託快出Android版阿 12/15 07:05
8F:→ momocom :他說的meta是什麼意思啊? 12/15 07:06
9F:→ yhchen2 :話說感覺一般 電腦 競技場下面那個模式就是Adventure 12/15 07:06
10F:推 yhchen2 :"Ben has Best laugh on team5"是什麼意思? 12/15 07:08
11F:→ yhchen2 :meta可以翻作局觀或局勢 或是整個遊戲的平衡概況 12/15 07:11
12F:推 momocom :喔懂了,感謝 12/15 07:12
13F:推 MidoriG :BZ果然對小珍珍很有愛 不是法師的問題是meta有問題 12/15 07:14
14F:推 momocom :法師可能過強,但暫時不會改,讓生命自己找出路 12/15 07:22
15F:推 vi000246 :我就是為了安卓版才賣掉神魔的耶 快出啦 12/15 09:05