作者madeinheaven ()
看板Hearthstone
标题[情报] Turn2-with Senior Game Designer Ben Br
时间Sun Dec 15 05:40:51 2013
Turn2 – with Senior Game Designer Ben Brode
http://ihearthu.com/turn2-with-senior-game-designer-ben-brode/
https://www.youtube.com/watch?v=JMYFZ7Tp9Vk
This week with Artosis in Germany, Doa takes Turn2 on solo and brings on one
of Hearthstone’s Team5, Senior Game Designer Ben Brode. Not only does Ben
give up a bunch of great information as well as opinions, reasoning, and a
great insight into why some mechanics are the way they are, but he is
genuinely one of the nicest guys…IN THE WORLD. Definitely a great episode
for any and all Hearthstone fans!
Below are some notes from topic talked about on the show!
。Ben has Best laugh on team5
。Mage probably just strong in meta
。Prefer to let Meta evolve before making changes
。Open Beta probably not this year
。Blood Imp change is on the “watch list”
。Hard to make neutral spells
。The Coin
。once upon a time there was no coin
。players going first used to win 80% without coin in game
。55%/45% first turn/second turn winrate is “within range”
。They tried 1/1 starting in play for player 2, and first minion getting +1/+1
。The coin brought it to almost 50/50 still slightly favors turn1
。The coin being a spell is already a game mechanic, less confusing, less to
teach
。From balance perspective the 50/50 is based on the coin being a spell
。Hand Sizes
。Mulligan for turn1 is weaker
。Going first is already better, so nothing to make turn2 stronger
。Up to 6% better to go first for some classes
。Want to put less emphasis on the “coin flip” of going first or second
。Unranked Arena
。Worried about people who are played to play arena
。Free arena run designed to combat that (show how fun arena is)
。Philosophy of features/modes – passionate about controlling the amount of
stuff that clutters the interface
。Hearthstone options/UI is excessively simple to make it very accessible
。Fewer buckets to seperate players into
。iPad
。Around the release of the game, but not sure of the timeline
。Expansions
。getting pace of new cards correct very important
。Still closed beta, most people haven’t played yet, especially ipad/mobile
market
。Donˊt want to overwhelm people new to CCGs
。Expansions are coming, just need to find the right pace
。Single Player Adventures
。Earn cards that you can take into multiplayer
。cCrazy new stuff coming in the adventures, new directions inside the current
mechanics
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跪求翻译~!!!
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◆ From: 220.129.170.67
1F:→ MotoDawn :喔喔喔原来是这样啊....跟我想得差不多 12/15 05:44
2F:推 farseer7 :法师还在可能太强...BZ还没醒吗? 12/15 05:46
3F:推 Gaogaigar :在「这个meta」「可能」太强,我们宁可让meta演变 12/15 05:47
4F:推 rolionly :最後一条是探险模式,可以拿到能在多人游戏用的卡片 12/15 06:45
5F:推 momocom :恭喜术士,血之小鬼进入观察名单 12/15 07:01
6F:→ momocom :还有就是今年内可能不公测了 12/15 07:01
7F:推 yhchen2 :拜托快出Android版阿 12/15 07:05
8F:→ momocom :他说的meta是什麽意思啊? 12/15 07:06
9F:→ yhchen2 :话说感觉一般 电脑 竞技场下面那个模式就是Adventure 12/15 07:06
10F:推 yhchen2 :"Ben has Best laugh on team5"是什麽意思? 12/15 07:08
11F:→ yhchen2 :meta可以翻作局观或局势 或是整个游戏的平衡概况 12/15 07:11
12F:推 momocom :喔懂了,感谢 12/15 07:12
13F:推 MidoriG :BZ果然对小珍珍很有爱 不是法师的问题是meta有问题 12/15 07:14
14F:推 momocom :法师可能过强,但暂时不会改,让生命自己找出路 12/15 07:22
15F:推 vi000246 :我就是为了安卓版才卖掉神魔的耶 快出啦 12/15 09:05