作者WillieHuang (Willie)
看板Wargaming
标题[情报] 8/17 Q&A
时间Tue Aug 18 21:50:09 2015
有监於有板友不能接受 troll 回答,今後 troll 回答都会关灯处理;不想看不要开灯
不过我不会停手的!SerB 多教教 Storm 啊!
14~16 预计以选译的方式补上
- Province and Widepark will not appear in hightier battles, it's a bug of
9.10 test
Province 和 Widepark 不应在高阶场出现;这是测试服的错误。
- Storm: T110E5 armor in 9.10 test is not correct, it will be fixed (some
changes to UPF and turret) in the second round. Storm refuses to consider
this a bug, it was simply an earlier version of armor with the later one for
some reason not appearing in the test.
Storm:测试服里的 T110E5 装甲有误,用到了旧版,将在二测修正。
- Developers are still fixing the anti-aliasing so that the gun and
suspension aren't so blurred;
仍在修改反锯齿,让炮和悬吊不要这麽糊。
- Storm states that the new anti-aliasing "can be improved in many aspects";
Storm 表示,新的反锯齿「在很多方面还有改善空间」
- Gun damage is a purely balance parameter, there is no need to ask why gun X
has damage Y, the reason is "balance";
炮弹伤害值纯粹是平衡用的,不用再问了。
- Q: "Why can't we use more than 3 types of shells per gun?" A: "Because it
was always like that :)";
为啥炮弹不会多於三种?「
因为一直以来都是这样 XD」
(译者:很久以前就答过,会太复杂。IIRC)
- Q: "It was said that 2016 would bring the artillery rebalance. Is there
something you are planning to do with arty until then to help other players
from oneshots?" A: "You can do some things by yourself already. When driving,
drive in zigzag pattern, use cover, don't be constantly spotted, change
positions, etc. Okay, seriously, the development of any effective measures
needs time and resources."
据说2016会平衡自走炮。在那之前,你们有打算做些什麽来避免一发入魂吗?「现在你自
己就能做很多啊,之字前进、找掩蔽、不要持续被点亮、转移阵地……。讲认真的,大改
动需要时间和资源来做。」
- Artillery rebalance? "You will find out in foreseeable future."
重新平衡自走炮?「可预见的未来。」
- Tortoise being overpowered? "Nerf is unlikely but not out of the question.
As for any other vehicle."
土龟太强?「不太可能会砍,但也不是绝对不会。跟其他车一样。」
- Out of the hundreds of vehicles given to supertesters for testing, vast
majority was actually implemented, only single cases of vehicles were removed
after supertest;
数百台进入超测的车辆中,绝大部分都实装了,只有少数个案被移除。
- Q: "Czech tanks are clones, why implement them?" A: "Can you please show me
implemented Czech clone tanks?"
捷克车都是复制车,做来干嘛?「哪来的复制车?请指出。」
- Players often incorrectly judge the matchmaker by confusing being at the
bottom of the team with being in the middle instead of comparing the tank
battletier spread with the tier of the battle. For example ther 9 tanks can't
really be "at the bottom" since there are no tanks two tiers higher than
yours and the distribution of tanks depends only on the queued tier
distribution at that particular moment;
(译者:我看不太懂这边在写什麽。反正又是在抱怨被MM娘丢去当小弟之类的。)
- Numbers of platoons in queue and their tiers and the tiers of vehicles
currently in queue do influence whether you will end up on top or bottom of
the team;
等待队伍中组排的数量、其阶级和序列中其他车的阶级,会影响你是被分去当班长或小弟
- T49 is underpowered statistically, developers will have a look at it;
T49 数据上来看过弱,开发人员会检视她。
- Some Russian players started spreading that in 2016 WoT is switching to
subscription economy model, it's obviously a fake;
俄服有人开始散播明年 WoT 会改成月费制的消息;这当然是假的
- Storm confirms: between 9.8 and 9.9 the M46 Patton camouflage was heavily
nerfed, this was intentional.
Storm 证实:9.8 改至 9.9 时,M46 Patton 的隐蔽被重砍,这不是错误。
http://ritastatusreport.blogspot.nl/2015/08/17082015-q.html
==== 正文结束 ====
Omaha 真是好船~~
全新原厂未改 Omaha+50% 熟练度的三技船长 =
https://farm1.staticflickr.com/761/20492727888_baf541eb15_o.jpg
https://farm6.staticflickr.com/5704/20492727858_abddf16089_o.jpg
https://farm6.staticflickr.com/5834/20687495441_6c68d97e32_o.jpg
可怜的 Kuma,连续两轮齐射中,共被击穿六次关键区…
--
In church, they say to forgive!
Forgiveness is between them and God;
it's my job to arrange the meeting. 《 Man on Fire 》
--
※ 发信站: 批踢踢实业坊(ptt.cc), 来自: 123.241.201.25
※ 文章网址: https://webptt.com/cn.aspx?n=bbs/Wargaming/M.1439905817.A.6C0.html
※ 编辑: WillieHuang (123.241.201.25), 08/18/2015 21:52:52
1F:推 ccc101419 : Serb:我们决定把T49改成准度0.3 缩圈1.9秒 08/18 21:53
SerB 现在不管这些啦~
※ 编辑: WillieHuang (123.241.201.25), 08/18/2015 21:54:22
2F:推 tai33ru : 不要一直叫SerB出来坦啦(茶 08/18 22:04
4F:推 colin1120 : 小巴顿还砍隐蔽干嘛? 08/18 22:06
5F:推 pal42204 : 现实被屌打 游戏砍回来 08/18 22:10
6F:推 azureblaze : subscription是月费制的意思 08/18 22:10
7F:推 ray1035 : 第一点应该是指那两张图不该有高阶场 测试服有BUG? 08/18 22:10
感谢两位指正!
8F:推 YomiIsayama : Omaha用AP敲天龙跟Kuma都超痛的 08/18 22:10
9F:推 Pegasus99 : 让他大哥看起来一样坑阿=w= 08/18 22:11
※ 编辑: WillieHuang (123.241.201.25), 08/18/2015 22:15:38
10F:推 nfs2earth : Omaha好船! 08/18 22:23
11F:推 ray1035 : 是说一群十级车进Province跟Widepark 那场景颇呵XD 08/18 22:25
12F:推 NightsWatch : 我还在爬AT8 别砍土龟... 08/18 22:26
13F:推 Pegasus99 : 十阶船进Big Race(抖) 08/18 22:27
14F:推 nfs2earth : 土龟要砍应该是砍射速 现在可以压到6秒下 08/18 22:30
15F:推 Yijhen0525 : 应该说十阶进普罗旺斯吧,那会很欢乐 08/18 22:33
16F:推 colin1120 : 土龟砍射速谁还要开? 08/18 22:34
17F:→ Yijhen0525 : 以前普罗旺斯高阶车也能进去,现在是幼幼班的地图 08/18 22:34
18F:推 Pegasus99 : 假如德梅因砍射速一定也很脑残=w= 08/18 22:37
19F:→ m9fghost : T49是弱了点,完全是乐趣的车 08/18 22:44
20F:推 tai33ru : 土龟就是要那炮控啊!不然要干嘛QQ 08/18 22:46
21F:→ tai33ru : *炮速+火控 08/18 22:46
22F:推 colin1120 : T49要BUFF很简单 准度稍加一点点 不用多 然後把移动 08/18 22:51
23F:→ lsslss : Province才600x600m 高阶车进去会高潮 08/18 22:51
24F:→ colin1120 : 括圈惩罚减个30~50% 这台车就会非常好用 08/18 22:51
25F:→ colin1120 : Province的公会战打过没? 我打过 啊~嘶~ 08/18 22:52
26F:推 Yijhen0525 : 高阶车进去直接在山岗上对射就好啦,完全不用走位 08/18 22:55
27F:推 ccc73123 : T49当成侦查车玩会弱吗? 08/18 23:04
28F:推 youthyeh : 德军:38式的车体超~~好用的 08/18 23:05
29F:推 colin1120 : 太胖了 08/18 23:06
30F:→ colin1120 : 墩坑卡 我上次去塞中间 被看到 08/18 23:06
31F:→ deluxe : 看那个满满日本重坦的测试服进T10? 光想像就笑出来 08/18 23:11
32F:→ deluxe : 我在打什麽 是进Province才对 08/18 23:11
33F:推 youthyeh : 一旦被击毁山路就完全封死了 08/18 23:17
34F:推 mrwrong : 干嘛不开发义大利线? 08/19 00:05
35F:推 Curapikt : kuma真的超级软的,而且动不动就坏舵坏引擎 08/19 01:36
36F:推 losmith : 看来M48将会更加稀少罗 08/19 03:28
37F:推 amadizXXX : 现在正在M46,出乎意料的合拍手感啊 08/19 08:39
38F:推 iamnotgm : 驱逐开习惯熊坏装的机率真的还好... 08/19 09:01
39F:推 Mohism : M46之前被Buff 原来是为弥补被偷砍的隐蔽阿! 08/19 11:23
40F:→ Mohism : 巴顿系列真的超可怜....现实屌打 游戏报仇 08/19 11:24
41F:→ colapola : 停在8阶潘兴故意不爬上去的我真是人生赢家 08/19 13:55
42F:推 ccc73123 : 巴顿系列比起其他中坦还是没优势啊 游戏照样被屌打 08/20 09:40
43F:推 austin0353 : 觉得M46满不错的,隐蔽则只跟车高有关,没啥砍不砍 08/20 12:57
44F:推 fireunicorn : 应该说除了纯侦查~不然T10开炮後还想隐身根本不可能 08/20 13:19
45F:→ lsslss : 跟车高有关的是开光侦测 隐蔽长宽高都有影响 08/20 14:08
46F:→ colapola : 隐蔽差一点差很多啊...就会硬生生差一炮了 08/20 15:34
47F:→ colapola : 美国纯中坦线超级悲哀...上去根本稀有动物 08/20 15:35
48F:→ colapola : 我就缺那台T10的巴顿击杀记录 进100场看不到一台 08/20 15:35
49F:推 austin0353 : 我说的隐蔽是指纯隐蔽数值,太长太宽是不容易藏 08/20 15:43
50F:→ austin0353 : 像T28、T95隐蔽就很好 08/20 15:43
51F:→ colapola : 不一定 有些高车隐蔽也很好 TD有天生隐蔽加成 08/20 15:55
52F:→ colapola : 但是SU系的TD很肥 隐蔽就比人家好一截... 08/20 15:55
53F:→ colapola : 总之就是看WG爽设定就怎麽设定... 08/20 15:56
54F:推 pal42204 : 开了一百场M48 觉得还是M46好玩 ˊˋ 08/20 15:59
55F:→ lsslss : 我不是讲好不好藏的问题 基础隐蔽值影响占比最高是 08/20 16:04
56F:→ lsslss : 车高没错 但不代表隐蔽值只跟车高有关 08/20 16:05
57F:推 austin0353 : 我以前也以为基础隐蔽是WG自订,後来QA有说根据车高 08/20 16:12
58F:→ austin0353 : 当然不同车种隐蔽算法不同不过我想知道高车是指哪台 08/20 16:14
59F:→ lsslss : 根据车高 正确来讲是根据游戏内模组大小 08/20 17:02
60F:→ lsslss : 像 T95真实尺寸 长11.1m 宽4.39m 高2.84m 08/20 17:03
61F:→ lsslss : 猎虎 真实尺寸 长10.65m 宽3.6m 高2.8m 08/20 17:04
62F:→ lsslss : 结果游戏里猎虎模组比较大 隐蔽也只有T95的一半 08/20 17:05