作者tai33ru (磁砖大)
看板Wargaming
标题[情报] 4/2 Q&A
时间Fri Apr 3 03:34:53 2015
承上篇,还有今日Q&A,而且是发大的 囧
Here it is:
- Developers could technically add pretty small object destruction based on
Havok (like fences, smaller objects as such, not buildings), but the problem
is that after the introduction of this feature, people would immediately
whine that buildings are not destructible. That is why the developers want to
introduce the realistic destruction all at once;
开发组事实上是可以先用Havok做出小型可破坏物件,但是问题是一定会有玩家该说
为什麽说好的可破坏建筑物没有做?这就是为什麽开发组想要将可破坏物件一次推
出的缘故。
- Its possible that we won't have to wait too long for multicore support but
there is no clear ETA yet;
「多核心支援」的推出可能不会等太久,但没有确切时间表。
- The modding system in WoT is too clunky - is that a problem? Storm: "We are
not dealing with that. We are currently overloaded a lot by the development
of new features, we don't have time for that :(";
WOT的模组制作系统太难用,这是个问题吗?Storm:「我们还未处理相关问题,目前
我们有太多该操烦的开发,没时间搞那个。:(」
- It was not yet decided whether the players will be able to hide their
statistics;
还没决定玩家是否可以隐藏他们的数据。
- The dynamic UI resize is apparently not working on the 9.7 test, it will be
fixed;
目前玩家可自订介面大小在9.7测服上还不能用,会修正。
- Roaming was basically shelved indefinitely;
漫游功能束之高阁。
- Regarding the second heavy tank French heavy tank, it doesn't look very
well, the developers have not yet decided whether it's something the game
needs as the candidates for it all have paper armor;
关於法国新重坦线的消息,看起来不太妙。开发组还不确定该线是不是游戏所需要的
因为他们全部都是纸装甲。
- Same goes for potential Soviet "Waffentrager" line (SU-152P and such,
ending with SU-152 "Taran") - powerful guns and no armor are perhaps not what
the game needs;
同样的问题发生在苏联WT线,(从SU-152P到SU-152 Taran)玻璃大炮可能已经不符合
游戏需求了。
- Regarding the implementation of modern tanks in WoT, Storm states that
better solution would be to make an entirely separate project with different
mechanics (ATGM and such);
关於在WOT里头开发现代战车的问题,Storm表示比较好的解决办法是开发一个拥有不
同游戏机制的计画。(好发展炮射飞弹之类的东东)
- Tetrarch's gun was not nerfed;
小君主的炮没有削弱。
- Artillery fire support before the battle starts on some maps will remain
(RG: Pitty);
会继续保有部分地图上在游戏开场前的火炮支援特效。
- The blocking of the "Windows" key (that minimizes the game) will be
implemented the same way it is in WoWp now;
在WOWP上拥有的「防止Windows键作用」功能也会在WOT上面推出。
- Font size in hangar will be made bigger;
车库里的字体会再加大。
- Spall liner does not work like additional armor layer;
内衬不会当作额外的装甲一般运作。
- Fury and Hellcat transmission will be reworked in order not to burn (when
it's done it's done);
Fury和地狱猫的变速箱会重制好让他不那麽容易烧。
- Erlenberg assault mode is okay statistically - there is a difference, but
it's less than 5 percent, so for now it will not be reworked;
三桥图的突袭战模式数据上看来还可以,胜率是有差距,但小於5%,所以目前还不打
算重制。
- No individual mission related plans to matchmaker are planned;
没有计画任何与个人任务相关的MM娘更动。
- The Jagdmaus was considered but the developers forgot about it;
猎鼠有被考虑过但开发组後来放弃了。
- Storm confirms that there are plans for some new random modes;
Storm表示有一些关於新随机战模式的新计画正在进行。
- Battles with a single tier 10 on each side and the rest of the team
consisting of tier 8's only are not a bug according to Storm, they can happen.
Storm表示,十阶之後即跳八阶的分房是正常的。
原文网址:
http://ritastatusreport.blogspot.nl/2015/04/02042015-q.html
看来WG因为愚人节玩笑的关系,态度有点变化?让我们静静看下去~
--
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1F:推 rommel1 : 搞现代战车其实是正确的..不然未来可能会"无车可做" 04/03 05:52
2F:推 rommel1 : 光是冷战时期的试验战车就可做一大堆科技线了~~~~~ 04/03 05:55
3F:→ rommel1 : 之前看WG去参访博物馆 对T-72似乎有异常的兴趣~~~ 04/03 05:57
4F:推 NineGon : 推一发大的 04/03 08:56
5F:推 justsay : 前几天那篇fury比较容易烧的文算是被认证了XD 04/03 09:19
6F:推 amurosheu : 可以期待看到T-72屠杀M1和Leopard2的画面惹(误 04/03 09:46
7F:→ goldensnitch: 我就觉得愚人节那个是风向球 看来是这样没错 04/03 10:52
8F:→ goldensnitch: 地域猫我玩了两三百场 烧起来的次数不到10次= =? 04/03 10:53
9F:推 colin1120 : 那是你运气好 04/03 11:10
10F:→ colin1120 : 我打(别人的)地狱猫大概二三十次就烧十次 04/03 11:10
11F:推 condition0 : 会继续保有部分地图上在游戏开场前的火炮支援特效 04/03 13:18
12F:→ condition0 : 完全无意义的特笑 04/03 13:18
13F:→ condition0 : 然後三桥图现在已经很OK了 04/03 13:19
14F:推 colin1120 : 而绝大部分有炮击特效的地图都是最该优先检讨移除的 04/03 13:19
15F:→ condition0 : 现在真正坑爹的事 SWAMP 这张 04/03 13:20
16F:→ colin1120 : 地图 所以我只要在读图时听到炮击就知道我进了烂图 04/03 13:20
17F:→ colin1120 : Swamp这张图粪到连WG都不屑放炮击特效 04/03 13:20
18F:推 GilGalad : 抠令对swamp的恶意都漫出来啦 XDDDD 04/03 13:42
19F:嘘 hao1992 : 被考虑过"弹"开发组 04/03 13:45
Sorry昨天打太快了一时不察 感谢指正
※ 编辑: tai33ru (140.114.112.28), 04/03/2015 14:29:08
20F:推 DHXD : 地狱猫看到就先往车体灌一发高爆 保证对方高潮 04/03 14:58
21F:→ seansu30 : 不搞现代车无车可作?开发WOT2.0就好啦 不然你以为等 04/03 15:47
22F:→ seansu30 : WG三年前就在说要弄的欧洲线 前年一直谣传的日重线 04/03 15:48
23F:→ seansu30 : 去年考虑的中TD线都推出後已经到201X去了?游戏生命 04/03 15:49
24F:→ seansu30 : 也差不多啦 04/03 15:49
25F:→ s30431 : 我的酱爆带105 HE看到M18一定是RRR给他畅快 04/03 16:21
26F:→ s30431 : 我打爆M18占打爆全坦克总台数有6.5% 04/03 16:26
27F:→ s30431 : 有0.5%都是一发满伤+火烧车 间接秒杀 04/03 16:27
28F:→ TakeokaMiho : swamp超烂 04/03 17:31
29F:→ goldensnitch: 猫车看到105来 跑不掉就摆出侧面给他打 04/03 18:32