作者WillieHuang (Willie)
看板WoT
标题[情报] 5/16 17 Q&A
时间Sun May 18 16:43:03 2014
- Christie tanks will come, but not anytime soon
会推出使用克里斯蒂悬吊的战车,但绝不是近期
- Storm is not worried about the losses of online player numbers (SS: some
tried to put a connection between that and War Thunder open beta, that was
released yesterday IMHO) – he states that in summer, player statistics by
drop a lot
Storm 并不担心上线人数下滑的状况;他表示夏天的上线人数本来就会掉很多
(SS: 有些人说是被最近公测的 WT 陆战抢走的)
- Storm states that nothing was changed with FPS in the micropatch, observed
FPS losses are placebo
Storm 表示小更新没动到 FPS 相关的东西,FPS 下降是心理作用
- developers are actively working on serious optimization steps
开发人员正在搞一些重要的优化步骤
- Q: “To regulate TD’s you need to remove the sixth sense, it wasn’t there
before!” A: “Sixth sense is already very old.”
Q:「TD 的第六感应该被砍掉,以前没这玩意!」A:「第六感实装很~久了」
- Q: “Make at least 5 times bigger maps!” A: “5 times at least? And what
will you do on a map, where you have to drive in a normal tank from one end
to another for 10 minutes?”
Q:「地图应该放大至少五倍!」A:「至少五倍?横跨这种地图要开十分钟的车,你认真的
吗?」
- it is not true that tier 8 and 9 tanks drop into their maximum battletier
more than they should
八或九阶的车垫底机率没超过正常状况
- Kharkov map is 1000*1000 meters big
Kharkov 大小是一平方公里
- developers have not given up on the bigger maps idea
开发人员并未放弃大地图的构想
- Sand River assault will not be removed apparently (SS: I am really confused
at this moment, there are two people saying different things)
Sand River 的突击模式不会被移除 (SS: 我被搞混了,两个人的说法完全不同)
- Storm states that not nerfing E-25 camouflage after shooting will not be a
problem (SS: cause it to be too imbalanced), because the gun is of relatively
small caliber anyway. But generally, nerfing premium tanks is a problem.
Other camouflage parameters (than camo after shooting) will also be reviewed.
Storm 表示 E-25 开炮後隐蔽值没被砍并不会有问题(太IMBA),因为他装的是牙签炮。但
金车的削弱是个要处理的问题,将会再检视其他的隐蔽值。
http://ftr.wot-news.com/2014/05/16/16-5-2014/
- some players on RU forum started spreading rumors that artillery will be
removed from the game – it’s BS, won’t happen
有人在俄服论坛散布 SPG 会被移除的谣言,完全鬼扯
- SerB states that generally speaking, WG always compensates the players for
XP, when they make changes in any branches
SerB 表示,基本上,在更动科技树时玩家在经验值上是有赚头的
- according to Overlord, World of Tanks Blitz will be released worldwide “
with a substantial update” (as in, during a bigger patch)
WoT-B 会随着小更新的发布,在全球上线
http://ftr.wot-news.com/2014/05/17/17-5-2014/
--
In church, they say to forgive!
Forgiveness is between them and God;
it's my job to arrange the meeting. 《 Man on Fire 》
--
※ 发信站: 批踢踢实业坊(ptt.cc), 来自: 125.231.20.95
※ 文章网址: http://webptt.com/cn.aspx?n=bbs/WoT/M.1400402587.A.BFD.html
1F:推 a25172366 :放大五倍是谁提的啦 05/18 16:48
2F:→ donvito :如果能出一些1500*1500的应该不错 05/18 16:56
3F:→ donvito :或至少1200*1200 05/18 16:56
4F:推 max199083 :出欧陆大战好了,大家选阵营打一季 05/18 17:03
5F:推 udm :第六感问的人大概是说真实世界不可能有第六感吧... 05/18 17:05
6F:→ udm :不过纯以游戏来讲,第六感太重要了,对新手熟悉WOT 05/18 17:06
7F:→ udm :的精髓来说非常的重要。开出第六感後我才真正的开始 05/18 17:07
8F:→ udm :懂地图、懂地形的利用~~~ 05/18 17:07
9F:推 ccc101419 :E25是牙签炮不影响 SU12244表示: 05/18 17:21
10F:→ ccc101419 :不过砍TD第六感也太过分了一点 谁提的啊?!XD 05/18 17:21
11F:推 batterykugua:就我的经验 试过让新手开有第6感的低阶对它们没好处 05/18 17:41
12F:→ batterykugua:会成天喊 啊啊啊被发现了要不要逃 05/18 17:42
13F:推 YukiPhoenix :更动科技树时玩家在经验值上是有赚头的 05/18 17:51
14F:→ YukiPhoenix :这句话漏写了不包含德国车吧 (望向上次砍德国引擎 05/18 17:52
应该是在讲车辆分家的事,四号和三突分家的时候已经有的人也是直接研发完成
KV-1S 分家应该也会是相同模式,我猜
15F:推 Raelian :已经玩出第六感技能的人不能算新手了吧... 05/18 18:21
16F:→ nightwind209:不一定是他练的阿 也许只是朋友借他玩的 05/18 18:25
17F:→ nightwind209:我猜官方说有赚头的是那种科技树大变更的情况 05/18 18:33
18F:→ nightwind209:例如8阶炮车拉到10阶 整体经验冲8阶会比冲10阶少之类 05/18 18:34
19F:推 ykes60513 :那种鬼地图开十分钟的车...一想就恐怖XD 05/18 18:50
20F:→ batterykugua:我刚刚说的是我帐号让我家人试玩 那阵子的胜率wwww 05/18 19:07
※ 编辑: WillieHuang (36.235.220.28), 05/18/2014 21:53:38
21F:推 Raelian :抱歉 我竟然漏看了关键的三个字:试过。导致意思错了 05/19 03:58
22F:→ Raelian :如果没人解释,应该会一直错下去 Orz 05/19 03:58
23F:→ Raelian :胜率我是没差,反正终究会回来。低胜率分房比较轻松 05/19 04:00
24F:推 udm :纯新手要熟悉的东西太多,当然多一个第六感也没用。 05/19 07:24
25F:→ udm :但在基本地图、操作、游戏规则都熟悉後,第六感就是 05/19 07:24
26F:→ udm :让新手能否成为高手的关键了~~~~ 05/19 07:25
27F:→ udm :有一些打了20k场的人,打起来还跟新手一样, 05/19 07:26
28F:→ udm :我怀疑这些人从来不上讨论区,更是把第六感当废技从 05/19 07:26
29F:→ udm :不点它...因为我当新手时也一样,只会想:二秒後才亮 05/19 07:27
30F:→ udm :,那时候早成蜂窝了,所以以为是废技..... 05/19 07:27
31F:→ udm :後来才知道,越高阶,两秒差不多是敌人发现你後, 05/19 07:28
32F:→ udm :将炮塔转过来对准自己并瞄准的时间,所以亮了马上逃 05/19 07:29
33F:→ udm :,其实是够的~~~之後就开始实验什麽情况下会被亮~~~ 05/19 07:30
34F:推 mago5566 :我是打完就先退了,反正装填也要时间 05/19 10:09
35F:→ mago5566 :没亮继续探头,亮了就躲一下 05/19 10:10
36F:→ EXZUSIC :不是三秒吗 05/19 12:40
37F:→ Yshuan :要推线的时候, 关键点先伸缩出去等灯泡阿... 05/19 13:20
38F:推 udm :原来是三秒呀,感谢指正^^ 05/19 14:01
39F:推 udm :Y大推的也是,不确定前方有无敌人,就出去马上回来, 05/19 14:13
40F:→ udm :没亮就放心推进,最IMBA的地方让敌人躲草也没用~~~ 05/19 14:13
41F:推 Yshuan :看QB玩el hullaf用MT推上山的过程可以了解很多东西 05/19 14:16
42F:推 LoveIvy :比较希望地型起伏能多点 05/19 23:02