作者tai33ru (磁砖大)
看板WoT
标题[情报] Veider & P.Bityukov Q&A
时间Sun Dec 8 02:08:36 2013
有点久没来翻译,在巴哈上看到一个令人震惊的消息
赶紧来翻翻看
recently, developer Veider and P.Bityukov, a historical consultant. Russian
player Maiorboltach prepared a summary of what they said on the recent live
stream yesterday. So, you might consider this a summary of a summary :)
WOT开发组的Veider跟历史顾问P. Bityukov在实况上的Q&A过程:
- it was the French and English tank designers who influenced the Japanese
tank design the most
影响日本坦克设计最多的是英法两国的坦克设计师。
- the Japanese doctrine was close cooperation of tank units with infantry and
cavalry, but the Japanese did not intend for armored units to operate
independently. After the clash with USSR it was decided to make the guns more
powerful. The Japanese had few tanks, because the plants couldn’t meet the
demant due to resource shortages. The sum of all Japanese tank together in
the war was less than 10 thousand. There were tank clashes in Burma between
the Chinese units (riding American tanks) and Japanese units (who used their
own + captured tanks). Japanese tanks also took part in the civil war in
China.
日本装甲部队理论是必须和步兵与骑兵合作,而日本一开始并没有装甲部队
独立运用的思维。当与苏联正面冲突之後,日本方面决定发展更具威力的火
炮。而日本却少有坦克,因为工厂受限於资源短缺而未能满足需求。总计日
本在战场上投入的数量不足一万辆。而中缅战争中分别有中国装甲部队(美
军提供的战车)以及日军(自制以及掳获的战车)互别苗头。日本战车也有
些参与了中国内战中(编按:国共内战)
- there will be no more huge changes in WoT gameplay (SS: related to the fact
that there will simply be no more very specific branches, like the French
tanks and such)
坦克世界的游戏体验未来将不会有太大的改变。(因为未来将没有像是法国
或是之类那麽有特色的分支出现。)
- P.Bityukov thinks Japanese tanks will probably not be used in cybersports,
as they have low alpha
P.Bityukov认为日本线的Alpha低,未来应该不会在电竞中出现。
(at this moment in stream, Veider gets oneshotted by an Object 261 and writes
in chat that Object 261 will get nerfed)
(在实况的途中,Veider被261给一发入魂!然後他表示261必须Nerf!!!)
- the new map is very controversial, WG worked on it for very long time, but
there are still issues, WG is ready to change it according to player feedback
新地图很具争议,WG已经制作了很久,但是地图仍有许多问题,WG已经准备
好根据玩家的回馈来调整。(这边应该是在讲NorthWest?不确定...)
- Veider likes “blue tint” on maps á la BF3
Veider喜欢BF3的蓝色色调。
- Chi-Ri was influenced by the German Panther
Chi-Ri深受德国豹式的影响。(编按:我觉得不像...)
- Japanese tanks didn’t fight any truly massive tank battles, they were used
in smaller units up to batallion level
日本坦克并没有真正参与过大规模的坦克战,最多仅参与到营级的战斗。
- Heavy and TD branches are not yet completed
重坦跟TD线还没有完成开发。(编按:应该是在讲日本线)
- the Japanese constructed their own version of the Konisch gun, it will
appear in the TD branch (“when it’s done it’s done”)
日本有制造属於他们自己的缩径炮,会在TD线登场。(WIDID)
- developers don’t want to implement purely fictional Japanese vehicles
however
开发组不希望制作纯属虚构的日本车。
- tier 8 premium Japanese tank will not come anytime soon, there are some
viable prototypes, but it’s not yet decided whether they will be implemented
短期内日本八阶金车不会推出,有可用的原型,但还没决定要不要做。
- T-44-85 will return, but Veider won’t say how exactly
T-44-85会回归,但Veider没说他会变成怎样。
- Panzer IV Hydro and SU-85i’s fate is secret for now
液压四号跟SU-85i的命运目前是秘密呦!
- a detailed video on how MM works will come soon
详细介绍MM娘的内部结构(!?)的影片将尽快推出。
- SU-76i will probably be a reward tank either for missions of for CW
SU-76i可能会变成任务奖励车或是公会战奖励车。
- penetrability of soft objects will have minimal impact on balancing, for
now it’s just the early version: WG starts to rework rail wagons now, their
collision models etc.
会让可穿透物件对平衡的影响最小化,目前WG提出的只是早期构想。而WG也
正开始进行铁路列车的碰撞模型重制以及之类的工作。
- developers REALLY wanted to make Object 430 with 140 as its tier 9, but
Object 140 turned in fact into tier 10 and that’s why they had to find
another tier 9 tank
开发组「很想」将
Obj.140接在Obj.430前面(更正)变成九阶车,但是
Obj.140现在是十阶了,这也是为什麽会另外找九阶的原因。
- KV-1S will not be nerfed, it will be split into two tanks, but this won’t
happen anytime soon, maybe in like half a year, maybe even later, the reason
for this delay is the fact they are reworking the textures to HD
KV-1S不会Nerf,而是会分成两台车,但是短期内还不会实行,也许大概半
年之後或更晚,因为目前WG正在将贴图重制成高画质版本的缘故。
- historical battles are being developed now: they are working on interface,
server logics and improving the code
历史战现在正开始研制中,目前正进行介面、伺服器逻辑及改进程式码的工
作。
- at this moment, IS-3 is practically historical, there are only some
questions about the visual look of the hull
目前IS-3几乎已经符合史实了,只剩下一些首上外观上的问题。
- VK4502 (rear turret) will not be changed soon, but there are some distant
plans for it
VK4502後置炮塔版本部前不会做更动,但是已经针对他有一些遥远的计画。
- no new premium tanks will come anytime soon
最近不会有新金车。
- the turrets ripped off by ammorack explosions will be implemented soon
弹药架殉爆而炸飞炮塔的效果近期推出。
- multiturret mechanism will not come anytime soon. The main problem is
controlling it apparently, along with the question whether it is actually
needed at all
多炮塔系统近期不会推出,主要的问题显然是控制上的问题,还有到底这机
制有没有必要。
- there will be no changes in USSR tree anytime soon
苏联线近期内不会有更动。
- the developers want to rework Severogorsk completely, these changes will
not make it to the next patch after 8.10
开发组想要重制Severogorsk这张图,但是不会在8.10更新之後的那个更新。
- there are plans to fix the tier 10 British medium, but they won’t be
announced for now, those are long term plans
有计画要改FV4202,但是现在不会披露细节,因为这属长期计画。
- KV-5 will be neither buffed nor nerfed
KV-5不会更动。
- the map Port will be completely removed from the game, it will never return
after that
Port会完全消失,永远不会在回到游戏中。
(编按:也太突然......这张图虽然有点不平衡,但是比他更差的地图不是
还好多张嘛......RedShire呢......)
原文:
http://tinyurl.com/oomgaqq
其实我感觉这Q&A有点不太正式,有一些回答得很暧昧又有些跟之前听到的
不太一样......会是可靠的消息来源吗......?
看倌们自行评断吧。
--
1F:推 oXnXo:按着开机键数秒即可达到关灯的效果 05/04 19:29
2F:→ cypher4444:楼上我差点照做了!!! 这样很危险阿!! 05/04 19:30
3F:→ yuan860721:还好楼上你没按 想想不久以前 我就照他的话做了之後阿05/04 19:32
4F:→ cypher4444:就怎样@@05/04 19:33
5F:→ yuan860721:就关机了阿..............05/04 19:34
--
※ 发信站: 批踢踢实业坊(ptt.cc)
◆ From: 106.65.68.18
6F:推 shisa :port...勇猛上桥的回忆W 12/08 02:22
7F:推 mago5566 :三桥图... 12/08 02:38
8F:→ tai33ru :南军在中右路伸缩卖头的回忆... 12/08 02:43
9F:→ tai33ru :三桥图是指Erlenberg? 12/08 03:13
10F:推 mago5566 :yes 12/08 03:22
11F:→ PredatorSS :430和140那里的叙述颠倒了 12/08 03:35
已更改,谢谢更正~
12F:推 eremes :在Port拿到KV1M牌阿...怀念推 12/08 03:44
13F:推 Pegasus99 :Port是中坦练习猥琐的胜地啊....拜托别删掉 12/08 08:50
14F:→ Pegasus99 :三桥改掉还比较有意义 12/08 08:51
15F:→ korsg :PORT很好玩啊qq 12/08 09:04
16F:推 OnlyTD :Obj140和430那段 应该是140放9 让430接在10吧? 12/08 09:05
17F:→ OnlyTD :Erlenburg真的先改再说吧....Redshire也是 12/08 09:06
18F:→ OnlyTD :三桥最该死 Redshire在T10场也会死蹲互别苗头= = 12/08 09:07
19F:推 abc12812 :龙脊表示: 12/08 09:07
20F:→ shenyugo :Port明显对北军很不利当然要先,另外两张就比龟而已 12/08 09:13
※ 编辑: tai33ru 来自: 106.65.50.85 (12/08 11:44)
21F:推 r0930 :port超棒的阿 redshire才该删掉吧... 12/08 11:45
22F:→ snegi :虽然我知道这样不真实 为何地图不做成对称的 12/08 11:50
23F:推 hsinhanchu :redshire没什麽问题啊,重点是队伍的MT会不会玩 12/08 12:16
24F:→ lsslss :做对称小地图看起来很丑 12/08 12:35
25F:→ lsslss :而且对称变化性就小了 毕竟WOT只是单纯地面单位 12/08 12:38
26F:→ lsslss :不像SC2之类还有空中单位跟空投战术 12/08 12:38
27F:推 GodOfGods :对称的地图才不真实 12/08 12:49
28F:→ lsslss :他意思应该是对称不真实但为了公平性之类怎不做对称 12/08 12:53
29F:→ abc12812 :做个血斗场给开练习房好了 12/08 12:57
30F:推 damnedfish :port每次进去都只是赌生在南军北军而以 12/08 16:12
31F:推 hemisofia :推楼上 南军MT确实好玩 北军MT只能被玩 12/08 17:21
32F:→ hemisofia :Redshire虽然玩HT很无趣 但是MT跟LT的好图 12/08 17:25
33F:推 abc12812 :Redshire南军有个很好的黑枪点 北军好像就没有 12/08 17:37
34F:→ Pegasus99 :Redshire南北军都有不错的黑枪点 但支援不到的死角也 12/08 17:54
35F:→ Pegasus99 :不少 造成要突破火线不容易 黑枪也干不了多大功绩 12/08 17:54
36F:→ Pegasus99 :用很平淡的互相损HP最後再收尾 可看性真的不高 12/08 17:55
37F:→ KusoPvt :南军MTLT会玩北军就等死 12/08 18:09
38F:推 abc12812 :Redshire南边我很喜欢J4的草丛 北边好像就没这样 12/08 18:18
39F:→ abc12812 :可以多方支援的眼位 12/08 18:18
40F:推 kingsmill :新地图应该是8.10预定加入的新地图,左下1/4都是爬不 12/09 01:38
41F:→ kingsmill :上去的山的那张 12/09 01:38