作者std94003 (llllllllllll)
看板StarCraft
标题Re: [新闻] 《虫群之心》多人对战:兵种详解
时间Sat Jun 9 20:31:46 2012
http://www.teamliquid.net/forum/viewmessage.php?topic_id=343635
在Teamliquid找到这个
有关新兵种的资料
分享一下
Terran:
死神
Reaper – Light, Biological
需要科技实验室
Requirement: Barracks w/ Tech Lab
Minerals: 50
Gas: 50
Supply: 1
Build Time: 40
Health: 60
Speed: 2.95
Base Armor: 0
Attack Damage:2 x 4 (7 vs. Light)
Attack Range: 7
Attack Delay: 1.1
科技-离开战斗後约6秒後 每秒会开始回复2滴血
Upgrade: Combat Drugs
Minerals: 50
Gas: 50
Research Time: 80
This lets the Reaper regenerate health outside combat. Very rough estimates
show about 6 in game seconds after shooting or being shot the Reaper begins
to regenerate 2 health per second.
死神被定为为骚扰单位,原PO(我不知道他是谁QQ)觉得速度不够快
然後死神背包在虫心会被移除
原PO向David Kim表示意见,所以如果虫心发行後有死神背包,记得感谢(或怪)原PO
Initial Thoughts: It feels like the Reaper is still trying to be a bit of a
harassment unit. The problem is that it is still not fast enough. Also, the
speed upgrade is no longer in the game. Oddly enough I ran into David Kim and
voiced this to him. So if Reaper is faster in release you all have me to
thank (or blame) :D
恶狼
Hellion
Requires Factory
Minerals: 100
Gas: 0
Supply: 2
Build Time: 30
战斗状态:
Health (Battle Mode): 135
Base Armor (Battle Mode): 0
Speed (Battle Mode): 2.25
Attack Damage (Battle Mode): 10
Attack Range (Battle Mode): 2 in an AoE cone
Attack Delay (Battle Mode): 1.9
车子状态:
Health (Vehicle Mode): 90
Base Armor (Vehicle Mode): 0
Speed (Vehicle Mode): 4.25
Attack Damage (Vehicle Mode): 8 (14 vs. Light)
Attack Range (Vehicle Mode): 5 in a linear AoE
Attack Delay (Vehicle Mode): 2.5
变形金刚!!!需要花3秒的时间~~然後从军工厂出来的时候是战斗姿态
Ability – Transformation: Switches between battle and vehicle mode. 3 second
transformation time. When built the Hellion comes out of the factory in
battle mode.
蓝火科技 - 和自由之翼一样
Upgrade – Blue Flame: Functions same as in Wings of Liberty.
原来想法:
我没有玩太多战斗恶狼,我觉得他们可以当炮灰,
我觉得他们一定会有好用处的,只是我玩的时间太少来不及找出来
Initial Thoughts: I did not have as much time to play around with battle
Hellions as I would like, but I did play against them. They seem alright.
Good for cannon fodder but not too much else. There are good uses for it I am
sure I am missing but I was not able to find them in the small time allowed
to us.
战狼
Warhound – Armored, Mechanical
需要科技实验室
Requires Factory w/ Tech Lab
Minerals: 150
Gas: 75
Supply: 2
Build Time: 45
Health: 220
Base Armor: 1
Speed: 2.81
Attack Damage: 23
Attack Range: 7
Attack Delay: 1.3
Ability – Haywire:
Autocastable
Does 30 damage to a single target at range 7 with a 6 second CD. Does not
interrupt the Warhound's regular attack.
Initial Thoughts: Plain and simple the Warhound is a scary unit. It is fast,
has good range, and does a TON of damage. I think this will become a new
staple in matchups if it stays in its current form. Good all around and
rather cheap for as good as it is. However it is important to note that while
this unit was originally debuted as a mini-Thor the Warhound actually has no
ground to air attack. The Thor however remains in this build identical to how
it currently is in Wings of Liberty.
诡雷
Widow Mine – Light, Mechanical
需要科技实验室
Requires Factory w/ Tech Lab
Minerals: 75
Gas: 25
Supply: 1
Build Time: 20
Health: -
Speed: -
Attack Damage: 200*
Attack Range: *
Attack Delay: 10 Seconds after latching on.
Special Ability – Burrow: 3 seconds to burrow. Aside from the time to burrow
it functions exactly the same as regular burrow.
埋地需要花3秒
附着上去後10秒钟会爆炸,对手会看到倒数,然後没有方法可以移除
有AOE距离3-4 附着距离5-6,打地打天两用
After burrowing and a brief arming time the mine will launch up and latch
itself to a unit. The mine has a limited type of detection in that it will
not give you detection, but will latch on to and reveal invisible units.
Ground or air. The range is approximately 5-6 and the explosion does an AoE
with a radius of about 3-4.
Multiple mines cannot latch on to the same unit, and a small countdown
animation visible to you and your opponent appears on the unit affected.
There is a 10 second delay between attachment and detonation. There is no
known way to remove the mines short of detonation.
Initial Thoughts: This is an insanely good unit. It does take up valuable
factory time but it is worth it. There are so many uses to this from defense
to offense to harassment that for the time being the best I can say is that
this will be an amazing units in all matchups.
其他
Other things of note:
Redline Reactor – Doubles speed and increases acceleration of the
Battlecruiser for 6 seconds at a cost of 100 energy.
科技:让战巡舰6秒内速度变两倍,花100能量
Thors – As noted in the warhound section. Still present in the same form as
in Wing of Liberty.
雷神表示:我还在唷^_<
Zerg
虫群宿主
Swarm Host – Armored, Biological
Requires Infestation Pit
(需要感染巢)
Minerals: 200
Gas: 100
Supply: 3
Build Time: 40
Health: 120
Base Armor: 1
Speed: 2.25
Attack Damage: N/A
Attack Range: N/A
Attack Delay: N/A
Special Ability – Spawn Locusts
Swarm Host spawns 2 locusts which rally on an attack-move command. The Swarm
Host spawns them every 25 seconds as long as burrow and the locusts last 15
seconds.
小蝗虫存在15秒,一次喷出2只小蝗虫,然後25秒的CD时间(这只有点恶= =)
Special Ability – Burrow:
Works like for the Widow Mine. 3 seconds to burrow during which the Swarm
Host can be attacked.
遁地需要花3秒,这期间可以被攻击
Upgrade – Increase Locust Time:
Minerals: 200
Gas: 200
Time: 100
Increases the time the locusts last by 10 seconds (to a total of 25 seconds).
科技-增加小蝗虫的存在时间10秒(到25秒)
小蝗虫
Locusts – Light, Biological
Health: 65
Speed: 1.88
Attack Damage: 16
Attack Range: 2
Attack Delay: 1.2
Initial Thoughts: Wow. Just wow. Locusts are good. While playing Celebreth we
found out that not only do they have minor range but they also can hit air.
This is an insanely good unit at this stage in the game. Coupled with support
of any kind the constant pressure that these Swarm Hosts can put on is
impressive. This definitely opens up an aggressive playstyle for Zerg that
did not exist before. I daresay it is actually a little too strong...
飞蟒
Viper – Armored, Biological, Air
Requires Hive
Minerals: 100
Gas: 200
Supply: 3
Build Time: 40
Health: 120
Base Armor: 1
Speed: 2.25
Special Ability – Consume:
The Viper does 200 damage to a friendly building over 10 seconds to
regenerate 50 energy.
花10秒吸自己方建筑物200滴血,回复50魔力
Special Ability – Abduct (75 Energy):
The Viper pulls a unit instantly to the Viper's location. Approximate range
of 7.
抓抓乐75能量,射程7
Special Ability – Blinding Cloud (125 Energy):
Creates a cloud that reduces the attack range of any biological units in the
AoE to melee. Same AoE and range as fungal growth.
技能-减少对方的射程距离
看起来只对生物单位有效, 技能的有效范围和施展范围和真菌一样
Initial Thoughts: One of the largest problems with Zerg engagements was that
positioning had a more powerful impact on Zerg than any other race. The Viper
tackles that problem and allows us to manipulate the field in a dynamic way
that at the moment no other race has. This is a unit I hope remains unchanged
and cannot wait to see used by people better than I.
Other Things of Note:
Burrowed Movement for Banelings is out.
各位观众 埋地移动毒爆出局了!!(不会有)
Hydralisk Upgrade – Muscular Augmentation:
科技-虫它虫它云鬼!!! 离开虫苔速度变成原来150%
Minerals: 150
Gas: 150
Time: 100
This gives the Hydralisks 50% faster movement off creep which brings the
Hydralisk speed to 3.38 in all situations.
Ultralisk Burrow – Ultralisks come with this ability innately.
科技-大牛冲锋!!
Cooldown: 30 Seconds
Range: ~7
Takes roughly 1 second at max range.
All units in the space the ultralisk unburrows take regular attack damage and
are knocked back.
可以1秒内移动距离7,CD30秒
Creep Tumors – The Creep Tumors have a cool little animation. A tad slower
now but worth it because we all know looks are an upgrade right?
我不确定 好像是虫苔的CD时间有点小动画(?),CD变稍微多一点(?)
Protoss
Mothership Core – Mechanical, Armor, Psionic, Massive, Unique
No requirement (As in you can make it with nothing but a Nexus and an
Assimilator)
妈妈船核心
Minerals: 100
Gas: 50
Supply: 3
Build Time: 60
Health: 350
Shields: 350
Armor: 2
Speed: Immobile
25能量 - 在星核中传递
Special Ability – Teleport (25 Energy):
The Mothership Core teleports to another Nexus.
25能量 - 可以每秒25能量的速度充能距离8以内的魔法兵种/建筑的能量,
Special Ability – Energize (25 Energy):
At a range of ~8 the Mship Core recharges the energy of any unit/building at
the rate of about 25 per second. If energy is spent during this recharge time
the building/unit will still recharge to maximum energy (Basic Application:
Mass Chronoboost).
75能量 - 20sec的超级光泡 一下60滴血QQ..
Special Ability – Purify (75 Energy):
The Mship Core gains a powerful attack for 20 seconds.
Damage: 60
Range: 13
Delay: 1.25
Special Ability – Mass Recall: Functions the same as the current Mothership
spell.
需要下VF 花300/350,妈妈船就会踹共了!!(这个好像不能丢星核加速(?))
技能和自由之翼一样,多了Stasis spell这招,可是原PO无法测试
(应该是BZ不确定要不要有这招吧)
Special Ability – Build Mothership
Requires Fleet Beacon
Minerals: 300
Gas: 350
Time: 100
Supply: 8
Basically finishes building the Mothership. Takes up production at the Nexus.
Cannot be chrono boosted from what I could tell. This needs better
verification though. Mothership is the same as in Wings of Liberty with the
exception of having a Stasis spell I was unable to test.
Initial Thoughts: Another great addition to the game. Allows a great deal of
versatility throughout the game. Super early build time makes it so that
early expansion builds will be much easier to pull off in the PvP matchup.
Aside from that it is a great economy booster, a great way to make sure your
Oracles have full energy (or Sentries). Just really what this means for
Protoss is that the game for Toss players has changed far more than it has
for Terrans or Zergs at all stages of the game.
暴风舰
Tempest – Armored, Mechanical, Massive
Requires Fleet Beacon
Minerals: 300
Gas: 300
Supply: 6
Build Time: 75
Health: 300
Shields: 150
Speed: 2.25
Attack Damage: 49 (66 vs. Massive)
Attack Range: 10
Attack Delay: 6
Upgrade – Gravity Sling:
科技-加12射程!!!
At Fleet Beacon
Minerals: 150
Gas: 150
Time: 100
The Tempest gets +12 range.
Intial Thoughts: You know, I am trying to like the Tempest. I really am. But
since the cost is so insanely high it seems like it is not worth it. 300/300
for a lot of single target damage. To me this is not so great. Granted with
the 22 range I am sure there will be some interesting pressure uses for the
tempest, but it is severely lackluster for a straight up engagement type
unit. I could see it more paired with the Oracle to stop things like Brood
Lords, other Tempests, Bcs, and Thors.
先知
Oracle – Light Mechanical
Requires Stargate
Minerals: 150
Gas: 200
Supply: 3
Build Time: 60
Health: 80
Shields: 20
Speed: 3.75
技能-imba招..距离12维持2分钟的视野(拿出来nerf的吗?)
Special Ability – Preordain (75 Energy):
Gain vision and detection around a building in a range of ~12 for 2 minutes.
技能-45秒的封矿 每个封矿有75HP 然後封矿防御不能用BF研发上去
pecial Ability – Entomb (75 Energy):
Creates an energy barrier around mineral patches for 45 seconds. These
barriers can be destroyed with attacks and have 75 HP. Barriers have no
innate armor/shield armor and do not benefit from upgrades.
技能-距离7,60秒的隐形时间,两个Oracles不能互相隐形
Special Ability – Cloaking Field (100 Energy):
Cloaks all units and buildings within ~7 range of the Oracle for 60 seconds.
Works like Arbiter cloak from BW. 2 Oracles cannot cloak each other.
我爱死这个单位了!!鬼鬼祟祟,快速,烦人又有用
配上暴风舰很好用
Initial Thoughts: I looooooove this unit. Sneaky, fast, annoying, useful in
all stages of the game. Very useful especially when paired with the
Mothership Core of upgraded tempests. Keep your eye on this unit and pray it
is not changed.
Other Things of Note:
Just reminding the Replicator has been removed a while ago.
然後复制体被移除了无误
--
不是很会翻
欢迎指正
等等会上色和补翻一些没翻的QQ
--
FB 台大星海社团 Starcraft2 @ NTU
https://www.facebook.com/groups/NTUstarcraft/
--
※ 发信站: 批踢踢实业坊(ptt.cc)
◆ From: 203.77.69.133
※ 编辑: std94003 来自: 203.77.69.133 (06/09 20:36)
1F:→ yechu2003:没带OB遇到地雷直接悲剧 06/09 20:33
2F:推 yogoyogo2006:可以看到倒数 可以先分兵阿@@ 06/09 20:34
3F:推 mioaria:倒数应该看不到吧 不然地雷就变废物了= = 06/09 20:35
4F:→ mioaria:感谢大大的翻译 06/09 20:36
5F:推 ZincSaga:从贴上到爆炸 时间挺长的,只要不是大量都很容易分 06/09 20:36
6F:推 horseorange:火车变成火车人後可以变回来吗? 我竟然一直无聊的想 06/09 20:37
7F:→ horseorange:火车到底可不可以洗血 XDD 06/09 20:37
8F:推 crazymagic00:就怕大量了 75 25感觉还算便宜 06/09 20:37
9F:推 achoodrumer:在地雷爆掉之前A掉中地雷那只 还会爆吗? 06/09 20:38
10F:→ crazymagic00:顺带一提 上面那段没翻的 意思好像是盾地要三秒 06/09 20:38
11F:→ crazymagic00:然後一边顿地的时候也会被k 06/09 20:38
感恩 等等补上
12F:推 shoe:埋地移动毒爆out 06/09 20:38
13F:推 lk2333:SC1的血雾跟这个不一样吧 06/09 20:39
可能是我理解错误了QQ
14F:推 mutacralings:帮翻:跟寡妇地雷一样遁地需要3秒 期间可被攻击 06/09 20:39
15F:推 horseorange:突然发现战巡监可以打针了 哪招? 06/09 20:39
16F:→ shoe:地雷10s太长了,而且还要占人口不像SC1可以到处插 06/09 20:39
17F:推 ZincSaga:整体感觉T最弱= = 06/09 20:40
18F:推 kioh:没ob还可以看的到倒数那绝对废了阿。 06/09 20:41
19F:→ kioh:比核弹还不如。 06/09 20:41
20F:→ ZincSaga:75/25吃人口 又要10秒 对方还看的到倒数 比sc1还烂 06/09 20:42
21F:推 jacky1990b:10秒绝对足够拉开等爆炸 甚至当神风特攻了.. 06/09 20:42
22F:→ ZincSaga:恶狼变形还要三秒 等变完都被打暴了 06/09 20:42
https://www.youtube.com/watch?v=q4nNfZwwhYg&feature=g-all-u
看一下2:14秒
135滴的血应该没那麽弱
23F:推 achoodrumer:战巡舰只有加速度 又没加攻速 跟打针差那麽多 06/09 20:43
24F:→ ZincSaga:100能量加移动速度…逃跑用的吧 06/09 20:43
25F:推 horseorange:他没写清楚啊 说不定也加攻速!? 06/09 20:43
26F:→ ZincSaga:只有移动 06/09 20:44
27F:→ achoodrumer:不太可能巴@@ 06/09 20:44
28F:推 shoe:妈妈船核心根本是加强版行星要塞吧 06/09 20:46
29F:→ ZincSaga:自己去看原文就知道了 只有移动速度 06/09 20:46
30F:→ ZincSaga:我指的是车→人 冲狂贴上来 还没变完大概已经被砍暴了 06/09 20:47
31F:推 Esca:死神研发80sec然後每秒回两滴血...还是烂到爆炸阿 06/09 20:47
32F:推 ricky764:战狼怎麽看怎麽音霸.... 06/09 20:48
33F:推 achoodrumer:神族的主堡现在是三族中最没用的= = 06/09 20:48
34F:→ ZincSaga:战巡科技-增加加速度跟两倍移动速度6秒 100能量 06/09 20:48
35F:→ Esca:果然T已经被光头弃养了 06/09 20:48
36F:→ Adonisy:死神现在就算占塔都会碰到女王... 06/09 20:48
37F:→ a58805082:感觉SC1的地雷蜘蛛好用多了 06/09 20:49
38F:推 jsjs168:这新虫雾顶多就把兵逼退啊 感觉意义不大 06/09 20:49
39F:→ ZincSaga:虫心的星核都这样了,到了神族资料片还得了 06/09 20:49
40F:→ cloudstr:把兵逼退意义还不大.... 06/09 20:49
41F:→ achoodrumer:等出了就知道了 战术是人开发出来的 06/09 20:49
42F:→ horseorange:虫雾不一定喔 星海一很威的 06/09 20:50
43F:→ ZincSaga:把兵逼退的意义已经跟核弹一样大了好吗 06/09 20:50
44F:推 shoe:跟SC1虫雾不一样,比较像中立场 06/09 20:51
45F:推 GigiBuffon:如果恶狼和维京跟虫族单位一样变完身会满血就好了 06/09 20:51
46F:推 aa1477888:地雷10真的太久了 操作一下把中镖的从队伍拉走就好 06/09 20:52
47F:→ FAlin:跟血雾、虫(黄)雾都不一样 跟分裂往也不一样 06/09 20:52
48F:→ aa1477888:应该改成"要有反隐才看得到秒数" 比较好 06/09 20:52
49F:推 maplenight:退一退就退到家里罗~~ 06/09 20:52
50F:推 Subway1668:一定是看到龙哥用海死神完虐美服大师P才拔掉死神的炸弹 06/09 20:52
51F:→ FAlin:血雾是扣该单位(包含建筑,P不扣护盾)剩一滴(最多扣299) 06/09 20:53
52F:→ FAlin:黄雾是让所有的远程单位攻击偏移一格 06/09 20:53
53F:→ maplenight:地雷10秒是要出来让人笑的吗 06/09 20:53
54F:→ aa1477888:BZ很想改善人神对空AOE的问题 所以各推了一个办法 06/09 20:53
55F:→ GigiBuffon:蜘蛛雷看起来完全没用阿 那10秒让他整个变废招 06/09 20:53
56F:→ FAlin:分裂网(重力网) 是该范围下的单位无法攻击 06/09 20:53
57F:→ Subway1668:死神回血 改成要研发好了 反正有跟没有一样 还能找个理 06/09 20:53
58F:推 achoodrumer:有反隐看的到也很废巴 改成自己才看的到感觉比较有用 06/09 20:53
59F:→ aa1477888:P的太强 T的太弱 改一下吧老大... 06/09 20:54
60F:→ Subway1668:由把背包拿掉 06/09 20:54
61F:推 eminemqoo:弱化的分裂网啊 06/09 20:54
62F:推 ZincSaga:死神回血本来就要研发 06/09 20:54
63F:→ GigiBuffon:如果被地雷附身还会像核弹一样在小地图警示 那就更... 06/09 20:54
64F:推 kira925:他有说回血是要研发的 06/09 20:54
65F:→ ZincSaga:死神回血 50/50 研发时间80秒 06/09 20:54
66F:→ kira925:不过P的空军还是个很奇怪的组合..... 06/09 20:55
67F:→ aa1477888:突然觉得之前BZ之前那个破碎者的想法还比较好... 06/09 20:55
68F:→ horseorange:感谢FA指正 我星海一键盘乡民 XD 06/09 20:55
69F:嘘 bzra20168:暴风舰 op 06/09 20:55
70F:推 nerv2015:感觉就是把SC1那几招稍微修改,拆散分给不同单位zzzz 06/09 20:55
71F:推 achoodrumer:但是破坏者还在每场海破坏者就好了 06/09 20:55
72F:→ horseorange:谁叫破碎者出那时万民T黑 他现在差不多可以复活了 06/09 20:56
73F:推 kh1216:死神补血有鸟用...囧 背包也没人会升级 06/09 20:56
74F:推 Lattecafem:我还以为地雷能拯救人类...... 06/09 20:56
75F:推 sk050607:P IMBA... 06/09 20:56
76F:→ aa1477888:至少之前的破碎者 强度数值还能改~ 06/09 20:56
77F:→ FAlin:nerv2015正解 BZ没新的创意开始往前找东西乱改 06/09 20:56
78F:→ aa1477888:地雷的问题比破碎者大得多... 06/09 20:57
79F:推 maplenight:死神回写\血我觉得很猛...死神控的好很难死 06/09 20:57
80F:推 eminemqoo:创意常常会扼杀平衡啊XD 06/09 20:57
81F:推 kioh:死神补血真的是垃圾,等研发完补完血家里早就被桶穿 06/09 20:57
82F:嘘 FAlin:想了想还是红的明显 把血雾那句改掉吧 那个根本不是血雾 06/09 20:57
回文速度这麽快我根本来不及阿囧
83F:推 ZincSaga:Bz只要有钱赚 吃书还是抄袭自己的旧创意根本不算啥 06/09 20:58
84F:推 Lattecafem:地雷附上去10秒间把那个单位自己A掉会炸吗 06/09 20:58
85F:→ aa1477888:P就是改善难防守 对空AOE弱 骚扰不够强的现况 06/09 20:58
86F:推 achoodrumer:我不懂有医疗艇了还多一招补血要做什麽 06/09 20:58
87F:推 Vett:改回SC1总比改成C&C 好 .. XD 06/09 20:58
88F:推 shoe:补血不用研发可能有搞头,反正也不能暴力拆房子了 06/09 20:58
89F:推 nerv2015:以前的BZ创意无限,平衡之後会慢慢修正 06/09 20:58
90F:→ ZincSaga:死神对P还有点用吧,对Z没屁用 06/09 20:58
91F:→ nerv2015:现在只会"我们觉得这样很酷"之外还会什麽? 06/09 20:58
92F:→ eminemqoo:最直观的改法其实就这样了 有创意就是像曜传科技这种大 06/09 20:59
93F:→ aa1477888:整体而言 P改善较全面 Z则是普通PUFF T完全不知道在做啥 06/09 20:59
94F:→ eminemqoo:改 06/09 20:59
95F:推 maplenight:补血不用研发会太强...这样TVT前期一定要出死神 06/09 20:59
96F:推 shulado:死神射程变成7有点IMBA 06/09 20:59
97F:推 kira925:对耶,死神新射程是7..... 06/09 20:59
98F:→ ZincSaga:T就把一代蜘蛛雷NERF以後放回来 火蝙蝠合体到恶狼 06/09 20:59
99F:推 horseorange:这种游戏要创意又要平衡很难啊 06/09 21:00
100F:→ ZincSaga:巨人修一修放回来 战巡多个移动速度的新科技 06/09 21:00
101F:推 Lattecafem:至少死神可以甩妈妈 现在T前期拿妈妈完全没辄 06/09 21:00
102F:→ FAlin:惨的是不能用一代的蜘蛛雷设定放在这 因为AI变很聪明 06/09 21:00
103F:推 Subway1668:非战斗中补血的意义是在哪边? 有人可以跟我解释吗? 06/09 21:00
104F:推 shoe:战狼真的很丑不能换个造型吗-_- 06/09 21:00
105F:→ aa1477888:感觉BZ就是要让T玩家多出点现在没在用的兵种 06/09 21:00
106F:推 kioh:你要研发补血还不如攀飞机场科技。 06/09 21:00
107F:→ kira925:暴风舰的DPS低的可以..... 06/09 21:01
108F:→ eminemqoo:SC2本身还是继承SC1观念来的 然後加上特化的科技更动 06/09 21:01
109F:→ horseorange:话说这次我看一看还是不知道T後期要出什麽 06/09 21:01
110F:推 shaunten:寡妇雷有这麽不堪吗? 中招的单位是无法避免的200伤害耶? 06/09 21:01
111F:→ shoe:杀工兵->逃跑->补血->继续杀工兵 06/09 21:01
112F:推 shulado:不用等医疗艇出来就能回血啊 06/09 21:01
113F:→ shaunten:对於高单价部队来说还是很伤吧? 06/09 21:01
114F:→ kira925:地雷的秒数缩短的话还不错 06/09 21:01
115F:→ ZincSaga:蓝火伤害不改回来 火车人一样甲洨 06/09 21:01
116F:推 APM99:地雷根本imba 06/09 21:01
117F:→ shoe:10s太长了 06/09 21:01
118F:→ horseorange:战巡提速科技改成渡鸭提速或许有用点 现在渡鸭太慢了 06/09 21:01
119F:推 GigiBuffon:要看地雷的造价 不过怎麽看都不值得 那10秒....... 06/09 21:01
120F:→ aa1477888:十秒? 高手1秒就能把那只中标的拉走了... 06/09 21:02
121F:推 maplenight:你要怎麽控制让高单位重招,炸到小狗呢? 06/09 21:02
122F:→ ZincSaga:地雷75/25 还要吃1人口 怎麽看怎麽渣 06/09 21:02
123F:推 achoodrumer:话说 sc2出来之前 暴雪也没想到虫胎瘤会变那麽重要 06/09 21:02
124F:→ APM99:200点 根本核弹 早说了 这种设定地雷起码要占50人口 06/09 21:02
125F:推 kuosos520:地雷怎麽看都觉得很恐怖..... 06/09 21:02
126F:→ shulado:死神射程变成7又会回血感觉前期不错用 06/09 21:02
127F:→ kioh:所以一群狗跑过去把中招的狗分出来就等於一狗换一雷 06/09 21:02
128F:推 cloudstr:死神一开始不但能甩妈妈还能甩蟑螂 06/09 21:02
129F:→ aa1477888:如果只中一只狗 那不就超亏XD 06/09 21:02
130F:推 tsungg:兀鹰一台75还附赠三颗地雷 06/09 21:03
131F:→ maplenight:地雷恐怖的话其他种族新单位本鬼神 06/09 21:03
132F:→ shulado:射程7难怪背包要拿掉 06/09 21:03
133F:推 kira925:两颗雷一人口还比较有道理.... 06/09 21:03
134F:→ aa1477888:我觉得地雷比毒爆还好对付... 06/09 21:03
135F:→ ZincSaga:地雷根本屎 06/09 21:03
136F:推 GigiBuffon:那先知不就要占100人口 断人财路耶!!!!!!!!!!!!!! 06/09 21:03
137F:→ kira925:蛇蛇可能会变很强 06/09 21:03
138F:→ APM99:说地雷是屎的来决斗? 06/09 21:03
139F:推 horseorange:死神等血根本是给别人机会捥回吧 不过控图应该不错 骚 06/09 21:04
140F:推 thief87:感觉小蝗虫不好用阿 06/09 21:04
141F:→ horseorange:扰应该跟之前差不多 06/09 21:04
142F:→ shulado:地雷一定要搭配多线骚扰 06/09 21:04
143F:→ ZincSaga:我才不要 奈奈你宗师耶 我一定书 06/09 21:04
144F:推 FAlin:有没有人要全部的中文版阿 看英文好晕阿>< 06/09 21:04
145F:→ maplenight:死神回血很猛啊,内战没医疗艇前很吃香 06/09 21:04
补充一下
飞蟒的Blinding Cloud
看起来只对生物单位有效, 技能的有效范围和施展范围和真菌一样
※ 编辑: std94003 来自: 203.77.69.133 (06/09 21:07)
146F:→ maplenight:说决斗打赢就是正确的吗?这不是流氓想法吗 06/09 21:05
147F:→ APM99:当然是PK虫族之心阿 06/09 21:05
148F:推 GigiBuffon:前台服宗师是Tuser? 06/09 21:06
149F:推 kira925:今天好懒阿...不想翻XD 06/09 21:06
150F:推 kirimaru73:妈妈:我射程5 现在死神已死了吧 死神:你说啥? 06/09 21:06
151F:→ kuosos520:有看VOD吗 那个附着距离很恶心 比一代恐怖多了 06/09 21:06
152F:推 bbyan:分狗哪有那麽轻松.. 更何况战斗单位在移动的时候很多情况都 06/09 21:06
153F:→ kuosos520:当然我不否认冲锋牛跟爸爸船太扯 06/09 21:07
154F:推 horseorange:仔细看一下 好多新单位都好耗瓦斯 06/09 21:07
155F:→ maplenight:射程7+自回应该还是能够前期骚扰一下 06/09 21:07
156F:推 aa1477888:T应该改善的後期 却没看到BZ对这块有太大改善... 06/09 21:07
157F:→ FAlin:决斗赢一直不代表真理 只代表拳头比较大 06/09 21:07
158F:→ GigiBuffon:干嘛要分狗 把中地雷的拉走就好阿= = 06/09 21:07
159F:推 Vett:蛙...地雷75/25..... 这很要命啊 06/09 21:08
160F:→ bbyan:是编队点小地图 要是没发现部队踩到地雷 怎麽去分兵? 06/09 21:08
161F:推 shoe:SC1蜘蛛雷超便宜的 06/09 21:08
162F:→ FAlin:那个中地雷自己会看到吗? 06/09 21:08
163F:推 Lattecafem:有10秒给你拉走 10秒喔 06/09 21:08
164F:→ kuosos520:那个玩意TVP才恐怖 你P的单位怕都怕死了 06/09 21:08
165F:推 kioh:也不用一只一只分,随便框一小股出去就好,有10秒慢慢框 06/09 21:08
还有地雷他并没有写说从几秒开始倒数
内文只有说自己和对方可以看到倒数的提示
※ 编辑: std94003 来自: 203.77.69.133 (06/09 21:11)
166F:→ horseorange:狗很难点耶 估计黄金以下都蛮难拉的 或许会没注意 06/09 21:08
167F:推 cloudstr:会啊 还会倒数 说明有写 06/09 21:08
168F:→ horseorange:职业赛的话 应该就清松解了 06/09 21:08
169F:→ shoe:P有小眼睛是怕啥-_- 06/09 21:08
170F:推 ZincSaga:10秒你框不到… 06/09 21:08
171F:推 APM99:这世界 拳头大就是真理阿 06/09 21:09
172F:→ GigiBuffon:现在不知道地雷会不会像核弹有警示 有的话就真的废招 06/09 21:09
173F:推 Subway1668:光头哥就是要你一波阿 改善T後期做啥? 06/09 21:09
174F:→ maplenight:10秒耶.......先整陀停下来再点都来的及.... 06/09 21:09
175F:推 vayger:10秒是指一般游戏时间的速度吧? 06/09 21:09
176F:→ horseorange:有核弹警示就超废了 如果没有放在遁地毒爆的位址 06/09 21:09
177F:推 capssan:地雷不知道是不是敌我不分 06/09 21:09
178F:→ horseorange:或许还能趁不注意 06/09 21:09
179F:→ FAlin:雷埋下去之後可不可以爬起来换地方阿? 06/09 21:09
180F:→ GigiBuffon:我猜不行 06/09 21:10
181F:→ Lattecafem:T民祈祷踩到地雷小地图不会跳出惊叹号 06/09 21:10
182F:→ vayger:最快速游戏应该就没10秒那麽久,真的要10秒太搞笑了 06/09 21:10
183F:→ newandnew:= =那虫族..........真的会起鸡皮疙瘩 ==超恶的虫 06/09 21:10
184F:推 bbyan:有警示又10s... 地雷就是欢乐单位了 XDDDD 06/09 21:10
185F:推 achoodrumer:应该不行巴 06/09 21:10
186F:→ FAlin:阿地雷的HP多少阿@@" 06/09 21:10
187F:推 whhbrian:P的小眼睛飞太前面会被地雷炸掉? 06/09 21:10
188F:→ GigiBuffon:最快好像1:1.4(印像) 换算现实也有7秒左右 06/09 21:10
189F:→ horseorange:这些资料封测完不知道有多少单位要被改了 06/09 21:11
190F:推 Vett:寡妇雷是不是不能被侦测啊 如果是的话 那又有点搞头了 06/09 21:11
191F:推 shoe:要占人口的没理由不能换地方吧... 06/09 21:11
192F:推 kira925:没写HP..... 06/09 21:11
193F:推 ZincSaga:地雷没有HP 06/09 21:11
194F:推 maplenight:小眼是隐形单位.... 06/09 21:11
里面的时间单位都是游戏时间无误
195F:→ Vett:还能抓到隐形单位 ~?! 06/09 21:11
看内文好像是可以(?)
可是我不敢翻= =
196F:→ kira925:不过没有HP的意思是无法排雷?! 06/09 21:11
197F:推 kuosos520:那东西会附上空军喔 你空军经过一个死一个 06/09 21:11
198F:→ FAlin:地雷没有HP...那...T要腾人口能打掉地雷吗? 06/09 21:11
199F:→ achoodrumer:伤害200超高ㄟ 占人口都拿去堆伤害了八 06/09 21:11
200F:→ maplenight:不可能不被侦测...那又太猛了... 06/09 21:11
201F:→ GigiBuffon:不知道地雷可以附到未被侦测到的隐形单位吗 06/09 21:11
202F:→ kira925:不会吧....那....只能派兵送死? 06/09 21:11
203F:→ FAlin:什麽鬼阿= = 没HP是哪招....... 06/09 21:12
204F:→ kuosos520:附着距离又远 P空军多少钱 想一下吧 就不说飞龙了 06/09 21:12
205F:推 OverInfinity:母舰核心energize写错了,是充能不是吸收单位能量 06/09 21:12
206F:推 APM99:拜托 资源75/25 1人口 海地雷就赢了好吗 06/09 21:12
207F:推 tn703678:战狼是跟GDI借的吧 06/09 21:12
※ 编辑: std94003 来自: 203.77.69.133 (06/09 21:13)
208F:→ Vett:如果看不到的话 简直是新一代的神教兵器啊 06/09 21:13
209F:→ kira925:我现在很怀疑耶 无法主动排雷的话不就要一只一只兵去自杀? 06/09 21:13
210F:推 ZincSaga:拜托你快海 06/09 21:13
211F:推 terransis:都给p玩好了 06/09 21:13
212F:推 kioh:不过这样t拜仁品又多一种方法了,地雷排字 06/09 21:13
213F:推 capssan:现在说这麽多都假的啦 当初还不是说火车比雷车烂 如今.. 06/09 21:13
214F:→ kuosos520:看得到 而且可以排 今天有演示 06/09 21:13
215F:→ kira925:如果不能主动打掉 那会变超级难搞.... 06/09 21:13
216F:推 Lattecafem:完全无法排雷的话还真有点搞头 06/09 21:13
217F:→ GigiBuffon:地雷延迟那麽久越看越废 侦隐然後用一只去吸光火力就好 06/09 21:14
218F:→ kira925:可以排雷吗? 不是没有HP? 06/09 21:14
219F:推 Coshower:如今火车还是没办法跟雷车比吧 XD 06/09 21:14
220F:→ kira925:地雷是互斥的 已经有地雷的不会中第二颗 06/09 21:14
221F:推 achoodrumer:无法排雷就给T海地雷归家里就好了 06/09 21:14
222F:→ kuosos520:今天有看到一群地雷往前硬埋 埋下前就被打掉大半 06/09 21:14
223F:推 Vett:被lock on 之前可以排吗~? 今天mlg播的有没有youtbue link阿 06/09 21:14
224F:→ Subway1668:大龙:^^ 06/09 21:15
225F:→ kira925:那是埋下前吧 问题是埋下後能打掉吗? 06/09 21:15
226F:推 PPStream:爆 06/09 21:15
227F:推 yogoyogo2006:火车还是比雷车烂阿 06/09 21:15
228F:→ GigiBuffon:原来有互斥喔颗颗 06/09 21:15
229F:→ kuosos520:可是剩下的就把Z所有部队炸光 因为距离远 你逃也来不及 06/09 21:15
230F:推 maplenight:我觉得其他PZ新单位都超强...大家只讨论地雷XD 06/09 21:15
231F:→ kuosos520:这就不清楚了0.0 06/09 21:15
232F:→ kira925:P跟Z的单位之前都出来过啊 地雷则是重做的 06/09 21:16
233F:推 horseorange:PZ新单位就瓦斯跟操作大战了 06/09 21:16
234F:→ kuosos520:冲锋牛太扯 飞蛇我觉得还好 P不解释 06/09 21:16
235F:推 cmid05: 06/09 21:16
236F:推 Lattecafem:T也只剩地雷这个希望了吗XD 06/09 21:16
237F:推 aa1477888:因为地雷的问题实在太大 在很多意义上XD 06/09 21:16
238F:→ GigiBuffon:地雷看起来不能防家 T的AOE一贯都敌我不分 被地雷冲阵 06/09 21:16
239F:→ kira925:而且地雷在TvP要打机械化很重要 06/09 21:16
240F:→ GigiBuffon:就真得好笑了 06/09 21:16
241F:→ maplenight:地雷这种东西要调整强度太简单了... 06/09 21:16
242F:推 ZincSaga:因为地雷从字面上看超烂,但是一切都是迷 06/09 21:16
243F:推 achoodrumer:突然想到 空降地雷有没有搞头 06/09 21:17
244F:→ kira925:可能会改成无法上医疗艇? 06/09 21:17
245F:→ horseorange:如果会自伤 大牛中了→冲峰→爆 结论:大牛有AOE 增强 06/09 21:17
246F:→ horseorange:XDD 06/09 21:17
247F:→ Lattecafem:要投到哪去 埋下去要三秒 06/09 21:17
248F:→ maplenight:你要空降地雷不如投一船陆战队.... 06/09 21:17
249F:→ aa1477888:埋下去三秒 有可能工兵打一打就挂了吧XDDD 06/09 21:18
250F:→ horseorange:P跟Z比较期待的单位就先知跟飞蟒吧 其他还好 06/09 21:18
251F:→ kira925:我还是在想 如果埋下去就无法排雷 那被地雷封锁的地方 06/09 21:18
252F:推 Vett:挂之前应该要爆炸才对啊 XD 又不是CS有拆弹的 06/09 21:18
253F:→ horseorange:不过我觉得遁地移动毒爆有点智障 看到会想骂脏话 06/09 21:18
254F:→ kuosos520:如果地雷可以空降 绝对投地雷阿= = 06/09 21:19
255F:→ accgh:重点是他炸开的时候会炸到自己部队吗? 06/09 21:19
256F:推 shoe:TvP埋地雷然後看着中标的冲锋狂往你这边冲... 06/09 21:19
257F:推 cloudstr:依T的AOE习惯 地雷搞不好是敌我都伤 狂采到地雷 还可以 06/09 21:19
258F:→ aa1477888:我期待P的对空AOE 因为现在的P 对空AOE实在太弱了 06/09 21:19
259F:→ cloudstr:有10秒控去MM堆里自爆 P:超爽的.有不用存魔又超级痛的电 06/09 21:19
260F:→ kira925:会变成很难冲阵....而且感测距离5~6 这真的有点猛... 06/09 21:19
261F:推 GigiBuffon:一定会吧 T的AOE一向都悲剧 杀自己人比杀敌人还强XD 06/09 21:19
262F:→ achoodrumer:投对面矿区 架坦也要三秒阿 配合部队不知道行不行 06/09 21:19
263F:→ GigiBuffon:还有问题就是地雷可附着单位的距离有多远 要是太近... 06/09 21:21
264F:推 madeinheaven:T看起来好弱..... 06/09 21:21
265F:推 kira925:有血 可附着单位距离5~6 爆炸范围3~4 06/09 21:21
266F:推 maplenight:都看到你投地雷了...还有10秒可以让你反应呢... 06/09 21:21
267F:推 achoodrumer:5~6有点远耶 06/09 21:21
268F:推 horseorange:不知道会不会去抓幻象 生几只幻象去解还蛮帅的 06/09 21:22
269F:推 Lattecafem:纯投地雷骚扰完全没用 06/09 21:22
270F:→ kuosos520:早上有看直播吗? 没看我就懒得看字说故事了 06/09 21:22
271F:→ kuosos520:地雷是T唯一恐怖的新兵种 我只这样说 06/09 21:22
272F:→ Lattecafem:唯一恐怖的兵种 唉 06/09 21:23
273F:推 GigiBuffon:一场直播很难说明什麽吧 通常之後都会有一堆新理解 06/09 21:24
274F:→ aa1477888:BZ:永远不要小看玩家 06/09 21:24
275F:推 horseorange:那场只看到後期 T被各种虐 生高阶兵就先被抓再说 06/09 21:25
276F:→ kuosos520:不能说明什麽 06/09 21:25
277F:推 Coshower:地雷要挂科技出 机械化的话反而影响到VF产能 搞不好之後 06/09 21:25
278F:→ kuosos520:主要是冲锋牛 飞蛇我倒觉得有解 06/09 21:26
279F:→ Coshower:会变成 MMM+地雷流 .... 06/09 21:26
280F:→ kuosos520:而P的新兵种一想到给韩国人拿 我就不寒而栗 06/09 21:26
281F:→ kuosos520:地雷光是能附空就吓死人了 75/25炸谁都赚 06/09 21:28
282F:推 shoe:炸到自己人的话... 06/09 21:29
283F:→ achoodrumer:希望地雷不会炸到自己人 06/09 21:32
284F:推 motai:小狗:地雷? 那是啥? 06/09 21:32
285F:推 Coshower:地雷如果会炸到自己人 那十秒的限制就显得很鸟... 06/09 21:34
286F:推 GigiBuffon:其实地雷是Z跟P的BUFF 10秒是为了让他们冲阵的 06/09 21:35
287F:→ Coshower:无法像SC1一样保护坦克不说 提速狂小狗冲阵时根本没用 06/09 21:35
288F:→ Coshower:唯一会被影响的反而是TvT MM冲坦克吧 XD 会变很难冲 06/09 21:36
289F:推 kuosos520:地雷应该会炸到自己人吧!? 不确定... 06/09 21:36
290F:推 OverInfinity:T在自家矿区布雷防空投 A_A 06/09 21:37
291F:→ kuosos520:不然TVP P怎麽打? 我只出地雷你怎麽办 你只出狂战吗? 06/09 21:37
292F:推 shoe:是啊,变200伤害的自杀炸弹兵超爽的 06/09 21:40
293F:推 king12272:10秒有点太久 不过时间短的话以这个造价来说很IMBA 06/09 21:41
294F:推 jkl852:会炸到自己人就变成一堆狂战去炸地雷变成自杀炸弹客 06/09 21:43
295F:→ keita9:讨论这麽多细节有差吗 上市之後搞不好变很大 06/09 21:48
296F:→ keita9:之前也是讨论粉碎者讨论很爽 06/09 21:48
http://scvrush.com/posts/9930-a-zerg-s-thoughts-special-edition-part-2-hots
图文好读版
※ 编辑: std94003 来自: 122.116.170.129 (06/09 21:55)
297F:推 dalyadam:10秒太久了 手速快的就抓到被锁定的跑去对方家.. 06/09 21:56
※ 编辑: std94003 来自: 122.116.170.129 (06/09 22:07)
298F:→ asd02589:不用一直酸橘子吧 06/09 22:44
299F:→ asd02589:阿波可能就真的上场时间太少 想补回来吧 0.0 06/09 22:45
300F:→ asd02589:抱歉 回错篇 06/09 22:46
301F:推 ksm:这些技能真的是做出来NERF的 06/09 23:10
302F:嘘 bewty0106:看完之後还是觉得Z是渣渣这搞毛啊 06/09 23:49
303F:推 win4104:其实Z天地双蛇有点强的... 刺蛇似乎本身强化过了 06/09 23:52
304F:→ win4104:除了虫雾不如预期 身为Z民我没什麽好抱怨的 06/09 23:52
305F:推 bewty0106:Z吃营运看到那精美的阻止采矿就觉得不公平 06/10 00:37
306F:推 win4104:P的新科技感觉都太快出来了 没方法反制 06/10 00:47
307F:推 UltraKill:现在都讲爽得而已 没有实际去玩根本说不准 06/10 01:27
308F:→ UltraKill:nerv2015 SC2做过了多少次更新 视而不见? 还是根本没装 06/10 01:35
309F:→ UltraKill:游戏..zzz 06/10 01:35
310F:嘘 orange0319:我看完之後觉得P在虫心变更弱了...TZ感觉更完善 06/10 07:52
311F:推 synchron:P变弱, ARe you kidding me ? 妈妈星核超强 06/12 16:15