作者LPH66 (アルターエゴ)
看板Minecraft
标题[情报] 16w40a
时间Fri Oct 7 03:47:57 2016
http://mojang.com/2016/10/minecraft-snapshot-16w40a/
It’s time for a charming bug fix snapshot!
And this snapshot includes…
Notable changes:
Fixed bugs introduced in the previous snapshot
Added bugs to fix in next snapshot
Bugs fixed in 16w40a:
[Bug MC-3352] - Arrows fired into a repeater / comparator / jukebox / command
block / hopper / daylight sensor that is updating will play
the arrow hitting a block noise
[Bug MC-4132] - Piston placement issue past 16777217
[Bug MC-67665] - Mouse click position always lags a few frames behind the
crosshair
[Bug MC-89030] - Pistons warp entities too much (Pistons pull entities
in/through blocks)
[Bug MC-98093] - Distorted Pistons
[Bug MC-106706] - Renamed brewing stand does not drop after being placed
[Bug MC-106765] - Silverfish not moving when mobGriefing is false
[Bug MC-106826] - Can interact(eat) with cake in creative mode/hunger bar is
full
[Bug MC-106905] - Rabbits jump extra high on farmland and fence related
blocks.
[Bug MC-107168] - Weather changes to clear after sleeping with doWeatherCycle
set to false
[Bug MC-107378] - Unable to shift-click items into non-full brewing stand
ingredient slot
[Bug MC-107403] - No subtitles for Shulker Box / Llama
[Bug MC-107674] - Evocators & Vindicator do not display custom head item or
held items
[Bug MC-107891] - Vindicator axes are not damaged
[Bug MC-107929] - Typo: “Light Grey Shulker Box”
[Bug MC-107937] - Renamed shulker boxes got unnamed when placed by a dispenser
[Bug MC-107941] - Shooting an arrow and reloading the world gives potion
particles.
[Bug MC-107946] - Entities fall through Shulker Boxes when opened
[Bug MC-107954] - Camera shakes when open shulker box you standing on
[Bug MC-107998] - Animals not running away when on fire
[Bug MC-108021] - Some mobs float above horses when riding them
[Bug MC-108029] - Strange Texture Behavior of End Portal Block
[Bug MC-108055] - Leash Knot can’t be broken sometimes
[Bug MC-108079] - Crash when trading or picking up filled map with invalid
data value from furnace
[Bug MC-108084] - When in Creative’s “Survival Inventory”, dropping an
item will not delete item from hand
[Bug MC-108085] - Vindicators and mobs with axes don’t disable shields.
[Bug MC-108105] - Llamas in caravan unable to be tamed
[Bug MC-108123] - {CanPickUpLoot:1b} Vindicators don’t use their better
weapon
[Bug MC-108188] - Spectral arrows not being shot by skeletons
[Bug MC-108225] - Cannot leash multiple mobs to same fence when not holding
lead item
[Bug MC-108271] - Unable to untie more than one Lllama from a fence
====
是的, 1.9 出现的活塞传送 bug (MC-89030) 终於修掉了
版上关於这个的文章在
#1MsxPigG
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※ 发信站: 批踢踢实业坊(ptt.cc), 来自: 180.177.13.222
※ 文章网址: https://webptt.com/cn.aspx?n=bbs/Minecraft/M.1475783280.A.C26.html
1F:→ LPH66: Doc 跟一些人的实验表示含史莱姆砖的「推送」似乎还能用 10/07 04:45
2F:→ LPH66: 但会传到活塞後面的这一个 bug 是修掉了无误 10/07 04:45
3F:推 error405: 前两天看到的神奇传送带马上就爆了吗 10/07 10:43
4F:→ LPH66: 基本上要用「推送」法, 就是史莱姆砖黏栅门推人上去 10/07 14:55
6F:→ error405: Vindicators(大宅里拿斧头的) 可以给johnny tag敌我皆杀 10/07 17:02
7F:→ error405: 而不用真的命名成johnny 10/07 17:02
9F:→ ItsEddy: 修了一个 bug, 接着就冒出另一个bug 了XD 10/09 02:57
10F:→ LPH66: 这个还是跟上面 Doc 影片示范的一样, 是含史莱姆砖的推送 10/09 22:42
11F:→ ItsEddy: 我贴的影片主要是要提新的bug:一个实体可以在一个 game 10/11 13:52
12F:→ ItsEddy: tick 内被推动数次,还有实体被推到 lazy chunk 边缘会 10/11 14:01
13F:→ ItsEddy: 消失 10/11 14:01
14F:→ ItsEddy: 另外活塞推拉问题的根本原因其实没解掉,现在不会被拉只 10/11 14:02
15F:→ ItsEddy: 是因为活塞的碰撞箱不会消失了,实体仍然会被block 36推 10/11 14:03
16F:→ ItsEddy: 动过长的距离。 10/11 14:03
17F:→ LPH66: 我觉得这其实是两个 bug 被统称为「活塞传送」 10/12 07:38
18F:→ LPH66: 其一是被修掉的"活塞在收回时极短暂消失" 10/12 07:38
19F:→ LPH66: 另一则是 block 36 以各种方式推动实体 (不论正向或反向) 10/12 07:39
20F:→ LPH66: 之所以会传到活塞背後其实是这两个 bug 合起来造成的 10/12 07:39
21F:→ LPH66: 所以修掉其一时这个问题就不见了 10/12 07:40
22F:→ LPH66: 但另一个才是这个「推送」bug 的本质 10/12 07:40
23F:→ LPH66: 所以这也是为何 Doc 说"Translocation still works" 10/12 07:41
24F:→ LPH66: 话说回来, block 36 会变成这样也是为了要修一个老 bug: 10/12 07:43
25F:→ LPH66: 连续来回推动地板时站在上面的实体会穿过地板掉落 10/12 07:44
26F:→ LPH66: 而看起来似乎 40a 好像有让这个 bug 复活的迹象 10/12 07:45
27F:→ LPH66: 嘛, Grum 都在 MC-89030 回应说了活塞的程式码实在一团乱 10/12 20:08
28F:→ LPH66: 而且如果知道一点历史的话活塞的程式一开始是外面的人写的 10/12 20:09
29F:→ LPH66: 所以自然会有些难找到爆炸的 bug 10/12 20:09
30F:→ LPH66: 我想这就是为何 Quasi-connectivity 会久到变成准 feature 10/12 20:10
31F:→ LPH66: 这只是又一个例子而已 10/12 20:10
32F:推 error405: 还以为是模仿作 原来是直接拷来改喔 10/12 20:19