作者zxcvforz (塔欧兹)
看板Minecraft
标题Re: [情报] snapshot 12w30b出来了
时间Wed Jul 25 06:52:08 2012
http://www.minecraftforum.net/
topic/1371971-12w30b-creeper-buff-discussionwith-response-from-dinnerbone/
目前最终的设定值是:
Easy 简单 = 降 50% 伤害
Normal 普通 = 跟目前一样伤害
Hard 困难 = 加 33% 伤害
据 Dinnerbone 表示:
Basically I made explosion damage scale the same way that all other
mob-based damage does. This mainly affects creepers, but it could
potentially also change ghasts and *maybe* tnt.
基本上我让爆炸伤害跟其他怪物所致伤害一起放大。这主要影响苦力帕,
但是也有可能会改变幽灵和 *可能* 会改变 TNT 的伤害。
至於有些人认为这样改太多了,他的反应是:
The amount of damage they do to your property does not change.
Only how much they do to you.
Or you can play in Normal difficulty. That is the same amount of
damage as before. They actually used to scale this way in the past,
it was a bug that they stopped scaling and the damage was reduced.
他们对建物的损害并没有改变,只有改对你的伤害。
不然你可以玩普通难度,这样跟之前的伤害就一样了。原本以前他们的伤害
就是会这样一起放大的,後来不放大是因为有 bug 才导致伤害降低的。
看来我们 1.2.5 的新手要震撼教育啦! XD
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◆ From: 114.25.75.39
1F:→ gh0987:正常情况 新手不会一开始就玩困难吧? 07/25 09:21
2F:→ zxcvforz:我的意思是没体验过「真正」的苦力帕XD 07/25 09:28
3F:→ zxcvforz:不过其实一开始就困难的很多吧?像我就是...XD 07/25 09:29
4F:推 slcgboy:这个以前是多久之前? 07/25 09:33
5F:→ zxcvforz:没写耶 XD 07/25 11:41