作者dasea2008 (麥當勞的合約)
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標題[討論] ios
時間Fri Feb 17 19:19:47 2012
iOS
From Wikipedia, the free encyclopedia
This article is about Apple's mobile/tablet OS. For Cisco Systems'
router/switch OS, see Cisco IOS. For other uses, see IOS (disambiguation).
iOS Apple iOS.svg
Operating system iphone 5.PNG
iOS 5.0.1 running on an iPhone 4S
Company / developer Apple Inc.
Programmed in C, C++, Objective-C
OS family Mac OS X, BSD, Unix-like
Working state Current
Source model Closed
Initial release June 29, 2007
Latest stable release
iPhone 4S
5.0.1 (Build 9A406) (December 15, 2011; 2 months ago)
iPhone, iPhone 3G, iPhone 3GS, iPhone 4, iPod Touch, iPad
5.0.1 (Build 9A405) (November 10, 2011; 3 months ago) [±]
Latest unstable release
iPhone, iPod Touch, and iPad
5.1 (Build 9B5141a) (January 9, 2012; 39 days ago) [±]
Available language(s) 34 languages[1][2]
Supported platforms ARM (iPhone, iPod Touch, iPad, Mac OS X, and 2nd gen
Apple TV)
Kernel type Hybrid (XNU)
Default user interface Cocoa Touch (multi-touch, GUI)
License Proprietary EULA except for open-source components
Official website www.apple.com/ios
iOS (formerly iPhone OS) is Apple Inc.'s mobile operating system. Originally
developed for the iPhone, it has since been extended to support other Apple
Inc. devices such as the iPod Touch, iPad, and Apple TV. Apple does not
license iOS for installation on non-Apple hardware. As of October 4, 2011,
Apple's App Store contained more than 500,000 iOS applications,[3] which have
collectively been downloaded more than 18 billion times. It had a 26% share
of the smartphone operating system units sold in the last quarter of 2010,
behind both Google's Android and Nokia's Symbian.[4] In May 2010 in the USA,
it accounted for 59% of mobile web data consumption (including use on both
the iPod Touch and the iPad).[5]
The user interface of iOS is based on the concept of direct manipulation,
using multi-touch gestures. Interface control elements consist of sliders,
switches, and buttons. The response to user input is immediate and provides a
fluid interface. Interaction with the OS includes gestures such as swipe,
tap, pinch, and reverse pinch, all of which have specific definitions within
the context of the iOS operating system and its multi-touch interface.
Internal accelerometers are used by some applications to respond to shaking
the device (one common result is the undo command) or rotating it in three
dimensions (one common result is switching from portrait to landscape mode).
iOS is derived from Mac OS X, with which it shares the Darwin foundation, and
is therefore a Unix-like operating system.
In iOS, there are four abstraction layers: the Core OS layer, the Core
Services layer, the Media layer, and the Cocoa Touch layer. The current
version of the operating system (iOS 5.0.1) uses roughly 770 megabytes of the
device's storage, varying for each model.[6]
Contents
[hide]
1 History
1.1 Version history
2 Features
2.1 Home screen
2.1.1 Folders
2.1.2 Notification Center
2.2 Included applications
2.3 Multitasking
2.3.1 Switching applications
2.4 Game Center
3 Development
3.1 SDK
4 Jailbreaking
5 Digital rights management
6 See also
7 References
8 Further reading
9 External links
[edit] History
The operating system was unveiled with the iPhone at the Macworld Conference
& Expo, January 9, 2007, and released in June of that year.[7] At first,
Apple marketing literature did not specify a separate name for the operating
system, stating simply that the "iPhone runs OS X".[8] Initially, third-party
applications were not supported. Steve Jobs argued that developers could
build web applications that "would behave like native apps on the
iPhone".[9][10] On October 17, 2007, Apple announced that a native Software
Development Kit (SDK) was under development and that they planned to put it
"in developers' hands in February".[11] On March 6, 2008, Apple released the
first beta, along with a new name for the operating system: "iPhone OS".
The previous September, Apple had released the iPod touch, which had most of
the non-phone capabilities of the iPhone. Apple also sold more than one
million iPhones during the 2007 holiday season.[12] On January 27, 2010,
Apple announced the iPad, featuring a larger screen than the iPhone and iPod
touch, and designed for web browsing, media consumption, and reading
iBooks.[13]
In June 2010, Apple rebranded iPhone OS as "iOS". The trademark "IOS" had
been used by Cisco for over a decade for its operating system, IOS, used on
its routers. To avoid any potential lawsuit, Apple licensed the "IOS"
trademark from Cisco.[14]
[edit] Version history
Main article: iOS version history
Apple licensed the trademark for "iOS" from Cisco Systems (which owned IOS),
the same company with which Apple had earlier settled a dispute over the
"iPhone" trademark.[15]
Apple released iOS 4 on June 21, 2010, three days before the iPhone 4,[16] in
an effort to reduce the strain on Apple's servers. iOS 4 was the first
version of the OS to be a free upgrade on the iPod touch; Apple had charged
$4.99 for earlier upgrades. Apple previously announced that iPad users with
3.x software would receive a free upgrade to the next major (4.x) release.[17]
iOS 4.0.1 included a fix to the reception signal strength indicator(s). It
was released on July 15, 2010, the day before Apple hosted a press conference
to discuss its response to the widely publicized iPhone antenna issues. Apple
also released iOS 3.2.1 for the iPad which tweaked the tablet's Wi-Fi
connectivity, video playback, and copy-and-paste for PDF attachments, among
other updates.
iOS 4.1 for the iPhone and iPod touch was released on September 8, 2010; the
update fixed some bugs reported by users, improved battery life and added
several new features:
Game Center, which allows gamers to play multiplayer games online, upload
high scores and unlock achievements (though Apple removed Game Center from
the iPhone 3G because of reports of slow performance)
The ability to toggle spell checking on and off
HDR photography (iPhone 4 and 4S only)
Ping, a social music network and discovery tool
iOS 4.1 also updated carrier settings which (at that time in the United
States, AT&T 8.0 only). At the same time, TV show rentals became available on
the iTunes US Store.
iOS 4.2 was never released but instead iOS 4.2.1 was released on November 22,
2010. It added iPad compatibility. Further on iOS 4.2.5 was released as a
demo version for the CDMA version of the iPhone 4. This iPhone 4 variant was
released for Verizon Wireless customers in the US on February 10, 2011, but
pre-ordering was available for qualified Verizon Wireless Customers on
February 3. The version released with the phone, 4.2.6, has some slight UI
changes specifically for the CDMA version of the phone, including a "Personal
Hotspot" switch in the Settings app, a service which has to be activated by
the carrier in order for the feature to be usable. This became available for
purchase from Verizon as a separate plan, as is currently possible on other
smartphones.
iOS 4.3 was released to the public on March 9, 2011, two days before the iPad
2 was available in the United States. In addition to earlier features, the
public release of iOS 4.3 included many new features such as a Nitro
JavaScript engine in Safari, making Safari run up to twice as fast according
to Apple.[18] iTunes Home Sharing also received a major revision in iOS 4.3;
it allows users to connect to their home Wi-Fi networks and stream content
from iOS devices to speakers, TVs and other devices, or vice versa.[18]
Personal Hotspot for iPhone 4 is a new feature to GSM iPhones (previously
released with the Verizon CDMA iPhone) that allows the user to create a Wi-Fi
network with an iPhone 4 and provide Internet access for up to five other
devices on Verizon Wireless, three on AT&T.[19][20] In addition, the side
button on the iPad is now customizable, with users able to use it either as a
system sound mute or as a screen rotation lock.[18] iOS 4.3 was not released
for CDMA iPhones, which stayed on 4.2.x versions until they were upgraded to
iOS 5 with the rest of the iOS line on October 12, 2011.
iOS 5.0 and its features were announced on June 6 at the WWDC 2011 keynote
address. The update was released at 6pm GMT on October 12, 2011. iOS 5
introduced the iCloud service and the Notification Center, as well as
improvements to native apps such as Camera. The operating system also
features new applications, such as the "Reminders" app and "Newsstand", an
application that lets you buy newspapers and magazines. Newsstand is the
first native application to run on the homescreen. "iMessage" is an
application that allows iPod touch, iPhone, and iPad users to communicate,
much like a chat service only used between these devices. The iMessage
feature has been integrated into the "Messages" application on the iPhone.
The iPod application on the iPhone and iPad has now been split into the Music
and Video application, just as it had been on the iPod touch. It also added
updated security and bug fixes. iOS 5 also brings long-awaited Hindi virtual
keyboard. According to Apple, the new OS has over 200 new features.[21]
[edit] Features
[edit] Home screen
The home screen (rendered by "SpringBoard") displays application icons and a
dock at the bottom of the screen where users can pin their most frequently
used apps. The home screen appears whenever the user switches on the device
or presses the "Home" button (a physical button on the device). The screen
has a status bar across the top to display data, such as time, battery level,
and signal strength. The rest of the screen is devoted to the current
application.
An iPhone 4S status bar displaying its icons. From left to right: Signal
strength, wireless carrier name, cellular network mode, Wi-Fi signal
strength, network activity, time, orientation lock, location services,
background audio playing, alarm clock, Bluetooth, and battery status. (Not
pictured: airplane mode, call forwarding, device lock, personal hotspot, TTY,
VPN, WiFi sync and Battery percentage)
Since iOS version 3.0, a Spotlight Search function has been available on the
left page of the home screen page allowing users to search through media,
applications, emails, contacts and similar files.
[edit] Folders
With iOS 4 came the introduction of a simple folder system. When applications
are in "jiggle mode", any two can be dragged on top of each other to create a
folder, and from then on, more apps can be added to the folder using the same
procedure, up to 9 on iPhone and iPod touch and 20 on iPad. A title for the
folder is automatically selected by the type of applications inside, but the
name can also be edited by the user.
[edit] Notification Center
Main article: Notification Center
In the iOS 5 update, the notifications feature has been completely
redesigned. Notifications now collate in a window which can be dragged down
from the top of the screen, much like Google's Android Operating System. If a
user touches a received notification, he/she will go to the application that
sent the notification.
[edit] Included applications
The iOS home screen contains these default "apps". Some of these applications
are hidden by default and accessed by the user through the Settings app or
another method—for instance, Nike+iPod is activated through the Settings app.
Primary Name Use First appearance
iPhone iPod touch iPad
Phone Telephone, FaceTime video calling 1.0 (FaceTime 4.0) FaceTime 4.1
FaceTime 4.3
Mail E-mail client 1.0 1.1.3 3.2
Safari Web browser 1.0
Music
(formerly iPod; combines "Music" and "Video")
Portable media player
Secondary Name Use Version included
iPhone iPod touch iPad
Messages Text messaging, MMS, iMessage instant messaging 1.0 (MMS 3.0,
iMessage 5.0) iMessage 5.0 iMessage 5.0
Calendar Calendar 1.0 3.2
Photos Photo viewer 1.0 (Video viewer 2.0) 3.2
Camera Camera, Camcorder 1.0
Video recording and auto-focus iPhone 3GS (3.0) onwards
720p HD video iPhone 4 (4.0)
HDR iPhone 4 (4.1)
Crop, red eye fix, auto enhance and photo rotate (5.0)
4.1 (4th generation only)
Crop, red eye fix, auto enhance and photo rotate (5.0)(4th generation only)
4.3 (iPad 2 only)
Crop, red eye fix, auto enhance and photo rotate (5.0) (iPad 2 only)
YouTube YouTube video streamer 1.0 3.2
FaceTime Video calling 4.0
(iPhone 4, via Phone app) 4.1
(4th generation) 4.3
(iPad 2)
Stocks Yahoo! Finance 1.0 N/A
Maps Google Maps 1.0
(Assisted GPS 2.0) 1.0 3.2
Weather Yahoo! Weather 1.0 N/A
Voice Memos Voice recorder 3.0 N/A
Notes A simple note-taking program 1.0 3.2
Newsstand A newspaper and magazine store 5.0
Reminders A to-do list application 5.0
Clock World clock, stopwatch, alarm clock and timer 1.0 N/A
Calculator Calculator (includes scientific version) 1.0
(Scientific calculator 2.0; trigger by rotating to landscape) N/A
Settings Settings 1.0 3.2
iTunes Access to the iTunes Music Store and iTunes Podcast Directory 1.1
3.2
App Store To buy iOS apps 2.0 3.2
Compass Compass 3.0
(iPhone 3GS onwards) N/A 3.2
(iPad onwards, separate app only for download at the App Store)
Contacts Address/phone book 1.0 (integrated in Phone app)
(Separate application for 2.0) 1.1 3.2
Nike + iPod Records the distance and pace of a walk or run; can connect to
Nike + iPod sensor 3.0
(iPhone 3GS onwards) 2.2.1+
(2nd Generation onwards) N/A
Game Center Allows the user to play multiplayer games with other users,
track in game achievements and view leaderboards. 4.1
(iPhone 3GS onwards) 4.1
(2nd Generation onwards) 4.2 (4.2.1 to public)
Photo Booth A camera application with added special effects N/A N/A 4.3
(iPad 2)
Voice Control Siri a personal voice assistant, Simple voice control 3.0
(Siri 5.0)
(iPhone 3GS & iPhone 4, Siri on iPhone 4S only) 3.0 (iPod Touch 3rd
Generation or higher, voice control only) N/A
All of the utilities, such as voice memos, clock, calculator, and compass are
in one folder called "Utilities" in 4.0.[22][23] Many of the included
applications are designed to share data (e.g., a phone number can be selected
from an email and saved as a contact or dialed for a phone call).
The iPod touch retains the same applications that are present by default on
the iPhone, with the exception of the Phone, Messages, Compass and Camera
(before the 4th generation) apps. The "iPod" App previously present on the
iPhone was split into two apps with iOS 5, Music and Videos, as it always has
been on the iPod touch. The bottom row of applications is also used to
delineate the iPod touch's main purposes: Music, Videos, Safari, and App
Store (Dock Layout was changed in 3.1 Update). For the 4th Generation iPod
touch, it includes FaceTime and Camera, and the dock layout had changed to
Music, Mail, Safari, Video. As of iOS 5.0, "iMessage" will be available on
all iOS devices running iOS 5. iMessage is effectively a version of the
iPhone Messages app that sends free text or multimedia messages to other iOS
devices (similar to BlackBerry Messenger).
The iPad comes with the same applications as the iPod touch excluding Stocks,
Weather, Clock, Calculator, and the Nike + iPod app. Separate music and video
apps are provided, as on the iPod touch, although (as on the iPhone) the
music app is named "iPod". Although, that was changed in iOS 5 to "Music", to
match the other devices in the family. In iOS 5, the iPod app will be
replaced by Music and Video apps on all devices. Most of the default
applications are completely rewritten to take advantage of the iPad's larger
display. The default dock layout includes Safari, Mail, Photos and Music.
[edit] Multitasking
Before iOS 4, multitasking was limited to a selection of the applications
Apple included on the devices.[24] Starting with iOS 4, on 3rd-generation and
newer iOS devices, multitasking is supported through seven background
APIs:[25]
Background audio - application continues to run in the background as long
as it is playing audio or video content[26]
Voice over IP - application is suspended when a phone call is not in
progress[26]
Background location - application is notified of location changes[26]
Push notifications
Local notifications - application schedules local notifications to be
delivered at a predetermined time[26]
Task completion - application asks the system for extra time to complete
a given task[26]
Fast app switching - application does not execute any code and may be
removed from memory at any time[26]
[edit] Switching applications
Double-clicking the home button activates the application switcher. A
scrollable dock-like interface appears from the bottom, moving the contents
of the screen up. Choosing an icon switches to an application. To the far
left are icons which function as music controls, a rotation lock, and on iOS
4.2 and above, a volume controller. Holding the icons briefly makes them
"jiggle" (similarly to the homescreen) and allows the user to force quit the
applications by simply tapping the red minus circle that appears at the
corner of the app's icon.
[edit] Game Center
Main article: Game Center
Game Center is an online multiplayer "social gaming network"[27] released by
Apple.[28] It allows users to "invite friends to play a game, start a
multiplayer game through matchmaking, track their achievements, and compare
their high scores on a leader board." iOS 5 and above adds support for
profile photos.[27]
Game Center was announced during an iOS 4 preview event hosted by Apple on
April 8, 2010. A preview was released to registered Apple developers in
August.[27] It was released on September 8, 2010 with iOS 4.1 on iPhone 4,
iPhone 3GS and iPod touch 2nd generation through 4th generation. Game Center
made its public debut on the iPad with iOS 4.2.1.[29] There will be no
support for the iPhone 3G and original iPhone. However, Game Center is
unofficially available on the iPhone 3G via a hack.[30]
[edit] Development
The applications must be written and compiled specifically for iOS and the
ARM architecture. The Safari web browser supports web applications as with
other web browsers. Authorized third-party native applications are available
for devices running iOS 2.0 and later through Apple's App Store.
[edit] SDK
Main article: iOS SDK
iOS SDK included in Xcode 3.1
On October 17, 2007, in an open letter posted to Apple's "Hot News" weblog,
Steve Jobs announced that a software development kit (SDK) would be made
available to third-party developers in February 2008.[31] The SDK was
released on March 6, 2008, and allows developers to make applications for the
iPhone and iPod touch, as well as test them in an "iPhone simulator".
However, loading an application onto the devices is only possible after
paying an iPhone Developer Program fee.
As of January 7, 2012, the fees to join the respective programs for iOS and
OSX were stated at $99.00 per app.
Since the release of Xcode 3.1, Xcode is the development environment for the
iOS SDK. iPhone applications, like iOS and Mac OS X, are written in
Objective-C.[32]
Developers are able to set any price above a set minimum for their
applications to be distributed through the App Store, of which Apple will
take 30% of the revenue (the other 70% goes to the developer). Alternately,
they may opt to release the application for free and need not pay any costs
to release or distribute the application except for the membership fee.[33]
[edit] Jailbreaking
Main article: iOS jailbreaking
Ever since its initial release, iOS has been subject to a variety of
different hacks centered around adding functionality not allowed by Apple.
Prior to the 2008 debut of the native iOS App Store, the primary motive for
jailbreaking was to install third-party native applications, which was not
allowed by Apple at the time.[34] Apple has claimed that it will not release
iOS software updates designed specifically to break these tools (other than
applications that perform SIM unlocking); however, with each subsequent iOS
update, previously un-patched jailbreak exploits are usually patched.[35]
Ever since the arrival of Apple's native iOS App Store, and—along with it—
third-party applications, the general motives for jailbreaking have
changed.[36] People now jailbreak for many different reasons, including
pirating App Store applications, gaining filesystem access, installing custom
device themes, and modifying the device SpringBoard.
In 2010, the EFF successfully convinced the U.S. Copyright Office to reject
Apple's claim that jailbreaking is in violation of the Digital Millennium
Copyright Act and declare that iOS jailbreaking is legal in the United
States.[37]
[edit] Digital rights management
The closed and proprietary nature of iOS has garnered criticism, particularly
by digital rights advocates such as the Electronic Frontier Foundation,
computer engineer and activist Brewster Kahle, Internet-law specialist
Jonathan Zittrain, and the Free Software Foundation who protested the iPad's
introductory event and have targeted the iPad with their "Defective by
Design" campaign.[38][39][40][41] Competitor Microsoft, via a PR spokesman,
has also criticized Apple's control over its platform.[42]
At issue are restrictions imposed by the design of iOS, namely DRM intended
to lock purchased media to Apple's platform, the development model (requiring
a yearly subscription to distribute apps developed for the iOS), the
centralized approval process for apps, as well as Apple's general control and
lockdown of the platform itself. Particularly at issue is the ability for
Apple to remotely disable or delete apps at will.
Some in the tech community have expressed concern that the locked-down iOS
represents a growing trend in Apple's approach to computing, particularly
Apple's shift away from machines that hobbyists can "tinker with" and note
the potential for such restrictions to stifle software innovation.[43][44]
However, there are some outside of Apple who have voiced support for the iOS
closed model. Facebook developer Joe Hewitt, who had previously protested
against Apple's control over its hardware as a "horrible precedent", has
subsequently argued the locked apps in the iPad are akin to web applications
and provide added security.[45]
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