WarHammer 板


LINE

Folks, Okay, here’s the first part of the 1.05 patch from us. The 1.05 patch is the anxiously awaited “Combat and Careers” patch. As I mentioned already, it is over 17 pages long and still growing and it includes, among other things, adjustments to every career in the game. Some careers got a special shot of extra-loving goodness and some careers also got some tough love as well as some goodness as well. We hope to post the full patch notes tomorrow morning but as we continue to conduct a final review of all the preliminary changes and the notes themselves, it might be held up a bit longer, but I certainly hope not. It is, by far, the largest WAR patch yet and is by its very nature, full of far-reaching and sweeping changes. Here are some of the highlights of the patch. 各位,這是即將與各位見面的patch 1.05的第一小部份。1.05修正眾所期待的"戰鬥與 職業"部分,如我所說,修正包含了超過17頁的內容,並且還在陸續增加中。其中更調整 了每一個職業。有些職業得到了開發人員特別的愛(Buff),而有些則是有愛也有調整。 明天將會釋出完整的patch內容,總之將會是一個大規模且長足進步的修正。 1) We are pleased to announce the official opening of our Public Test Server. Similar to our Pendragon sever for DAoC, this server will be both open to all players but players will be able to copy (not transfer, your original character remains on its server) their existing characters over to this server at anytime. This server will get the latest, but not final, version of the game and feedback from this server will be used in making any further adjustments to the version. We encourage all players who want to help in the development process to give it a shot. More information on the PTS will be posted on the Herald. 公開測試server。玩家可以"複製"他在其他server的角色進入,直接進行測試。 server將會測試遊戲內部最新的版本,供官方做測試調整之用。我們鼓勵玩家加入我們的 測試。更多資訊將會公佈在Herald。 2) Rally masters have been put at every Warcamp to make moving around the world a bit easier and faster. This is only the first part of some improvements we are making to the transportation system to cut down on the time that players have had to spend simply running back and forth between places. The next step will be to allow players to have multiple bind points. 集合大師(綁定傳送書的NPC)將會在每個warcamp出現。讓玩家旅行更方便。這是我們節省 玩家時間提升遊戲便利性的第一小步。第二步則是讓玩家可以同時綁定複數個點(!!!) 3) Players’ should be able to use the morale button abilities more effectively now. In other words, the darn thing should work every time. 士氣技能的發動應該不再按下去卻沒發動了。 4) Many of the issues with spell/abilities animations not firing off/ending properly have been corrected. Hopefully we got all of the issues but only time will tell. 許多關於動畫及技能特效沒有發動/沒有正確顯示的問題已被解決。希望這次能一勞永逸 ,到時候更新就知道了。 5) An additional gold bag will be generated when a keep or fortress is taken. 攻城骰寶的金袋子多了一個。 6) Morale abilities will now display their cooldowns correctly at all times. This is just one of many UI fixes. 士氣技能會正確的顯示CD。 這只是UI修正中的一小部分。 7) The "Ability Not Ready" message will no longer display when the remaining cooldown on an ability is less than or equal to the full global cooldown. Ability not Ready 的訊息當CD少於GCD1.5秒時不會顯示 (大部分的人此時都會猛敲鍵盤) 8) Corrected an issue with the cooldown timers on the action bar buttons that was causing them to count down improperly. The timers will now count down in half-second increments beginning at 3 seconds remaining. See, I said there was more than 1 other UI fix. 修正技能列上CD倒數計時的正確性。當倒數計時剩三秒時會以0.5秒一次的頻率倒數。 9) Another “warhammer to the head” to those that try to AFK in scenarios and PQs. 用戰鎚狠狠的敲那些掛戰場掛PQ的人的腦袋 (新的防掛機制) 10) All classes have had some abilities buffed and some abilities have been debuffed a bit. For example, the Squig Herder has gotten 30+ adjustments to its abilities. Out of those 30+ adjustments, the phase “damage has been increased” shows up about 80% of the time. As part of this update, the team has looked at every career in the game and made adjustments. Things such as Electromagnet, Fire Cage and snares/roots in general have drawn particular attention from the team and have had numerous changes/fixes made to them. Of course, where major changes have occurred to the careers a free re-training has been offered. Tomorrow’s notes will detail all of the changes and considering that the career changes are about 14 out of those 17+ pages, I think you can say that we made a whole lot of changes. 所有的職業都有技能被Buff。但某些技能有遭到Nerf。例如史奎格有超過30個技能被重新 微調。整體來說攻擊力有明顯上升。還有其他技能例如火牢,磁吸,以及控場技 有了許多變更及微調。當然玩家都可以免費重新點專精。明天你們就可以看到落落長的 更新內容了。 So, hopefully qill tomorrow's 1.05 patch notes will put an end to the “ Mythic doesn’t respond, doesn’t want to make changes” threads eh? Nah! 所以,希望明天的patch公開可以讓論壇裡在哀哀叫的玩家們少一點 XD Again, 1.05 is primarily the C&C patch, expect more other big patches coming as well over the next month or so. When you see the contents of the patch, I hope most of you, if not all of you, will see why we have been taking "baby steps" with C&C changes up to now. 有其他重大修正的patch,也許在下個月會跟大家見面。希望當你們看到更新內容後, 你們會了解為何我們之前總是小心翼翼沒有在職業戰鬥上做太多變更。 Mark --



※ 發信站: 批踢踢實業坊(ptt.cc)
◆ From: 122.122.217.221 ※ 編輯: jedimull 來自: 122.122.217.221 (11/06 10:51)
1F:推 hinenak:可以把我那隻塵封的lv20 SH重新拿出來了嗎? lol 11/06 11:04
2F:推 darkcomet:周一打了3個KEEP 看到4個金袋子 我分別roll了 21 21 19 11/06 11:38
3F:→ darkcomet:Mythic...+1個不夠啊! 11/06 11:39
4F:推 JustPractice:話說怎麼沒看到1.04的patch資料 11/06 13:16
5F:→ darkcomet:http://vconqueror.org/viewtopic.php?f=4&t=377 11/06 13:17
6F:推 Uber:SH有愛了嗎 XDDD 11/06 19:23
7F:推 forever05520:公開測試server。怎麼讓我有種感覺是.... 11/07 00:47
8F:→ forever05520:付錢在幫忙測試遊戲而已...... 11/07 00:47
9F:→ forever05520:他們不會覺得WH推出的太急太趕了嗎? 11/07 00:48
10F:推 elflin1024:這種public test server對面的bliz也常幹 11/07 01:06
11F:推 starjou:除了台灣免月費的 online game,哪個olg不是在付費 ob.... 11/07 20:36
12F:推 Uber:TEST SERVER還好吧?以前DAOC也有啊,這點是很好的 11/07 23:56







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