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下載連結:http://www.eeve.org/fu-magi/Castle%20Fight%20v1.06.w3x Changelog: v1.06(03.04.2007) This patch cointains no new units. Instead i tried to balance everything and i added many other features that will make the game be more fun. I reworked the tooltips, now you can see which unit has which abilities before you build it. Many other small things. All known bugs from v1.05c are fixed. NEW FEATURES: -new armor table (balanced the attack and armor types) -new armor/attack type tooltips (to match the armor table) -you get a message when somebody in your team collects the coin, collecting many coins in a row results in extra messages -removed many memory leaks -new tooltips for buildings -Tax system implemented: The more income you get the more taxes you must pay (this reduces lategame income). You can see information about the tax you pay, using the "-income" command -new Hostcommand:-fill[numPlayers], you can now write a number behind -fill to set the number of players per team to fill the teams up. -fill4 for example would fill both teams up to 4 players -new Modification: -na (No Artillery) -new Modification: -ntb (No Treasure Box) -new Modification: -nb (No Bounty) -new Modification: -nt (No Taxes) -new Modification: -ht (High Taxes) -increased start income to 5, but lowered bounty for units by around 25%-30% -increased killer-type & support-type building income by 0.1% because you get less bounty -removed the "Normal" armor type from the game, because it had no own icon and was misleading, all units that had Normal armor got another type for it -you get your whole gold back when canceling a structure/upgrade BUGFIXES: -Mirror Mode should now also work even if the slots of the teams are not even -Defend should now be able to deflect projectiles properly -Fixed an abusable bug with Tidal Guardian -When green or red leaves the Main Castle no longer changes owner, causing strange bugs -Autocast now works properly on buildings that are upgraded while they are using their ability -Modification Messages were only displayed to player 1. This is fixed -Fixed some button positions/tooltips/icons -Special Buildings should no longer create corpses (no buggy skeleton spawns anymore) -Mighty Necromancer gives bounty now and has proper spawntime -Food Production of Kodo Farms was wrong, this is fixed -You no longer loose income when canceling a structure -Nether Dragon's Splash no longer hits own units -Fixed Wandigoo's and Polar Bear's attack type -Serpent Rock no longer speeds up enemy units BALANCE: -Skull Shrine no longer raises normal skeleton warriors -Increased Skull Shrine's cooldown from 10.5 to 15 seconds -Decreased the bounty of tentacles by 1 -Decreased the cost for Skull Pile by 10, but increased the cost for Skull Shrine by 10 -Treasure Boxes now count as a "Killer" for income calculation (1.1% income, before it was 1.4%) -Increased Treasure Box cost by 30 -increased Wyvern Riders armor by 1 -increased Magnataur's armor by 1 -buffed Defender -reduced Gryphon Rider's Bash chance from 15 to 12.5 percent, armor from 3 to 2 -increased Grunt's and Veteran Grunt's damage a bit -incresed Veteran Grunt's and Axemaster's armor by 1 -increased Hitpoints of Grunt, Veteran Grunt and Axemaster -increased Shaman's range by 25 and damage by 10 -increased Catapult's armor by 2 and damage by 20 -reduced Shamanic Tent's cost by 20 -buffed all murlocs -buffed Suumpmolk a bit -buffed Naga Guardian/Royal Guard a bit -decreased winged Snake's hitpoints by 15 and armor by 1 -Winged Snake's attack type from pierce to magic, Naga Siren's attack type from magic to chaos -increased Naga Siren's armor by 1 -increased Dragon Turtle's range by 30, added a lesser Bash ability and buffed its Shell a bit, in addition it can attack air now -increased Satyr's armor by 1 -increased cost for Fountain of Blood by 10 -Succubus armor from light to unarmored and damage from chaos to magic, buffed damage a bit -increased Red Dragon's movespeed by 20 and increased its turn rate, buffed damage a little bit -reduced Plague Bearer's Hitpoints by 30 -increased Hitpoints of Vampire and lesser Vampire by 25 and Vampire's armor by 1 -Vampire's armor from light to heavy -Decreased Banshee's range by 50 -increased Flesh Golem's movespeed by 50 -increased Hitpoints of the Master Archer by 80 -decreased armor of Faerie Dragons by 2 -reduced Wizard's range by 50, but increased damage and attackspeed -decreased Void Walker's hitpoints by 25 and explode damage by 10 -decreased Void Keeper's hitpoints by 40 -renamed Nether/Shadow Dragon to Drake -reduced the starting mana and mana regeneration of Shadow and Nether Drake and reduced its Bonusdamage by 5 -reduced Nether Drake's hitpoints by 25 -increased Shadow Drake's armor by 1 -removed Shadow Drake's damage reflection -increased Shadow Drake's Splash Damage -adjusted some values at Infernal Tank/Machine -buffed Frost Wolf/Polar Bear/Magnataur -buffed Shadow Shaman's damage by 5 -buffed Witch Doctor's armor by 1 -buffed Ancient Wandigoo's Howl a bit -buffed Ice Queen Frost Nova damage by 25 and its armor by 1 -increased Azure Drake damage and splash a bit -reduced Elder Blademaster damage by 5 -buffed Lobster's Shell to ignore 10 damage more -increased the Cooldown of City of Magic by 0.5 seconds -increased the Cooldown of Oracle of Sirens by 1 second -rebalanced Serpent Rock -buffed Volcano's Eruption -reduced Watch Tower's average damage by 5 -increased Arcane Tower's attackspeed a bit -decreased Icy Towers cost by 20 -increased Anti Air Tower's cost by 25 and reduced its damage against ground a bit -changed income type of Forgotten One from Support to Killer --



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◆ From: 220.134.166.220
1F:推 jiany:頭推 04/04 11:16
2F:推 PMAXQQ:推..... 04/04 16:31
3F:推 ACGfun:推 04/04 16:53
4F:推 BloodArcueid:Balance改不少 Treasure Box現在不知怎麼運作 04/04 18:13
5F:推 mathteacher:Treasure Box越改越難用 04/04 20:56
6F:推 ideekao:Bot變厲害了 04/05 01:35
7F:推 b87887:銀行蓋2~3座就夠了 抽稅很機車... 04/09 19:20







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