作者ravager (ravager)
看板C-Strike
標題[情報] 09/4/20 CS更新官方內容
時間Thu Apr 23 04:47:24 2009
翻的不好或是有錯的地方還請大家幫忙更正! 小弟獻醜了!
http://store.steampowered.com/news/2426/
Counter-Strike and Condition Zero Update Released
April 20, 2009, 4:06 pm - Valve - Product Update
Updates to Counter-Strike and Condition Zero have been released. The updates
will be applied automatically when your Steam client is restarted. The specific
changes include:
Counter-Strike and Condition Zero
* Prevent Russian Walking exploit
(跟跳有關的,大家應該感同身受吧!)
Server changes
* Fixed players being kicked from servers with an INVALID_STEAM_TICKET
rejection
(修正因無效的STEAM_TICKET所導致被server踢掉的問題)
* Added a message to the server console to show when the server has
reconnected to Steam
(當server重新連接到STEAM時會增加一個訊息在server的console裡)
* Made map name and other variables reported by the server stay more current
(即時的更新sv狀態(server map and 人數))
* Fixed mp_timeleft not updating in server rules (or any unlogged cvar for
that matter)
(修正mp_timeleft不會更新到server規定的問題)
* Show HLTV being connected in the player count for pings
(不懂,應該是跟HLTV的ping有關係的問題吧)
* Fixed HLTV staying in players list even after disconnect
(修正HLTV位址在玩家斷線後不會繼續留在server列表上的問題)
* Fixed server hang when a user connects with a specially crafted info
string
(修正玩家setinfo使用特殊字元可讓伺服器當機的問題)這招酷喔
* Fixed occasional crash under Linux on startup for SMP machines (Linux)
(修正在Linus上的啟動問題)
* Cleaned up hlds_run script (Linux)
(清除hlds_run的腳本)
--
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◆ From: 118.171.136.84
1F:推 EdmundLi: 1.6以來的令人最幹更新吧 國外選手罵翻了 BUG一堆 04/23 04:51
2F:→ EdmundLi: 竟然可以在普通地上發出鐵板的聲音 XDDDDDDDDDDDD 04/23 04:51
3F:→ EdmundLi: 還有受不了的死當迴圈 04/23 04:52
4F:推 laca:跟上次47轉48一樣 大概這一兩天又會再更新一次把bug修正.. 04/23 08:01
5F:→ Siu:修正"玩家setinfo使用特殊字元可讓伺服器當機" 04/23 09:32
6F:推 BOURN855:即時的更新sv狀態( sv map and 人數) 04/23 10:22
7F:推 cutetaipei:自從上次47轉48之後,我跟我朋友就不能連了,都正版。 04/23 11:11
8F:→ ravager:謝謝版主大大及B版友補足缺漏的部份! 04/23 11:14
※ 編輯: ravager 來自: 118.171.136.84 (04/23 11:25)
9F:→ gohome0083:valve自作聰明的更新 結果又是傷害到廣大的玩家群 04/23 13:37
10F:→ gohome0083:好歹也先測試過穩定性再更新吧 04/23 13:38
11F:→ gohome0083:當初47→48後的一星期也是當不停...直到後來更新才解決 04/23 13:39