作者daze (今の時代、医者は奴隷だ)
看板NTU-Fantasy
標題[沒品] 里米特的座騎
時間Fri Mar 14 11:43:49 2008
西恩‧邦傑明
UNICORN
Large Magical Beast
Hit Dice: 4d10+6d8+50 (99 hp)
Initiative: +3
Speed:70 ft. (14 squares)
Armor Class: 35 (–1 size, +3 Dex, +14 natural, +5 armor, +4shield)
touch 12, flat-footed 32
Base Attack/Grapple: +8/+18
Attack: Horn +16 melee (1d8+9)
Full Attack: Horn +16 melee (1d8+9) and 2 hooves +8 melee (1d4+3)
Space/Reach: 10 ft./5 ft.
Special Qualities: Darkvision 60 ft., magic circle against evil, spell-like
abilities, immunity to poison, charm, and compulsion, low-light vision,
scent, wild empathy, Improved Evasion,
Command creatures of its kind(DC 23,6/day)
Saves: Fort +19, Ref +12, Will +14
Abilities: Str 23, Dex 17, Con 21, Int 10, Wis 21, Cha 24
Skills: Jump +21, Listen +16, Move Silently +9, Spot +16, Survival +8
Skill trick:Point it out
Feats: Alertness, Skill Focus (Survival), Run, Fleet on Foot(CW)
Alignment: Always chaotic good
white beard.
A typical adult unicorn grows to 8 feet in length, stands 5 feet high at the
shoulder, and weighs 1,200 pounds. Females are slightly smaller and slimmer
than males.
Unicorns speak Sylvan and Common.
COMBAT
Unicorns normally attack only when defending themselves or their forests.
They either charge, impaling foes with their horns like lances, or strike
with their hooves. The horn is a +3 magic weapon, though its power fades if
removed from the unicorn.
Magic Circle against Evil (Su): This ability continuously duplicates the
effect of the spell. A unicorn cannot suppress this ability.
Spell-Like Abilities: Unicorns can use detect evil at will as a free action.
Once per day a unicorn can use greater teleport to move anywhere within its
home. It cannot teleport beyond the forest boundaries nor back from outside.
A unicorn can use cure light wounds three times per day and cure moderate
wounds once per day (caster level 5th) by touching a wounded creature with
its horn. Once per day it can use neutralize poison (DC 21, caster level 8th)
with a touch of its horn. The save DC is Charisma-based.
Wild Empathy (Ex): This power works like the druid’s wild empathy class
feature, except that a unicorn has a +6 racial bonus on the check.
Skills: Unicorns have a +4 racial bonus on Move Silently checks. Unicorns
have a +3 competence bonus on Survival checks within the boundaries of their
forest.
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◆ From: 140.112.212.171
※ 編輯: daze 來自: 140.112.212.171 (03/15 00:54)
※ 編輯: daze 來自: 140.112.212.171 (03/15 00:59)