作者SKIN902 (鮮紅的色魔)
看板MVPGAME
標題[搖桿] controller.cfg 分享
時間Tue Mar 8 20:22:12 2005
又有好幾位朋友說他照著安裝搖桿的方式後 是能用搖桿了
但是設定按鈕上面一直有問題
不是沒辦法改到自己想要的設定
不然就是會一直投壞球等等
其實這就是要改controller.cfg了 因為有一些按鈕設定在遊戲內建設置裡沒有
請用筆記本打開 我的文件夾/MVP Baseball 2005/controller.cfg 這檔案
然後用手動去更改自己想要的設定
如果不棄嫌 可以參考我的 我是以ps震動搖桿(ps2應該也一樣)為基本設定
如果你也用ps或ps2搖桿 只要把我分隔線下面的設定複製貼上取代原本的就可以
如果bbs格式會造成複製貼上不易 請參考就好 然後自己手動改
我的設定是照著mvp2005 ps2版本的搖桿設置 玩起來和ps2版應該基本上是相同的 ^^
註:其實下面兩個鍵盤的設定不用管他 只要看最上面的那一區 是搖桿的
==================
profile= LOGITECH_DUAL_ACTION
device= LOGITECH_DUAL_ACTION
player= 1
number_of_buttons= 12
number_of_povs= 1
number_of_axis= 4
VPAD_VIRTUAL_BUTTON_START= button 9
VPAD_VIRTUAL_BUTTON_SELECT= button 10
VPAD_VIRTUAL_BUTTON_CROSS= button 3
VPAD_VIRTUAL_BUTTON_CIRCLE= button 2
VPAD_VIRTUAL_BUTTON_SQUARE= button 4
VPAD_VIRTUAL_BUTTON_TRIANGLE= button 1
VPAD_VIRTUAL_BUTTON_L1= button 7
VPAD_VIRTUAL_BUTTON_R1= button 8
VPAD_VIRTUAL_BUTTON_L2= button 5
VPAD_VIRTUAL_BUTTON_R2= button 6
VPAD_VIRTUAL_BUTTON_L3= button 11
VPAD_VIRTUAL_BUTTON_R3= button 12
VPAD_VIRTUAL_BUTTON_DPAD_UP= pov0 1
VPAD_VIRTUAL_BUTTON_DPAD_DOWN= pov180 1
VPAD_VIRTUAL_BUTTON_DPAD_LEFT= pov270 1
VPAD_VIRTUAL_BUTTON_DPAD_RIGHT= pov90 1
VPAD_VIRTUAL_BUTTON_L_STICK_RIGHT= axis- 1
VPAD_VIRTUAL_BUTTON_L_STICK_LEFT= axis+ 1
VPAD_VIRTUAL_BUTTON_L_STICK_UP= axis+ 2
VPAD_VIRTUAL_BUTTON_L_STICK_DOWN= axis- 2
VPAD_VIRTUAL_BUTTON_R_STICK_RIGHT= axis- 3
VPAD_VIRTUAL_BUTTON_R_STICK_LEFT= axis+ 3
VPAD_VIRTUAL_BUTTON_R_STICK_UP= axis+ 4
VPAD_VIRTUAL_BUTTON_R_STICK_DOWN= axis- 4
VPAD_PITCH_1= button 3
VPAD_PITCH_2= button 2
VPAD_PITCH_3= button 4
VPAD_PITCH_4= button 1
VPAD_PITCH_5= button 8
VPAD_FIELD_PICK_OFF_THROW_FIRST= button 2
VPAD_FIELD_PICK_OFF_THROW_SECOND= button 1
VPAD_FIELD_PICK_OFF_THROW_THIRD= button 4
VPAD_PITCH_OUT= button 3
VPAD_THROW_BALL= not_assigned -1
VPAD_INTENTIONAL_WALK= button 12
VPAD_INTENTIONAL_HITBATTER= button 11
VPAD_PITCH_HISTORY_OPEN= button 11
VPAD_SWING_NORMAL= button 3
VPAD_SWING_BUNT= button 12
VPAD_CHARGE_MOUND= button 1
VPAD_FIELD_THROW_FIRST= button 2
VPAD_FIELD_THROW_SECOND= button 1
VPAD_FIELD_THROW_THIRD= button 4
VPAD_FIELD_THROW_HOME= button 3
VPAD_FIELD_SWITCH= button 7
VPAD_FIELD_RELAY_THROW= button 6
VPAD_FIELD_CUTOFF_THROW= button 6
VPAD_FIELD_FAKE_RUNDOWN_THROW= button 8
VPAD_RUNNER_FIRST_SELECT= button 2
VPAD_RUNNER_SECOND_SELECT= button 1
VPAD_RUNNER_THIRD_SELECT= button 4
VPAD_RUNNER_RUNFIRST= pov90 1
VPAD_RUNNER_RUNSECOND= pov0 1
VPAD_RUNNER_RUNTHIRD= pov270 1
VPAD_RUNNER_RUNHOME2SCORE= pov180 1
VPAD_BASERUNNER_ADVANCEALL= button 7
VPAD_BASERUNNER_RETREATALL= button 8
profile= Keyboard_Profile_1
device= Keyboard_Profile_1
player= 2
number_of_buttons= 0
number_of_povs= 0
number_of_axis= 0
VPAD_VIRTUAL_BUTTON_START= key sc_esc
VPAD_VIRTUAL_BUTTON_SELECT= key sc_divide
VPAD_VIRTUAL_BUTTON_CROSS= key sc_down
VPAD_VIRTUAL_BUTTON_CIRCLE= key sc_right
VPAD_VIRTUAL_BUTTON_SQUARE= key sc_left
VPAD_VIRTUAL_BUTTON_TRIANGLE= key sc_up
VPAD_VIRTUAL_BUTTON_L1= key sc_numpad0
VPAD_VIRTUAL_BUTTON_R1= key sc_numpadenter
VPAD_VIRTUAL_BUTTON_L2= key sc_add
VPAD_VIRTUAL_BUTTON_R2= key sc_backslash
VPAD_VIRTUAL_BUTTON_L3= key sc_pagedown
VPAD_VIRTUAL_BUTTON_R3= key sc_pageup
VPAD_VIRTUAL_BUTTON_DPAD_UP= key sc_numpad8
VPAD_VIRTUAL_BUTTON_DPAD_DOWN= key sc_numpad2
VPAD_VIRTUAL_BUTTON_DPAD_LEFT= key sc_numpad4
VPAD_VIRTUAL_BUTTON_DPAD_RIGHT= key sc_numpad6
VPAD_VIRTUAL_BUTTON_L_STICK_RIGHT= key sc_numpad6
VPAD_VIRTUAL_BUTTON_L_STICK_LEFT= key sc_numpad4
VPAD_VIRTUAL_BUTTON_L_STICK_UP= key sc_numpad8
VPAD_VIRTUAL_BUTTON_L_STICK_DOWN= key sc_numpad2
VPAD_VIRTUAL_BUTTON_R_STICK_RIGHT= not_assigned -1
VPAD_VIRTUAL_BUTTON_R_STICK_LEFT= not_assigned -1
VPAD_VIRTUAL_BUTTON_R_STICK_UP= not_assigned -1
VPAD_VIRTUAL_BUTTON_R_STICK_DOWN= not_assigned -1
VPAD_PITCH_1= key sc_down
VPAD_PITCH_2= key sc_right
VPAD_PITCH_3= key sc_left
VPAD_PITCH_4= key sc_up
VPAD_PITCH_5= key sc_numpadenter
VPAD_FIELD_PICK_OFF_THROW_FIRST= key sc_right
VPAD_FIELD_PICK_OFF_THROW_SECOND= key sc_up
VPAD_FIELD_PICK_OFF_THROW_THIRD= key sc_left
VPAD_PITCH_OUT= key sc_down
VPAD_THROW_BALL= key sc_rshift
VPAD_INTENTIONAL_WALK= key sc_pageup
VPAD_INTENTIONAL_HITBATTER= key sc_pagedown
VPAD_PITCH_HISTORY_OPEN= key sc_rbracket
VPAD_SWING_NORMAL= key sc_down
VPAD_SWING_BUNT= key sc_numpad0
VPAD_CHARGE_MOUND= key sc_up
VPAD_FIELD_THROW_FIRST= key sc_right
VPAD_FIELD_THROW_SECOND= key sc_up
VPAD_FIELD_THROW_THIRD= key sc_left
VPAD_FIELD_THROW_HOME= key sc_down
VPAD_FIELD_SWITCH= key sc_numpad0
VPAD_FIELD_RELAY_THROW= key sc_backslash
VPAD_FIELD_CUTOFF_THROW= key sc_backslash
VPAD_FIELD_FAKE_RUNDOWN_THROW= key sc_numpadenter
VPAD_RUNNER_FIRST_SELECT= key sc_right
VPAD_RUNNER_SECOND_SELECT= key sc_up
VPAD_RUNNER_THIRD_SELECT= key sc_left
VPAD_RUNNER_RUNFIRST= key sc_numpad6
VPAD_RUNNER_RUNSECOND= key sc_numpad8
VPAD_RUNNER_RUNTHIRD= key sc_numpad4
VPAD_RUNNER_RUNHOME2SCORE= key sc_numpad2
VPAD_BASERUNNER_ADVANCEALL= key sc_pageup
VPAD_BASERUNNER_RETREATALL= key sc_pagedown
profile= Keyboard_Profile_2
device= Keyboard_Profile_2
player= 0
number_of_buttons= 0
number_of_povs= 0
number_of_axis= 0
VPAD_VIRTUAL_BUTTON_START= key sc_esc
VPAD_VIRTUAL_BUTTON_SELECT= key sc_divide
VPAD_VIRTUAL_BUTTON_CROSS= key sc_k
VPAD_VIRTUAL_BUTTON_CIRCLE= key sc_l
VPAD_VIRTUAL_BUTTON_SQUARE= key sc_j
VPAD_VIRTUAL_BUTTON_TRIANGLE= key sc_i
VPAD_VIRTUAL_BUTTON_L1= key sc_f
VPAD_VIRTUAL_BUTTON_R1= key sc_u
VPAD_VIRTUAL_BUTTON_L2= key sc_q
VPAD_VIRTUAL_BUTTON_R2= key sc_x
VPAD_VIRTUAL_BUTTON_L3= key sc_tab
VPAD_VIRTUAL_BUTTON_R3= key sc_b
VPAD_VIRTUAL_BUTTON_DPAD_UP= key sc_w
VPAD_VIRTUAL_BUTTON_DPAD_DOWN= key sc_s
VPAD_VIRTUAL_BUTTON_DPAD_LEFT= key sc_a
VPAD_VIRTUAL_BUTTON_DPAD_RIGHT= key sc_d
VPAD_VIRTUAL_BUTTON_L_STICK_RIGHT= key sc_d
VPAD_VIRTUAL_BUTTON_L_STICK_LEFT= key sc_a
VPAD_VIRTUAL_BUTTON_L_STICK_UP= key sc_w
VPAD_VIRTUAL_BUTTON_L_STICK_DOWN= key sc_s
VPAD_VIRTUAL_BUTTON_R_STICK_RIGHT= not_assigned -1
VPAD_VIRTUAL_BUTTON_R_STICK_LEFT= not_assigned -1
VPAD_VIRTUAL_BUTTON_R_STICK_UP= not_assigned -1
VPAD_VIRTUAL_BUTTON_R_STICK_DOWN= not_assigned -1
VPAD_PITCH_1= key sc_k
VPAD_PITCH_2= key sc_l
VPAD_PITCH_3= key sc_j
VPAD_PITCH_4= key sc_i
VPAD_PITCH_5= key sc_u
VPAD_FIELD_PICK_OFF_THROW_FIRST= key sc_l
VPAD_FIELD_PICK_OFF_THROW_SECOND= key sc_i
VPAD_FIELD_PICK_OFF_THROW_THIRD= key sc_j
VPAD_PITCH_OUT= key sc_k
VPAD_THROW_BALL= key sc_lctrl
VPAD_INTENTIONAL_WALK= key sc_g
VPAD_INTENTIONAL_HITBATTER= key sc_h
VPAD_PITCH_HISTORY_OPEN= key sc_tab
VPAD_SWING_NORMAL= key sc_space
VPAD_SWING_BUNT= key sc_b
VPAD_CHARGE_MOUND= key sc_c
VPAD_FIELD_THROW_FIRST= key sc_l
VPAD_FIELD_THROW_SECOND= key sc_i
VPAD_FIELD_THROW_THIRD= key sc_j
VPAD_FIELD_THROW_HOME= key sc_k
VPAD_FIELD_SWITCH= key sc_f
VPAD_FIELD_RELAY_THROW= key sc_x
VPAD_FIELD_CUTOFF_THROW= key sc_x
VPAD_FIELD_FAKE_RUNDOWN_THROW= key sc_z
VPAD_RUNNER_FIRST_SELECT= key sc_l
VPAD_RUNNER_SECOND_SELECT= key sc_i
VPAD_RUNNER_THIRD_SELECT= key sc_j
VPAD_RUNNER_RUNFIRST= key sc_d
VPAD_RUNNER_RUNSECOND= key sc_w
VPAD_RUNNER_RUNTHIRD= key sc_a
VPAD_RUNNER_RUNHOME2SCORE= key sc_s
VPAD_BASERUNNER_ADVANCEALL= key sc_q
VPAD_BASERUNNER_RETREATALL= key sc_e
--
聊音樂 聊足球 聊是非
PTT2 霹靂動物園 狂猛野獸區 Skin 野獸 ◎Skin的個人版
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