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http://www.snes9x.com/phpbb2/viewtopic.php?t=4909 Snes9x v1.53 is released. Snes9x is a portable, freeware Super Nintendo Entertainment System (SNES) emulator. It basically allows you to play most games designed for the SNES and Super Famicom Nintendo game systems on your PC or Workstation; which includes some real gems that were only ever released in Japan. Snes9x is the result of well over three years worth of part-time hacking, coding, recoding, debugging, divorce, etc. (just kidding about the divorce bit). Snes9x is coded in C++, with three assembler CPU emulation cores on the i386 Linux and Windows ports. Snes9X v1.53 changelog: - Rebuilt IRQ handling. (zones) - Improved overall timings, now Snes9x can handle events in a opcode a little. (zones) - Improved screen interlace and sprite interlace supports. (OV2, zones) - Fixed Hi-Res pixel plotter. (BearOso, zones, OV2) - Fixed C4 for Mega Man X2's "weapon get" screen. (Jonas Quinn) - Fixed Super Buster Bros. graphics after reset. (Jonas Quinn) - Improved SA-1 support. (zones) - Added SA-1 CC2 support. (Jonas Quinn, byuu) - Fixed SA-1 NMI override mode. (zones) - Fixed Dual Orb 2 sound glitch. (byuu) - New APU timing hack, fixes various games that exhibit problems with Blargg's SNES_SPC library. (OV2) - Fixed the problem that echo buffer breaks IPL ROM. (zones, OV2) - Fixed movie snapshot unfreeze inconsistency. (gocha) - Faster config file saving. (OV2) - Fixed BlockInvalidVRAMAccess config file option. (windows port, unix port and gtk legacy config) (Jonas Quinn) - Remove POSIX dup and access calls, and rename qword to fix compilation with Cell SDK. (BearOso) - Fixed PS3 version save state crash by using heap allocation for soundsnapshot. (danieldematteis) - Fixed crash relating to double-closed descriptor. (BearOso) - Removed CPUShutdown speedhack, DisableHDMA and DisableIRQ options. (zones) - Removed remaining outdated asm code. (zones) - JMA 64 bit support. (kode54, Nach, friedrich.goepel) - GTK+, Win32, Mac: Added optional Hi-Res blending. (BearOso, OV2, zones) - GTK+, Win32: Support for bsnes-style XML shaders. (BearOso, OV2) - Win32: Full unicode support. (OV2) - Win32: Restored OpenGL mode. (OV2) - Win32: x64 version. (OV2) - Win32: HLSL shader support. (mudlord) - Win32: Win7 jumplist synchronizes with recent roms list. (OV2) - Win32: Updated menu structure. (OV2) - Win32: Drag&Drop support for ROMs. (gocha, OV2) - Win32: Reworked movie-recording with size selection. (gocha, OV2) - Win32: Restored SPC save option. (OV2) - Win32: Fixed vsync in DirectDraw. (OV2) - Win32: Improved window position saving. (OV2) - Win32: Restored compile with DEBUGGER. (gocha) - Win32: Fixed various edge-case errors and/or possible leaks. (Brian Friesen) - Win32: Config file option to always center image. (OV2) - Win32: Fixed "Turbo Down mode" hotkey assignment. (gocha) - Win32: Added and fixed Autofire for D-pad. (gocha) - Win32: Fixed aggressive soundsync wait. (OV2) - Win32: Added window size presets. (OV2) - Mac : Added pause and frame advance functions. (zones) - Mac : Now you can choose any folder for saving files. (zones) - Mac : Updated Music Box (mostly internally). (zones) - Mac : Fixed gliches in open/save dialogs on 10.6. (zones) - Mac : Fixed display configuration in windowed mode. (zones) - Unix : Fixed segfault and hang-up with -DNOSOUND. (zones) - GTK+ : Added ability to set specific folders for SRAM, patches, snapshots, etc. (BearOso) - GTK+ : Fixed many permissions issues with config folders. (BearOso) - GTK+ : Updated compatibility with latest GTK+ and GtkBuilder. Added experimental support for GTK+ 3.x. (BearOso) - GTK+ : Updated software output to use cairo and added the ability to use bilinear-filtering with it. (BearOso) - GTK+ : Fixed issues where cheats wouldn't stay enabled. (BearOso) - GTK+ : Fixed focus issue when there is no window manager. (BearOso) - GTK+ : Fixed X Visual incompatibilities and expose problems in the Xv and OpenGL outputs. (BearOso) - GTK+ : Fixed vsync with new X Server and NVIDIA drivers. (BearOso) - GTK+ : Added "Reduce input lag" option to OpenGL output. (BearOso) - GTK+ : Added a visual indication of the expected video refresh rate for the currently selected sound input rate. (BearOso) Here is an incomplete list of games that have been fixed/improved in 1.53: Battle Blaze (glitched title screen) Earthworm Jim 2 (freeze on start) F1 Grand Prix (flickering in-game HUD) Lion King (freeze on start, works after reset) Ms Pacman (black screen on rom load) Mutant Chronicles - Doom Troopers (freeze on start) NBA Hang Time (freeze on start) Primal Rage (freeze on start) Robocop 3 (black screen on game start) SD Gundam G-Next (garbled scenario map pictures) Secret of Mana (mode7 flicker) Sink or Swim (display corruption on scrolling) Super Buster Bros 1.0 (garbled graphics after reset) The King of Dragons (no sound effects) The Mask (black screen on rom load) --



※ 發信站: 批踢踢實業坊(ptt.cc)
◆ From: 59.126.232.106
1F:→ zack867:久久的更新! 04/27 02:28
2F:推 ceming:嘩 居然更新了 04/27 07:04
3F:推 Bellkna:更新惹(嚇 04/27 13:33
4F:推 conpo:......嚇到我了( ̄ー ̄;) 04/27 13:41
5F:→ a3435357:成熟很久了,更不更新也沒差XD 04/27 16:57
6F:→ remina:DSP部分更新很重要..這次還靠bsnes作者幫忙 04/27 17:28
7F:推 msun:想當年還在用dos版的snes9x... 04/27 20:03
8F:推 luckyexcel:G-Next! 04/28 11:49
9F:推 gfneo:久久的回報:新版我有不少rom讀不出來,但用1.52 卻ok ??? 05/28 23:42







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