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2009.05.15 MAMETesters Bugs Fixed - 03173: [Sound] Many sets using atarijsa.c: Audio samples are incorrectly pitched (Phil Bennett) - 03171: [Crash/Freeze] pang, spang, pompingw, pkladies: Ram error during the boot checking of the games. (Pierpaolo Prazzoli) - 03170: [Sound] mtrap and clones: Sound effects cycle constantly while playing (Fabio Priuli) - 03169: [Crash/Freeze] All sets in hvyunit.c: Access Violation (Angelo Salese) - 03168: [Sound] All sets in halleys.c: Audio is missing completely (Fabio Priuli) - 03167: [Color/Palette] fromancr, fromanc4: Second screen has incorrect palette/colors (Fabio Priuli) - 03166: [Graphics] tattass, tattassa: Missing Graphics (Fabio Priuli) - 03153: [Crash/Freeze] penbros: Access Violation (Mamesick) - 03163: [Graphics] sailormn, sailormo: Playfield Graphics regression (Mamesick) - 03150: [Crash/Freeze] metmqstr, nmaster: Access Violation (Mamesick) - 03162: [Sound] baddudes, hbarrel, birdtry, robocop, hippodrm, ffantasa : Game has no sound at all (Angelo Salese) - 03147: [Misc.] shtngmst, shtngmst1: wrong sha1 values for shooting master ic74 (Nicola Salmoria) - 03160: [Crash/Freeze] tubepb: Access Violation (Fabio Priuli) - 03152: [Crash/Freeze] All Sets in nss.c: Access Violation (Fabio Priuli) - 03151: [Crash/Freeze] jajamaru, mightybj, topgun, vsgshoe: Access Violation (Fabio Priuli) - 03154: [Crash/Freeze] All sets in pooyan.c: Access Violation (Fabio Priuli) - 03157: [Crash/Freeze] All Sets in policetr.c: Access Violation (Fabio Priuli) - 03159: [Crash/Freeze] superchs: Access Violation (Fabio Priuli) - 03148: [Crash/Freeze] All sets in konamigx.c: Access Violation (Fabio Priuli) - 03146: [Compiling] cpu\vtlb.c 64 bit warning: 64bit vs compile warnings (smf) Source Changes - Added notes to several drivers indicating specifically that an MCU is needed for decapping. [Angelo Salese] - Naomi renderer: add all 64 blending modes, and made it anal- retentive where it comes to position precision. [Olivier Galibert] - Converted Irem M14 HW to tilemaps and cleaned-up the driver. [Angelo Salese] - Renamed yumefuda.c/hanaroku.c drivers to albazg.c/albazc.c (like they should be properly named). [Angelo Salese] - Added MCU no dumps for the Grand Striker driver. [Angelo Salese] - Fixed background colors in Alien Command. [Angelo Salese] - Added profile markers to naomi, to see what % of cpu time things are using. [David Haywood] - Lowered the AY-8910 volumes in the adp driver. [Angelo Salese] - Some Maple fixes, now Street Fighter Zero 3 Upper should be fully playable. [Angelo Salese] - Added cart info documentation update for the two resent Mega- Tech cart dumps: - Shadow Dancer & Streets of Rage. [Brian Troha] - Merged memory maps in the following remaining drivers and cleaned up some comments: homedata.c, intrscti.c, inufuku.c, irobot.c, jack.c, kaneko16.c, naughtyb.c, scobra.c, scramble.c, slapfght.c, spaceg.c. [MooglyGuy] - Fixed Naomi bug in computedilated, was causing bad portraits in shikgam2. [David Haywood] - Removed second parameter from MDRV_CPU_PROGRAM_MAP, MDRV_CPU_DATA_ MAP, and MDRV_CPU_IO_MAP. For the remaining drivers that used multiple address maps, converted them to use AM_IMPORT_FROM to import the base map. [Aaron Giles] - Added bilinear filtering to Naomi video emulation. Textures are still a bit crawly since we’re always using the lowest MIP level. [MooglyGuy, Aaron Giles] - Short-circuit the naomi rendering in non-textured cases, prevents a lot of bad graphics. [David Haywood] - Fixed tubepb regression. [Fabio Priuli] - Added MC-8123 key for Gigas. Of course the game still doesn’t work because the program ROM is missing. [Nicola Salmoria] - Applied some of the Naomi exclusive texture mode rules. [David Haywood] - Added a work-around for the UART FIFO read only status register on the SH-4 to make Tetris Kiwamemichi happy to boot. It crashes shortly after that like La Keyboard though (jumps to an unmapped address). [Angelo Salese] - Hacked the Naomi YUV interrupt to fire when the base register is written. (Currently looking at implementing properly, but this prevents KuruCham and SS2005 from hanging). [David Haywood] - Converted namcos2.c, niyanpai.c and nbmj9195.c to use AM_IMPORT_ FROM instead of macros. [Angelo Salese] - Fixed regression for mitchell.c games. [Pierpaolo Prazzoli] - Added MCU no-dump to Air Buster. [Angelo Salese] - Commented out the ACIA irq, was causing missing bgms in Street Fighter Zero 3 Upper. [Angelo Salese] - Improved the debugging on the Naomi Wave DMA handler. [Angelo Salese] - Converted DJ Boy memory maps to current standards. [Angelo Salese] - Fixed pipedrm tag problem. [Fabio Priuli] - Fixed ninjakd2 DIPSW and notes. [kanikani] - Fixed a couple of bugs in cave.c and seta2.c introduced with the memory map merges. [Fabio Priuli] MCS-51 fixes: [Aaron Giles] * jb int0, loops are now broken out of if int0 comes and is taken * externally-clocked counters only count when enabled * internal RAM no longer wraps when accessed out of bounds System 1 changes: [Aaron Giles] * hooked up 8751 properly * removed old 8751 hacks * shuffled Shooting Master sets - Fixed tattass regression from map merging. [Fabio Priuli] - Fixed P2 palette write handlers for fromancr and fromanc4. [Fabio Priuli] - Fixed halleys.c sound: ay8910 write handlers work on two bytes. [Fabio Priuli] - Marked polystar, hellngt and totlvice CHDs as bad. Will be replaced soon. [Guru] - Added missing YMZ280B ROM to evilngt/hellngt. [Guru] - Fixed regression on homedata.c driver. [Angelo Salese] - Fixed Legend of Makai regression. [Angelo Salese] - Removed “BAD_DUMP” from the Red Baron AVG bprom, it has been verified correct (contents and label) by the Dumping Union. [Smitdogg] - Improved the single board 4p mode in Kick N Run / Mexico 86. It basically works but 2p mode is broken so I still keep it as disabled by default. [Angelo Salese] - Fixed Kiki Kai Kai exception. [Angelo Salese] - Dumped io board rom to Dynamic Golf. [Guru] - Fixed King Derby sprites wrap-around and flip x positioning. [Angelo Salese] New games added or promoted from NOT_WORKING status - PT Reach Mahjong [Angelo Salese] - Otenami Haiken (V2.04J) [Joerg Hartenberger, Guru] - Shanghai Sangokuhai Tougi (Ver 2.01J) [Joerg Hartenberger, Guru] - Choplifter (8751 315-5151) [The Decapping Project, Aaron Giles] - Shooting Master (EVG, 8751 315-5159a) [The Decapping Project, Aaron Giles] - Noboranka [The Decapping Project, Aaron Giles] New clones added - Samurai Nihon-ichi (set 3, harder) [f205v] - Hatris (US) [Andrew Welburn] New games marked as GAME_NOT_WORKING - IQ Pipe [SoftwareThis] _____________________________________________________________________________ 下載:http://www.emuhq.com/download/3350/ for Windows Core 2 Duo Optimized http://www.emuhq.com/download/3351/ 官方:http://mamedev.org/ -- 莫 再 提 莫 再 吵 莫 再 問 莫 再 捧 莫 再 信 莫 再 爭 莫 再 講 莫 再 聞 莫 再 理 莫 再 叫 莫 再 貶 莫 再 寫 莫 再 說 莫 再 想 莫 再 求 莫 再 打 莫 再 用 莫 再 扯 莫 再 婊 莫 再 罵 莫 再 扛 莫 再 聊 莫 再 管 莫 再 傳 莫 再 投 --



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1F:推 ILoveHer:我覺得changelog不用貼耶 會看得自己會去看 05/15 23:44
2F:推 ericantion:貼了也不知在模擬什麼 試了才知道 (or逛主頁) 0rz 05/16 04:56







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