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29 March 2009 The 2.1 is a major new release that incorporates new mappers and mapper fixes from FCEU-mm. In addition it offers a multitude of bug fixes, and feature enhancements to both the Win32 and SDL ports. Major Bug / Crash Bug Fixes - Fixed throttling problems that resulted on AMD Dualcore processors. (Caused FCEUX to appear to be in turbo mode). - Fix major crash issue where NROM game (such as SMB) savestates were writing erroneous information if a non NROM game was loaded prior. - Fixed a bug that caused a new sav file to not get created when loading a 2nd battery backed game. - Fix Directory Overrides so to allow users to have no override. Also fixes directory override reset bug. Minor Bug fixes - Hotkeys - prevent "Hotkey explosion" where some laptop keys set off all unassigned hotkeys - Timing - "disable throttling when sound is off" now only affects FCEUX when sound is off - Clip Left and Right sides taken into account when drawing on screen (record/play/pause, lag & frame counters, messages, etc) - Fixed bug where having sound off and Mute turbo caused chirps when toggling - Video settings - fixed bug when both aspect ratio correction and special scaling 3x are set, video was getting resized incorrectly - Auto-save cleanup -prevent loading an auto-save from previous session. Added flags for enabling auto-save menu item. - Fixed issues related to big endian compiling. - Fix bug so that Escape can now be assigned as a hotkey - Fixed bug in screenshot numbering that caused numbering to not reset when changing games. SDL - SDL Movie subtitle support and subtitle toggle hotkey added. - SDL Added fcm to fm2 converter tool to SDL version. - SDL Improved the SDL sound code; drastically improves quality of sound. - SDL Savestate slots are now mappable. - SDL Major updates to SDL documentation - SDL Added Shift+M for toggling automatic movie backups. - SDL Added option to mute FCEUX for avi capturing, check the documentation for more details. - SDL Added --noconfig command line option - SDL Frame Advance Skip Lag frames toggle implemented New Features Win32 - The latest mappers and mapper fixes from FCEU-mm. Adds support for many new games such as Warioland II (Unl), Shu Qi Yu, and Street Dance - Full screen mode fixed! Also, Alt+Enter properly toggles full screen. - Individual control for sound channels! (See sound config for details). - Undo/Redo Savestate/Loadstate features installed! No more loss of data to unintentional presses. (See getting started for details). - Movie subtitles can now be included in .fm2 files. See .fm2 documentation for details and Movie options for details on customizing. - Auto-backup for movie files. (See movie options for details). - A Ram change monitor for the Memory watch dialog. (see memwatch for details). - Frame counter works even without a movie loaded. - AVI Directory Override option. GUI / Menu Enhancements - A right-click context menu added! Includes many commonly used items for a variety of situations. - Menu items that are hotkey mappable now show their current hotkey mapping - Major overhaul to the Menu organization. - All FCEUX features are now accessible in the menu - Alt Menu Shortcuts properly configured - Menu items are properly grayed when not useable - All movie related menu items moved to a Movie options dialog - Removed hard-coded Accel keys and replaced with re-mappable hotkeys (Open & Close ROM) - Drag & Drop for .fm2 and .lua files - Many new functions added to the context menu (See context menu for details) - New Mappable Hotkeys: Open Cheats, Open ROM, Close ROM, Undo/Redo savestate, Toggle Movie Subtitles Lua - Added input.get() ! Returns the mouse info and all keyboard buttons pressed by the user. - Fixed joypad.set(). False now sets a button to off. Nil does not affect the button at all (allowing the user to still control it). - gui.text() Increased height (to approx. 7 lines). - speedmode("turbo") now turns on turbo (which employs frame-skipping) rather than max speed. - memory.readbyte will recognize frozen addresses (cheats). - movie.framecount() always return a number, even when no movie is playing (since the frame counter is implemented without a movie loaded). - Added FCEU.poweron() - Added FCEU.softreset() - Added FCEU.lagged() - Added FCEU.lagcount() - Added FCEU.getreadonly() - Added FCEU.setreadonly() - Added FCEU.fceu_setrenderplanes(sprites, background) - Added movie.active() - Added movie.rerecordcount() - Added movie.length() - Added movie.getname() - Added movie.playbeginning() - Added -lua command line argment, loads a Lua script on startup - Added zapper.read() - returns the zapper (mouse) data. (Currently does return zapper data in movie playback). - Added joypad.write and joypad.get for naming consistency. - Added rom.readbyte() - Added rom.readbytesigned() Sound Config - Turning sound off disabled sound config controls - Re-enabled sound buffer time slider control Hex Editor - Freezing ram addresses automatically updates the Cheats dialog if it is open. - Added prevention from freezing more than 256 addresses at once (doing so caused crash bugs). - Dialog remembers window size. - Dump Rom & Dump PPU to file Dialogs use ROM to build default filename - Maximize and minimize buttons added. - Help menu item added Memory Watch - Dialog now includes Ram change monitoring. (see memwatch for details). - Dialog is now collapsible to 1 column. - No longer crashes when attempting to load an invalid file from the recent file menu. - Cancel option added to the save changes dialog. - Memory address values that are frozen by the debugger or hex editor are displayed in blue. - Fixed bug that caused dialog to "disappear" due to saving -32000 as its window position. - Save as dialog uses ROM name to build a default memory watch filename if there was no last used memory watch filename - Drag and drop for .txt (memory watch) files. - Minor menu and hotkey fixes. - Watch values now compatible with custom windows dialog colors. Debugger - Shows scanlines and PPU pixel values - Shows scanlines even while in VBlank - Added a Run Line button (runs 1 scanline per click) - Run 128 Lines button (runs 128 scanlines per click) - Number of active cheats listed. - Cheats list automatically updated if ram addresses are frozen in the hex editor. - Fixed bug that caused dialog to "disappear" due to saving -32000 as its window position. - Debugger now has a minimum valid size - Added "Restore original window size" button PPU Viewer - Default refresh value set to 15 - Refresh value stored in the .cfg file Nametable Viewer - Default refresh value set to 15 - Refresh value stored in the .cfg file Trace Logger - Fixed bug where user can't scroll the log window while it is auto-updating. - Changed message about F2 pause (left over from FCEUXDSP) to display the current hotkey mapping. Text Hooker - Saving a .tht file no longer crashes - Dialog updates every frame - Initialization error checking reinstalled, - Dialog remembers window position - Fixed bug where canceling save as produces an error message. - Save As produces default filename based on the current ROM Message Log - Remembers X,Y position - Resized width and height - Allowed more lines of text to appear on the screen at once. Metadata - Remembers window position - Can be called from the context menu if a movie is loaded (see context menu for details). TASEdit - added help menu item - disabled menu items that are not currently implemented. Turbo - Turbo now employs frame skip, greatly increasing its speed - The mute turbo option completely bypasses sound processing (another big speed boost) - Turbo now works with the Lazy wait for VBlank sync setting ______________________________________________________________________________ 下載:http://downloads.sourceforge.net/fceultra/fceux-2.1.0.win32.zip 官方:http://fceux.com/web/htdocs/ -- 莫 再 提 莫 再 吵 莫 再 問 莫 再 捧 莫 再 信 莫 再 爭 莫 再 講 莫 再 聞 莫 再 理 莫 再 叫 莫 再 貶 莫 再 寫 莫 再 說 莫 再 想 莫 再 求 莫 再 打 莫 再 用 莫 再 扯 莫 再 婊 莫 再 罵 莫 再 扛 莫 再 聊 莫 再 管 莫 再 傳 莫 再 投 --



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