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http://code.google.com/p/nesemu/ BetaPreview Thanks for checking out NESEMU, the yet unnamed Nintendo NES emulator that resembles ZSNES. r2 Created wiki page through web user interface. Today (4 hours ago) jamesholodnak r1 Initial directory structure. improvements. NESEMU - yet unnamed nintendo nes emulator for ps2/win32/osx/linux usage: nesemu.exe [options] [romfile.ext] options: --mappers - output all supported mappers and exit --windowed - start in windowed mode --fullscreen - start in fullscreen mode --loadstate - load state after loaded ′romfile.ext′ note: options are supported on all platforms. please see the section about ′filename translation′ for information on passing filenames to the ps2 build of nesemu. note: not all options listed here are supported on ps2 platform, options marked with an * are not supported on ps2. features: . save states . loading gz compressed rom images* . loading roms from memcard/hdd/usb . nice zsnes-ish gui . loads ines, ines 2.0, unif, nsf, and fds images . fast forward (not very fast on ps2) . extra input devices . nes . zapper (partial) . powerpad . four player support . famicom expansion devices . study keyboard . basic keyboard . arkanoid controller . input can be gathered from the os by the . keyboard . mouse . joysticks . fast and accurate nes emulation . fds emulation using custom hle bios . ines mappers (mappers marked with * are partially supported): 0, 1, 2, 3, 4*, 5*, 6*, 7, 8, 9, 10, 11, 13, 15, 19, 24 40, 41, 42, 44, 45, 49, 50, 52, 64, 65, 69, 71, 73, 79 85, 90*, 112, 113, 119, 132, 133, 137, 164, 165, 189 193, 197, 212, 214, 234, 242, 249, 254 . unif mappers: NES-NROM-128, NES-NROM-256, NES-AxROM, NES-CxROM, NES-FxROM, NES-TxROM, NES-AxROM, KONAMI-VRC-1, KONAMI-VRC-2, KONAMI-VRC-2A, KONAMI-VRC-2B KONAMI-VRC-3 KONAMI-VRC-4, KONAMI-VRC-4A, KONAMI-VRC-4B KONAMI-VRC-4C, KONAMI-VRC-4D, KONAMI-VRC-4E KONAMI-VRC-6, KONAMI-VRC-6A, KONAMI-VRC-6B KONAMI-VRC-7, KONAMI-VRC-7A, KONAMI-VRC-7B BMC-FK23C, BMC-Generic42in1, BMC-Super24in1SC03 BTL-MARIO1-MALEE2 UNL-KOF97 UNL-SA-72007, UNL-SA-72008 UNL-Sachen-74LS374N, UNL-Sachen-8259A, UNL-Sachen-8259B, UNL-Sachen-8259C, UNL-Sachen-8259D . not all mappers supported are listed potholes: . some input devices can only be plugged into one port. enabling them for multiple ports will provide the same data to both ports. devices that can only be plugged into one port are: zapper powerpad known bugs: . color emphasis is implemented, but doesnt work. credits: . as always, the invaluable information from nesdev.parodius.com . the odd quirks posted on nesdev.parodius.com/bbs . unif board name and information gathered from nestopia v1.40 sources and ′[362]mapper_docs.zip′ by Disch . mapper information from everynes.htm, ′[362]mapper_docs.zip′ by Disch, mapper dll sources v1.3, nesdev message board, fceux 2.0.2 sources, nestopia v1.40 sources . matt conte for his apu emulator, which i still use . blargg for his awesome nes tests . ps2dev.org for all ps2 information . a ps2 tutorial by Tony Saveski for ps2 video code . sjeep for sjpcm ps2 sound code . palette generator borrowed from nintendulator . zsnes for the gui font and guiideas thanks: . TNSe for some nice ppu reference. . Quietust for mapper dll sources, undocumented mappers are documented with his code. . Kevin Horton for very detailed mapper information. . Disch for [362]mapper_docs.zip. Now lets document the UNIF mappers together! . Brad Taylor for awesome 2A03/2C02/FDS documents. . All members of the nesdev forums. Without thier questions I would have to ask them myself. please send all feedback to jamesholodnak _at_ gmail.com todo: mapper67 fix mapper71 states 234 230 137 nsf player crashes test mappers 191, 192, 194 MAKE ALL BLARGG PPU TESTS PASS! ASAP! !!! MAKE ALL BLARGG PPU TESTS PASS! ASAP! not working roms: action 52 . mapper not supported bandit kings of ancient china . mapper not supported cheetahman 2 . mapper not supported bugs bunny birthday bash (prototype) . crashes on load slight problem roms: addams family - pugleys scavenger hunt . was broken, fixed with sprite0 hack, now title screen is blank adventures of captain comic . scrolls one extra scanline along the top status area adventures of rocky and bullwinkle . when scrolling, occasional garbage appears for a few frames . probably the mmc3 scanline irq al unser racing . occasional one-scanline delay in a scroll toggle... causes a one pixel high horizontal green line to be painted down the right side of the track baby boomer . sound goes funny and takes a long time before game actually begins bad dudes . status area gets garbage for a couple frames, occasionally . probably mmc3 line irq baseball simulator 1.000 . when batting, bottom part of screen shakes battletoads & double dragon . sometimes it misses a sprite0 hit, then the screen will bounce bee 52 . title screen messed up . main game is all messed up and slowed . locks up during game big nose freaks out . extremely wild graphics glitches during game big nose the caveman . crud on the left side of the screen bill elliotts nascar . race track looks like all other racing games bo jackson baseball . title screen glitched for a second when it first appears . probably mmc3 line irq bram stokers dracula . status area has garbage burai fighter . game doesnt scroll much (unplayable) challenge of the dragon . screen flicker everywhere crystalis . screen shakes when a message box is up cybernoid . title screen has one dirty scanline mafat conspiricy - golgo 13 . screwed chr walkuere no bouken . mirroring problems? young indiana jones . game locks up zelda 2 . ???: locks up when flute is used game testing letters completed: #ABCE X --



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