作者qaz12wsx45 (我是我自己)
看板XBOX
标题Fw: [情报] 微软发表DX12 Ultimate
时间Fri Mar 20 11:46:37 2020
※ [本文转录自 PC_Shopping 看板 #1UT3Xto6 ]
作者: qaz12wsx45 (我是我自己) 看板: PC_Shopping
标题: [情报] 微软发表DX12 Ultimate
时间: Fri Mar 20 11:28:52 2020
https://devblogs.microsoft.com/directx/announcing-directx-12-ultimate/
NV_demo
https://www.youtube.com/watch?v=QvIXvF6r--A
AMD_DXR1.1-demo
https://www.youtube.com/watch?v=eqXeM4712ps
DX12 ultimate主要就四大功能
1.DirectX Raytracing 1.1 (光追1.1)
2.Variable Rate Shading (VRS 可变速率着色)
3.Mesh Shaders (网格着色器)
4.Sampler Feedback
同时微软也发布了PIX图形优化工具与开源HLSL编译器
将让开发人员能够更有效的利用硬体效能
现在的RTX显卡以及未来的AMD RDNA2跟Xbox serise X都会支援DX12 ultimate
而之後支援的硬体会有DX12 ulitmate的标记
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※ 转录者: qaz12wsx45 (123.51.174.104 台湾), 03/20/2020 11:46:37
同场加映
AMD官方内文
With the announcement of DirectX 12 Ultimate, Microsoft is driving the next
generation of games on both console and PC to new heights of realism and AMD
is excited to be an integral part of this effort. With this new common
graphics standard for both PC and consoles, gamers can expect to see advanced
effects like raytracing come to more games sooner. In addition, DirectX 12
Ultimate will make developers’ lives easier, allowing them to develop games
using the same common graphics API and graphics architecture for both PCs and
consoles.
微软统一了PC与console的API 让开发人员更好开发PC与console
※ 编辑: qaz12wsx45 (123.51.174.104 台湾), 03/20/2020 12:12:58
1F:→ commandoEX: 12.1一开始发布dx12时就有了 03/20 12:09
2F:推 zombieguy: 好的,XSX快上市 03/20 12:21
3F:推 t77133562003: 靠 真的要变标配了 不过没意外会和D11一样 有限制 03/20 14:14
4F:推 henryyeh5566: Ultimate个屁啦www 03/20 19:25