作者peter10923 (奶瓶)
看板XBOX
标题Re: [问题] 瑞曲更新
时间Wed Oct 20 19:17:41 2010
其实www.bungie.net上,每个礼拜都会有weekly update,里面都有很丰富的资讯
拿10/15这期来讲,里面有完整的10/19更新细节
大家最关心的官阶限制,Bungie也给出了解除的方式
就是所有玩家完成的每日和每周挑战数
总和必须要达到117,000,000个,才会开放官阶
Bungie也会在不久後在官网放上计数器,让大家知道还剩几个
所以,大家快拼命冲挑战吧!
下面是比较详细的更新细节,小弟加上了自己的翻译
如果有错误请多多包涵!
多人配对:
* New Playlist: Team Snipers
* New Playlist: Living Dead
新增两个list,Team Snipers和Living Dead
* Rumble Pit
o Lineup rebalanced to offer more kill, less frill.
o Removed Infection, Safe Havens, Race, Rally, Headhunter Pro
o Removed “Classic” gametypes
移除 Infection, Safe Havens, Race, Rally, Headhunter Pro
移除所有"Classic"类的游戏
* Team Slayer
o Removed all Snipers gametypes
移除所有Snipers~耶~我讨厌玩Snipers
* Team SWAT
o Added SWAT Magnums gametype
增加 SWAT Magnums
* Team Objective
o Removed 1 Flag Classic
移除 1 Flag Classic
o Removed Headhunter Pro
移除 Headhunter Pro
o Removed the following gametypes from Hemorrhage due to the size
of the map with only 8 players:
- Multiflag Classic
- 1 Flag CTF
- 1 Flag Pro
- 1 Bomb Assault
把 Multiflag Classic, 1 Flag CTF, 1 Flag Pro, 1 Bomb Assault
这几种游戏从 Hemorrhage 中移除
o Removed Oddball and Hot Potato from Boardwalk
把 Oddball 和 Hot Potato 从 Boardwalk 这张地图中移除
* Multi Team
o Removed SWAT
o Removed Classic gametypes
o Removed The Cage
移除 SWAT, Classic gametypes, The Cage
o Changed weighting for Rocket Race so it does not have a 100%
chance to appear in Slot 3
Rocket Race不会每场投票都出现在第三个选项了
* Big Team Battle
o Removed Multiflag from Boneyard and Spire
把 Multiflag 从 Boneyard 和 Spire 这两张地图中移除
* Invasion
o This playlist now offers 3 voting options
更新成有三个投票选项!
* Firefight
o Updated Firefight playlist gametypes to be a full set instead of
1 round. Adjusted skull progression.
把枪林弹雨配对从原本的1个round升级为1个set
o Removed Friendly Fire
队友伤害移除,不能背叛了0.0
* Score Attack
o Removed Crash Site
移除 Crash Site (话说这到底要怎麽玩才会过,每次都死很大)
o Added Mythic Score Attack
新增 Mythic Score Attack
o You can no longer pickup other weapons in Sniper Attack
在 Sniper Attack 中不能捡起其他武器(请用狙击!)
Maps
* Zealot/Arena Zealot
o Arena Zealot is now used for all Slayer gametypes
Arena Zealot这张地图从现在起被使用到所有 Slayer 游戏中
(这张地图记得是把 Zealot 的外太空加上死亡区,防止有人龟在上面)
o Players can no longer stand on the edge of the generators in
space and crouch to shoot below the shield
玩家以後再也不能 "蹲在外太空区的发电机的边缘,穿过防护罩
射击下面的人" (我连可以这样做都不知道)
* Asylum
o Softkill zones added to the tops of the Sniper buildings
放狙击的地方,屋顶上面加上了死亡区
* Boneyard
o Modified respawn zones for Slayer gametypes
Slayer 游戏的重生区做了修改
* Hemorrhage
o Modified respawn zones for both bases
两边基地的重生区都做了修改
o Respawn timers for all Warthogs on Hemorrhage should now be 120
seconds
疣猪号的重生时间改成120秒
Gametypes
* CTF
o All CTF gametypes should now have a player respawn of 10 seconds
玩家重生时间为10秒
o All Classic CTF gametypes now feature Flag At Home To Score and
Touch Return
o Flag At Home To Score disabled for all non-Classic CTF gametypes
o Modified Flag Return and Flag Reset times:
- 1 Flag on Small maps use 10 second return and 30 second
reset
- All other CTF gametypes use 30 second return and 45 second
reset
小地图的旗帜归还时间:10秒,重置时间:30秒
大地图的旗帜归还时间:30秒,重置时间:45秒
* Assault
o Assault gametypes now have a player respawn time of 10 or 15
seconds depending on the map
Assault 游戏的玩家重生时间为10或15秒,根据地图而有所不同
In addition to the Playlist changes, we’re also introducing two new Forge
Map Variants with this update, Cliffhanger and Atom. Atom will be on display
in the Team Slayer, Team Snipers, Team Objective, Multi Team, and Big Team
Battle Playlists. Cliffhanger will be found in Rumble Pit, Team Slayer, Team
SWAT, and Team Objective.
新增两张Forge地图,一张是 Cliffhanger,一张是 Atom
p.s. 值得一提的是 Atom 这张地图是玩家自己制作的,被Bungie选中放到多人配对中
另外Bungie现在有个制作地图比赛,玩家可以分别为七种游戏类型制作地图
在每个类型中第一名的玩家可以获得Reach同捆主机(只限北美)
然後制作的地图有机会会被选进多人配对中,这个活动到11/28
也就是说,到时候我们可能会有七张新地图可以玩罗!
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※ 发信站: 批踢踢实业坊(ptt.cc)
◆ From: 114.39.158.136
1F:→ justice00s :移除真多东西 10/20 19:39
2F:推 MartyFriedma:我比较喜欢三代的官阶方式 要靠技巧才能升 10/20 21:48
3F:→ MartyFriedma:打得多只能增加经验值 10/20 21:49
4F:推 bragollach :棒鸡说这样太虐待新玩家,所以换成竞技场赛季了 10/20 22:26