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1. Why is there so much difference between Moskva’s and Hindenburg’s medium range AA damage? 6×4 45mm give 123 dps and 8 single 55m give almost double dps, 224. And the range difference is huge as well (3.5km against 5km). 为什麽莫斯科的中距离AA和兴登堡差这麽多? A. The Russian 45mm values are correctly calculated. The problem comes from the German guns. We will probably decrease their performance, the difference will thus be reduced. 莫斯科的是正常的,兴登堡的有问题,我们可能会降低他的AA让差距变小。 2. Do you plan to release additional Soviet and German cruisers? I think that several World War I or even earlier cruisers are missing (Yorck, Scharnhorst, Askold). 你们还有打算新增额外的苏联和德国巡洋吗? (Yorck, Scharnhorst,Askold) A. We may add more. However, we’re not planning to add parallel branches in the near future. 可能会,然而我们暂时不打算新增平行的科技树。 3. Similarly to Torpedo Acceleration, do you plan to add a skill that would decrease torpedo speed in favour of range? 有鱼雷加速扣射程,有没有鱼雷减速加射程来着? A. No. 没有。 4. It seems that the report system is useless, do you even look at them? When will you remove Tirpitz from sale, all the noobs are playing with her? 回报系统一点用都没有啊,你们在干什麽? 什麽时候要移掉北宅,一堆怒伯都在玩这货。 A. Reports aren’t useless. They’re very useful for us to fight bots. However, according to our experience, a lot of “bots” are just very bad players. 回报系统并不是没用,他们非常有用,对於我们抓Bot,然而依照我们的经验。 大部分被回报bot的只是玩的非常烂的玩家而已。 编按 : 谁叫你们的plays poor选项没用,当然选有用的臭嘴和bot。 We won’t remove Tirpitz, Warspite and Blyskawica from sale anymore. (RU Premium Shop do have those ships on sale permanently.) 我们不会移除北宅、厌战和波波。 4. Does the matchmaker take into account players win rate before splitting them in teams? MM在分队之前有没有看一下玩家胜率啊? A. No. 没有。 5. With Gremyashchy being too powerful, would you consider adding another premium destroyer of the same class (Grom) with slightly weaker characteristics? 小王八蛋这麽强,你们有没有打算新增小小王八蛋来着? A. We’re not against adding several ships from a single class, but there’s already Anshan as a premium and Gnevny as standard. Adding another one would be too much. Moreover, we don’t (and didn’t) promise Gremyashchy wouldn’t be sold anymore (we said it will be exclusive to pre-orders for a year). We just don’t consider it a wise move. 我们不会一直作这麽多同级别的船,不过已经有鞍山、Gnevny了,在多一台也太多。 我们不会和你们说小王八蛋不卖了,所以不用再想小小王八蛋了。 6. Do you plan to add cruiser Irian as a premium Panasian ship? 有打算把Irian作成金船吗? Do you plan to add more Polish ships? 有打算新增更多的波波吗? A. Not at the moment. Not at the moment. 现在没有*2。 7. When do you plan to fix the matchmaking system? 你们啥时才要修MM? A. I cannot give you a specific date but it’s one of our priorities. 我没办法告诉你确切的时间,不过我们会优先处理的。 8. Why Izumo’s middle turret doesn’t rotate all the way (360°)? 一直摸的二号炮塔为什麽不能转360度? A. It’s a structural constraint. 结构性问题。 9. Would you consider changing BB’s accuracy. At the moment, it seems that doing damage is mostly random. 你们有打算改变BB的命中率吗?伤害也太过随机了吧? A. I understand your concerns. BB’s guns are devastating (as they were in reality) and giving them higher accuracy will be catastrophic for the game (in terms of balance and dynamics). Moreover, even when taking into consideration the high dispersion on BB’s guns, the aforementioned situation is already happening in some cases (that BB guns are devastating). That doesn’t mean there’s no room for improvement. However, we currently have other critical issues we need to fix first. 我知道你关心的点,BB的炮非常致命,给他们太高的命中率会破坏游戏平衡。 此外,就算把散布考虑进去,BB的炮还是很致命。 但这不代表没有改进的空间,不过我们还有其他更重要的东西要修。 10. Do you consider invis firing (with full stealth build) a problem since it gives the attacker a considerable advantage? (How is a Montana supposed to fight an invisible Gearing?) 你们觉得黑枪这个给攻击者非常有优势的行为是个问题吗? Montana要怎麽打黑枪的Gearing啊? A. We don’t think it’s a problem. It’s simply an option for certain ships and it’s hard to be put in practice. 我们不觉得这是个问题,这招只有某些船能用,而且也很难让他实用。 编按 : 又什麽平行世界了 XDD (And how are BB’s supposed to fight IJN DD’s 1 on 1? It’s an unpleasant situation. But if, as a BB, you ended up 1 on 1 with a DD, something went wrong somewhere else.) 还有,BB要怎麽和日驱一打一?这虽然很令人不快。 不过如果BB能一个人干掉一台DD,这应该就有很大的问题了。 -- 一、 翔翼型攻击钢弹永远不会。 二、 翔翼型攻击钢弹如果了,那一定是你看错。 神机 翔翼最高! 三、如果你没有看错,那一定是因为你手残,才会害 翔翼型攻击钢弹。 四、如果你发现 翔翼型攻击钢弹,只要你不认,那它就没。 五、如果 翔翼型攻击钢弹了,你还认为 翔翼型攻击钢弹,那就是你的错。 六、 翔翼型攻击钢弹永远不会打,这句话绝对不会错。 神机 翔翼型攻击钢弹!!! --



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※ 文章网址: https://webptt.com/cn.aspx?n=bbs/Wargaming/M.1460582477.A.A90.html
1F:推 USSMontana : 黑炮很难实用XDDDDDD 04/14 06:21
2F:→ USSMontana : WG的人有下来正式服玩过吗? 04/14 06:22
3F:→ yheb88 : 黑雷也是某些船能用阿 还不是一直修 04/14 08:29
4F:推 iamnotgm : 最後一句我看来像是说"如果你打到变成1BB对1DD 应 04/14 11:31
5F:→ iamnotgm : 该是有其他问题" 04/14 11:31
6F:推 Uhlan : 超译:沦落到1BB打1DD 不是队友卖你就是你卖队友 04/14 11:44
7F:推 kingaden : 最後那段BB跟DD单挑的回答就是:游戏打到这两个单挑 04/14 12:30
8F:→ kingaden : 有问题的是玩家而不是设计 04/14 12:31
9F:推 tabris0122 : 黑雷还要看缘份 黑炮不用啊 04/14 15:30
10F:推 Dcpp2015 : 最後一个问题,那个根本不用回答,通常都是BB卖队友 04/15 02:11
11F:→ Dcpp2015 : 卖过头,卖到该他鱼雷吃到饱。 04/15 02:11







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