作者kyle9020 (我只是个路过的)
看板Wargaming
标题[情报] 9/6 , 9/7, 9/8 Q&A 中译
时间Thu Sep 10 01:19:53 2015
06.09.2015 Q&A
Nothing really new or interesting today. Starting tomorrow, new tanks should
start appearing on supertest.
今天没啥有趣的新玩意,从明天开始新战车会在超测里粉墨登场。
Wargaming made a decision from now on to simplify new tier 1 and 2 tanks by
not adding so many modules. As such, the Czech tier 1 will have no unlockable
modules save for second gun and tier 2 will have two modules (including
stock) of everything or something like that.
WG决定简化新捷克线T1&T2战车的模块数量,T1不会有需要解锁的模块,而T2包含白板在
内仅会有2个。
What do you think of this decision?
你们觉得这决定如何?
07.09.2015 Q&A
Storm is collecting info from RU players about the performance in 9.10 -
apparently many players reported FPS drops in 9.10.
Storm正在收集RU玩家有关9.10状况的数据 - 许多玩家回报在9.10时FPS表现很明显地不
及以往。
- there is a lot of outrage on RU forums regarding the Type 59/Patton hybrid
because it is underpowered and overpriced, players are expecting it to appear
as a marathon prize soon anyway
RU论坛上有许多有关59/巴顿的不满之声,指其战力低下却价格高昂。
玩家期待不久以後就能在马拉松任务奖励看到它。
- in new motion physics, artillery and TD's won't be able to make a quick
U-turn ("handbrake police turn"), this is intentional for fast TD's not to do
that quickly
在新物理系统里,炮车跟TD没办法作出急速回旋的甩尾动作,是因为某些高机动TD而蓄意
如此。
(译注,打得又痛跑得又快,那都给你TD玩就好啦!)
- apparently there is a bug in 9.10 - camouflage doesn't display properly on
HD models, it will be investigated
9.10有个很明显的BUG -- 迷彩涂装在HD模型上显示得并不正确 ,会再研究。
- Storm states that the bug where in some cases the silhouettes do not appear
properly could not be reproduced by Wargaming
Storm表示WG无法重现车身剪影显示不正确的BUG。
(译注: 无法重现,也就无法检证,也就无从修复...)
- Storm states that the current level of WoT is "satisfactory" - there will
be serious optimizations in the future however
Storm对目前的WoT感到满意,但以後也还会有相当的调整。
- current WoT performance is better than it was before 9.0
目前WoT的总体表现优於9.0以前的版本
- for now there is no hotfix patch ready yet for 9.10
目前还尚未有9.10版本的Hotfix
08.09.2015 Q&A
- Q: "With the changed map distribution system in 9.10, do you expect the
situations where players get the same map over and over again to be less
common?" A: "I can't say exactly"
Q:地图分配机制於9.10的改动是否可让玩家免於一直分配到相同地图的状况?
A: 无法保证。
- it's possible that the triple buffer button in WoT is not working correctly
(unclear details)
WoT里的三重缓冲选项有可能并未正常运作(细节尚不明朗)
- IS-6 will not be rebalanced
IS-6不会被重新平衡
- E-25 marathon feedback? "No comment"
E-25马拉松任务玩家回馈? "不予置评"
- there is a bug in 9.10 with the traces after tank either disappearing right
away or "following" a tank at some distance, it will be fixed
9.10有个车後履带痕会突然消失或是显示不正常的BUG,将会修复。
- the effects of coated optics and binoculars are not cumulative - the
vehicle with 100 meters viewrange (example) either uses 100+10 (optics) or
100+25 (binoculars)
镀膜跟V镜的效果不会累积,举例来说一辆有100M视野的车辆只会同时有100+10(镀膜)或
是100+25(V镜)的视野。
(译注: 我还以为这件事很多人都知道了,难道官方以前没说明过吗?)
---------
决定采用文义译法
贴近原文的译法不但耗费脑力,
有时候译出来的句子也不符中文逻辑(语言癌)
开始回想起以前翻译课上老师教的东西了...
--
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1F:推 colin1120 : 是否可让玩家免於一直分配到相同地图的状况? NO 09/10 01:39
2F:→ colin1120 : 不然我就不会7场进史达林格勒5场了 09/10 01:40
3F:推 a9220072002 : 原来镀膜跟V镜的效果不会累积 09/10 08:58
4F:→ s30431 : 到底是谁认为镀膜跟V镜会效果累积....思考停止? 09/10 10:11
5F:推 deluxe : 跟思考无关,就只是知不知道而已 09/10 10:41
6F:→ s30431 : 我是感觉跟思考还是有关联,物品说明简单明了 09/10 10:47
7F:→ s30431 : 基本可视范围+ ? %,可能是有人看到两样东西 09/10 10:48
8F:→ s30431 : 都有加成,然後心想好开心欧有2个加视野装备 09/10 10:48
9F:→ s30431 : 这让我想起网路曾疯传一个"85%的人都会做错的算术" 09/10 10:51
10F:推 colin1120 : 喔 在说那个15%对的人答案是错的那个好笑题吗w 09/10 11:39
11F:推 tai33ru : 推翻译!又多了位生力军了~ 09/10 23:36