作者WillieHuang (Willie)
看板Wargaming
标题[情报] 6/20-22 Q&A
时间Tue Jun 23 18:42:36 2015
- Q: "The guy who rebalanced Soviet medium penetration should be hanged by
the balls!" A: "Why are you rude?"
「那个更改祖国中坦穿深的家伙应该被用他自己的**吊起来***!」「干嘛爆粗口呢?」
- In 9.9 apart from two maps 14 old vehicles will be reworked to HD
9.9 除了两张地图外,还有14台车HD化
- Storm states that the alleged duty of every WG employee to play WoT as a
part of his job is a myth
Storm表示,据说WG员工的工作包含打WoT的说法只是迷信
- Developers are not working on multi-layer carousel in the garage because
it's not necessary, instead there will be improved filters
不会做多层车库,但会改进车辆选择条件
- Storm praises the XVM guys for making a fix that removes the Domination
tanks from the first spots in the garage carousel
略
- For now there are no plans to switch GW E-100 for anything
没计画更换 GW E-100
- Multiturret mechanism for multiturret Japanese heavies? "I don't understand
why would you need a machinegun-equipped miniturret when you have a 150mm
gun" (adds that these small miniturret guns wouldn't be useful even against
very light targets such as the French)
弄出多炮塔机制让日本多炮塔战车用?「我不懂为什麽有了150炮,你们还想用机枪炮塔
」(稍後补充说那些小炮塔就算拿来对付法国轻坦都嫌无力)
- Lowest tier Japanese heavy tank will be tier 3
日本重坦最低三阶
- Giving out exclusive lowtier tanks to elite players is not a good idea
(sealclubbing)
发放独有低阶车给顶尖玩家并不是个好选择(虐菜)
- Multiturret vehicles are about 15 vehicles, almost all lowlevel
大约有15台车能用上多炮塔机制,大部分都是低阶车
- The WoT audience is not very interested in playing lowlevel tanks (by
lowlevel Storm means tanks until level 5)
WoT的玩家并不是很受低阶车吸引(Storm说的低阶是指五阶以下)
- Armored cars are not considered to be implemented for now (not even for
2016) - there are too few medium and high tiers and there aren't cars for all
the nations
目前不打算引进装甲车:中高阶太少而且还不是所有国家都有
- There will not be more light tanks for now
目前不会有新的轻坦
- Maus secondary gun (75mm short) would be useless as well, it can't
penetrate Batchat from the front and not even always through the sides but it
might be fun for PvE mode
鼠式的副炮(短75)无用,它打不穿巴洽的正面,连侧面都不一定能穿;但在PvE里应该会
很有趣
- Average battle takes 7 minutes but average life expectancy of one player in
battle is 4 minutes
每场战斗平均7分钟,但场上玩家的预期寿命是4分钟
- Storm would like to have the hydropneumatic suspension of STB-1 in the game
but he is not a manager, he can't give the order to implement it, there are
other people who need to be convinced that the players need this feature
Storm想做液压悬吊;但未来要加进什麽功能、有多高的优先度不是他能决定的;需要说
服上头的人
- Experimenting with existing mechanisms (such as penetration) on live
servers is very dangerous
在正式伺服器进行实验是很危险的
- There are no plans for one man training rooms. The fact that Gaijin has
those doesn't mean much: "with their low online numbers it's not a problem"
没有单人训练房的规划。蜗牛有这项功能也不能代表什麽:「他们的上线人数低,所以不
成问题」
- Offline maps (with clientside calculations) will not be made
不会有离线地图(客户端运算)
- There are no special measures being taken (for example during map rework)
to shorten the combat distance
并没有为了缩短交战距离而特意做些什麽(如:更改地图)
- The reworked Murovanka was a real improvement according to Storm
Murovanka 的重制是大改进
- New sounds in WoT? "What can I say. We are working on it. No ETA."
新音效?「正在弄,没有时间表」
- T110E5 in HD will come "a bit later" than 0.9.9
略
- WG's T110E5 is not really historical, it's more like "inspired by T110
program"
现在的 T110E5 并非史实,不如说是「受 T110 计划所启发的产物」
- There will not be any free premium VK4502B for players
不会免费送金车版 VK4502B
- Storm doesn't know how the developers will make tank parts (bags, fuel
tanks) shake and stuff on the move (whether by Havok or otherwise) but it
will be done
Storm 不确定车上的可动部件(袋子、油箱)的晃动会怎麽做,但肯定会做出来
- Regarding penetration: "We are trying to make it historical but if it
doesn't fit the balance, we will adjust it. It was always like that."
讲到穿深:「我们试着让它符合史实;但如果无法平衡,就会修改它。一直以来都是这样
」
- The mission to get free FV4202 will be available to everyone who has it
unlocked (no ETA)
免费拿 FV4202 的任务会开放给所有已经解开 4202的玩家(没有时间表)
- Storm confirms: the S-Tank will be implemented
Storm 证实,会做出 S-Tank
(一台用液压悬吊控制俯仰角、转车身来瞄准的战车)
- S-Tank suspension has nothing to do with new motion physics
S-Tank 的悬吊跟新移动物理系统无关
- It's possible that the BL-9 on IS-3 is too short, Storm will investigate
IS-3 上的 BL-9 主炮可能做短了,会调查
- Object 757 will not be implemented, it's too OP
Obj.757 太破格了,不会出现
- Developers are working on balancing the Mammut
正在平衡 Mammut
- The tier 8-10 penetration consists of only nerfs, vehicles with lower
penetration such as АМХ 1390, Т32, АТ-15 will not get any buffs
这次高阶车穿深更动只有下修;的穿深的车,如 1390、T32、AT-15 不会因此上调
- There are no plans to give players who paid a lot of money to WG some free
stuff (exclusive tanks)
没打算送免费礼物(独特车辆)给那些用大量金钱支持WG的玩家
http://ritastatusreport.blogspot.nl/2015/06/20062015-q.html
21号没有 Q&A
- The T95E6, M48A1 and M60 radioman position is historical (it can be both
the commander and the loader but commander is more realistic);
上述三台车的通讯员工作配置合乎史实(车长和装填手都可以,但车长比较合乎实际)
- Storm insists: the penetration test is just a test, not a final form of the
penetration nerfs;
Storm 强调:测试服的数据只是测试用;不是穿深下修的定稿
- there are plans for the next set of individual missions, there will be
different tasks than the current ones;
预计有下一轮的个人任务,会有不同的任务要求
- According to some players, the automatic team search in Team Battles is not
working, Storm passed it for investigation;
玩家回报说团队战斗的自动找队友系统坏了,Storm 将问题移送调查
- Storm was wrong when he said the reworked Prokhorovka became bigger, the
size was the same. In any case, Prokhorovka will not be changed, the
"reworked Prokhorovka" is an independent map used for internal testing;
Storm 之前说 Prokhorovka 变大了并不正确;它的大小没变。而且,不会修改
Prokhorovk;流出的『修改版』是一张内部测试用的独立地图。
- The problem of Dragon Ridge map was not that it was full of corridors but
the climbs the slow tanks had to suffer through;
Dragon Ridge 的问题不是长廊地形太多,而爬坡过大让慢速车太难过
- Allowing players to select maps they dont want to play would make the MM
queue much longer (like 5 minutes, but this is an "expert's opinion" - WG did
not really test it);
让玩家选择不想玩的地图会让配对分房过久(大概5分钟;但这只是专家意见,WG未曾实
际测试)
- Average lifetime of player in battle is 4 minutes;
略
- On Russian server there is now something called a "WoT starter pack" -
basically it's a WoT client without most features and with tanks only up to
tier 3 to get more players into the game: the client is much smaller and
after they reach tier 3 they are offered to download the full client.
俄服目前有一个『WoT初心者版』:去掉许多功能而且只有三阶以下的车,但是硬碟容量
小多了;在研发到三阶车时,会提供完整版的下载选项。
http://ritastatusreport.blogspot.nl/2015/06/22062015-q.html
--
In church, they say to forgive!
Forgiveness is between them and God;
it's my job to arrange the meeting. 《 Man on Fire 》
--
※ 发信站: 批踢踢实业坊(ptt.cc), 来自: 36.235.237.30
※ 文章网址: https://webptt.com/cn.aspx?n=bbs/Wargaming/M.1435056160.A.093.html
1F:推 rommel1 : 液压悬吊? 只有现代战车才有此先进的配备吧? 06/23 20:51
2F:推 blakespring : STB-1已经装了 06/23 21:08
3F:推 ggeneration : 那个S坦克是指瑞典那辆无炮塔的S战车 06/23 21:20
4F:→ lsslss : STB-1游戏中并没有实装液压悬吊而是直接给予低俯角 06/23 21:26
5F:→ lsslss : 原始俯角是-6 搭配液压悬吊可以到-12 而游戏直接-10 06/23 21:26
6F:→ lsslss : S-TANK就是Stridsvagn103 就是炮管固定在车身上那台 06/23 21:29
7F:→ lsslss : 如果没给很好车体回转扩圈系数的话 瞄移动目标应该 06/23 21:31
8F:→ lsslss : 会陷入缩圈地狱 06/23 21:31
9F:推 youthyeh : 主要武装「就是支大刺刀」XD B1表示: 06/23 21:33
10F:推 goldensnitch: S坦克 很期待耶 到底要怎麽运作 完全靠履带升降的车 06/23 23:35
12F:→ lsslss : 楼上可以更期待Strv103的DPM 因为炮管固定加自动装 06/23 23:45
13F:→ lsslss : 弹机 射速为15r/m 游戏中L7 Alpha为390 DMP高达5850 06/23 23:47
14F:推 goldensnitch: 如果是这样 他的移动扩圈一定超大 法国车都会吓一跳 06/23 23:55
15F:→ goldensnitch: 而很不幸的 他炮管固定 所以每次瞄准都要动车身 lol 06/23 23:58
16F:→ NanaMizuki : 又变成要做S战车了 www 06/24 02:01
17F:推 YukiPhoenix : WG吃书吃到快吐了吧 现在看来Q&A根本没甚麽意义 06/24 02:02
18F:推 EXZUSIC : 现在看来? QA一直都这样吧 随便讲讲一堆 06/24 03:21
Q&A讲未来的部分本来就只是开发部门的意向,不是保证,会随时间修改很正常
如果大家不爱看Q&A那就算了吧
※ 编辑: WillieHuang (36.235.209.97), 06/24/2015 10:50:25
19F:推 blakespring : 跟看周刊王壹周刊一样的道理阿 虚实都有还是有人看 06/24 14:26
20F:推 ccc101419 : 翻译辛苦了 没有这些辛苦翻译的大大资讯何来? 06/24 15:36
21F:→ WillieHuang : 一时兴起找了一下 上次Q&A说不做S战车是快一年半前 06/24 16:26
22F:→ WillieHuang : 是 SerB 还在开发部门的时候 06/24 16:28
23F:推 xul327 : Q&A 很实用 感谢蓝紫人分享 06/24 16:45
24F:推 LoveIvy : 低阶车不受吸引(X) 低阶场一堆新手(O) 06/29 07:02