作者tai33ru (磁砖大)
看板Wargaming
标题[情报] Storm & 6/1 Q&A
时间Tue Jun 2 12:59:32 2015
真希望可以玩到AW阿...
- There's apparently a problem now with tanks losing hitpoints when hitting
turrets ripped off by ammo rack explosions;
目前有个BUG:当车辆撞击被爆弹药架掀翻的炮塔时会扣生命值的问题。
- Developers are currently actively working on the ghost shell issue (shells
flying through tanks)
炮弹鬼隐(炮弹会穿过敌车)的问题正在处理。
- The frontal armor of the IS-2 Berlin is historical: "cast straight armor,
made by Plant No.200 - 100mm thick";
柏林IS-2的正面装甲合乎史实:「由200号工厂制作的铸造装甲,有100mm厚。」
- The amount of shells carried for T-54 Prototype is historical;
T-54原型的携弹量合乎史实。
- Developers are considering gold ammo penetration nerfs but no specific
numbers were given yet;
开发组正在考虑削减金弹穿深,但确切数值尚未公布。
- Maus in the game doesn't have the track mounts on the model the real Maus
has, according to Storm it's just model simplification.
游戏中的老鼠模型并没有履带挂载点,但史实老鼠有。Storm:「毫无反应就是简化。」
原文网址:
http://ritastatusreport.blogspot.nl/2015/06/01062015-q.html
==========================================================================
Early Storm Q&A
- According to Storm, this is a part of matchmaker functioning normally;
根据Storm表示,下列网址的分房表现是正常的。
- There are no plans to remove Malinovka from hightier battles;
没有计画让蹲坑诺夫卡从高阶战斗中移除。
- There are no plans to remove Prokhorovka from hightier battles either (or
at all);
同样的普罗霍夫卡也无上述计画。
- T-34-85 "Rudy"'s S-53 gun has improved penetration because "it has
different shells";
Rudy的S-53有更好的穿深是因为炮弹种类不同。
- Rudy's gun is also more accurate than regular T-34/85's gun because "the
tank is manned by a mega-crew and a dog";
同样的Rudy的炮比原版34/85更准是因为「车组员比较神,而且还加上一只萌犬。」
- T-34-85M doesn't have the improved Rudy's shells because "back then we did
not consider it as necessary";
T-34/85M没有跟Rudy拥有改良炮弹是因为「当时我们认为没必要」。
- Storm cannot comment on "World of Tanks 2.0";
对於先前提到的WOT 2.0,Storm无法评论。
- WoT development will not end with patch 1.0;
WOT的开发不会在推出1.0後终止。
- There's a bug in 9.8 where some completed personal missions do not count.
It will be fixed.
9.8有个关於某些已经达成的个人任务没有被计算在内的BUG,会修。
- Storm states that the alleged issue with artillery aim circle "twitching"
in 9.8 is not confirmed and must be investigated further;
Storm表示9.8有关炮兵瞄准圈「抖动」的问题还未被证实,需要更进一步的研究。
- There were no changes to accuracy in 9.8;
9.8没有动准度。
- According to Storm Wargaming is not afraid to chat ban toxic players even
though this might result in monetary losses: "We deemed it so that there will
be more profit in that."
根据Storm的说法WG并不怕禁言毒舌玩家,就算这样做会造成金钱损失:「我们认为这
样做会为我们更多利润。」
- Post-battle tank statistics are broken, they now sort tanks based on their
names and not tiers.
战斗报告统计数据坏了,他们现在是以车名排序而非车种。
原文网址:
http://ritastatusreport.blogspot.nl/2015/06/early-storm-qa.html
--
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1F:推 WillieHuang : 鼠式那条,是履带『挂载点』。 06/02 14:19
感谢!
2F:推 ko007x : 不能骂人了! 06/02 14:21
3F:推 iamstudent : 第一点hit应该不是击中,而是翻译成撞到吧? 06/02 16:42
4F:→ iamstudent : 目前游戏撞墙、撞树、撞残骸都不会扣血 06/02 16:43
5F:→ iamstudent : 只有撞到活人或是摔车才会造成伤害 06/02 16:43
6F:→ iamstudent : 大概是有玩家以超高速度撞到地上的炮塔就爆车了 06/02 16:44
OK!通顺多了,谢谢stu支援!!!
7F:推 LeonBolton : 炮弹鬼隐是空包弹 根本没看到炮弹轨迹 06/02 21:49
炮弹穿过的叙述是括号内的补述,我今天也有遇到
可能...两种都有!?
8F:→ LeonBolton : 炮车瞄准圈真的会抖动阿..... 06/02 21:49
9F:推 mcbain : 原来真的有炮弹鬼隠Bug 06/02 23:07
※ 编辑: tai33ru (36.224.45.32), 06/03/2015 02:51:32
10F:推 sonic5566 : 风力误差在炮车上被偷偷的实作了(误) 06/04 02:27