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好像很久没有看到Q&A了(? 这一篇RG虽然打5/26但据信是5/27 - Storm doesn't agree that the shadows under tanks (that you cannot disable now) should be possible to turn off ("it's made so that the tanks don't look like they are hovering in the air"). In fact, quite the opposite: "When we improve the shadows to have better performance, we will make it so that they won't be possible to switch off at all on any settings." Storm不认为战车阴影需要做成「可关闭」(这样会让车辆像是在空中停留。)相反的, 「当我们能够优化阴影让他的效能表现更出色,我们最终会让他完全不能关。」 - Storm confirms that the minimal shadows that cannot be disabled under the tank have no influence on FPS Storm确认了车辆下最小而不能去除的阴影设定对FPS没有影响。 - some players do not like the change to the post-battle window (specifically that the name of the map and mode disappeared), Storm took note 有些玩家不喜欢战斗报告的新介面(特别是地图名称和模式被去掉的部分), Storm记下了。 - shadows were not touched in 9.8 9.8没有动阴影设定。 - some players are annoyed by the automated announcement of dynamic platoon creation on enemy team, Storm answers that he honestly doesn't consider this a problem, there is no way to disable this message but Storm will monitor the forums and if there are lots of annoyed reports about this, it will be reviewed 有些玩家深受敌对玩家的动态组队邀请提示所困扰,Storm表示他诚心认为这并不是个问 题,而且目前没有方法来关掉这些提醒。但他还是会持续监控论坛状况,如果太多人回 报这个问题,他们会重新检视这个部分。 - Type T-34 and Type 58 tracks have different colors, this will be fixed Type T-34和Type-58的履带颜色不同是BUG,会修。 - HD M10 Wolverine received a new top engine (it was apparently not properly announced) M10 HD有增加一台新的顶引擎。(版本说明没提。) - Storm reacting on players complaining on 9.8 bugs: "Where were you all during 9.8 testing? How come all was okay back then?" Storm回应某些玩家抱怨关於9.8BUG的问题:「你们9.8测试时在哪里?为什麽当时一 点问题也没有?」 - Storm confirms that it's completely possible for dynamic platoons to break the rule that both teams have to have the same amount of platoons Storm确认了动态组队系统完全有可能让两边队伍的组队数量相等的规则被打破。 (译:本来组队数量就常常不对等吧...) - according to Storm the credit bonus personal reserve missions were removed because the developers don't want to break the game economy and players are earning enough credits as it is 根据Storm表示个人储备的银币加成任务被移除了,因为开发组不想要因此破坏游戏经济 且玩家透过一般战斗已经能赚到足够的钱了。 - in the future, developers will check whether popular mods are working with their patches (to make sure they do) 未来,开发组会检查那些受欢迎的模组是否能够相容於游戏版本。 - T-62A changes when it comes in HD? "Wait for the test, more I cannot say" T-62A转HD时会有其他改变?「等测试,我不能透漏更多。」 - personal reserves will be activated before 9.9 在9.9之前就会开通个人储备功能。 - the archive (game files) reformatting in 9.8 is a part of the game optimization process, maps are loading faster 9.8的游戏档案重组是游戏优化处理的一部份,藉此地图的载入会更快一点。 - Storm on XVM creators: "I am not diminishing their merits. But saying that they are fixing all the issues of the game is wrong" (context: players were whining that they HAVE to install XVM because without it they are missing critical features) Storm针对XVM开发者的回应:「我不会特别忽略他们的优点,但他们软体解决了游戏所有 问题的说法是错。」(背景:玩家抱怨他们必须要装XVM,否则他们错过某些关键性的功 能。) - Storm states that the chat displaying links as smileys will not be fixed, it's intentional Storm表示聊天连结显示成表情符号的问题不会修正,那是故意的。 - in 9.8, the "Sisterhood of steel" perk was fixed, now it is really a 0 level perk 9.8中「女版BIA」历练修正了,现在他会被当作是第零技。 - the circle render range was never promised for 0.9.8 according to Storm. It will come but later. 根据Storm的说法渲染范围转球体并没有保证会在9.8出现,他会推出但会晚点。 - Storm states that 90 percent of game crashes during map loading are caused by mods Storm表示发生在地图读取时的当机有90%是模组造成的。 - there is nothing new regarding ultra-HD textures for now 目前没有任何关於超高解析贴图的消息。 - developers are still working on extra XP for tanking 开发组还在努力有关坦伤经验奖励的机制。 - the "thank you" function (for good teammates) is not planned for now 目前暂无加入「感谢队友」功能的计画了。 - there is apparently a bug in 9.8 where dynamic platoons get identical numbers as regular ones, this will be fixed 现在9.8有个动态组排的序号跟一般组排一样的BUG,之後会修正。 - progress indicator for individual missions in battle is planned 计画在战斗中做出个别任务的进度指示。 - apparently there is a bug in 9.8 where the arty aim circle twitches nastily, Storm is aware of the issue now 目前9.8有个BUG是关於SPG瞄准圈会有奇怪的抖动,Storm现在知道这个问题了。 - in 9.8, when you complete the 15th individual mission, you cannot select an other individual mission of the same class (for another vehicle) before you accept the reward (the "girl") - this is intentional 9.8中在你接受该任务的女性组员获取之前,完成第十五个任务之後你不能选许另外下一 台车的同阶任务,这是故意设计的。 - session statistics and damage log in the game? "There are reasons why these things are not implemented." 在游戏中推出战斗统计讯息与伤害纪录的可能性?「有很多理由让我们决定不推出。」 From a podcast interview regarding CW 2.0: 公会战讯息我大致翻 - there will be an "absolute" category clan tournament soon, it will be announced in June (transcript says July but that's likely a typo) 六月会有新的分类公会战事。 - when you capture a province, it will lose 1 level of upgrade 当你占领一个省份,他会上丧失一等的升级。 - CW 2.0 will be split into seasons 公会战2.0会分成数季。 - the first test of CW 2.0 consists both of veteran players and noobs, all in all around 100 clans participated in the test 公会战2.0会包含老鸟组跟菜鸟组,各地会有大约一百多个工会加入测试。 - CW 2.0 open beta will be in summer, it will be released after that 暑假会有公会战2.0的OB,并在那之後推出。 - when attacking a Stronghold belonging to a noob (bad rating) clan, good players will not be able to use artillery strike and air strike but the noobs will 当老鸟攻击菜鸟公会的堡垒时,不能使用炮击支援和空中支援,但菜鸟方可以。 - it will be possible to farm influence in Stronghold mode 堡垒模式会有农影响力的可能性。 原文网址:http://ritastatusreport.blogspot.nl/2015/05/26052015-q_27.html --



※ 发信站: 批踢踢实业坊(ptt.cc), 来自: 220.129.25.35
※ 文章网址: https://webptt.com/cn.aspx?n=bbs/Wargaming/M.1432792533.A.57D.html
1F:推 GilGalad : 说是这样说 最後还不是把最後敌踪加入官方功能里-_-05/28 14:06
2F:→ streitleak : 靠 那那个扛炮的计算是做辛酸用的?05/28 14:08
3F:推 seannewlee : 辛苦了 05/28 14:08
4F:推 LeonBolton : 扛炮提示结果没经验? Storm:我们觉得这样很Cool~05/28 15:29
5F:推 dogbydog : 重车本来就容易高伤赚分,扛跑再给就一个人玩吧05/28 15:35
6F:推 WillieHuang : XVM「解决了游戏中的所有问题」的说法并不正确05/28 16:41
感谢Willie!
7F:→ WillieHuang : 虽然我是必装XVM;但其实只装小地图也照样过的去 05/28 16:43
8F:→ WillieHuang : 最多只是没有占点倒数功能;旁边队友是猴还是神… 05/28 16:45
9F:→ WillieHuang : 平常不会特意确认 XDD05/28 16:45
10F:→ WillieHuang : 坦伤赚经验还在调教中;2F和4F也不希望之前测试服05/28 16:47
11F:→ WillieHuang : 坦出数千经验的状况再发生吧 05/28 16:48
12F:推 dogbydog : 高伤我赚分 扛伤又我赚 别人血300我血80005/28 16:53
13F:→ dogbydog : 这游戏就不用其他车种啦05/28 16:53
14F:→ lsslss : 扛伤不是这样算的好吗 跟自身血量没关系05/28 17:00
15F:推 ccc101419 : 坦伤有经验的话....05/28 17:01
16F:→ ccc101419 : Matilda:Pzic乖~你过来 我绝对不会伤害你的05/28 17:01
17F:推 goldensnitch: 被围住的1C:别杀我~我帮你们每人都上一面CoolHead05/28 17:07
18F:推 gloryc : 日、法战车表示...。薄皮易被集火还没坦伤ya~ 05/28 17:26
19F:推 s25g5d4 : 反应 bug 被怪怎麽不参加测服 How terrible~ 05/28 19:41
20F:推 WillieHuang : bug「测试服开的时候你们怎麽不在?为啥测试服里一 05/28 21:47
21F:→ WillieHuang : 切都没问题?!」 05/28 21:47
22F:→ WillieHuang : Storm 没想戳人,只是感叹 05/28 21:48
再次感谢Orz ※ 编辑: tai33ru (140.114.188.43), 05/28/2015 22:11:36
23F:嘘 Coma : 把bug推给玩家没参加测服?不愧是WG 05/29 08:10
24F:推 ChevroletZR1: 玩家透过一般战斗已经能赚到足够的钱了。 05/29 09:18
25F:→ ChevroletZR1: 我才不信T^T 05/29 09:18
26F:推 GilGalad : 要嘛就花时间玩低阶车赚钱 要嘛就台票下去金车刷钱 05/29 09:24
27F:→ GilGalad : 不想花台票又不想花时间又要有钱 还是别玩啦最赚 05/29 09:25
28F:推 JLintopPG : 公会战赚金币买金车 不花一块台币 小弟是过来人 05/29 09:33
29F:推 GilGalad : 这也是一个方法罗 前提是你有那技术跟车辆公会愿意 05/29 09:36
30F:→ GilGalad : 收你进去打公会战 不然其他人还是乖乖认份吧 05/29 09:37
31F:推 JLintopPG : 是啦 就看要花钱还是花时间罗 05/29 09:46
32F:→ giancarlo82 : 咦..Coma出水桶了耶 05/29 12:18
33F:推 s60409s : T95笑而不语 05/29 16:34







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