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久违地来一发大的 - The rumor that IS-6 will be removed from sales and IS-5 will replace it is false, IS-5 will not be a regular sold premium tank; 谣传 IS-6 会下架由 IS-5 取代的消息是错的;IS-5 不是一般的上架金车 - Some vehicles (like T28 Proto and T29) have on SD models tracks hanging on their armor. The tracks will on HD models always be represented by thicker armor zones, but it is not sure whether - when these vehicles are reworked to HD - the tracks will still be there in the future; 有些车外挂备用履带,这将在 HD 化时做成较厚的装甲区块。但不确定 HD 化後现有模型 的备用履带是否会还在原位 - A micropatch was applied recently to the 9.7 common test and now everything runs smoothly, there are no more FPS drops. The FPS is on average more stable as well. This is the feature of the new BigWorld engine version; 9.7 公测近期小更新,表现稳定,FPS 也没有下降了。平均 FPS 更稳定。这才是新版本 的 BW 引擎。 - There is no way how to create a WoT client that would be complete mod-proof (not allowing any mods) (RG: The community just really wants the turds that use mods like Warpack to be banned); WoT 的客户端不可能做成完全不相容 MOD(RG: 他们只是强烈希望使用例如 Warpack 这 类 MOD 的魂淡被停权) - Storm confirms the delay in the 9.7 patch at least to April 7th, the reason is the fixing of crashes and freezes, without fixing that issue, the patch will not be released (RG: completely agree with the decision) Storm 证实 9.7 版上线至少延到 4/7 之後,以修补造成程式崩溃/定格的错误。没修好前 不会释出。 - E50M will not get frontal gun depression buff because the gun would then clip through the hull; E50M 的前方俯角不会增加 - In most cases, server reticle corresponds to the usual reticle status; 绝大多数的状况中,伺服器准心是跟一般准心连动的 - The option to sell premium tanks for gold will not be implemented; 不会开放用金币卖金车 - It's completely possible that 9.7 client will not be compatible with 9.6 mods: "use mods at your own peril"; 9.7 很可能不相容 9.6 的 MOD:「想用的话後果自负」 - Japanese heavy tanks' info is based on multiple sources (for example Soviet-captured Japanese reports); 日本重战线是基於多方资料构建出来的(例如苏联的掳获报告) - New sound engine (WWISE) will come this year; 今年会有新的音效引擎(WWISE) - Historical battles will come in far future. The main issue is to create bots that will not overload the servers, which turned out to be very complicated (Wargaming will do that nonetheless); 历史战斗要等到遥远的未来了。主要是因为要做出不压垮伺服器运算能力的 BOT 十分 不容易(尽管如此 WG 还是会做下去) - This year, a new mode will come for solo players but no details yet; 今年会推出给单野玩家的新游戏模式,但目前还没有消息流出 - It's possible the platoon missions from individual missions will be removed ("there are multiple variants"), developers do have statistics on how many people are "stuck" on platoon mission; 个人任务的组排要素可能会被移除(「有许多备案」),官方现在有了数据显示有多少 玩家『卡在』组排的任务 - Later on - "When will you remove platoon individual missions?" Storm: "When it's done it's done"; 「那啥时要移除组排要素?」Storm:「WIDID」 - HT15 individual mission will be simplified for StuG IV and T28HTC; StuG Ⅳ 和 T28HTC 的重坦15任务会被简化 - Many individual mission fixed will come in 9.8; 9.8 会修改许多个人任务 - The option to pick which individual mission you want to do during battle countdown (based on the battlefield situation) will not be implemented; 不会开放「在开场倒数时选择个人任务」的功能 - For now, there are no plans to return the confrontation mode (aka "national battles"), it is not being worked on currently; 目前没计画让国战回归,其重制也尚未动工 - Havok status: "we don't want to make it slow and laggy and to make it well and with good performance will take a lot of time still" (RG: Agree, better take the time to make things right instead of rushing and end up with a barely playable game); Havok 现况:「我们不愿推出又慢又累格的版本,而高效能版仍须许多时间研发」 - The problem with Havok is that when you shoot buildings, the client can't handle the amount of objects (fragments) that are required to make the destruction look good, this is for example valid for the Stalingrad map; Havok 的问题在於,客户端无法处理建筑物被摧毁时,为了视觉效果所产生的大量物件 - Technically it's possible to make Havok work like it does in War Thunder, but Wargaming wants to have a more complex solution; 理论上可以将 Havok 做成跟 WT 的一样,但 WG 希望用更复杂的解法 (译者:WT 是围墙、单根柱子之类的小物件可摧毁,但建筑物依然无敌; 话说依然不解为什麽 WT 陆战会被明明没碰到的东西卡住,或压倒後又不断重复站起来的 小树…) - Dynamic gameplay is still WG priority "to some extent"; 动态的游戏模式仍是 WG 的重点,「在某个程度上」 - Maps are not being reworked with the alleged hidden TD nerf in mind (it's just a conspiracy); 并不会因传说中未来要偷砍 TD 而修改地图(纯粹是阴谋论) - The amount of new city maps is the echo of two years back when the players loudly demanded more city maps; 新推出的城市地图的数量,是在反应两年前玩家对城市地图强烈要求 - The 9.7 "newbie protection" (separate MM for newbies) is simply based on total number of battles played of that player, nothing else; 9.7『新手保护计画(隔离分房)』纯粹以总战斗数考量。 - SU-26 is a bit underpowered, it will be buffed a bit in the future, but not by much; SU-26 有点弱,未来会 buff 一点,但不会多 - The situation with new maps is problematic - there are too many maps in the game already. New maps will be added but not very fast (RG: the problem is not the amount of maps, its how the map rotation works, is not normal when we get same map 3 consecutive times or more); 游戏中已经有太多地图了。依然会有新地图,但进度不会很快。(RG: 问题应该是出在 选地图的机制才对,一连三次进同张地图根本不正常) - "Autoloader" IS-3 will not have an autoloader (will just fire faster) and it also is not a premium tank, but an event one (the autoloader version was just a test and it was scrapped); 『自动装填机版』IS-3 并不会有弹匣(纯粹只是射速较快),而且不是一般金车,而是 活动车(弹匣版 IS-3 仅为测试用,已废弃) - SweetFX will not be implemented, it causes poor performance on an number of PC configurations; SweetFX 因为效能问题不会实装 - WG is using Umbra technology for 6 years already; WG 已经用 Umbra 技术用了六年 - There will not be a totally new spotting system, just the current one will be tweaked a bit gradually in upcoming patches; 不会完全重制开光系统,而是在接下来的更新中逐步调校 - There are currently no plans for artillery; 没计画动自走炮 - New British tanks Chieftain and Centurion Action X will not come anytime soon, the modelling has not even started yet because of the delay with obtaining the data from the museums; 新的酋长式及百夫长 Action X 不会在近期推出。因为从博物馆取得数据上的延误,至今 仍未开始建模。 - Earlier, it was said in one of WG videos that the tank camouflage (detection range) will depend on how much of the tank is visible behind an obstacle - this was scrapped, as it turned out it would support camping too much; 之前曾表示想将隐蔽性跟车辆的露出度连动;这想法已被废弃,因为会更让黑枪过太爽 - Storm's personal opinion is that Wargaming's April 1st jokes were not funny (later - Q: "Jokes sucked." A: "Yes"); Storm 个人认为 WG 今年的愚人节笑话不好笑(稍後,Q:「今年笑话真烂」A:「没错」) - Q: "When will you give more XP to arty, it takes too long to get to tier 10" A: "So we have more arties as top vehicles? Not the best idea."; Q:「什麽时候才要增加自走炮的经验值收入啊,要爬到顶阶太累了」A:「让更多自走炮当 班长?这想法不是很好。」 - Storm confirms: the current large RNG factor in the game is there "to make the opportunities equal", such as the possiblity of a small tank to get lucky and penetrate a heavier opponent; Storm 证实:现行的数值浮动是为了「让机会平均些」,让小车也有机会击穿大车 - It's possible that patch 0.9.9 will not be followed by 1.0.0 but by 0.10.0; 0.9.9 之後的版本号可能不是 1.0.0 而是 0.10.0 - Its possible that ST-II (ST-I with twin 122mm guns) will appear in the game - but not soon; ST-Ⅱ(双 122 炮版的 ST-Ⅰ)可能会出现,但不是近期 - It's possible to expect Japanese heavies this year; 可以期待日本重战线在今年推出 - 9.8 will bring "something interesting" (HD IS-3 for example); 9.8 会有「有趣的东西」(例如 HD IS-3) - Czechoslovak tanks with T40 as first premium? "I cannot say anything." Skoda T40 是第一台捷克金车?「无可奉告」 - Dynamic effects such as tanks getting dirty or black from fire will not be implemented; 不会实装动态效果;例如战车被弄脏或被燻黑之类的 - Storm confirms that the first season of individual mission should last until the end of the year; Storm 证实个人任务的第一季至少会持续到年底 - Storm states that the motion physics test (that was based on old WoT version) did not show any major FPS increase compared to current releases; Storm 表示用旧版 WoT 制成的移动物理测试版,跟目前释出的正式版比起来并没有明显 的 FPS 优势 - Currently, there are no plans to implement tier 8 Soviet premium vehicles (purchasable for money) with 200+ mm penetration (in other words, the 221 penetration 122mm gun tanks are all for events); 目前没打算让可以买的八阶苏联金车配备穿深超过 200mm 的炮(也就是说,有装 221mm 穿深的 122mm 炮的车都是特别活动用) - It's not yet currently decided whether the season 2 individual missions will mean that the season 1 will still be available (RG: I hope they stay available); 还未确定个人任务第二季开始後,第一季的任务会不会持续开放 - Wargaming is satisfied with current ingame economic system; 现行的游戏内经济系统让 WG 满意 - Storm does not consider the fact that Panzer IV Schmalturm is missing the side screens from the hitbox a scam. They will be added once the vehicle is reworked to HD; Storm 不认为 Pz.IV S. 的侧裙目前不算装甲是在欺骗玩家。HD 化时就会重制了。 - Storm confirms: in the future, in many cases vehicle guns will not use historical penetration anymore, penetration will become a balance parameter. Storm 证实:未来许多车辆的主炮穿深将不再使用史实数据。穿深将是平衡参数的一环。 http://ritastatusreport.blogspot.nl/2015/04/01042015-q.html -- In church, they say to forgive! Forgiveness is between them and God; it's my job to arrange the meeting. 《 Man on Fire 》 --



※ 发信站: 批踢踢实业坊(ptt.cc), 来自: 36.235.216.200
※ 文章网址: https://webptt.com/cn.aspx?n=bbs/Wargaming/M.1427913567.A.CDD.html ※ 编辑: WillieHuang (36.235.216.200), 04/02/2015 02:49:28
1F:推 Nagi8104 : 久违地来一发大的 04/02 02:52
2F:推 larailing : 平衡会搞死人 不要乱改然後失去特色就好 04/02 03:00
3F:推 rommel1 : "未来许多车辆的主炮穿深将不再使用史实数据" XD 04/02 03:07
虽然不意外而且早就有先例了wwwww
4F:推 tai33ru : IS-3弹夹版果然不是认真的(? 04/02 03:09
5F:嘘 colin1120 : A:「让更多自走炮当班长?这想法不是很好。」 ???? 04/02 03:24
6F:→ colin1120 : 那何不少做蠢事 让自走炮别有跟一般车同样的阶级并 04/02 03:25
7F:→ colin1120 : 不要拥有同阶最高重坦级的分房权重? 04/02 03:25
8F:推 colin1120 : 补推 04/02 03:26
9F:推 giancarlo82 : 2台英国车拖了这麽久还没开始建模,去你的斯拉夫人! 04/02 03:35
10F:推 PttCraft : HT15才刚过就说要简化.... 04/02 04:51
11F:推 BFG300 : 酋长和"百夫长"Action X 04/02 05:44
感谢指正 ※ 编辑: WillieHuang (36.235.204.25), 04/02/2015 06:09:49
12F:推 cliff860429 : T-40是金币车 那银币的呢? 04/02 07:48
13F:→ Newtype : 总算想到我们这群没朋友没公会的人了 04/02 08:57
14F:推 horsedie : 双管ST-II???长毛象4ni? 04/02 09:24
15F:推 LWK : d炮车经验快点增加 我七阶炮每场经验还不如六阶重坦 04/02 11:46
16F:推 g3sg1 : 备用履带会变装甲一部份的话 -3就不能打海苔了 04/02 12:38
17F:推 xul327 : 个人任务组排快拿掉吧 04/02 12:52
18F:推 Coma : ! 04/02 12:52
19F:推 planodog : colin,他的意思是,不希望有太多十阶炮 04/02 20:02
20F:推 mbtvsbmp : 酋长是因为和博物馆有纠纷才会一直延迟进度 04/02 20:17
21F:→ goldensnitch: 这....祖国车又挂履带又带木头的 04/02 20:53
22F:→ goldensnitch: 乾脆开放地城打宝 统盾 蛛网 军帽 +3自救木 +5履带 04/02 20:56
自救木不会做成装甲,放心
23F:推 fransice7 : SU-26已经不是有点弱了好吗 ...... 04/02 21:41
24F:→ fransice7 : 这台进五阶根本直接放弃状态 04/02 21:42
25F:→ fransice7 : M牌在三阶当班长用AP预瞄射击打乱窜的轻坦拿的..... 04/02 21:42
※ 编辑: WillieHuang (36.235.211.48), 04/02/2015 22:43:57
26F:推 colin1120 : 不会是这个意思 放心 在炮车是8阶时就开到顶的人 04/03 06:16
27F:→ colin1120 : 早就多到没办法限制顶阶炮车数量了 04/03 06:16
28F:推 NineGon : 推一发大的 04/03 08:40
29F:→ planodog : 事实上就是这个意思,让炮车难练,相对就会少车 04/05 17:45
30F:→ planodog : 跟8.5以前有多少八阶炮没啥关系 04/05 17:47
31F:→ planodog : 炮车若好练,十阶炮就会比现在多,事实就是这样 04/05 17:47







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