作者tai33ru (磁砖大)
看板WoT
标题[情报] 2/15 Q&A
时间Mon Feb 16 01:51:08 2015
- regarding the accuracy nerf, a player asked Storm whether WG statistical
method is correct, since the difference after the nerf is only 1 percent.
Storm replies: “We checked. Everything’s as it should be. I think that if I
didn’t write in the patchnotes anything about the accuracy, your feeling
would be different.” (SS: as in “you wouldn’t even notice”)
关於准度变动,有个玩家认为版本前後只有1%的差异,WG的数据统计方式是不是有错
?Storm表示:「我们以任何方式检测过了。我甚至认为如果没有特别在版本纪录中
写,你根本不会感觉到差异。」
- for now there are no plans to change the accuracy further
目前不会再进一步动准度。
- platoon finder tool development will start soon (SS: as in, an automated
tool that will allow you to look for platoon members)
开发「组排搜寻工具」的工作近期内会启动。(允许玩家线上搜寻组排成员的工具)
- it is not true that matchmaker 3.0 (new version that is being developed)
will bring symmetrical teams (same vehicles on both sides)
新的MM娘不会导入镜像分房机制。
- starting from 9.6, the rule that open topped vehicles have longer viewrange
is no longer valid
9.6开始,开顶车的视野比较远的规则不再适用。
- it is not known yet, how T-62 HD model turret armor will look like
还不知道T-62A的炮塔装甲会做成怎样。
- in 9.5, an issue appeared that after several battles, some models start
having black textures instead of the regular ones. Storm states that this is
caused by insufficient amount of memory and that players should reduce the
quality of textures to fix it (SS: Bullshit, it’s a bug. The game is simply
memory leaking. I don’t have this issue, but Ritagamer (the streamer) has
about the same PC as me and has it.)
9.5版本的某些游戏过程中,存在车辆模组的贴图异常显示的问题。Storm表示这个问题
是记忆体不足所导致的,玩家要解决这个问题地须将贴图效果调低。(SS:胡扯!这是
个记忆体漏失的BUG,我自己没有遇到这问题,但是Ritagamer跟我配备相同然後遇到了)
- no T34 rebalance is planned. These rumors are apparently caused by Russian
videomaker TheJoves, who is immensely popular on Russian server – he
sometimes posts garbage and lots of people take it as truth.
没有T34重新平衡的计画,这个传闻是自於RU上受欢迎的youtuber TheJoves,他有时候
会PO一些没根据的事情,然後很多人就会信以为真。
- maps are always balanced so both bases have about the same winrate (no base
has advantage over the other)
地图总是在进行平衡,以确保两方的胜率相近。
原文网址:
http://ftr.wot-news.com/2015/02/15/15-2-2015/
新的移动机制也有几张图片流出
http://ftr.wot-news.com/wp-content/uploads/2015/02/psJOf4Thajo.jpg
http://ftr.wot-news.com/wp-content/uploads/2015/02/SHU1S5mV7fE.jpg
http://ftr.wot-news.com/wp-content/uploads/2015/02/yI4StsRPdlk.jpg
看起来蛮有意思的XD
--
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1F:→ snegi : 根本是营火! 02/16 02:10
2F:推 hao1992 : 那些玩移动机制的人........ 02/16 02:10
3F:推 doomhammer : 这是在玩摔角还是相扑逆....最後一张还有一台坦克翻 02/16 03:21
4F:→ doomhammer : 过来了 是哪一群战车兵这样搞的通通送西伯利亚 02/16 03:22
5F:推 sighsir : 胜率看到了那SWAMP的平手率呢 02/16 03:38
WG:胜负率差不多就好了嘛(误
6F:推 osc63360 : 一栋?? 02/16 06:48
更正罗~新注音惹的祸XD
7F:推 Pegasus99 : 鼠式:移动机制有改过嘛?(搔头) 02/16 07:45
※ 编辑: tai33ru (140.114.112.22), 02/16/2015 08:30:17
8F:→ goldensnitch: 开顶车还有剩什麽优势? 02/16 09:17
9F:→ airasuka : 被低阶打的容错率高一点... 02/16 09:20
10F:→ goldensnitch: 立起来不难吧 速度够不是就会顶上去?今天刚顶了一台 02/16 09:20
11F:→ goldensnitch: 不过目前被车压住没法发炮 压人的也不能发射 02/16 09:21
12F:推 blakespring : 这新移动机制....SAN值下降 02/16 10:44
13F:推 youthyeh : 看来这下真的可以用海瑟把小战车送到鼠式上面XD 02/16 15:47
14F:推 hitlerx : 我笑翻 02/16 17:01