作者tai33ru (磁砖大)
看板WoT
标题[情报] 2/13 Q&A
时间Sat Feb 14 02:20:25 2015
今日依然有不少的资讯,请慢用。
Friday 13th, spooky!
黑色星期五!
- individual missions slightly changed the popularity ratios of each vehicle
class, but it’s too early to say whether these changes are permanent
个人任务有稍微改变车种的受欢迎程度,但现在要说这是不是永久的影响还太早。
- it’s possible that one of the “Prokhorovkas” (Prokhorovka/Fiery Salient)
will be removed (the one likely to stay is Fiery Salient)
很有可能会移除两个普罗霍夫卡地图的其中一个。
(可能是较新的那个会留)
- Storm confirms that the shells are disappearing after the penetration of
the track in some cases, this is not something that needs to be fixed
according to him
Storm确认了某些状况下炮弹会在击穿履带後消失,但他表示这不需要修正。
- after one player complained, Storm checked some bushes in the Airport and
Monastery maps and yes, some are bugged (wrong camo values), it will be fixed
in the future
Storm在某个玩家抱怨之後去检查了Airport跟Monastery这两张地图的草丛,发现的确
有些BUG,未来会修正这些问题。
- it’s possible that all the limited MM premiums will be removed from the
premium shop and ingame store: “Anything can happen. But I won’t confirm
anything.”
未来很有可能将有分房保护的金车从商城与游戏内购买途径下架。「都有可能,但我
不会证实任何可能。」
- HE shell mechanism won’t be reworked to become more complicated as it is
now
HE的机制未来不会重制得比现在更复杂。
- HE shell buff? “If we buff tank HE shells, we will also have to buff
artillery HE shells and that’s not what we want to do.”
BUFF HE?「如果我们BUFF了一般车的HE,那麽炮兵的HE势必得加强,这也是为什麽我
们不想搞HE BUFF。」
- second KV-1S turret was modelled after archive drawings, they are not
publicly available on the internet (WG dug them up)
KV-1S的第二炮塔是有图纸作为依据後才建模的,这图纸资料网路上是找不到的。
(资料是WG挖出来的)
- Wargaming does not want to transfer parts of server code to the client (to
reduce the data transfer load), because it would potentially allow players to
create their own servers based on WG code
WG不想要将部分的伺服器程式码转到客户端上(来减少两端的资料传输量),因为有
玩家可能依据这些程式码来架私人伺服器的风险。
- the spotting bug video from earlier today was noticed by Wargaming, it will
be investigated
今天稍早公布的视野机制BUG影片WG已经注意到了,他们会研究研究。
影片传送门:
http://youtu.be/Y9YUnwpEoWM
- Mantle and Dx12 support in the future? “I cannot say”
未来WOT支援AMD的Mantle绘图还有Dx12?「不能透漏。」
- Storm is not aware of an alleged “IS-6〃 project with rear turret and
152mm gun
Storm并不知道有「後置炮塔IS-6配152大根」的计画。
- Storm states that 9.6 freezes (lags) whenever an enemy tank is spotted
(model is loaded) are caused by slow HDD loading
Storm表示9.6版本中敌人被开光(模型已读取状况之下)後会延迟的情况是因为传统
硬碟读取速度较慢导致。
- Leopard 1 in HD will come “relatively soon”, it will NOT have the late
turret with improved armor (Storm states that the A1 version with anti-HEAT
side armor is just heavier without any significant armor improvement, so it
wouldn’t be better anyway). There are simply no plans to give Leopard 1 more
armor.
Leo 1 HD化会「较快」推出,但他不会改成有改良型装甲的後期炮塔(Storm表示A1型
加装防HEAT版本的炮塔只是个比较重但装甲并无显着改进的版本,不会比较好)也没有
计画加厚Leo 1的装甲。
- Storm openly admits: the repetitiveness of maps (getting the same map over
and over again) is an existing problem, WG will work on it
Storm公开坦承,常常分进同批地图的问题的确存在,WG会处理。
- historical battles will not bring “hardcore mode” without hitpoints
历史战不会有没有生命值的硬派模式。
- WZ-120 and 113 tanks have the same gun but with different properties –
this will be fixed during their rework to HD (no details about the fix
though)
WZ-120跟113的火炮相同却相同但特性却不同?「他们进行模型HD化的时候会一并修正
。」(细节不明)
原文网址:
http://ftr.wot-news.com/2015/02/13/13-2-2015/
===========================================================================
另外,以诺曼地登陆滩头为背景的地图 Overlord即将於9.7推出。
原文网址:
http://ftr.wot-news.com/2015/02/13/upcoming-new-map-in-9-7-overlord/
--
※ 发信站: 批踢踢实业坊(ptt.cc), 来自: 101.11.50.188
※ 文章网址: https://webptt.com/cn.aspx?n=bbs/WoT/M.1423851631.A.F2D.html
※ 编辑: tai33ru (101.11.50.188), 02/14/2015 02:21:21
1F:推 sighsir : 先推再看 02/14 02:26
2F:推 YukiPhoenix : Mantle之前说没必要支援 呵呵 02/14 02:33
3F:嘘 colin1120 : Airport前几天才说检查没问题?02/14 02:37
4F:→ colin1120 : BUG影片很诡异02/14 02:38
5F:→ colin1120 : 有两发炮弹的射速是超过T67的射击间隔的 02/14 02:38
6F:推 colin1120 : 补推02/14 02:40
7F:推 DHXD : Fiery Salient 比较可能「会留」02/14 02:48
8F:推 DHXD : 不过我很讨厌新版的那张02/14 02:51
9F:→ DHXD : 进同一批地图的问题现在才发现,之前不是说正常吗zz02/14 02:52
10F:→ DHXD : z02/14 02:52
11F:→ colin1120 : 顺便说一下 新普罗虽然有地方让重坦当阻挡棱线的掩02/14 02:54
12F:→ colin1120 : 体 让重坦不那麽垃圾 但是因为残骸放的位置太智障 02/14 02:55
13F:→ tai33ru : 我漏打了……请宽恕我明早修正Orz02/14 02:55
14F:→ colin1120 : 所以近攻比旧普罗更困难 老实说我觉得是烂图02/14 02:56
15F:→ tai33ru : BUG影片中克伦是被三只打没错吧?02/14 02:59
16F:→ tai33ru : 我重看越觉得不对劲…(抖02/14 03:01
17F:推 colin1120 : 嗯 对唉 KV1+四号+67 原来有显示谁打的 02/14 03:03
18F:→ colin1120 : 离谱的BUG...02/14 03:03
19F:→ colin1120 : 我觉得2种可能 1.离谱的大BUG 2.Hack作弊02/14 03:04
20F:→ tai33ru : 四号的位置最诡异 也许那只客伦的视野跟本坏了?02/14 03:06
21F:推 colin1120 : 那里己方有2个人 不只克伦 是整队02/14 03:08
22F:→ Archio : 队友也没看到,加上看不到的不只一只 应该是bug02/14 03:09
23F:→ colin1120 : 在那块区域南家的视野全部坏光光 但是对方依旧持续 02/14 03:10
24F:→ colin1120 : 攻击 所以我才觉得有hack作弊可能的空间 02/14 03:10
25F:→ colin1120 : 而且89线视野机制正常 不是整场BUG 非常诡异02/14 03:11
26F:→ tai33ru : 如果是Hack可严重了……02/14 03:14
27F:→ tai33ru : 从FTR的讨论来看好像是树丛出问题 02/14 03:24
28F:推 colin1120 : 树丛出问题应该没本事连20M以内的敌人都点不亮02/14 03:25
29F:推 YukiPhoenix : 绝对不可能是树丛02/14 03:35
30F:→ YukiPhoenix : 不要忘了50m强开是无视任何条件的02/14 03:36
31F:→ dapple : 感觉视野整个坏了 跟树丛无关 连50M强开都失效02/14 03:43
32F:推 airasuka : 那影片被打的地方有的方向根本就已经被地形遮蔽了02/14 03:47
33F:推 LeonBolton : 炮弹会在击穿履带後消失...不可质疑你的祖国力场!02/14 04:36
34F:推 YukiPhoenix : 炮弹击穿履带後消失跟祖国立场(间隙装甲)无关吧? 02/14 05:29
36F:→ tai33ru : T67几乎可以肯定还在巨石区@@02/14 09:21
37F:推 thinkdog : 怎麽可能凭空消失...见鬼了02/14 11:26
38F:→ george1218 : 诺曼地登陆是operation "overlord"吧02/14 12:31
谢谢指正 已修正
39F:推 mcbain : 有点扯的Bug,9.6不要靠近那里 02/14 13:15
40F:推 colin1120 : 反正打那条线本来就很蠢 不靠近那里也不会怎样02/14 13:35
41F:推 YukiPhoenix : stepps本来就不应该走西线归西 差别不大02/14 13:37
※ 编辑: tai33ru (117.19.50.243), 02/14/2015 15:00:39
42F:→ hitlerx : 要Kill all的人有机会靠近就是了 02/14 15:28
43F:推 doomhammer : 幻影坦克啦 你看到是树其实是T67...就跟你说盟军很 02/14 16:55
44F:→ doomhammer : 高科技很阴险了.... 02/14 16:56
45F:→ khwz : 幻影坦克XDDD 02/14 16:57
46F:推 EXZUSIC : 跟你说T67跑很快不信吧~ 还不快nerf机动 02/14 17:47
47F:推 condition0 : 就幻影坦克阿 大惊小怪... 02/14 21:55
48F:推 et134226 : 幻影坦克好好笑 02/14 23:22