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- it’s possible that there will be a medal (award) for killing someone with a ricocheted shell 可能会发奖章给用跳弹杀敌者 (译者:新注音一直跳出另一个ㄉㄢˋ…) - mantlet thickness of Object 263 is 250mm, there are no “holes” in it Object 263 的炮盾厚 250mm,而且没有弱点 - there are no publicly accessible data about the mantlet armor of Object 263 available Object 263 的炮盾没有公开资料可查 - Q: “Why is the KV-85 100mm rate of fire so high, it’s higher than the one of D-10S on SU-100?” A: “The reason of this rate of fire is game balance. SU-100 can mount the D-10S gun, which has a different set of characteristics than the corresponding S-34, mounted on KV-85 – for example more penetration (175 vs 170 of KV-85). Therefore, it’s nothing unusual that there are differences in other characteristics as well. At the same time, the “top” gun of the SU-100 in the game is 122mm, which makes the vehicle equal to other vehicles of its tier in combat characteristics. During the balancing phase, the stats of the D-10T gun, mounted on the IS tank, were brought to such a level as to correspond the S-34 on KV-85 in order not to be inferior to it as a part of the characteristics continuity withing one tank branch.” 为啥 KV-85 上的 100mm炮射速比 SU-100 的 D-10S 炮要快?A:「平衡因素。SU-100 有 122mm 顶炮可用。而 IS 上的 D-10T 主炮性能调整到和 KV-85 的 S-34 雷同,是为了避 免让人觉得升级了怎麽炮反而更烂。」 - the crew role change is not difficult to implement technically, it will come 转职系统要实装不难,会推出 - 9.3 ricochet angle calculation and its following trajectory will be calculated the same way it was in 9.2 9.3 跳弹角度计算以及跳弹弹道计算都跟 9.2 相同 (译者:跳弹可击伤另一台车;AP 和 APCR 跳弹後穿深减25%,伤害不变;二次跳弹後炮 弹即消失) - it’s possible that in 9.4, the Type 62 crew setup will be changed to correspond the one of WZ-131 有可能在 9.4 把六二式的组员分工调整成跟温州-131一样 - Storm states that even if the developers wanted to give free XP compensation for Chaffee now, there’s no time left to do it anyway before the patch is released 把霞飞补偿的经验改成以自由经验发放?就算想做也来不及啦 - developers will try to implement increased view range for the entire light tank class 正试着给轻坦视野增加的职业加成 Also, please note that the “Crab Village” map leaked earlier is apparently an internal WG map, used for testing the vehicles. 之前流出的「Crab Village」地图纯粹是公司内部测试车辆用的地图 - Q: “Will the Chaffee case be the only case of compensation?” A: “We will see every time individually, if there are any such cases in the future.” 以後的经验补偿都会依照霞飞的模式吗?A:「如果还有下次的话,每次都会独立考虑」 - the Chaffee compensation (43340 XP) will be added to the current XP you have on the Chaffee. This is the final decision, it won’t be changed. 霞飞补偿经验(43340exp)会放到霞飞身上。这是最终决定,不会改变 - the Chaffee solution was accepted because “it’s a fast and simple solution ” 会采用这个方案的原因:「又快又简单」 - Storm confirms: FV215b (120) will be changed to Chieftain Mk.3 and FV4202 to Centurion Action X FV215b (120) 会被 Chieftain Mk.3 取代,而 FV4202 会被 Centurion Action X 取代 - FV215b (120) will not stay in the game FV215b (120) 会完全退役 - Storm states that the Chieftain will be better than FV215b Storm 表示酋长式会比 FV215b 要好 - Storm states that he can’t say whether Action X turret will be durable (good for “tanking”), models have to be made first and it has to be tested, but the turret will be tough overall Storm 无法保证 Action X 可以拿来卖头,要等建模完测试才知道,但基本上会是硬的 - patch 9.3 will come soon 很快会更新 9.3 - no plans to allow player to buy “event tanks” for money 不打算开放购买『活动车』 ******************************************** - according to Storm, the real fate of the FV4202 premium (for free or not) will be announced “closer to winter” – for now the current info (SS: by Evilly about the mission apparently) should be better disregarded Storm 表示,FV4202 转金车的详细资讯会「接近冬季」时公布;最好无视目前的任何消 息(例如 Evilly 的解任务说法) ******************************************** - apparently, if I understand it correctly, it’s possible that if the queue waiting time for a tank is above certain limit, it’s possible for the matchmaker to override the “similiar time spent on each battletier” and, for example, if it was your turn to end up as a top tank but there are few tanks below your tier for the team to be built that way, it will put you on the bottom of the team instead to avoid waiting MM娘有等候时间限制,她有可能会略过「分房阶级平均」原则。比如说,如果你当班长等 开房,但低阶车不够组房时,她会把你丢到高阶房垫底以避免你在等待区待太久。 - there are some performance fixes in 9.3, addressing the “freezes” (that happen when an enemy tank is lit up for the first time) and the developers are still working on performance increase as well 9.3 会有些效能修正 - no plans to allow the change of crew nationality 不会开放组员更改国籍 - Russian players are complaining that the IS-7 barrel is low res (it basically is not a circle, it has 12 sides or so, very rectangular and visible). This however will be the version that will appear on the live server. 俄国玩家抱怨 IS-7 HD 版还在用低画质十二边形炮管。但正式上线时就会是这个模组。 http://ic.pics.livejournal.com/vedrotv/66953500/3106/3106_original.jpg
- XP for “tanking” will return, but later 会把坦伤赚经验系统放回来,但是要晚点 - the characteristics of new LT’s are final 新轻坦的数据已经定稿 - the bug when the tank “twists” after being spotted was fixed in 9.3 9.3 会修正车辆在被点亮时瞬移的错误 - there is a small bug in the stock ISU-152 gun barrel (there is a hole). Storm: “Small thing.” ISU-152 的炮管有错(有个洞)。Storm:「小事一件」 - it’s not known for now, what will happen to T-62A turret, when the tank is reworked to HD 还不确定 T-62A HD化的时候炮塔会怎麽改 - KV-85 turrets’ appearance (SS: they both look the same apparently) is correct KV-85 两个炮塔看起来一样是正确的 - apparently, some model bugs that are known will not be fixed in 9.3, developers didn’t manage to make it on time 有些模组错误不会在 9.3 修正,来不及搞好 - the “weld” on the Maus turret that some players reported as a bug is actually correct, on real tank it’s not visible because it was carefully painted over by several coats of paint 有些玩家回报鼠式炮塔上的焊接痕迹做错了: http://ic.pics.livejournal.com/evgen2244/66110418/4496/4496_original.jpg
但这其实没错,实车上看不见是因为被好几层涂料盖掉了 - IS-7 armor is “historical, where it’s possible and we have enough data”. The turret slope is generally correct (there might be differences in sloping in range of single degrees), the only exact answer could be provided by 3D laser scanning the tank. Developers didn’t do that yet but they have the option to and it’s completely possible they will in the future. IS-7 的装甲「尽我们收集到的资料还原史实」。炮塔的角度大致正确(误差一度内) 唯一取得正确资料的方式是把实车用3D雷射扫描。WG 还没这麽做,但很可能以後会。 - Maus will not be buffed. Of all tier 10′s, it’s first in damage blocked by armor and second in winrate and average XP per battle. 不会 buff 鼠式。它的坦伤数值是全十阶车中最高,每场经验和胜率是第二高。 - IS-7 pintle machinegun will not return, the feedback is that it’s okay the way it is in HD IS-7 车顶的机枪座不会立起来,HD 模组玩家反应还好。 http://ftr.wot-news.com/2014/09/15/15-9-2014/ http://ftr.wot-news.com/2014/09/16/16-9-2014/ -- In church, they say to forgive! Forgiveness is between them and God; it's my job to arrange the meeting. 《 Man on Fire 》 --



※ 发信站: 批踢踢实业坊(ptt.cc), 来自: 36.235.230.189
※ 文章网址: http://webptt.com/cn.aspx?n=bbs/WoT/M.1410924470.A.C8D.html
1F:推 doomhammer : 9.3 会修正车辆在被点亮时瞬移的错误 <- 这个我好像 09/17 11:40
2F:→ doomhammer : 看过...打Kharkov的时候有一台敌军坦克近距离被我点 09/17 11:41
3F:→ doomhammer : 亮的时候红框框是他斜停着,等我看到实车他是正面对 09/17 11:42
4F:→ doomhammer : 着我 "twisted"可能是车子方向被改变 09/17 11:43
我碰过好几次,点亮时看到TD背对我,过了弯赫然发现炮口已经在等我了…
5F:→ doomhammer : Kv-85 长122mm被Nerf了结果WG给了他一根比TD填装还 09/17 11:44
6F:→ doomhammer : 快的100mm炮然後他还是在六阶 GJ WG 09/17 11:45
-3度俯角是硬伤
7F:推 shaunten : 提升轻坦视野 推出更多城市地图 旧地图地型破碎化! 09/17 11:49
8F:推 YukiPhoenix : “不打算开放购买纪念车” 看wg什麽时後吃书 09/17 12:08
年代比较近的纪念车(M3 Light、T1E6 或 Tetrarch 之类的)有时会被拿出来在礼品店卖
9F:推 a25172366 : 可能大部分纪念车都没有特别强势也没有经验银币加成 09/17 12:12
10F:→ a25172366 : 所以真的开放买的搞不好也不会很多 09/17 12:13
11F:推 batterykugua: 已经吃了 像是新年纪念之类的 09/17 12:18
12F:→ batterykugua: 只是内文是写"活动车" 09/17 12:18
event tank;目前除了纪念车我还没拿过其他种… 还是改一下好了 THX ※ 编辑: WillieHuang (36.235.230.189), 09/17/2014 12:25:00
13F:推 batterykugua: 我要在随机战斗玩T-62A SPORT! 09/17 12:25
14F:推 austin0353 : IS-2表示 09/17 12:55
15F:→ mengjertsai : 用跳蛋杀人.... 爽到升天吗? 09/17 12:59
16F:推 austin0353 : 其实KV-85的100炮跟M6满像的 09/17 13:00
17F:→ doomhammer : Kv-85 -3度俯角是不是跟傻邱I拿75炮一样只能打平地 09/17 13:07
18F:→ doomhammer : 战一有坡度就哭哭了? 09/17 13:07
19F:推 wolfganghsu : 我宁愿多等一点时间也不要MM把我乱丢 09/17 13:10
20F:→ EXZUSIC : 重点是MM不想让你等 就把你乱丢了 09/17 13:21
21F:推 mbtvsbmp : 请问一下,如果更新至9.3时,我M5差一万买霞飞 09/17 13:58
22F:→ mbtvsbmp : 让那4万多经验会变成自由?? 09/17 13:59
23F:推 colin1120 : 给轻坦更高的视野 但是没人黑得到 有个屌用? 09/17 14:11
24F:→ colin1120 : WG说他们的测试人员是高玩? 我怎觉得是ㄍㄠㄨㄢˊ? 09/17 14:12
25F:推 colin1120 : 喔 有啦 4~7阶轻坦大概有点用 09/17 14:15
26F:→ colin1120 : 但是那是因为现在太悲剧了阿哈哈哈哈白痴 09/17 14:15
27F:→ qoopichu : 比起buff轻坦视野,nerf其他车种还比较有意义 09/17 14:23
28F:推 a25172366 : 你差一万买霞飞,不就是还没买到霞飞,经验都还在M5 09/17 14:26
29F:→ a25172366 : 就变成M5有破表的车子经验,但是你买霞飞只要一部分 09/17 14:27
30F:推 iamstudent : 老鼠有这麽威?那第一名是谁? 09/17 14:35
31F:推 a25172366 : 老鼠在自走炮被削弱之後就很鬼神了.... 09/17 14:49
32F:→ lsslss : 第一名是VK 72.01 (K) 失败狮 http://goo.gl/UxeYVf 09/17 15:13
33F:→ lsslss : http://goo.gl/kIlye9 不过失败狮要搓汤圆才有 09/17 15:14
34F:→ lsslss : 所以老鼠应该能算第一 火炮NERF後老鼠跟E-100都受益 09/17 15:15
35F:推 hung7893 : 所以酋长什麽时候会取代215b?? 有什麽风声吗 09/17 15:45
明年吧
36F:推 iamstudent : 失败狮应该不算,因为拥有者一定有公会实力 09/17 16:27
37F:→ iamstudent : 这样来看应该确实是老鼠第一没错了 09/17 16:27
38F:→ iamstudent : 这实在很违反我的驾驶体验呀,老鼠感觉整场在挨打 09/17 16:29
39F:推 batterykugua: 整场在挨打就是在发挥老鼠的价值(? 09/17 17:37
40F:→ doomhammer : 9.3坦伤有经验值了哦... 09/17 17:44
被拿掉了,重新调校中
41F:推 b445445 : T95如果不是整场挨打,我就想先打它,, 09/17 18:03
42F:推 fransice7 : 德国高阶车威武!! 09/17 18:05
43F:推 a25172366 : 老鼠的价值不就是整场挨打吗XD 09/17 19:01
44F:推 kevincfvgb : 过街老鼠,人人喊打 09/17 19:12
但就是打不死(希望) ※ 编辑: WillieHuang (36.235.224.216), 09/17/2014 21:40:38
45F:推 aazz1988 : maus跟e100血好多要打好久而且还不一定打的穿 09/17 21:57
46F:推 g3sg1 : -7装甲数据没啥好吵的吧 不是都拿库宾卡那台来测量 09/17 22:01
47F:→ korsg : 老鼠跟E-100藏下体就想办法洗他们脸吧... 09/17 22:28
48F:→ tai33ru : -7大概是细节太多所以炮管还是低画质XD 09/18 14:17
49F:推 et134226 : E100的血是M103的整整两倍... 09/18 15:13
50F:→ qoopichu : 2700/2=1750??? 09/18 16:10







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