Wargaming 板


LINE

嗯,总得有人做。 7/5 SerB没动作,Storm放假中,The Chieftain在各种战车上面放上他的招牌帽子。 7/6 - there are no plans to buff Super Pershing 不打算Buff超潘。 (目前表现良好,真的) - developers are working on a fix of the bug where you can’t see your friends in your friendslist online even though they are (SS: nope, it’s still not fixed) 开发组还在努力修复「朋友名单中显示没上线朋友」的问题 - the Sixth Sense is currently working fine (SS: some player was complaining that it doesn’t light up properly) 第六感目前状况良好 (SS:某些玩家抱怨该亮灯的时候没亮) (翻译君补:SerB之前则是想要弱化第六感的功能) - an interesting thing, a developer (of some sorts anyway) stated that the legendary MTLS-1G14 tankette (the one with twin cannons) is a part of the American gift edition. I am pretty sure he’s wrong since there is no “ American gift edition”, but it was planned as such in the distant past it seems. 某开发者(之类的来源)说MTLS-1A14豆战车设定上是要给「美国特别版」,看来是很久 之前的决定。 (MTLS-1G14:双联装37mm机炮,可以在5秒内打出10发37炮,有打穿就是秒杀任何同级车) 7/7 没有卢沟桥相关讯息。 - Chrysler “K” Tank as a premium American heavy tank? Tanitha: “I’ve not seen any development for the tank. But i’ll gather some more information on the tank and send the details off to the development team for their consideration.” 克莱斯勒的K战车作为US PremHT? Tanitha表示「我没看过相关的研发纪录,不过我会找资料送拿给开发组做为参考」。 (翻译君注:K战车的资料应该也是去看Hunnicutt大师的着作) - the marks of excellence exact formula is very complicated and won’t be released Marks of excellence计算公式非常复杂,不公布。 (不负责任的阴谋论:实际公式或许很呆,和personal rating一样公布完之後就会被耻笑) - no news on the Porsche heavy tanks characteristics changes 时效性已过的资讯。 - it’s possible that all the tanks will not be reworked to HD in 2014 今年可能所有战车都会做好HD版 - it’s not possible to say yet, what branches will appear in 2015 (SS: yes, 2015) 明年会有那些新线还未知。 (再复习一遍。美国T95MT线、法国AMX-30线、常规重坦线、中国TD线、英国LL线、或许会 有苏联HT三线) - multiturret/multigun mechanism in WoT? Tanitha: “Its been considered in the past, but penetrating tanks isn’t always easy for a tanks main gun, mind about the usually smaller secondary gun. I’m not aware if it currently being developed.” 多炮塔和多炮机制 Tanitha「以前有想过,但考虑到即使是主炮都不一定能打穿目标,副炮就更困难,目前 似乎是没有在继续开发。」 And from Russia: - Sturer Emil shortcut will be shortened into “St.Emil” or something like that to avoid the awkward Pzsfl.V Emil以後的缩略称呼会是St.Emil之类的东西,而非Pz.sfl V。 7/8 - Australian server in WoT? “While there is no further specific information on a possible AUS cluster at the moment… We are continuing to expand into the Asia/Australasia region with WOT and other titles, Such as the recent launch of WOT Blitz IOS. Sorry I don’t have any more information available at the moment.” 澳洲伺服器? 官话略,基本上就是没计画。 - Storm states that the use of PVE bots in WoT would for example be in historical battles, where bots would play the small tanks noone wants to play Storm表示PVE的官方bot有可能放在史实战役中,让电脑去开那些没人想玩的小车。 (翻译君注:谁想在布里扬斯克战役开三号、38T和BT7的麻烦举手喊个声。) - regarding the same question as above (players not playing weak tanks in historical battles), Storm states that giving even more credits to players for playing lowtier tanks is not an option (“very few people like to suck for money”) 延续上述的问题,Storm表示「给你钱快点开(cr奖励)」不是解决方案。 - T-62A armor change will happen only if WG gets better info on its armor thickness 62A的装甲在没有史实资料佐证下就不会修正 - “it is not yet clear”, what will happen to FV4202 when the tier 10 one it is changed to another vehicle 「还不确定」UKTXMT换成维克斯MBT(?)之後4202会怎样。 (应该就是当作T8Prem,但是这次可能不会像T34大放送) 8/9 - according to Inscending, more emblems, flags and inscriptions will be released in future, currently however there is no ETA 会有更多的涂装图案、旗帜和标语,没有明确的预计释出日期。 - Storm: it’s “highly unlikely” that FV4202 will (if it gets changed to a premium tank) be given out for free the way T34 was, when the tier 10 gets replaced by something else (Storm: “Free stuff is bad :)”) Storm表示免费的金币4202大放送「非常不可能」 (Storm:免费的午餐是坏事。) Overlord about the decision makers in WoT, producers and his own role: Overlord谈WOT内的决策者、制作人以及他自己的角色: “WG is huge company now with over 3k employees (there were about 100 when I joined). Right now it’s pretty decentralised, so it would be hard to come up with top 10 global decision makers. Speaking of particular games, I definitely won’t be on the top list for WoT PC, since I don’t work on the project for quite some time. As for WoT Blitz and other mobile projects, I’m definitely on the top 10 chart. :) Producer role here at WG basically means global supervision of the product, so I’m responsible for everything and nothing at the same time.” WG是个目前有三千名员工的大公司(我加入的时候只有一百来个),目前内部分权很严重, 因此要排出「十大具影响力人物」很难。以特定游戏来说,我不会是WOT的前十大决策者 ,因为我已经离开这个案子一段时间了;但是如果是Blitz和其他移动平台上的案子, 我一定是十大人物。制作人在WG的工作是对产品做全球性的监督指导,所以我对什麽事务 都有责任,但是又都没有责任。 7/10 - the info about Tanitha being in charge of WoT wiki is obsolete, he no longer is (for quite some time apparently) Tanitha并不管WOT Wiki。 - it’s possible that the “supertest leak” policy will be revised. Tanitha: 超测泄漏的相关规则可能会修正。 Tanitha表示: “However leaks do happen, and then are announced on other websites without the accompanying information/facts/reasoning/purpose/disclaimers/etc .. this situation isn’t ideal so we will be revising the current “leak” procedures in the short future. It will be my aim in these discussion to attempt to aim at having ST leaks channeled to our players through our official sources (forums) so we can include the required associated information with the leaks. Instead of the leaks sometimes being being accompanied by misinformation and speculation when released unofficially.” 反正超测泄漏救世会发生,我们短期内会修正相关政策。我在这些讨论中会试着让 超测泄漏相关的事情集中到官方论坛内,这样我们可以给出相关的资讯,因为非官方的 超测泄漏有时候会伴随着芭乐消息和凭空猜测。 (SS: I think everyone with half a brain knows that the supertester data are preliminary and instead of revealing how exactly the vehicles will behave, they basically only reveal the direction Wargaming is thinking in and sometimes the visuals of a model (which is unlikely to change further unless there is some serious problem with the model). Personally, although what Tanitha suggested is quite interesting, I very much doubt anything will change, since he will run into the same obstacles as others did for years before him – “we can’t release info that will change”) SS:连笨蛋都知道超测就只是超测,超测泄漏资讯并不是给精确数值,只是WG大概的 制作方向,或者是视觉模型。个人立场上我认为Tanitha的想法很有意思,但是当他 实际上工,大概就会碰上前人遇过的问题:「我们没办法释出未来会更动的数据」。 - no plans to return Type 59 to the shop 不打算卖59式 (翻译君注:RU管理员应该把问这题的笨蛋抓出来,锁一个月游戏帐号) - tier 9 premium tanks – no such plans 没有T9Prem (同上,锁半个月) (SS: one more note about this info from Tanitha – where he works as a Wargaming representative, I need to interpret his data. In the past, he asked me specifically to include words such as “maybe” and “unlikely” in the translations – here, he wrote that tier 9 premium tanks are unlikely, but I know for a fact from RU forums that that will not happen, because RU players ask such stupid shit every now and then, hence including “unlikely” in the transcript is counterproductive, as it actually leaves players the impression that there is a small chance of that happening (there is not) and encourages them to ask this stuff further, even though game developers have repeatedly states this will not happen). Tanitha会和SS交换资讯,包含哪里该翻成「可能」或「机会不大」。 这边Tanitha指定的是「不太可能」,但是T9Prem这种智障问题在RU是月经问题,已经被 否决过N多次,所以SS还是翻译成「不会有」。 - Tanitha, regarding the Type 59 not returning to shops: “There will likely however be similar tanks up for sale later this year though.” (SS: T-54 Light) Tanitha表示虽然没有59式,但是会有类似的计画。 (T-54 Mod.1945) And from Storm: - from 9.3 onwards, there will be more HD tanks per patch, since the outsourcing finally started working 因为外包工作顺利,9.3之後每一版都会有新的HD战车。 - alternative hulls will definitely not come this year 今年不会有可换车体 - Storm explains why alternative hulls will not come this year: “Internal art department is too small to produce models of such complexity. We had to find an external company for outsourcing, give them test models, evaluate the test results, then we found out they suck, we had to find another external company, then tests again, then we had to give them their tasks, then the schedule was pushed several times, then there was a lot of rework and corrections in the models, then fixes again, work optimization, training etc. All this took several months and this process is still not finished.” Storm解释为什麽今年生不出来:「我们内部的美术部门太小,只好外包。外包出去才发现 原本的签约厂商烂到不行,只好换厂商,接着(下略)」 - 9.2 will bring many smaller graphical fixes (regarding the way the models look) 9.2会有小画质修正。 - 9.3 will bring cca 18 new HD tanks apart from the new regular tanks 9.3会有大约18台既有战车换成HD。 - the turret turning sounds are intentionally quiet – when the developers tried to make them louder, they started to be annoying 炮塔旋转声音量是故意设计的比较小声,开发者一度试过调大声,但是这样很烦。 - FV215b (183) “will do fine in 9.2〃 183@220HESH在9.2的表现会OK (等着看罗...) - the WT E-100 changes in 9.2 concern only the 128mm gun WTF只砍128炮而已。 - KV-1S will be split “later” (SS: as in not in 9.2) KV-1S会晚点分家(9.3或以後) - there will be no compensation (free stuff) for WT E-100 and FV215b (183) nerfs 183/WTF的拥有者不会收到任何补偿。 - interestingly enough, the light T-54 is now being tested as a “light tank” for some reason (SS: probably just some test thingie) LT-54做为轻坦测试中。 7/11 - Havok is planned for this year Havok预定今年上路 - multicore support is apparently being gradually worked on 多核心持续工作中。 - why is there no Steam support? “Something on the top level didn’t work out with Steam” and “No comment” 为什麽不和Steam合作? 「某些高层的东西和Steam不相容」&「不予置评」。 - Storm confirms again the fact that Soviet LT7 will be the LTTB and LT8 will be the “Light T-54〃 苏联T7LT会是LTTB,T8是LT54。 - Veider confirms that the improved VK4502B turret, mentioned in patchnotes (roof thickness buffed) didn’t get to the first test round, it will appear however in the next one Veuder确认4502B的炮塔顶部会加厚,虽然PT1没有做出这点,但是之後会加入。 - 9.3 will bring cca 18 new HD tanks - the turret rotation sound “kicks in” in sniper mode only when the turret is turned significantly – during very small adjustments, there is a less loud sound of the fine adjustment gears playing instead (handcranking) 狙击模式中只有做出大幅度炮塔转动的时候才会有炮塔驱动声,小幅修正只有小的声音 (手摇炮) - HD IS-3 will come in 9.4 IS-3 HD在9.4会引入。 - the HD model production was delayed as a result of the outsource company failure to produce sufficient results and it took long time to look for a new company 见上面。 - apparently, one of the Russian developers confirmed that “from now on, only your tank will be in HD, the others will look like the old ones”, because at distance you don’t notice the difference anyway 只有自己的战车会是HD,反正玩家也不在乎狙击镜中的敌车是不是HD。 - Q: “Since you nerfed the 183mm HESH gold ammo since players used it too much, what about 150mm gold ammo for E-100?” A: “E-100 is fine, I am enjoying grinding it.” 「如果你们因为玩家打太多183HESH就砍它,那E-100的150HEAT呢?」 「E-100很好啊,我玩得很开心」。 翻译君:我自己也觉得没什麽问题(继续打HEAT) - regarding the fate of other OP vehicles, such as Hellcat, T18, T49, KV-1S? “They too will meet their fate” 其他OP车像是地狱猫、T18、T49、KV-1──「出来混总是要还的」 - the recent drop in numbers of online players is not something extraordinary, it’s caused by summer 上线玩家数减少是因为夏天到了(俄国吧)。 - Russian 9.2 patchnotes had a mistake – it was written there that M48A1 armor would be changed, when the correct tank is M8A1 不重要 - Knopka on historical battles removal in 9.2: “The way they were implemented, historical battles were not a full-fledged mode which we wanted them to be from the start. We also recieved many improvement proposals and comments about the issues from players. That’s why we decided to remove historical battles from the game and to review their concept itself, the influence of lowtier tanks on battle and their role and implementation in this mode and also the influence of high-tier vehicles and their amount. Several HB concept improvement ideas appeared in time period after patch 9.1. While the mode is disabled in the game, we will implement and test these concepts in order to make the mode more interesting, dynamical and not as dependent on hightier vehicles, which previously often decided the fate of the battle.” 历史模式移除:都是官话,不太重要。反正就是拉下马重作。 And regarding the future of historical battles: “It’s possible that they will have a feature, that was never implemented into the game before. It will allow lowtier tanks to make a decent income in this mode and it will make it more useful especially in this mode.” (SS: otherwise, she stated only “too early to tell”, but generally speaking, there were two approaches discussed: respawns for lowtier tanks and the possibility that lowtier tanks in historical battles will be played by bots – we will see, which one (if any) will it be) - hangar interface will still be reworked 车库介面会重做 - apparently, “Fire Arc” (SS: the new Prokhorovka – correct English translation of the Russian name would probably be something like “Fiery Salient” or “Salient on Fire”), is identical to the old Prokhorovka gameplay-wise, the changes were only cosmetical such as the wrecks and smoke 新的Prokhorovka基本上和旧的一样,只是加入了一些地景和效果。 7/12 - developers are considering how to improve the tank movement in WoT, specifically “drifting”: “On one hand, it would widen the gameplay. On the other hand, you’d have to ‘fight your own tank’” 开发者正在思考要怎麽改进WOT的战车动态系统,特别是甩尾:「一方面这会拓展游戏性 ,但是另一方面玩家就得和自己的车奋战。」 - the hangar interface will get a new header 新车库顶部,见图。 http://ic.pics.livejournal.com/the_eugene_k/68127668/2412/2412_900.png
- dynamic (reactive) armor will not be implemented 不会有反应装甲。 Storm explains the new motion physics and how it will differ from the current motion physics – there are two variants of implementation, unlimited and limited. With the new motion system limited, it is not too different from current tank motion. But with unlimited historical motion physics: Storm解释移动物理系统,目前有限制版和无限版。限制版和现在差不多,至於无限版.. - there would be many, many drifts WOT:战车甩尾。 - turning of a tank would be more “sharp” and “twitchy” 转动会更加灵巧。 - a lot of “rocking” of the tank (when stopping, when accelerating, turning) 战车会有一大堆晃动(停车、加速、转动)。 - generally there would be a lower speed of moving due to the significant losses of speed when turning 移动速度基本上下降,因为转弯会大幅度掉速 - the tank would rock a lot due to various obstacles on the ground 地上的障碍会导致战车晃来晃去 - no instant stops 有刹车距离。 As a result, it would be a lot harder to control the vehicle when going fast. However, there are advantages: 也就是说高速控制性下降不少,优势是: - not getting stuck on slopes 不会卡在斜坡上 - no significant losses of speed or strong rocking on small obstacles 辗过小型障碍物时不会掉速掉太多 - no losses of speed on sloped surfaces 下坡不减速 - beautiful switching of gears (in connection with new sound set) 换档! - the drifting, if you learn to do it, can be used for some cool stuff, like instant reverse turns and such 如果会玩的话,甩尾可以拿来做一些欢乐事,例如瞬间180度转向之类的。 (SS: oh now I SO want to try it!) Storm adds that the tank rocking is not so bad by itself, but it does mess up the aiming. Storm表示战车晃动本身不是问题,问题是瞄准被打乱。 - Q: “Storm, what about you and buying Crytek, are you considering it?” A: “I personally am definitely not considering it, I don’t have enough money.” 「Storm,你有没有在考虑买下Crytek?」 http://www.crytek.com/  ←匈牙利的游戏开发商 「个人立场上,没有。我的钱不够。」 - non-material barrels will not be changed 非实体炮管这点不会变动。 - the dynamic suspension will appear only on HD reworked tanks 只有HD战车才有动态悬吊。 - the current HD models in 9.2 were made by the same people as the earlier 9.0 HD models 9.2HD和9.0HD出自同一批人之手。 - Storm states that the “shiny” metallic tracks are historical (“tracks got worn out on metal”) Storm表示闪闪发光的金属履带很史实,表层磨掉了显现出来的当然是金属色。 -- Bohan:来,两手放旁边,キタ━━━(゚∀゚)━━━ !!!!! --



※ 发信站: 批踢踢实业坊(ptt.cc), 来自: 36.231.157.66
※ 文章网址: http://webptt.com/cn.aspx?n=bbs/WoT/M.1405218629.A.CFB.html ※ 编辑: hsinhanchu (36.231.157.66), 07/13/2014 10:30:55
1F:推 WillieHuang :辛苦了 op车那条不是KV-1,是1S 07/13 10:46
2F:推 kalabecha :谢谢辛苦翻译! 07/13 10:50
3F:推 condition0 :推 07/13 10:55
4F:推 WillieHuang :话说这里提的新移动系统,跟隔壁棚WT很像,有兴趣可 07/13 10:55
5F:→ WillieHuang :以去体验看看 07/13 10:55
6F:推 cappin :E100穿深都够惨了 还偷阴E100 07/13 11:03
7F:推 condition0 :穿深311很惨???? 07/13 11:12
8F:→ condition0 :IS7表示:我只有303 07/13 11:12
9F:→ condition0 :E100第二管可是334 07/13 11:13
10F:→ condition0 :连第一管都有311 07/13 11:14
11F:推 windycat :应该是"今年可能不会有任何一台HD重制" 07/13 11:17
12F:→ hitlerx :._./ 我不介意开小车.事实上我的确把小车BT7买回来打 07/13 11:29
13F:→ hitlerx :史实,但问题他妈的我排了好几天边看书边排都排不进去 07/13 11:30
14F:推 WillieHuang :常常一个人都没 lol 07/13 11:54
15F:推 et134226 :辛苦了 07/13 12:29
16F:推 YukiPhoenix :7/6第二个问题是指没显示已上线的朋友吗? 07/13 12:41
17F:推 machinesheep:非实体炮管指的是可以把炮管不会被墙壁挡住吗? 07/13 13:08
18F:推 iamstudent :就是炮管不会卡墙壁 也不会卡到其他车 07/13 13:45
19F:推 ykes60513 :KV-1S还拖真久...( ′_>`) 07/13 14:06
20F:推 w1213000 :" KV-1S会晚点分家(9.3或以後) " 07/13 15:16
21F:→ CKlolita :http://0rz.tw/fTqb1 07/13 15:26
22F:推 melzard :KV-1S可以开赌盘了 麻烦直接从10.3开始 07/13 15:31
23F:推 titantang :翻译辛苦了!!! 07/13 15:34
24F:推 doomhammer :感谢翻译 07/13 15:38
25F:推 fxp87117 :继续留着亲儿子纾压兼赚钱..一年前说要分说到现在XD 07/13 15:58
26F:→ fxp87117 :至於59的替代品T-54(1945)不怎麽看好就是了 07/13 15:58
27F:→ fxp87117 :没分房保护就是上T10当肥料 不如买T34或狮子 07/13 15:59
28F:→ hoha5432 :Crytek 是德国公司(1999 年创立,总部在法兰克福) 07/13 16:27
29F:→ hoha5432 :匈牙利是旗下开发工作室的据点之一而已。 07/13 16:27
30F:推 to64996 :KV-1s ....以後再说吧 07/13 19:56
31F:→ cappin :E100不上金 只有235 砍金的话不惨吗 07/13 21:11
32F:推 yesno1011 :E100需要的是Buff银弹 07/13 21:20
33F:→ Yshuan :183砍了穿深 可以buff一下准度吗 那圈真的只能靠信仰 07/13 21:29
34F:→ batterykugua:在8.6得了便宜还卖乖阿 想想为啥要nuff吧 07/13 21:37
35F:→ psilons :第六感常不知道为什麽超慢,都打完面包完躲完才亮 07/13 22:35
36F:→ psilons :隔壁棚的战车动态真的很欢乐... 07/13 22:46
37F:→ KusoPvt :第六感本来就慢三秒才亮 07/14 01:06
38F:推 NineGon : 07/14 11:43
39F:推 psilons :第六感本来就三秒没错,就有时候感觉更慢... 07/14 13:42
40F:→ psilons :如果都躲回掩体了,那也不用亮了吧 XD 07/14 13:42
41F:→ lsslss :开光机制不是无间断的扫描 是每间隔一段时间才扫一次 07/14 15:48
42F:→ lsslss :有可能开第一炮的时候 其实没被开光到 第二炮或射後 07/14 15:49
43F:→ lsslss :移动才被开光 这样就有可能让人有灯泡延迟亮的感觉 07/14 15:50
44F:→ Yshuan :记扫描点有1.启动瞬间2.停车瞬间. 另外就是周期扫描 07/14 16:06
45F:→ psilons :我没说清楚,是被人打了一炮没亮 07/14 18:09
46F:→ psilons :被打之後後退躲起来才亮,这样 07/14 18:09
47F:→ psilons :是因为要被瞄一下才会亮? 07/14 18:09
48F:→ lsslss :可能看到炮线盲射吧 有被开光就会亮不用被瞄准 07/14 18:32







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