作者WillieHuang (Willie)
看板WoT
标题[情报] 6/2、3、4 Q&A
时间Thu Jun 5 02:02:23 2014
- Storm states that the new Nvidia drivers provide boost specifically for SLI
in WoT
Storm 表示,Nvidia 的驱动更新特别对 WoT 有使用的 SLI 技术提供性能提昇。
(译注:SLI,Scalable Link Interface。基本上是多张显卡在用的技术。无感)
- in 9.0, earlier SLI support got broken
9.0 不支援旧版的 SLI。
- regarding the issue that a configuration with SLI setup did not gain any
FPS from the newest patch, Storm states they made several tests with SLI,
everywhere there was a FPS increase
经 WG 几次测试,在所有设定下新 SLI 会都增加 FPS。
- apparently, this is actually intentional according to Storm
(意义不明)
- Storm confirms RU251 will come this year (SS: 9.3 most likely)
经 Storm 证实 RU251 会在今年推出。(SS: 最可能在 9.3)
(译者:没意外的话,美帝新轻坦也会同时推出,时间预估八月;不过…料想得到的话就
不叫「意外」了吧…)
- lighting in the new hangar will be fixed a bit later
过阵子会修正新车库的打光效果。
- 9.1 live patch? “when it’s done it’s done”
9.1 啥时上线?「WIDID」
- the fact that you will be able to select whether you want to download HD
content or not is confirmed
确定会让玩家自行选择要不要下载高画质材质。
http://ftr.wot-news.com/2014/06/02/2-6-2014/
- these factors are taken into account when rebalancing a vehicle, according
to Storm: “winrate, popularity on its tier, skill of players playing it (its
distribution), average XP, average damage, average damage stopped by armor –
many various indicators” – later, Storm however adds that a vehicle won’t
be nerfed based solely on the fact that it is very popular (SS: earlier,
Storm stated however that a very popular vehicle is practically always an
indicator of that vehicle being imbalanced)
据 Storm 说法,平衡车辆时会采计「胜率、同阶间的欢迎度、玩家的技术分布、场均经验
值、场均坦伤…及很多指标。」稍後他补充说不会单因超受欢迎就砍某台车。(SS: 他之
前表示过某台车极受欢迎,就代表那台车IMBA。)
(译者:同意。IMBA 是因,受欢迎是果。)
- it’s possible the Ardennes HB that is getting removed in 9.1 will return,
but “no promises”
9.1 移除的「守望莱茵」历史战斗可能以後会回归,但不保证。
(译者:名称非官方用语,迁就我吧(  ̄ c ̄)y▂ξ)
- how the accuracy will be nerfed is not decided yet, developers are running
experiments
还没确定要砍准度,开发人员正在测试中。
- T-44-85 has been “postponed for a long time”
T-44-85 已被束之高阁很久了。
- tank models will be reworked also in standard client, not just in HD
content, the “HD” concerns only texture resolution
以後会有的一般版和 HD 版只差在材质包而已,模型是相同的。
- Havok will work in both SD and HD clients
两个版本都会支援 Havok 引擎。
- increase of the number of old render settings is not planned
没打算增加旧版画质的可设定项数量。
- the “Sturer Emil” (short version of the) name has been cut down because
it doesn’t fit into the interface
「Sturer Emil」名称被缩写是因为塞不进UI框架中。
- Tiger nerf? “We will talk about Tiger nerf once it is published and not now
”
虎式要砍?「公布要砍的时候我们会解释,并不是现在。」
- players with “calculators” (very poor computers) form a bit less than 50
percent of WoT audience
有快一半玩家用的电脑是计算机等级(超烂之意)。
- it’s possible that the alleged new Nvidia SLI fix doesn’t work for all
SLI configurations, Storm states that the only thing they can do is wait for
a fix from Nvidia
Nvidia 新发布的 SLI 修正可能无法适用於所有组态的 SLI,这只能等 Nvidia 修正。
- the nasty bug, where you see your friends, who are actually online, as
offline, will be fixed in 9.1 (SS: *waves at Akcido*)
实际上有上线却显示为离线的错误会在 9.1 修正。
- Storm states, that it’s possible WoT will reach the amount of details as
in Spin Tires, but only when the network possibilities allow it, which will
be in 5-7 years
Storm 表示 WoT 有可能达到 Spin Tires 的水准,但要网路能负荷才行,这条件要达成大
概还要五至七年。
- on future plans in WoT: “We have to rework a lot of content. Without
losing the game performance.”
WoT 的未来计画?「会翻新很多内容,且不会影响效能。」
- alleged Windstorm lag issue is not known to the developers, there are no
proofs
开发者们未发现据称在 Windstorm 中出现的延迟错误,尚未有证据证实。
- Storm, when asked how many people got their Super Pershing during the
event: “I don’t think I can disclose that info” (he adds that he has
nothing to do with such events)
(没营养,略)
http://ftr.wot-news.com/2014/06/03/3-6-2014/
- there will be arty in WoT for Xbox at some point
WoT XB版会有SPG。
- apparently, SerB’s son, who is currently serving in the army, is too tall
to fit into a tank (SS: told you, pointless info)
SerB 去参军的儿子因为身高问题挤不进战车里。
(译者:更没营养…後悔中)
- according to Overlord, WG has several ideas on gold ammo rebalancing,
including their “limitation” apparently. It is not sure if any of these
ideas will be introduced.
据 Overlord 消息,WG 有几个平衡金弹的方案,包括限制数量,但还没有任何定论。
(译者:显示为营养不足中…)
http://ftr.wot-news.com/2014/06/04/4-6-2014/
--
In church, they say to forgive!
Forgiveness is between them and God;
it's my job to arrange the meeting. 《 Man on Fire 》
--
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1F:推 Yshuan :辛苦了 06/05 03:25
2F:推 t0455453 :该是练霞飞的时候啦 06/05 06:58
3F:推 udm :所以过度扁平的战车都要被nerf了吗?(大误) 06/05 08:21
4F:→ airasuka :楼上 他们怎麽可能nerf祖国中坦 06/05 09:27
5F:推 fxp87117 :限制金弹数量 T-54 T69 E100 安心上路 06/05 10:35
6F:推 ccc73123 :T54E1也可以上路了... 06/05 11:27
7F:推 leehello :习惯了这游戏就是靠 周期性的NERF/BUFF 增加游戏趣味 06/05 12:04
8F:嘘 YukiPhoenix :wg专业吃书 不是说金弹不影响 那干嘛平衡 06/05 12:11
9F:推 expectme :WG:你说啥?(嚼嚼) 再说我要NERF德国APCR瞜 06/05 14:08
10F:推 g3sg1 :俄国人真的会倾向於找矮子当战车兵 这是真的 06/05 21:50
11F:→ lsslss :祖国车设计投影面积小=车内空间小=乘员不能太高 06/05 21:54
12F:推 g3sg1 :不过就算是矮子 也还是给西方矮子用的 06/05 21:58
13F:→ g3sg1 :中共军方对这点应该很有体悟 06/05 21:58
14F:→ g3sg1 :当初拿到俄国车时 想说中国人比较矮 应该没啥问题 06/05 21:59
15F:→ g3sg1 :结果手脚比例不同 人还是在里面卡卡的 06/05 22:00
16F:→ g3sg1 :例如说头贴上瞄准镜时 脚可能就踩不到踏板之类的 06/05 22:01
17F:推 sonicyang :我不懂啊 我T69没射过金弹 目前活得好好的 06/05 23:54
18F:推 pal42204 :不上金弹当然可以活啊 只是比较痛苦 06/06 22:48
19F:→ austin0353 :金弹原本是说不限制数量,但没说不平衡呀 06/07 06:28
20F:嘘 Dino14124 :金弹会影响也要玩家够强啊ㄏㄏ 06/13 11:26