Wargaming 板


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小试牛刀~ 第一部分: - completely historical maps for HB will not come, it would be completely pointless according to SerB 「历史战不会有完全依史实建构的地图,因为完全没有意义!」SerB如是说。 - SerB: “There were no Tigers in Ardennes” SerB:「阿虎没有参与阿登攻势。」(译:突出部战役) - every camo is not usable on every map, because “tanks in winter camo on grass will look absolutely idiotic” 不会有迷彩可以适用全部地图,「夏日的草丛里有上冬季迷彩的坦克不觉得很蠢吗?」 - “saving” the target channell in the chat (SS: as in, the game switches to “platoon chat” and keeps that way) has been specifically disabled in order for players not to “accidentally” post something intended for their team to the enemy right after they called an enemy a noob (不确定翻)将玩家游戏中的聊天频道锁定在最後使用的频道这项功能被拿掉了,避免 玩家原本要跟队友说的话误发在全频上。 - the 15 players per team number was a result of many experiments 15对15的对战型式是各种实验下的产物。 - Storm does not think that the number 15 makes it too hard to maneuver, because everywhere you turn there is an enemy Storm不认为15对15这种模式会让玩家很难玩,因为走到哪都有敌人。 - developers are watching the statistics of historical battles, whether there are too many campfests, but first results will be available in like 2 weeks 开发组正观察历史战,检视对战情形是否太龟。但首次统计结果要大概两周後才会出来 - apparently, the CW minicampaign (SS: or however it’s called) will not be the only way to actually get the T23 premium tank (US forums) 目前情况来说公会战迷你任务不会是取得T23的唯一途径。 亚服连结:http://goo.gl/qJ2QE7 美服连结:http://goo.gl/vKirYQ - Evilly confirms that this event (the “World of Fire”) is not a “real” campaign Evilly确认上述的活动(遍地烽火任务)任务并非真的任务。 - Evilly confirms that this event is the first way of getting the T23, after the campaign, at some point, it will be sold as a “limited offer” as well 而他再确认这个活动是取得T23的第一种方式,在这个任务之後的某个条件下,T23会「 有限制的」贩售。 - T23 will also be sold not as a part of some big gold packet, but separately 如果T23放到礼品店卖的话,他会单独卖而不会绑金币包一起卖。 - CW tier 10′s will not be sold for money 公会战限定十阶礼物车不能用钱买。 - Evilly thinks that the Confrontation mode will be fixed and will return Evilly认为国籍战会经调整後重新推出。 连结:http://ftr.wot-news.com/2014/04/19/19-4-2014-part-1/ 第二部分: - Panzer IV was changed in 9.0 in order to be historical, it’s “fully playable” 四号因为要符合史实所以在9.0做了修改,9.0的他「很好玩」。 - Storm confirms that the alleged depression nerf for Panzer IV Ausf.G in 9.0 applies only when the gun aims to the sides in order not to clip with the Schurzen model Storm表示9.0中Nerf四号G型的车侧俯角是为了不要卡到侧裙。 - there will be no infantry with AT rifles in the “Fortification” mode 「堡垒模式」中不会出现配有反坦克步枪的步兵单位。 - SU-152 HEAT shells in Kursk historical battle are actually unhistorical, they were developed after the war. They are there for balance reasons. SU-152在库斯克史实战中的HEAT配额其实不符合史实,因为在那次战役之後才有HEAT, 游戏中库斯克有HEAT是「为了平衡」。 - Storm states that the results of the Confrontation mode were “as expected” Storm表示国籍战推出的结果「符合预期情况」。 (译:那干嘛推出...) - Storm confirms: Confrontation will return after its balance is fixed Storm确认当国籍战重新平衡好之後会再回到游戏里。 - Q: “Will there be an infantry game from Wargaming?” A: “That you have to ask our superiors and not tank developers. We make tanks.” WG会做「步兵世界」或之类的游戏吗?「问WG,哥做的是坦克。」 - the variant of having ST-I on tier 10 and IS-4 on tier 9 was not considered, as the info on IS-4 was acquired a lot earlier (several years) than the info on ST-I (不确定翻)不考虑将ST-I与IS-4的改型互换阶层带进科技术中,因为我们对IS-4所获 知的资讯比ST-I早很多(早了几年)。 - historical battles’ settings (like tanks, ammo configurations) can be changed “on the go” and don’t need special patches to do so 关於历史战设定的变更可以「随时做」,不用特别用特殊版本来更新。 - Storm on alleged Tiger participation in Ardennes: “It’s a lie and provocation. There were several Tigers, but they didn’t participate in fighting” Storm针对「阿虎曾参与阿登」的消息表示:「假的,有几台虎式有到过阿登,但没有一 台有参与战斗。」 - Storm states that this picture has the same Tiger on it, the difference is the lighting quality 9.0的高清版虎式跟贴图品质简化的虎式范例。 连结:http://goo.gl/Poj8hB - the “silver Chi-Nu Kai” bug is caused by mods (SS: specifically, the white corpse mod) 「银色限量版妻奴改」(?)是模组造成的BUG,WG没卖(!?)(SS:残骸白化模组) - Q: “How will you solve the issue with battles loading too long” A: “We won’t for now” 「你们要怎麽解决读取时间太长的问题!(拍桌)」「目前不会,谢谢指教。」 - Storm states that the new 9.0 notification window is a correct feature, people only have to get used to it Storm说9.0的通知视窗是正确的效果,Z>B,玩家要习惯。 另外有Overload对於历史战的看法: “On HB. The mode hasn’t been in development for 3 years. I’d say 6 months top. The main incentive for any mode should be fun it brings, not some credit/exp bonus you can get there. Personally, I wouldn’t expect that any tanks apart from real historical ones could participate in it. I think the mode is ok for the first iteration and has some potential for further improvement. Definitely, it’s always better to do exceptional things from the first try, however it doesn’t always work out.” 我这六个月来一直提到,历史战模式已经三年没动了。任何模式会让玩家想玩的诱因是 玩了之後所带来的乐趣,而不是你可以从这些模式中拿到多少额外的回馈。我个人并不 希望有非史实参与的坦克被加到历史战中,而我也认为历史战的第一步还可以,未来也 有需要改进的地方。毫无疑问的,第一次尝试就做出不得了的东西当然很好,但我们并 非每次都能够成功。(译:Overload好像不太高兴呢...) 连结:http://ftr.wot-news.com/2014/04/19/19-4-2014-part-ii/ --



※ 发信站: 批踢踢实业坊(ptt.cc), 来自: 111.243.64.36
※ 文章网址: http://webptt.com/cn.aspx?n=bbs/WoT/M.1398006872.A.4D1.html
1F:推 pain0 :史实有点无聊,感觉就像是等比较久的国别战斗... 04/20 23:19
2F:推 Pegasus99 :是说当时军队里为什麽没有虎式啊? 补给零件没了? 04/20 23:20
3F:→ Pegasus99 :四号三突豹式虎王都有 就中间的虎式没看到 04/20 23:21
4F:→ Pegasus99 :(而且当时虎王的故障问题还是挺严重的啊=w=) 04/20 23:21
5F:推 fransice7 :不觉得一边海放另一边有何乐趣可言 04/20 23:28
6F:→ Motor :史实根本越来越少人玩 超级难排进游戏 比国战还悲剧 04/20 23:28
7F:→ tai33ru :史实差不多就像德国世界 目前没遇过德国输的情况... 04/20 23:30
8F:推 donvito :PzIV is playable, the game itself is FUCKING NOT 04/20 23:35
9F:→ qoopichu :马的,给苏车甜头就叫为了平衡 04/20 23:48
10F:推 WillieHuang :史实?在平衡的大旗面前都是浮云啦 04/20 23:51
11F:推 ccc101419 :步兵世界?!阿姆丢CS?! 04/21 00:11
12F:推 pgwevolution:(祖国BUFF;德国NERF)SerB:符合史实,为了平衡! 04/21 00:20
13F:→ pgwevolution: SerB啊~I服了You! 04/21 00:20
14F:推 aeoleron :为什麽觉得overlord不高兴? 04/21 00:21
下面那篇语气有点失望的感觉,不过也只是个人感觉啦
15F:推 Raelian :既然是史实战还平衡个屁... 04/21 00:55
史实就是要开德国车虐美苏啊!!!XD
16F:推 lidon00968 :自己在库斯克用SU-152赢过一次! 04/21 00:57
17F:→ lidon00968 :关键就在用HEAT一发秒掉了南哥!! = = 04/21 00:58
18F:→ lidon00968 :不然用HE要炸4发! 刚好那场队友够给力 有先削到南哥 04/21 01:00
19F:推 LoveIvy :史实战斗根本在雅芙没啥人要玩 04/21 01:13
20F:→ LoveIvy :史实战斗就应该学WT做车库战 不然只会越来越少人玩 04/21 01:15
21F:→ LoveIvy :库斯克的时候苏军还有M3 04/21 01:16
22F:→ LoveIvy :至於硬派或是打坏所有模组才挂其实也很适合史实战斗 04/21 01:21
爱的长春藤这个官方好像有说,他们测试过要全部组员跟模组坏掉才会死的模式 就超测玩家的看法,他们觉得:「我们明明已经对他打了十几发却打不死他们!」 看来WOT的市场跟玩家群已经定调了...史实和拟真找隔壁棚比较实在
23F:→ hitlerx :其他国家要赢建议找几个朋友同时按 一起排进去打 04/21 06:03
24F:→ hitlerx :苏联的话 至少找有V镜和第六感的中坦 视野真的是硬伤 04/21 06:04
25F:推 Valter :WG都拿数据回答过就算是隔壁其实也很少人在玩全硬派 04/21 07:57
26F:→ Valter :拜托别再捧些没必要的东西害WG了 像这次的高画质... 04/21 07:58
高画质只有看起来爽而已其实 Orz 战斗中谁会去细看...
27F:→ ptt588 :喵的 我用邱邱邱根本排不进去史实啊 浪费半个小时以 04/21 08:43
※ 编辑: tai33ru (140.114.112.22), 04/21/2014 10:35:35
28F:→ LoveIvy :国战就失败一次了,史实不改游玩模式只会更没人玩那 04/21 10:39
29F:→ LoveIvy :个模式 04/21 10:39
30F:→ LoveIvy :高画质是必走的路,只是以往的改版经验说明,WG的QA 04/21 10:41
31F:→ LoveIvy :跟本一直在搞笑 04/21 10:41







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