作者WillieHuang (Willie)
看板WoT
标题[情报] 4/9 Q&A
时间Thu Apr 10 02:07:33 2014
已证实的消息,9.0 会於 4/15 推出
http://ftr.wot-news.com/2014/04/09/9-0-release-date/
Storm 在和玩家讨论对 WoT 的期待,以下是该讨论串的整理
- the option to set your activity status in chat (DND, AFK etc.) will be
implemented
聊天系统会新增显示『状态』的功能
- new chat is developed, but it was seriously delayed, because it’s
difficult to make it work for a million people at once
新聊天系统正在研发但严重延期,卡在如何让一百万玩家同时上线
- an indepenedent, separate client only for chatting with WoT/WoWp users is
planned, based on HMRR protocol
有计画做纯聊天用的完全独立客户端给 WoT/WoWp 的玩家用
- “simulator mode” (hardcore mode without hitpoints): “If we ever do such
a thing, it will have minimal priority, in other words ‘hell if I know when.
”
『拟真模式』:别肖想了
- ETA on fortifications? “I won’t say exact time not to jinx it, but quite
soon”
公会堡垒何时实装?「我不想破坏惊喜,只能说快了」
- there is a plan to make currently useless skills and equipment more useful,
developers are thinking about now
目前正在考虑如何把那些无用的技能和装备改得有用些
- regarding wishes for large flat maps: “And you have played such maps
before? Shooting two pixels is not fun. We tested that many times.”
巨型的平坦战场:「你玩过吗?我们试过很多次,硬要射针尖大小的目标并不好玩」
- big maps are an interesting matters, if the issue with slow tanks is
solved, but 2-3km viewrange is questionable
若解决慢车的问题,大地图倒是很有趣,可是视野问题又是麻烦
- disabling maps you don’t want to play will NOT be implemented. Storm
states that they wanted to do it, but they ran some simulations and the
waiting queues would be too long.
不会有「剔掉不想玩的地图」的功能。Storm 表示他们也想做,可是模拟後发现会让等待
时间过长。
- instead of implementing map choosing for random battles, Storm wants to
remove 10 least popular maps from the game. This is just an idea and it is
not yet sure which maps, but developers like it
(承上)取而代之的,Storm 想把十张最不受欢迎的地图移除;目前还只是个想法,但开
发者们很喜欢这点子
- WoT will not be integrated into Steam
WoT 不会纳入 Steam
http://ftr.wot-news.com/2014/04/09/storm-asks-what-would-you-like-to-see-in-wot
- various “which tank is the most popular” polls have no influence on tank
balancing
各种『最受欢迎的战车』投票活动,对战车平衡没有任何影响
- Q: “Will the rework of tanks to HD models be made based on historical
battles or popularity amongst players” A: “One does not interfere with the
other”
Q:「HD 化的顺序会依照史实战斗需要或依照车辆的受欢迎程度?」A:「这两者互不影
响」
- apparently, more things (such as destroyed tank models) are not scheduled
to be pre-loaded into memory during map loading, because it would pointlessly
clog the computer’s memory, while the “microfreezes” (when a tank gets
destroyed, the game lags a bit loading the destroyed model) are bearable
没打算在读取地图时预载更多资料(例如残骸的模组);因为目前短暂卡住的现象还可接
受(摧毁战车时,程式会花一小段时间去读取残骸模组而卡住一下下),没必要多占记忆
体
- ingame accuracy of a gun does not influence the chance of the shell to fly
towards the aim circle center
- accuracy ONLY influences the size of the aim circle, that means that for
example a gun with 0.36 acc and another at 0.46 acc, if the aim circle of
both guns is of the same size (SS: when for example the first gun moves with
the turret), the chances to hit for both guns are the same
游戏内,准度跟打在瞄准中心的机率无关,只影响瞄准圈的大小。若准度.36的炮瞄准圈括
圈到跟.45的瞄准圈一样大时,两者命中的机率是一样的。
- 25 percent penetration RNG will NOT be replaced by lower number, because a)
it reflects real life randomness better than say 5 percent and b) in such a
case, well-armored tanks would be too difficult to deal with
25%穿深浮动不会改,原因:一、这设定比5%更能反应现实中的随机性。二、改低的话,
厚皮车会过太爽。
- apparently, according to Storm, it will be needed to nerf arty soon again
Storm 的意见:SPG 近期需要再被砍。
- Storm mentioned that some least popular maps could be removed altogether
from the game, Windstorm will not be amongst them
Storm 之前提过要把不受欢迎的地图移除,而 Windstorm 不在名单上。
- league system for random battles will not be introduced
不会在随机战斗中推出联赛(league)系统
- gold ammo for credits will not be removed
金弹银买功能不会移除
- developers are slowly starting to deal with tier 2-5 balance (SS: goodbye,
sweet T18)
开发人员正缓缓的把屠刀动到二至五阶车的身上(SS: T18 认命吧)
- retraining crews to different roles (SS: as in, radiomen to drivers for
example) will come, “it’s done when it’s done”
转职系统 WIDID
- apparently, Storm thinks that after the introduction of the new modes,
noone will play companies anymore
Storm 认为新模式推出後,没人会回去玩战车连
- 2014 will bring 3 new tier 8 medium premiums (SS: we’ll see :) )
2014 会出三台新八阶金车
- An option to re-buy once bought premium tanks for credits? Storm: “We’ll
have to think about that”
用银币购回金车的功能?Storm:「我们会考虑」
- the plans for new game modes, unveiled in today’s video, apply for this
year
新游戏模式会在今年推出
https://www.youtube.com/watch?v=d63PPxZeCMc
- it’s not planned to implement the option to select, which HD content you
want and which you don’t
选择哪台战车要读 HD 模组而哪台不要的功能不会出现
- the feature to get your unique/reward/premium tanks back is tested on US
server, it will be available on RU, EU and ASIA as well
金车取回功能目前在美服测试中,俄、欧和亚服也会推出。
http://ftr.wot-news.com/2014/04/09/9-4-2014/
--
In church, they say to forgive!
Forgiveness is between them and God;
it's my job to arrange the meeting. 《 Man on Fire 》
--
※ 发信站: 批踢踢实业坊(ptt.cc), 来自: 111.253.117.152
※ 文章网址: http://webptt.com/cn.aspx?n=bbs/WoT/M.1397066861.A.E2D.html
1F:→ ptt588 :SPG已经悲剧了还要砍? 04/10 02:10
上次玩SPG还是大自走炮时代的事了…
2F:推 doomhammer :T18: WTF 看我干嘛!? 04/10 02:16
如此OP,理应当斩!
3F:推 Cotana :没有英系火炮,对这消息表示开心! Byebye FV304 04/10 02:17
4F:推 m9fghost :spg招谁惹谁了..... 04/10 02:18
5F:→ streitleak :应该是 "承上" 04/10 02:19
感谢
6F:推 fransice7 :8.11bug炮弹消失玩到很火大 04/10 02:20
这是bug 会在9.0修正
7F:推 peaceever :最近炮车在有些时段确实很多 但整体来讲好像也还好(? 04/10 02:34
※ 编辑: WillieHuang (111.253.117.152), 04/10/2014 02:39:16
8F:推 wahaha5678 :不~~~我的虐菜T18~ 04/10 02:49
9F:嘘 colin1120 :还砍炮车!? 干! 04/10 03:20
10F:→ colin1120 :妈的 觉得炮车很OP自己去打辣! Strom! 04/10 03:21
11F:→ colin1120 : Storm 04/10 03:21
12F:推 colin1120 :补推 请务必移除Northwest 04/10 03:24
13F:→ kingofme :还要砍SPG?到底是强在哪?我都快练到发疯了… 04/10 04:51
14F:推 siiyow :想移除Komarin 04/10 05:13
15F:嘘 salesperson :别砍SPG拜托 这是我还继续玩WOT的唯一动力阿QAQ 04/10 05:43
16F:推 r0930 :砍炮车 oh ya~ 04/10 07:06
17F:推 fransice7 :砍NorthWest赞成,各种卡住,轻坦难侦查,TD难黑枪 04/10 07:19
18F:→ fransice7 :重坦难伸缩,路太多条一路其他五路全输 04/10 07:20
19F:推 LaLaCheng :SPG神歪炮都还没解决,砍啥SPG辣! 04/10 07:56
20F:推 et134226 :砍啥小炮车!! 04/10 07:58
21F:→ sonicyang :我倒是被SPG砸的很不爽.. 04/10 08:42
22F:→ sniper578 :m41表示:可以不要这麽歪吗? 04/10 08:48
23F:推 t0455453 :高阶炮车有够恶心der 04/10 08:48
24F:推 et134226 :我好想念大自走炮时代的SU26...>_< 04/10 09:07
25F:推 deluxe :才刚想继续开下炮车的...这下继续TD世界吧 04/10 09:25
26F:推 t0042380 :炮车哪里OP了... 经验值每次都比前线车少很多 04/10 09:46
27F:推 qoopichu :看到拿了嗨咖分数排名却进不了前三的炮车真的很惋叹 04/10 09:55
28F:→ qoopichu :再砍就真的要变WorldOfTDs了 04/10 09:56
29F:推 Bluetyreal :把10张最不受欢迎的地图移除 那剰的也太少了吧..... 04/10 10:12
30F:推 Razor1911 :阿不就一堆傻逼站在空旷给spg敲然後再哭spg太强 砍 04/10 10:13
31F:→ Razor1911 :了spg导致大td没人压制前阵子只好再砍大td 04/10 10:13
32F:→ Bluetyreal :T-18要被砍了吗 太可惜 好久没玩这虐菜神车了.... 04/10 10:13
33F:推 fireunicorn :虐2~3阶菜不可取...新手很可怜耶~QQ 04/10 10:16
34F:→ Bluetyreal :我还记得我以前假日N连败败到一败涂地时 我就会改玩 04/10 10:20
35F:→ Bluetyreal :T-18来找回男性的尊严....最近一两周运气都不错 所以 04/10 10:20
36F:推 a0933 :砍T-18耶~真开心~ 04/10 10:21
37F:→ Bluetyreal :T-18就一直待在冰箱了...... T-18是我心灵的绿洲QAQ 04/10 10:21
38F:推 Coma :拜托砍掉Komarin!!! 04/10 10:25
39F:推 fireunicorn :炮车...现在还不够惨吗...= =? 04/10 10:34
40F:嘘 salesperson :SPG的存在不就是防止蹲坑吗?TD世界加上蹲坑世界= = 04/10 11:16
41F:推 Bluetyreal :想知道为什麽大家都不喜欢Komarin.... 我没啥感觉 04/10 11:45
42F:→ Bluetyreal :我讨厌的那个日本超LAG地图已经移除了 我别无所求 XD 04/10 11:46
43F:→ DHXD :高阶炮车现在还是金变态吧 04/10 12:04
44F:推 siiyow :Komarin有点新三桥图的龟龟趋势t10场我这张最常平手 04/10 12:16
45F:推 LaLaCheng :再高的均伤,一遇到歪炮还是要炸个狗吃屎 04/10 12:18
46F:推 Bluetyreal :说的有道理 这张图很常遇到 全部人死光 只剩下龟家的 04/10 12:22
47F:→ Bluetyreal :TD还有SPG..... 然後大家都不愿意出去送死 XD 04/10 12:23
48F:推 siiyow :那张两方的基地底线森林充满了大量龟td跟炮车 04/10 12:24
49F:推 doomhammer :话说Sacred Valley也有一段时间没碰到了... 04/10 12:24
50F:→ siiyow :打到终盘尾声除了龟车 还活着的车都残血了 你不动我 04/10 12:25
51F:→ siiyow :也不动 然後龟到时间到 04/10 12:26
52F:推 siiyow :Sacred Valley暂时被移除了 两边不平衡 04/10 12:29
53F:推 lsslss :目前随机模式还有34张地图 再抽掉10张也还有24张地图 04/10 12:29
54F:→ lsslss :会觉得太少吗? 04/10 12:29
55F:→ lsslss :Sacred Valley 8.11暂时从随机模式中抽出 04/10 12:30
56F:推 Bluetyreal :以前非常NOOB的时候觉得地图太多...现在普通NOOB的 04/10 12:31
57F:→ Bluetyreal :时候觉得就还好.... 只是有两张城市地图有不同背景 04/10 12:32
58F:→ Bluetyreal :实在是很容易遇到 尤其是会着火的那张地图 曾5连发 04/10 12:33
59F:推 donkilu :Komarin每次打进对方家开始找TD,SPG都很像在扫地雷 04/10 12:42
60F:→ donkilu :不小心就一发入魂了= = 04/10 12:42
61F:推 damnedfish :1不敢移除SPG,2不敢出ban SPG模式,3只好nerf了 04/10 12:42
62F:→ damnedfish :WG选了最俗辣的选项 04/10 12:43
63F:推 abc12812 :Komarin我觉得还ok 玩视野杀怒伯正好 04/10 12:44
64F:推 CSmonkey :S-51不要砍阿 我203mm炮还没龟出来耶 04/10 12:47
65F:→ lsslss :移除SPG这选项就夸张了 至於BAN SPG实行的话 之後应 04/10 12:47
66F:→ lsslss :该会有人要求BAN TD... 04/10 12:47
67F:推 cappin :Komarin一开场冲眼位收过路费有够爽的 04/10 12:49
68F:推 ccc73123 :没有spg的话td会更猖獗 04/10 12:53
69F:推 wix3000 :我觉得wg可以设成每个玩家可以指定5个不喜欢的地图 04/10 12:54
70F:→ wix3000 :然後MM娘会统计30个玩家的票数 来改变挑取地图的机率 04/10 12:54
71F:→ ccc73123 :Komarin南军才收得到过路费 北军根本悲剧 04/10 12:54
72F:→ wix3000 :这样不会影响MM娘效率又能让玩家避开讨厌的地图 04/10 12:55
73F:→ wix3000 :而且WG还可以拿来检讨地图的设计 又不会让某些讨人厌 04/10 12:56
74F:→ wix3000 :的地图完全从游戏中消失 04/10 12:56
75F:推 damnedfish :应该说一旦出了ban XX模式,玩家就会要求ban其他xx 04/10 12:58
76F:→ damnedfish :所以他现在什麽都不敢出 04/10 12:59
77F:推 Pegasus99 :我觉得高阶TD还能再多nerf一点隐蔽 和HT一样也无妨 04/10 13:00
78F:推 Pegasus99 :TD就是炮粗 那炮粗的TD不该又同时有装甲or隐蔽 04/10 13:02
79F:推 colin1120 :也不是所有TD都该砍隐蔽 还是要看车本身 04/10 13:03
80F:→ colin1120 :Ex.268砍隐蔽的话268就可以卖了 04/10 13:03
81F:推 Pegasus99 :装甲可以说是史实 那就动刀隐蔽和履带适性等人为数值 04/10 13:03
82F:→ Pegasus99 :268砍过阿法後对他没这麽不爽了XD 04/10 13:05
83F:推 colin1120 :我补充一个RP 给大家参考 为什麽这麽多人讨厌炮车 04/10 13:07
84F:→ colin1120 :即便炮车这东西是如此之烂 04/10 13:07
85F:推 juunuon :因为炮车可以玩一发入魂 只是不知道几发才会有一次 04/10 13:10
86F:→ lsslss :猎百/WTF100隐蔽已经比HT还差了 这还要砍吗 (泪目 04/10 13:12
88F:→ colin1120 :因为这群笨蛋根本不会躲 04/10 13:13
89F:推 Pegasus99 :只能说会要求砍炮车的要嘛不玩炮车 要嘛烂到不会防 04/10 13:13
90F:→ colin1120 :整场对面该被砸的只有那一台IS6 开场被两台炮车碰碰 04/10 13:13
91F:→ colin1120 :两炮送回家 IS6死了 用屁眼想也该知道炮车在哪了 04/10 13:14
92F:→ colin1120 :但是你看这群白痴... 炮车OP? 哪里OP? 智障才OP 04/10 13:14
93F:推 Pegasus99 :天才有其极限 智障则无 04/10 13:16
94F:→ juunuon :刚刚玩炮车就遇到站着不动的 不过是我方顶车... 04/10 13:21
95F:推 wahaha5678 :我以前也会顾着瞄准而忘记敌方炮车的存在,然後就... 04/10 13:27
96F:→ wahaha5678 :太执着想要打在眼前晃来晃去,缩来缩去的敌人了XDD 04/10 13:28
97F:推 fransice7 :SPG太强势是玩的人太强好吗,根本不是车太强 04/10 13:58
98F:推 donkilu :虽然高阶场需要SPG抗TD没错,但每次都是HT先被打(泪) 04/10 14:25
99F:→ donkilu :难道重坦凑了吗! (震怒) 04/10 14:25
100F:推 max199083 :话说到底是怎麽得出炮车应该被砍的结论? 04/10 14:33
101F:→ max199083 :全游戏最靠队友靠地图的车种还要被砍强度...... 04/10 14:35
102F:→ mengjertsai :Serb: How terrible! 04/10 14:55
103F:推 wolfganghsu :大家先别紧张,也许只nerf装甲或camo... 04/10 16:29
104F:推 ceuil :谁敢动我家炮车 04/10 16:37
105F:推 udm :WOT就是你把你家的车停在车库停得好好的,也会有技师 04/10 16:47
106F:→ udm :穿透过墙壁,自动把你家的SPG换成较烂的炮什麽的 04/10 16:48
107F:推 Cotana :反对黑炮,逐车审查! 04/10 17:05
108F:推 a25172366 :十阶还是常会看到停在大草原或是空旷处被SPG入魂的呀 04/10 17:06
109F:→ a25172366 :以前T71全速奔跑被入魂也觉得SPG超强,实际玩才知道 04/10 17:07
110F:推 et134226 :HT会先被炮车砸不外乎,TD太会龟了,根本看不到!!! 04/10 17:18
111F:推 fransice7 :T71全速奔跑被SPG一发入魂不是SPG强,是根本超神 04/10 17:23
112F:推 ShadowPoetry:实力神运气也神 根本真神 04/10 17:32
113F:推 b97505048 :一定是最近一堆蹲坑射後不走位被反杀的玩家在抱怨... 04/10 17:52
114F:推 uhks :现在玩炮车的 只剩下超神和超弱 高阶的几乎都很神 04/10 17:55
115F:→ CKlolita :Garbad: Fuck arty and anyone who plays it 04/10 17:58
116F:→ CKlolita :觉得SPG克TD的人请先想想: TD没被照到你要怎麽打他XD 04/10 18:00
117F:→ CKlolita :我是觉得高阶场高Alpha的东西(arty/183/autoloaders) 04/10 18:02
118F:推 udm :WOT宣传标语:请不要撞倒树,这样很容易被敌spg发现 04/10 18:02
119F:→ CKlolita :都该重新调整 不然两队龟龟乐 想做事的人被看到马上 04/10 18:02
120F:→ CKlolita :蒸发也是很无聊 04/10 18:02
121F:→ udm :发现什麽?发现根本看不到也打不到吗? 04/10 18:03
122F:推 JOHNJJ :spg克重坦吧= = 04/10 18:03
123F:→ CKlolita :个人见解: SPG克技术,包括玩SPG的以及被SPG轰的 XD 04/10 18:05
124F:→ CKlolita :虽然被一发大的轰掉很多HP会很不爽 但看这些人大多时 04/10 18:06
125F:→ CKlolita :候无助的在被RNG troll也觉得他们很可怜 04/10 18:06
126F:→ LaLaCheng :楼上这样说并不公平,你看SPG 183 JPzE100装填很久 04/10 18:35
127F:→ LaLaCheng :你没想过当那一炮三四十秒的歪掉 开炮的人有多干 04/10 18:36
128F:→ LaLaCheng :越高阶你要负担的风险本来就越大,也就得越小心 04/10 18:37
129F:→ LaLaCheng :现在玩SPG需要的战场概念不见得输其他车,官方还砍 04/10 18:38
130F:→ LaLaCheng :我个人每一国SPG都练到七阶以上,WG这样做让人反感 04/10 18:39
131F:推 Pegasus99 :而且SPG是没有自保能力的 只要双方实力相当 哪边SPG 04/10 18:41
132F:→ Pegasus99 :先miss第一炮大概第一线就决定了 第二炮miss大概支援 04/10 18:42
133F:→ Pegasus99 :线就崩了 杀到家里TD还有Komarin大绝:无耻龟树林送 04/10 18:42
134F:→ Pegasus99 :第一炮 SPG连射角都没摆好就被发现了 04/10 18:43
135F:→ Pegasus99 :是说我觉得komarin只要把双方全部换成竹子就可以看 04/10 18:45
136F:→ Pegasus99 :noob爽白痴了=w= 那两团树林存在完全没正面意义啊 04/10 18:45
137F:→ CKlolita :我有JpzE-100 并且很快就可以开到E3/183/268 04/10 18:47
138F:→ CKlolita :高Alpha车我还算熟,我主要是对"人品炮"有意见 04/10 18:48
139F:→ CKlolita :一发造成2.1K伤害的183和一发挖地瓜的183有个共通性: 04/10 18:50
140F:→ CKlolita :对於游戏性有不良影响 (至少我是这麽认为的) 04/10 18:51
141F:→ fransice7 :183我没有,不过那个不是很人品,跟T18一样 04/10 18:54
142F:→ fransice7 :T18 HE打对地方满伤直接秒,打错地方不痛 04/10 18:55
143F:→ fransice7 :技术可以控制,不是完全靠运气 04/10 18:55
144F:→ CKlolita :不认为T18是个好的比喻: T18相比之下缺点少太多 04/10 18:58
145F:→ fransice7 :T18的75mm也是会挖地瓜啊XD 04/10 19:00
146F:→ snegi :T18也要被砍惹 04/10 19:01
147F:推 abc12812 :SPG当然要留 不然有些点被卡住就没机会打掉 04/10 19:03
148F:→ abc12812 :但高阶TD杀伤力太强 对其他车种不公平 04/10 19:03
149F:推 condition0 :T18当然是用榴炮才爽 04/10 19:05
150F:→ CKlolita :所有炮都会挖地瓜... T18会OP不只是那管75mm 04/10 19:06
151F:→ CKlolita :想想看 AT-1有管76mm(大1mm,可用AP) 为毛他不OP? 04/10 19:07
152F:→ fransice7 :不是在讨论炮满伤跟挖地瓜吗-_-a"?跟T18 OP不OP好像 04/10 19:08
153F:→ fransice7 :扯远了 囧 04/10 19:08
154F:推 LaLaCheng :CK大你要想,TD的炮准确度比SPG准,穿深又高 04/10 19:25
155F:→ CKlolita :可是TD会被draw distance受限 也不能当迫炮 04/10 19:34
156F:→ CKlolita :当然不可否认很多TX TD比炮兵还更broken (183/WTF) 04/10 19:35
157F:推 iamstudent :T18确实应该要砍,这车性能至少应该上T3 04/10 20:33
158F:推 LaLaCheng :SPG曲射相对前置量不好抓,目标车辆走或停也影响很大 04/10 21:11
159F:→ LaLaCheng :相较之下TD已经很好了,SPG要打穿又是一层运气 04/10 21:12
160F:推 LaLaCheng :SPG距离拉长前置量还要依距离调整,没这麽简单 04/10 21:16
161F:→ fransice7 :为啥我开S-51觉得敌人位於海拔高度比我车海拔高度 04/10 21:18
162F:→ fransice7 :高很多 都很难打中 ...... 技术太烂"Orz 04/10 21:18
163F:推 max199083 :楼上可以尝试稍微瞄前面一点,尤其对面如果是扁车 04/11 00:33
164F:→ DHXD :S-51 歪炮时可以整场歪,准的话会爽翻天XD 04/11 00:37
165F:→ fransice7 :请问我面对敌人,敌人面对我,所谓前面一点 04/11 01:08
166F:→ fransice7 :是敌人车子的前面还後面 "Orz ? 04/11 01:08
167F:→ lsslss :你-中心点-敌车 往中心点靠近一点 了? 04/11 01:51
168F:→ fransice7 :收到<^^ 04/11 01:56