Wargaming 板


LINE

先放个3/1的,准备拿一千P币.. = - Sheridan doesn’t fit World of Tanks, because it could fire the Shillelagh missile and “without missiles, this tank would be illogical” 薛里丹不适合放进WOT,因为没有棍杖式飞弹的薛里丹整个不知道在干嘛... - new “split” Panzer IV’s and StuG (tier 3,4,5) will be available for all modes, not just historical battles 四号&三突的早中晚期型在所有模式(不会限定历史)中都可以出场。 - effects of ammo rack “cook-off” (SS: burning through the hatches from inside) are planned 弹药架燃烧的火焰从各舱盖冒出来的效果计画中。 - problems with LT class now? “Don’t play light tanks” 轻坦目前的定位尴尬? 「不爽不要玩」。 (战斗轻坦如T71、六四式表示毫无压力,队友不打我就自己来。) - it’s not yet sure whether in historical battles, it will be sufficient to have historical modules unlocked, or you will have to buy them as well, both options were discussed 还不确定在史实战役中模组「只要解锁就好」还是要另外花钱买,讨论中。 - dynamic characteristics of tanks in garage will not come soon 车库中的动态性能显示快好了 - for now there is no info on “super-Tortoise” with turret from Bovington archives (SS: in relation to the British turretted TD branch) Borvington资料库里面没有超级土龟计画。(SS:英国炮塔TD线相关) - apparently, the “new method” of evaluating tank performance was judged correctly and it’s possible some buffs and nerfs will come in the future, but not in 9.0 WG认定计算战车表现的新方法是正确的,近期可能会霸浮纳浮水上乐园一下,不过不是9.0 - Storm confirms that historical battles will come in the form of portal events, single battles will be available for limited time only. This system was accepted in order to increase the “population” (amount of players playing) of individual historical battles (SS: in order not to have queues). If there were 30 different historical battles active at the same time, the player pool would be too spread, which would mean queues and MM issues Storm确认史实战役会以类似活动方式举办,单场战役只会在限定时段开放。 这是为了要增加游玩史实战役的玩家数(SS:免排队)。如果同时有30个不同的史实战役剧本 开放,玩家会分散到不同的地方去,也就要等排队+会有MM问题。 - Storm states that i3 4330 processor + GTX760 should be enough for WoT HD and Havok, but no exact minimum requirements are known yet i3 4330+ GTX760大概可以跑WOTHD+Havok,但是确实的规格未定。 - the removal of the display of XP required for a tank/module (once that module was unlocked) is a bug, it will be fixed in 9.0 9.0之後就可以看到研发後模组/战车所花掉的经验值(目前看不到) - there will NOT be a +/-1 MM 不会有+-1MM (谁问的,直接锁游戏帐号一个月好吗?) - T18 will be nerfed “it’s done when it’s done” T18 nerf WIDID - tanks tipping over on their roof will come in 9.1 or 9.2 9.1或9.2会有翻车效果 - the issues with chat (not seeing friends online on other servers for example) will be fixed with Chat 2.0 introduction 谈话系统问题(例如在别的伺服器看不到朋友上线)会在谈话系统2.0版修正 - it’s possible arty will appear in historical battles (maybe) SPG有可能放进史实模式(吧) - Centurion color will not change to olive drab, it will remain yellow as it is 百夫长涂装不会转为橄榄绿,会维持黄色。 - Storm confirms upcoming tier 8 German premium medium tank Storm确认接下来会有德国T8PreMMT (SS的几个猜测,M47、Leo PTB、Panther II Ausf.F或是涡轮引擎豹式。) - no exact ETA for Chat 2.0 (new chat system), developers are working on it so that it can handle million players simultaneously Chat 2.0没有表定完成时间,开发组工作中。 - SerB confirms that turret weight (SS: or any module weight really) is just an arbitrary number (SS: what really maters is the total weight of the vehicle) SerB确认炮塔重量是写爽的。(和module tier一样) SS:反正全车重量一样就好。 - WoT Xbox: Soviet tanks will appear later apparently, because the main market for Xbox Live is Europe and the USA X盒版的苏联车会晚点上,因为主客群在欧美。 = 挑战开始........ 先节录一下SS的前言,他看到这串巨型Q&A串时的想法是「干,我不干了,去钓鱼」 ,虽然SS从来不钓鱼... 接着当他看到某个玩家的问题集时,他差点用头去撞墙.... (「耶,快要翻完了,喔干......」) - common test will come in a frame of several weeks 公测会以数周的方式进行。 (类似以前的模式吧,PT1>PT2>PT3这样) - test server capacity will not be upgraded for 9.0 test PTSV的容量在9.0不会增加 - roaming will come in in Summer or Fall 夏/秋季会开放漫游 - developers have decided that there will only be one client (so HD/regular separate clients), although it is possible HD content will be downloadable separately. How exactly will this work is not yet decided. In 9.0, this option will not be implemented yet, as 12 tanks won’t be that huge to download and to develop this option just for them would be pointless TLDR:不会有完整的HD程式,只有HD包,细节未定,9.0还不会全HD,只有12台战车。 - for now, the required PC parameters to run the HD stuff are not yet known, final tests haven’t been made yet 硬体需求未定。 - Storm on FPS in 9.0: “Unfortunately, nothing comes without a price” Storm评论9.0的FPS(反正一定会掉) 「万物都有其代价」 - IS-4 HD model was not introduced in 9.0, because it was a “testing” model and not a “finished” one IS-4的HD是测试版,不会在9.0实装。 - Havok will not come in 9.0, but it will come this year havok今年,但不是9.0 - turrets flying off can be implemented even without Havok, because it’s made by serverside physics 炮塔炸飞可以不依赖havok,因为是伺服器物理运算。 - the patch will have like 2-3 gigabytes, but that’s only a rough estimate patch 粗估约2-3G - multicore support will not come soon, not in 9.1 or 9.2 at least 多核心最快要在9.1~9.2之後 - the graphics settings will not be simplified into “good-bad”, current complexity will be kept 画质设定不会简化到低中高画质,现行的选项会保持 - Malinovka’s problem is that the imbalance between winrates of respective sides is higher than 10 percent Campingnoobka有一方的胜率高了10% (无责任猜测北方比较高) - Serene Coast has the same problem (side balance), Storm explains that when they reworked it, they focused on removing the massive campfest this map was known for and kinda screwed up the side balance Serene Coast有同样的问题,Storm解释当重做这张地图时,他们把造成不平衡的蹲坑点 拔掉。 - there are already plans for a new batch of HD models, too early to tell though (Storm states that HD IS-3 will come in the future) 有下一波HD战车名单,不过要公布还太早 Storm:IS3会有HD版本 - apparently, the Malinovka changes consist of moving the church into the village Malinovka的改动包含把教堂放进村庄。 - new vehicles in 9.0: Panzer IV getting split to 3 vehicles (tier 3-5), StuG to 2 vehicles (tier 4-5), supertesters will get some stuff for testing (Storm later states that tier 5 StuG will remain unchanged) 9.0四号会分成T3~T5的三台,StuG会到T4~5,ST会拿到一些测式用的东西 Storm之後表示T5的StuG不会变动。 - Panzer IV and StuG owners will get NO FREE STUFF NO FREE TANK FOR YOU, EVIL CAPITALISTS! - drawing range will not be reworked into circle in 9.0, the drawing range from 724 to 565 meters will not be reduced 9.0不会动绘图距离。 - the option to retrain one crewmember occupation to another (radioman to driver for example) is being worked on, it’s possible it will appear in 2014 2014准备开放转职。 (一组两技能车组可以转成五组车长有第六感的车组,hellya!) - tank viewrange will not be increased to 700 meters, more like something like a circle witha 565 meters radius (Storm made a typo of 525 meters, later he corrected himself) 战车视野不会拉到700m,而比较像是565m圆形。 - these 565 meters are based upon the fact that the surface of a square of 1000 x 1000 meters is the same as that of the circle with 565 meter radius 这样改是因为半径565m圆形的面积和边长1km正方形的面积约相同。 - ETA of viewrange change is not known, Storm states many tests are needed 视野修正时间未定,Storm表示要测 - in connection with the viewrange change, no plans to rebalance the viewranges of tanks in game for now 暂时不打算改战车视距。 - ingame lags are “purely network-related issues, not depending on the engine/server/client” 会lag都是网路公司的错 (说到这个,telia.net这间公司的确是NA会掉封包的元凶) - the developers haven’t scrapped the concept of maps bigger than 1×1 km 大型地图未废案 - developers are considering some changes in the spotting system logic (SS: a player in the question mentioned gradual disappearance of tanks and such) 开发组考虑修正侦察系统的逻辑(SS:例如逐渐消失之类的) - apparently, the shader optimization from World of Warplanes will not appear in 9.0 从WOWP来的上色器优化还不会放9.0 - Storm states that all the lags and freezes in WoT, caused by WG side, were already fixed Storm表示WG搞出来的lag、定格包已经全部修正完毕 - the idea of reducing the damage of HEAT shells has little internal support in Wargaming apparently, will definitely not appear in 9.0 WG内部很少人支持减低HEAT伤害的提案,也不会放进9.0 - the question of gold ammo rebalance (by other means than by changing its price) is kinda “stuck”, no solution yet 特种弹药的再平衡(除了涨价之外的手段)有点卡住了。 - Storm states that patch 9.0 doesn’t mean players with very weak computers will be unable to play completely Storm:9.0不会让电脑烂的玩家玩不下去 - KTTS/ASAP magazine will also be made along with the new Developer Diaries KTTS/ASAP会放到开发组日记 - Storm earlier states that the historical battles will run as “portal events ”, but he stated he’s not yet sure how long will these events run 总之还不确定历史战役会怎麽打。 - “fortifications” (clan bases) will not come in 9.0 (it was never planned for 9.0 anyway), they will come a bit later (this year though) 「要塞(CW)」不会在9.0,今年稍晚 - it is possible that in 9.0, Confrontation (national battles) will be removed – it has many issues and the historical battles should cover the segment 9.0可能砍掉国战,因为问题太多+和历史战役重叠 - Storm states that the national battles were implemented as an experiment Storm表示国战纯属实验性质 - Wargaming states that regarding the rework of all models to HD, it’s very, very difficult to find enough subcontractors for that, because even experienced graphic contractors/offices send them models with 20-30cm discrepancies. The goal is to have most of the tanks converted to HD this year. WG表示做HD超麻烦,老手做出来的模组还是有误差,今年的目标是尽量提升HD模组数量 - tanks stuck on slopes might be fixed when new motion physics system is introduced (this system will be introduced in 9.1 or 9.2) 新物理系统引入後战车卡在斜坡上的问题可能修正(9.1 / 9.2) - regarding the Panzer IV split: Soviet tanks (SS: apart from KV-1S) will not be split like that, there is no need for Soviet splits 苏联战车除了KV-1S之外不会拆车,没必要。 - there will be no platoons allowed in Historical Battles’ first iteration 历史模式第一轮不开放组排 - it will not be possible to see two same tanks with different guns in one historical battle (SS: for example a L/42 and L/60 Panzer III in one battle) 历史模式中可能有装不同主炮的同一种战车 SS:例如三号的50/L42和L60 - there is apparently no tier limit for historical battles, the limit is “ real vehicles only” 史实战役没有车阶限制,唯一的限制就是当时真正出战的车。 - in 9.0, no user mod functions will be added (SS: as in, functions, currently obtainable only by using mods) 9.0不会有mod的功能被纳入游戏内建 - two “mod functions” that are planned (related to question above) are the texts (tank names) on minimap and more crew functions (easy moving the crew between tanks) 两个打算内建的游戏功能是小地图显示车种(locastan's map)和组员换车管理 - No Scroll mod (mod preventing you from scrolling the mousewheel into sniper mode) will apparently not be implemented (only a few people use it) 滚轮锁死功能不会内建,很少人用 (没什麽用的功能) - improved tank filter in hangar will not be in 9.0, but it will be implemented 车库滤镜会有,但不是9.0 - carousel (the way tank selection in hangar works) will be improved eventually 车库中各车间的切换画面会改 - serverside replays: “when it’s done it’s done” 伺服器RP WIDID - in historical battles, every tank will have its own specific MM weight for each historical battle and based on these weights, MM will be put together 史实战役每辆车会有特定的MM值,依此做分房。 - apparently, Object 430′s size is unhistorical, its armor is fine though, it will be reworked, but not anytime soon Obj.430装甲正确尺寸错误,短期内不会重制 - there will be no changes to the Super Pershing SP不会再改 (目前一切良好) - it’s completely possible Havok will appear in 9.1 or 9.2 Havok 9.1/9.2 - developers worked in parallel on 8.11 and 9.0, that’s why the test comes soon after 8.11 8.11/9.0是平行进行的,解释了为什麽9.0PT更早上。 - Kharkov will not appear in 9.0, it will come later 卡尔可夫:9.0後 - apparently, Konigsberg map is not yet developed 柯尼斯堡地图还没开发 - dynamic tank characteristics in hangar: when it’s done it’s done (no exact ETA) 动态性能WIDID - alternative hulls: 9.2 or later 换车体:9.2以後 - new regular tanks will not come in 9.0 (or 9.1) (SS: earlier it was leaked that 9.1 could bring US lights, I guess they changed that) 9.0/9.1没有新车 - Grosstraktor will not be a regular vehicle 大型拖拉机不会是常规车 - regarding the artillery shells flying outside of the aim circle bug: “For starters, I will fix the bug, where shell trajectory is displayed incorrectly in replays. So that we have a base to confirm the issue.” SPG砸出框:「得先修正RP中弹着点显示错误的问题,才能讨论弹着问题。」 - Chinese tanks models will not be reworked anytime soon 中国战车不会在短期内重制 - there will also be graphic changes on non-HD models and maps, but Storm says it’s better to see it than to describe it 非HD战车/地图会重制,不过用看的比较快。 - physically, serverside amount of “connecting points” for each suspension is the same for all the tanks (5 per side), so all tanks’ suspensions will behave the same way basically (adding more of these contact points – points where the track movement is modelled – would stress the server too much apparently) 物理上来说战车履带的接地点都是一侧5个,让所有战车的履带工作模式相同。 更多点会让伺服器超载。 - camouflage mechanism will not be changed for now in general, only camo coefficients (and not in 9.0) 隐蔽机制暂时不会整个重作,只会改隐蔽系数(非9.0) - new tanks will appear in HD already (for example the Chaffee – T49 branch) 新战车会直接以HD版出场 - hangar carousel, company and training room interface rework will not come in 9.0 车库/连队/训练介面不会在9.0重制 - ripping off armored screens (applique armor) by explosions and penetration is modelled by Havok, it will not come in 9.0 外挂装甲被打飞要用havok,非9.0 - there will be garage battles in WoT, only for top tiers though 会有车库战,TX限定。 - for now, only tank models are improved to HD, although ground texture improvements are planned as well 战车HD先行,地形有计画。 - TD camo nerf will not come in 9.0, but it is planned TD的隐蔽nerf不会在9.0,但是有这样的计画 - the historical battles that will come first are Kursk 1943, Balaton 1945, Ardennes 1944-1945 最早的史实战役: 库斯克会战、巴拉顿湖战役和突出部之役 - no tanks will get nerfed or buffed in 9.0 9.0不会buff/nerf - maps used for historical battles will be “the most suitable for each respective historical battle” 用来打史实战役的地图会是「最适合的那张」 - impact decals will not be changed in 9.0, WG is not developing new ones at the moment 弹痕不会改,目前没有做新版。 - IS-3 will not come in the next batch of HD models apparently, IS-3不会是下一波HD名单。 A set of questions from Maiorboltach 让SS撞墙的Maiorboltach问题集 - there will be only ONE new regular branch in 2014, if you don’t count the US light tanks (with them, it will be two) 今年只有一条新线,外加USLT线。 - T95E6 was made as a reward for clan events (Evilly adds: for Clanwars) T95E6会是外交搓汤圆竞赛奖品。 (真的是浪费钱,做了台战车的模型,让一群玩家为了它开始玩大外交,玩完大外交 三天後所有人又把那台车放到冷冻库里面再也不开它。) - hightier premium Japanese medium will be one of the STA/STB prototypes (Storm doesn’t remember exactly) – (SS: STA-1B, basically a Pershing with 90mm, kinda odd looking) 高阶日本PremMT会是STA/STB的某种原型车(SS:STA-1B,潘兴太郎之类的。) - the development of EU tree has not even started yet EU线还没开工。 - apparently the announcement that 2014 will be a “year of tank rebalance” was some kind of misunderstanding, there will not be apparently a massive tank rebalance 103年是国军训练年... 不对,「2014年是平衡年」是错误印象,今年并不会四处动刀。 - historical battles will play as random battles, not as companies 史实会像是随机而非连队模式 - “escort” mode was completely scrapped VIP模式废案 (从一开始就是蠢主意) - it’s possible the company mode will be eventually closed, but it’s not sure yet 连队模式可能取消,未定 - the way interface looks for various modes will be unified 模式间的介面会统一 - new engine/track sounds will not come in 9.0, 9.0 test will have new engine sounds, but for feedback purposes only, new sounds will be released in 9.1 or 9.2 9.0会有新引擎声,但是只是看玩家的反应,真正的音效改动会放9.1/9.2 - the questions whether SU-76i, SU-85i and Panzer IV Hydro will be used as mission rewards can only be answered by Publisher department (SS: the way Wargaming RU works is – the company is basically separated into developer and publisher offices. Developers like Storm answer the requests from publishers, such as “give us new German hightier medium”, find sources for it, model it, develop it and test it, but it’s the publisher branch that is responsible for its release, not Storm for example) SU-76i、85i和四号液压版会不会当作任务奖品不是开发部门决定的 - regarding the previous question, Evilly adds that it was decided to save Panzer IV Hydro and SU-76i for various promotions, events and possibly mission rewards, while SU-85i will be sold as a regular premium tank Evilly表示目前暂定四号液压型和76I会当作特殊用途奖品,85I会是金币TD。 - Wargaming is not planning for now to introduce anti-inject system such as Punkbuster 不打算加入PB之类的反作弊程式 - live gamemaster idea (like Zeus in Arma3) will not be implemented 实况主持人(?)不会引入 And back to regular answers - the way models look will change for all tanks, not just HD models 模型外观都会改 - new motion physics: 9.1 or 9.2 9.1/9.2会有新物理系统 - the sounds of turret turning and of switching transmission gears will come in 9.1-9.2, reworked sound will most likely come for all tanks at once 转炮塔、换档会在9.1/9.2,所有战车通用 - Maus will not be nerfed or buffed, IS-7 neither 鼠式表现良好,IS7继续吃土。 - plans for new tanks introduction are only made for 2014, there will be no massive tank rebalance in 2014 上面都提过 - Japanese heavies will not come 2014 JPNHT不会是今年(T5~8还是缺车) - there will be some random element as well in the ripped-off-by-ammo-explosion turret trajectory 会有些随机要素,例如炮塔炸飞後朝哪掉出去 - turrets being ripped off will work for all the tanks in 9.0, independent suspension only for the HD models 9.0所有炮塔都会炸飞,但是独立悬吊只有HD版本 - FV4202 will be switched for another tank (SS: almost certainly Vickers MBT Mk.I, although Storm states this issue is not completely decided yet) 4202会换成别的车(SS:大致上可以确认是维克斯MBT,不过Storm表示未定) (我其实比较想要Mk.13/1....) - multi-gun mechanism was postponed to year “who-the-fuck-knows” (SS: as in, shelved) 多炮机制(像是ST-II)延後到「去你妈的我哪知道是哪一」年。 (SS:废案。) - for now it was decided not to remove Komarin map from the game Komarin暂时不会被拔掉第二次。 - Storm confirms that Panzer IV and StuG split happened due to historical battles, new StuG and PIV models will be the last models in the old quality (not HD) Storm表示四号/三突拆分是为了史实模式。新的模型会是旧版模型。 - Storm is aware of bugs with ingame scale (SS: some things are too big, some too small), it will be fixed Storm表示游戏中尺寸有错,会修。 - new premium tanks? “Will tell later” 新的Prem再说吧。 - “disappearing shells bug” (SS: probably connected to the artillery) was not confirmed yet, Storm states that this bug is different from the one where shells fly through tanks 消失的炮弹还未确认,Storm表示和炮弹穿过战车应该是不同的bug - traverse angle of Sturer Emil and SU-101 will apparently not be buffed Emil/Uralmash主炮角度不会buff。 - new spotting system and new perks/skills (or the rebalance of old ones) will both be developed in the future 新的侦测系统/组员技能都会开发 - premium T-54 will not come earlier than in 9.3 T-54金币版至少要9.3 - 9.0 will contain no HD map object/landscape rework 9.0不会有HD地图物体或是地景。 - light tank rebalance? “Not in 9.0, I won’t tell anything for now” and “ wait for new LT8〃, change (buff) will come in 2014 though LT重新平衡? 「目前不评论,反正不是9.0」、「等新的T8LT,总之今年会改」 - US premium TD will come in 2014 今年有一台USPremTD - the principle of miniturret penetration will not be changed (SS: earlier, it was proposed that for example hits on small parts of the vehicles, like commander’s copula or rangefinder, would cause less damage, apparently it was rejected) 打穿小炮塔、车长塔这些地方会减伤的提案废弃。 - there will be multicore support, Havok will use that 会有多核心支援,Havok需要这个运算。 - Crossfire support will be implemented 会支援Crossfire - AMD Mantle support is not planned 不过没打算支援AMD Mantle - Q: “Did War Thunder influence the fact there are more developer news now?” A: “And is there something going on over there, that should influence it?” 「最近比较多开发消息是受到隔壁棚影响吗?」 「还受到天气、早餐、地球自转、普丁出兵克里米亚和乌干达反同性恋之类的事件影响」 - Storm states that statistics show that tier 8 do not end up in battles with tier 10′s more often than before 8.11 Storm表示统计上来说,T8进TX的机率在8.11并未提高 - the possibility to remove some of the maps by a player will not be implemented at all, because it creates problems with MM 不开放玩家勾除地图功能,会有MM问题 - the fact you will have 3 Panzer IV’s and 2 StuG’s in 9.0 means you will also have 5 different crews PzIV和StuG拆车表示组员专长也会有五种。 - new hangars will come in 9.0 (both regular and premium) 新车库9.0 - historical battles will be accessible from hangar, vehicles will switch automatically to historical configurations apparently, there might be more historical module setups for one tank 史实战役可以从车库直接进入,车会自动换成史实配置,但是一辆车可能有多种配法。 - for team battles, choosing the setup for each map option was not scrapped, but it will not appear in 9.0 队伍模式中随地图换车的功能未废案,但不是9.0 - there will be no new map in 9.0 9.0没有新地图 - the bug where the notifications about your tanks being hit are delayed will be fixed by a hotfix 战车中弹提示延迟会用小更新修正 - Storm states that the alternative hulls will not be a mass issue – they will appear for a third of all the tanks Storm表示只有1/3的战车有可换车体,不会是大问题。 - there will be a German premium (hightier, possibly tier 8) medium tank (in 2014 apparently) 今年(?)会有德国T8PremMT - it’s not finally decided yet, whether historical battles will allow for premium tanks, Wargaming developers have long argued about this according to Storm 还没确认史实战役能不能开金币车出战 - benchmark function is planned 标竿功能(?)计画中。 And a few points from another thread with Storm - it will be possible to play WoT without HD quality in 9.0 9.0可以玩非HD版本 - T57 Heavy will not be nerfed in 9.0 57HT9.0不会砍 - KV-1S will be split into two tanks, most likely in 9.2 KV-1S大约在9.2拆车 -- 30 second countdown, someone types the master plan: "All the noobs rush the hill and the rest def" random guy: "What is def ?" "You, rush the hill..." --



※ 发信站: 批踢踢实业坊(ptt.cc)
◆ From: 220.129.32.55
1F:推 r0930 :未看先推 感谢翻译 03/02 11:58
2F:→ Devarena :991 03/02 11:58
3F:推 animist :推 03/02 12:03
4F:推 r0930 :可以转职太爽 练组员就是为了第六感 03/02 12:03
5F:推 sipaz :推个 辛苦了 03/02 12:07
6F:→ qoopichu :潘兴太郎 lol 03/02 12:08
7F:推 tomwei34 :辛苦了 03/02 12:10
8F:推 colin1120 :辛苦了 991 03/02 12:31
9F:推 Cotana :翻译辛苦了 03/02 12:34
10F:推 YukiPhoenix :不支援mantle… so sad 03/02 12:37
11F:推 t0455453 :辛苦了 超多ㄉ 03/02 12:47
12F:推 udm :看完一个感想:为什麽问问题的人都问一些无关紧要的? 03/02 12:51
13F:推 Pegasus99 :为看先推 03/02 12:55
14F:推 udm :这一篇文章值 991 Ptt币 03/02 12:56
15F:推 t0455453 :四号分家lol 03/02 12:56
16F:推 R910402 :四号会分到T3~5...那38na要跑去哪里阿0.0 03/02 12:57
17F:推 udm :国战纯属实验性质..一堆玩家在还没开国战之前早就已 03/02 12:58
18F:→ udm :经知道实验结果会如何了.... 03/02 12:58
19F:推 ykes60513 :显然是无法接受毛子在高阶被我大德意志惨电(? 03/02 13:34
20F:推 ccc73123 :我i7 4770K+R-280X都不能全程60张了... 03/02 13:43
21F:→ ccc73123 :对於i3 4330+ GTX760能跑HD实在感到怀疑 03/02 13:43
22F:→ Motor :砍掉国战,我就更不想玩WOT了 (德粉飘过) 03/02 13:46
23F:推 ggeneration :壮栽我大德意志高阶巨兽 03/02 13:48
24F:推 ccc73123 :支援AMD Mantle比支援Crossfire有用吧... 03/02 14:09
25F:推 pal42204 :支援多核 amd 打wot会比较顺了吗xdd 03/02 14:25
26F:推 eden1104 :我看完了 真够多的XDD 03/02 14:33
27F:推 r0930 :反正他也没说解析度是开多少.. 03/02 14:43
28F:推 elflin1024 :先推再看 03/02 15:33
29F:推 chenyeart :翻译辛苦了~ 03/02 15:55
30F:推 cklppt :辛苦了 有些小bug 不过仔细看就会发现无妨 03/02 16:16
31F:推 mimer :辛苦了!! 03/02 16:18
32F:推 NineGon :感谢翻译,光是看都觉得累,更别说是翻译了 03/02 16:21
33F:推 Coma :谢谢翻译姬<(_ _)> 03/02 16:30
34F:推 fireunicorn :辛苦啦~ 03/02 16:36
35F:推 korsg :这篇超长的 辛苦啦!!! 另外TYPE64真的好玩 03/02 16:38
36F:推 tonykingtwo :推 03/02 16:43
37F:推 donkilu :敦坑懦夫卡果然是张烂地图...... 03/02 17:23
38F:→ hitlerx :VIP模式<-翻护送也许好点?我是看过百度才知道那何意 03/02 17:24
39F:推 batterykugua:benchmark是跑程式算电脑效能的东西 例如3Dmark 03/02 17:35
40F:→ batterykugua:在第30页 辛苦了 03/02 17:36
41F:推 hemisofia :WG也很爱打自己脸 全金弹跟国战当初都表示他们很满意 03/02 18:11
42F:→ hemisofia :过 现在就又变成再平衡成问题了 03/02 18:11
43F:推 ykes60513 :国战问题不就是各国的强势期不同 而且差距很大 03/02 18:22
44F:→ ykes60513 :所以弱势国玩家乾脆把国战给关掉...看米国4~8阶胜率 03/02 18:23
45F:推 g3sg1 :如果被打穿小炮塔or车长塔会减伤那KV-5就更凶残了 03/02 18:25
46F:→ ykes60513 :都过五成 5阶甚至有六成胜率... 03/02 18:25
47F:推 abc12812 :红茶有国战可打吗? 03/02 18:28
48F:→ abc12812 :我的百夫长好像还没排到过 03/02 18:28
49F:→ Pegasus99 :人少不好排吧 看过水管有AT黑王子大军 03/02 19:22
50F:→ Pegasus99 :更高阶可能只有百夫长和183人比较多了 03/02 19:23
51F:推 fransice7 :靠...好长的Q&A 03/02 19:46
52F:推 ccc73123 :M551 Sheridan除了射飞弹外还可以射HE和HESH阿 03/02 19:58
53F:推 condition0 :辛苦了 03/02 20:33
54F:推 Coma :WG不想给你上总是会有千百种推托的藉口啊ww 03/02 20:48
55F:推 CaTkinGG :辛苦了 03/02 22:51
56F:推 cappin :推 03/02 23:11
57F:→ NanaMizuki :早就说金弹银买有问题了 03/03 07:49
58F:推 fireunicorn :有问题在那阿? 03/03 08:28
59F:推 wuchianlin :车体跟履带绑一起说起来是个不错的想法 03/03 09:02
60F:→ wuchianlin :不然一堆车吃了两万经验只为了2度转速跟看不见的适性 03/03 09:03
61F:→ wuchianlin :了不起没有可选车体就保持原来的履带就好了 03/03 09:04
62F:→ wuchianlin :应该不会有车因为可选车体突然变超op 03/03 09:04
63F:→ wuchianlin :但是可以让一些被迫先点履带的白板车好过很多 03/03 09:05
64F:推 YukiPhoenix :现阶段来说履带最重要的是负重.... 03/03 09:30
65F:→ YukiPhoenix :金弹银买怎麽会没有问题 03/03 09:31
66F:→ YukiPhoenix :问题超大啊 03/03 09:31
67F:推 Coma :请教问题在哪? 03/03 09:56
68F:推 Bluetyreal :我也想知道有什麽问题? 是因为这样人人能用太泛滥?? 03/03 10:20
69F:推 YukiPhoenix :如果金弹银买没问题的话上面文章的T8组T9那里有问题? 03/03 10:27
70F:→ YukiPhoenix :T8开金弹抽T9也是爽抽阿 03/03 10:28
71F:→ YukiPhoenix :还是大家觉得被小车无脑开金弹爽抽是很棒的游戏体验? 03/03 10:29
72F:→ YukiPhoenix :反正这问题最後八成又有人用"你也可以全金弹阿"来回 03/03 10:29
73F:→ YukiPhoenix :真的都没问题的话怎麽会需要重新平衡金弹 03/03 10:29
74F:→ hsinhanchu :数据上没问题就是没问题,一两场的游戏体验可以无视 03/03 10:30
75F:→ hsinhanchu :常常看到这种全金弹宣称,但是实际上场上根本没几次 03/03 10:30
76F:→ hsinhanchu :如果说「良好的游戏体验」指的是靠前装甲无脑硬吃, 03/03 10:31
77F:→ hsinhanchu :那就当没说。 03/03 10:31
78F:推 YukiPhoenix :恩 有道理 摆逆斜靠装甲变成无恼了 03/03 10:42
79F:→ YukiPhoenix :我该学习新的WOT玩法了 03/03 10:42
80F:→ CrazyR :变成是要战场平衡 还是 高阶碾压的选择这样 03/03 10:45
81F:→ CrazyR :当然如果金弹限制 低阶打高阶 通常要绕了XD 03/03 10:45
82F:推 ken80117 :没有金弹限制不代表你不需要寻求好的走位 03/03 10:47
83F:推 Bluetyreal :小车进高阶场 各种完全打不穿 也不是啥美妙的体验 03/03 10:48
84F:推 abc12812 :小车正面打不穿大车才合理吧 给大车优势不为过 03/03 10:51
85F:→ abc12812 :金蛋给小车提升很多 对大车却没啥提升 等於变相nerf 03/03 10:52
86F:推 abtvctkto61 :nerf个毛...这样你天天打一阶车就好了,完全不会被 03/03 10:59
87F:→ abtvctkto61 :nerf超爽的;相对而言10阶车天天被nerf太惨了 03/03 11:00
88F:推 udm :十阶车已经天天在虐菜了,还不爽吗? 03/03 11:09
89F:推 Bluetyreal :我没有说正面打不穿不合理 但四面都打不穿很哀伤QAQ 03/03 11:11
90F:推 ccc73123 :如果小车进高阶就只有被辗压的分 那为何不做+/-1分房 03/03 11:38
91F:→ ccc73123 :进去一点战力都没有那直接AFK就好了啊 03/03 11:38
92F:推 LeonBolton :没战力≠没贡献 强力谴责进高阶场直接camp或AFK 03/03 12:14
93F:推 udm :先懂得如何当小弟,轮到当大哥才知道怎麽干! 03/03 12:22
94F:→ udm :最怕是当大哥的比小弟还峱,当小弟时自以为是大哥。 03/03 12:23
95F:推 donkilu :有些怒伯开场即爆车,我真的宁愿他AFK守家帮开光... 03/03 12:33
96F:推 ccc73123 :现在有金弹当然不会AFK 到时候用金弹都打不穿高阶车 03/03 12:54
97F:→ ccc73123 :的话我看AFK的人会大增 03/03 12:54
98F:推 sisko196 :How terrible 03/03 13:44
99F:推 fireunicorn :我还是没看懂...到底金弹银买到底哪里有问题... 03/03 13:51
100F:→ fireunicorn :金弹金买...就会变成花钱是大爷... 03/03 13:51
101F:→ fireunicorn :这样不是更不平衡... 03/03 13:52
102F:推 Coma :金弹金买只会让结构更M型化,愿意花与否 03/03 13:59
103F:→ Coma :之间的差距最终会导致游戏的崩溃 03/03 13:59
104F:→ Coma :免费玩家感受到被霸凌之後离开,台战横行 03/03 14:00
105F:→ Coma :这样的问题好像比现行拿银币换经验小多了ㄏㄏ 03/03 14:01
106F:→ lsslss :金买银买不是重点 重点在於数量有无限制 银买只是让 03/03 14:03
107F:→ lsslss :不想现金买金币的人多一个选择而已 03/03 14:03
108F:→ lsslss :不过金买时代打金弹不算多(CW除外) 毕竟喷的是现金 03/03 14:05
109F:推 wuchianlin :我个人倒是满想听听官方的看法 金弹用多胜率一定提高 03/03 14:17
110F:→ wuchianlin :可是这个提高的量到底对整体游戏的进行有多少影响 03/03 14:17
111F:→ wuchianlin :是个需要评估的问题 半金弹的玩家会被全金弹逼死 03/03 14:18
112F:→ wuchianlin :到最後只好被迫在quit跟全金弹中间作选择 03/03 14:19
113F:→ wuchianlin :我是觉得事情应该是不至於朝这方向发展 03/03 14:20
114F:→ wuchianlin :这游戏是不可能把角度摆到完美无伤的,就算全银弹 03/03 14:21
115F:→ wuchianlin :还是找得到地方打,比起装甲自己的走位判断反而更有用 03/03 14:22
116F:推 wuchianlin :金弹只是给玩家有个机会突破银弹无法突破的点 03/03 14:25
117F:→ wuchianlin :可是还是会有连金弹都无解的走位与装甲 到时候也只能 03/03 14:25
118F:→ wuchianlin :摸摸鼻子放弃,一场战斗当中这种机会并不是那麽多 03/03 14:26
119F:→ wuchianlin :全金弹比起半金弹的优势只是在不需要判断是否换弹 03/03 14:27
120F:→ wuchianlin :实际上到底花钱的当不当得成大爷是另外一回事 03/03 14:28
121F:推 wuchianlin :op车就算没金弹可以打也还是挺好的,不会变成大烂车 03/03 14:31
122F:→ wuchianlin :真正被金弹影响比较大的应该是缺乏机动性的车辆 03/03 14:33
123F:→ wuchianlin :他们往往必须跟对手脸对脸硬干 对手上金只能乖乖被穿 03/03 14:35
124F:→ wuchianlin :想逃也逃不掉,如果运气不好又搭上了一管烂炮 03/03 14:39
125F:→ wuchianlin :除了当上金弹大户之外还真的是没什麽取得优势的方法 03/03 14:40
126F:→ wuchianlin :不过这就跟游戏平衡有关了,跟金弹银买没什麽关系 03/03 14:41
127F:推 Coma :我倒是觉得,在驾驶员素质一样的情况下 03/03 14:50
128F:→ Coma :金弹提供了一个比较无痛的方式度过白板/坑车时期 03/03 14:51
129F:→ Coma :WOT的伤害机制主要是ALL OR NONE,没打穿就是没伤 03/03 14:51
130F:→ Coma :所以穿深是一个非常非常重要的参数,金弹的优势也是 03/03 14:52
131F:→ Coma :在於穿深比银弹高了几个百分比 03/03 14:52
132F:→ Coma :有些白板泡银弹打不穿的,上金弹多多少少可以接近 03/03 14:52
133F:→ Coma :顶炮的穿深,所以我说是用银币换经验的意思在这里 03/03 14:53
134F:推 wuchianlin :这是建立在银买的前提上 如果要花金币不如直接转FE 03/03 15:00
135F:推 Coma :当然是啊,不然何来银币换经验之说? 03/03 15:06
136F:推 fireunicorn :能够当金弹大户~没金车~没P帐~真的够撑吗? 03/03 15:13
137F:→ fireunicorn :另外有些金车设计银穿低下~摆明要你用金弹~ 03/03 15:15
138F:→ fireunicorn :kv5 is6 t26e4还要用金买金弹...= =? 03/03 15:16
139F:推 Coma :这三台不用/少用金弹还是可以打得很OP 03/03 15:38
140F:→ Coma :甚至全金还不会亏,只是没办法像银弹那麽赚 03/03 15:39
141F:→ Coma :用银弹好赚,上金弹舒压,大概可以这样分 03/03 15:39
142F:推 udm :同意Coma,用金弹撑过白板炮时期~~~ 03/03 15:47
143F:→ udm :完全体之後...车就是练经验跟赚钱~~~ 03/03 15:47
144F:→ udm :赚不了钱的车=银弹穿深不够的车,我最後都会卖掉~~~~ 03/03 15:48
145F:→ udm :毕竟我不是DPS那种大户...硬要上金撑胜率~~~ 03/03 15:50
146F:推 hipponi :上金只要有伤害也顶多小赔或小赚 03/03 18:14
147F:→ hipponi :重点在於要撑过白板期 花点银币确保经验值才有效率 03/03 18:15
148F:→ dxzy :那乾脆顶炮拔金弹 连买都没得买好不好... 03/03 18:20
149F:→ dxzy :然後又会有一堆怨言....只想用金弹打人 不想被金弹打 03/03 18:21
150F:推 condition0 :KV5 IS6 T26E4 用银币买金弹也不会亏 03/03 18:29
151F:→ condition0 :是怎麽打的要打到用金买金弹= = 03/03 18:29
152F:推 shisa :T69的PTW(Pay to win)弹都从300=>250了~ 03/03 19:20
153F:→ shisa :再动其他的也不意外啦~ 03/03 19:20
154F:推 fireunicorn :不是...再讨论...金弹银买吗?... 03/03 20:07
155F:→ fireunicorn :如果拔掉不是只剩下金弹金买吗?~ 03/03 20:13
156F:→ CKlolita :金弹不会改变口径和视距/隐蔽 好的逆斜角和视距控制 03/03 23:05
157F:→ CKlolita :不会被金弹影响 想只靠装甲或是金弹吃饭没那麽容易 03/03 23:07
158F:→ fireunicorn :所以还是不懂金弹现在问题在那? 03/03 23:17
159F:推 abtvctkto61 :不知道,有请雪凤凰老师开导我们 03/03 23:36
160F:→ YukiPhoenix :一句话:WG平衡车辆的时候是用银弹去评比 03/03 23:41
161F:→ YukiPhoenix :然後全面开放金弹 你觉得这样还是很平衡没有问题那 03/03 23:41
162F:→ YukiPhoenix :就没有悬念了 多说无益 03/03 23:42
163F:→ dxzy :说实话是没问题......因为逻辑是 不爽你也练一台 03/03 23:52
164F:推 ccc73123 :本来就没问题 一队15人顶多只有一两个是全金弹在打 03/03 23:54
165F:→ ccc73123 :用银弹平衡很合理 03/03 23:55
166F:→ ccc73123 :要限制顶多就是改每场金弹上限 拿掉金弹银买没意义 03/03 23:55
167F:推 Coma :干嘛用最大火力上限,但是没几个人在用的参数去平衡? 03/03 23:59
168F:→ Coma :这样对普遍用银弹在打的人不就一点公信力也没有了? 03/03 23:59
169F:推 ccc73123 :而且回到现实 战车本来就可以射击各种不同的炮弹 03/04 00:19
170F:→ ccc73123 :不同的弹种穿深不一样非常合理 03/04 00:20
171F:→ ccc73123 :什麽都要最平衡 那乾脆两边各发15台一样的坦克最平衡 03/04 00:21
172F:→ CKlolita :有没有发现以前的105derp M62T2和T69那管P2W的金弹 03/04 01:07
173F:→ CKlolita :都有被nerf过? WG至少有花时间去平衡金弹 03/04 01:08
174F:→ CKlolita :当然WG没有做到完美 但是现阶段金弹没有毁掉游戏 03/04 01:09
175F:推 Bluetyreal :"平衡是用银弹去评比" 既然如此干金弹银买什麽事.... 03/04 01:10
176F:→ Bluetyreal :你想表达的就是金弹不平衡 那为何用金买就平衡了? 03/04 01:11
177F:推 Coma :不爽不要玩,结案 03/04 01:39
178F:推 donkilu :金弹应该是给土豪玩的东西,而不是现在这样还要拿捏 03/04 02:01
179F:→ donkilu :切换时机的存在......不过大家玩得高兴就好 03/04 02:02
180F:推 yesno1011 :最初金弹本来就是给有钱人玩的东西,後来WG想把P2W因 03/04 02:07
181F:→ yesno1011 :素从游戏中移除所以才开放银买。最後就变成现在这种 03/04 02:07
182F:→ yesno1011 :鸟情况 03/04 02:08
183F:推 godfight :推翻译~ 03/04 05:41
184F:推 paul1220 :逆斜个毛啦,拿金弹去打逆斜效果根本不会比较好 03/04 08:02
185F:→ paul1220 :平衡车辆是看游戏表现,干金弹银弹屁事..... 03/04 08:08
186F:→ paul1220 :喔对啦没金弹的车是只用银弹评比没错啦 03/04 08:10
187F:→ YukiPhoenix :干嘛拿金弹打逆斜面 直接灌爆你炮顿或脸颊就好了 03/04 13:33
188F:→ paul1220 :整颗头都出来了会打不到弱点只能用金弹!? 03/05 01:35
189F:→ paul1220 :还是说你只开大小老鼠7201? 03/05 01:36







like.gif 您可能会有兴趣的文章
icon.png[问题/行为] 猫晚上进房间会不会有憋尿问题
icon.pngRe: [闲聊] 选了错误的女孩成为魔法少女 XDDDDDDDDDD
icon.png[正妹] 瑞典 一张
icon.png[心得] EMS高领长版毛衣.墨小楼MC1002
icon.png[分享] 丹龙隔热纸GE55+33+22
icon.png[问题] 清洗洗衣机
icon.png[寻物] 窗台下的空间
icon.png[闲聊] 双极の女神1 木魔爵
icon.png[售车] 新竹 1997 march 1297cc 白色 四门
icon.png[讨论] 能从照片感受到摄影者心情吗
icon.png[狂贺] 贺贺贺贺 贺!岛村卯月!总选举NO.1
icon.png[难过] 羡慕白皮肤的女生
icon.png阅读文章
icon.png[黑特]
icon.png[问题] SBK S1安装於安全帽位置
icon.png[分享] 旧woo100绝版开箱!!
icon.pngRe: [无言] 关於小包卫生纸
icon.png[开箱] E5-2683V3 RX480Strix 快睿C1 简单测试
icon.png[心得] 苍の海贼龙 地狱 执行者16PT
icon.png[售车] 1999年Virage iO 1.8EXi
icon.png[心得] 挑战33 LV10 狮子座pt solo
icon.png[闲聊] 手把手教你不被桶之新手主购教学
icon.png[分享] Civic Type R 量产版官方照无预警流出
icon.png[售车] Golf 4 2.0 银色 自排
icon.png[出售] Graco提篮汽座(有底座)2000元诚可议
icon.png[问题] 请问补牙材质掉了还能再补吗?(台中半年内
icon.png[问题] 44th 单曲 生写竟然都给重复的啊啊!
icon.png[心得] 华南红卡/icash 核卡
icon.png[问题] 拔牙矫正这样正常吗
icon.png[赠送] 老莫高业 初业 102年版
icon.png[情报] 三大行动支付 本季掀战火
icon.png[宝宝] 博客来Amos水蜡笔5/1特价五折
icon.pngRe: [心得] 新鲜人一些面试分享
icon.png[心得] 苍の海贼龙 地狱 麒麟25PT
icon.pngRe: [闲聊] (君の名は。雷慎入) 君名二创漫画翻译
icon.pngRe: [闲聊] OGN中场影片:失踪人口局 (英文字幕)
icon.png[问题] 台湾大哥大4G讯号差
icon.png[出售] [全国]全新千寻侘草LED灯, 水草

请输入看板名称,例如:Soft_Job站内搜寻

TOP