作者tai33ru (磁砖大)
看板WoT
标题[情报] 1/28 Q&A
时间Wed Jan 29 22:33:20 2014
Q&A 1/28
Just a quick update: this post will appear on FTR Facebook page with delay,
as I got a 12 hour ban for that “well-wisher” post, apparently someone
reported it :)
- Q: “How come you reduced the alpha to 750 when the Soviets have 750 alpha
on tier 8 already?” A: “Suffer, sovietophobe!”
Q:「把顶TD的Alpha降到750?苏联TD在八阶就有这麽高的伤害啦!」
A:「跪倒在祖国之力下吧!畏惧神教的人们!」
- national battles were implemented because “Storm wanted it”
国别战会发展是因为「Storm想要的」!
- Q: “National battles were proposed in 2011, but back then, you said no.
What changed?” A: “I got promoted”
Q:「国别战在2011年就被提出了,可是当年你们拒绝,什麽因素让你们改变想法了?」
A:「因为我升迁了。」(译:换了位置就换了脑袋?)
- if the national battles prove to be imbalanced, they will be fixed
如果国别战真的不平衡,我们会修正的。
- WoWs has its own version of the engine
WOWs有自己的引擎版本。
- WoT will be re-worked to run with WoWp render apparently
WOT会重制成用WOWp的渲染材质运行。
- if you get teamkilled by an ally, you won’t recieve the bonus XP for
surviving battle
如果你被队友击杀了,你的战场生存经验奖励就没了。
- apparently, the national battles were not developed for a long time, it’s
an “experiment” (SS: spur of the moment so to say) – later, when the
player asks whether it was a sarcasm, Storm answers that no, not really, it
was not much work – just one change in the MM mechanism and a few interface
changes
国别战并没有发展很久,它是个「实验品」(SS:所以是个临时起意的产物),不过玩家
问这是不是又在Troll人,Strom表示并没有,真的只是改变一下分房机制,然後将介面更
动一些罢了。
- the tankist-sniper medal (for dealing damage at over 300 meters of
distance) will be changed to require at least 8 shots (SS: a player on RU
forum demonstrated, how he got it for two shots with FV215b 183)
新的准度徽章(对300公尺外的目标造成一定伤害)相会改成至少八次射击才有机会会得
。(SS:俄服有个玩家表示他的183只喷了两发就拿到了该勳章)
- the “High caliber” medal 20 percent HP requirement won’t be lowered
造成最多伤害的勳章,最低达成的伤害必须要超过敌方HP总和的20%的条件不会改变。
- Storm states that the old render will not be supported, it will die out
over the years
Storm表示旧的渲染效果将不再支援,几年之後会淘汰。
- if I understand it correctly, the manual vertical aim will be implemented
the way it is in Battlefield tank battles now (SS: sorry, never played BF3 or
BF4) – not now, but by the end of the year most likely. It will be optional.
如果理解无误,手动垂直瞄准功能将会开发出来,像BF系列那样运作。(SS:没玩不清楚
),不是现在,不过今年底可能会,这是可以开关的选项。
原文网址:
http://ftr.wot-news.com/2014/01/28/28-1-2014/
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1F:推 oXnXo:按着开机键数秒即可达到关灯的效果 05/04 19:29
2F:→ cypher4444:楼上我差点照做了!!! 这样很危险阿!! 05/04 19:30
3F:→ yuan860721:还好楼上你没按 想想不久以前 我就照他的话做了之後阿05/04 19:32
4F:→ cypher4444:就怎样@@05/04 19:33
5F:→ yuan860721:就关机了阿..............05/04 19:34
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※ 发信站: 批踢踢实业坊(ptt.cc)
◆ From: 106.65.33.249
6F:推 WillieHuang :在祖国的淫威下颤抖吧!没伤害没人权 01/29 22:42
7F:推 fireunicorn :问的人那句意思不是嫌10阶被改弱...弱到和8阶同 01/29 23:00
8F:→ fireunicorn :alpha吗? 01/29 23:00
我想表现问问题人的震惊与愤怒啦XDDD 没有很直觉的翻译:P
9F:推 OnlyTD :辛苦推 01/29 23:17
10F:推 fireunicorn :Sovietophobe...为什麽这样翻译阿~好奇 01/29 23:23
11F:推 WillieHuang :-phobe 是一个字根,意思是害怕、畏惧 01/30 00:41
12F:推 CaffeinePT :BF的战车有什麽特别的瞄准系统吗?不是只是距离太远 01/30 01:22
13F:→ CaffeinePT :炮弹会往下掉喔 01/30 01:22
14F:→ lsslss :就是描哪就打哪 目前WOT瞄准会自动修正弹道 01/30 01:37
15F:→ lsslss :所以描很远的点 你会发现炮管会有上抬的动作 01/30 01:37
16F:→ CaffeinePT :所以之後打远的目标就要往上瞄一点喔? 01/30 01:45
17F:→ jimmy8343 :瞄准目标时目标消失炮管会下降就是因为这样? 01/30 01:46
18F:→ lsslss :因为描的点不一样了 自然补正多寡就不一样 01/30 01:47
19F:→ lsslss :那功能不是说可以开关 如果是手动瞄准那就要上瞄没错 01/30 01:50
不能自己选择要不要开吗OAO? 那最後Optional的意思是?
20F:→ lsslss :目前自动修正影响的地方在遇到敌方Hulldown只露个头 01/30 01:51
21F:→ lsslss :当他消失的时候你会看到炮管变抬很高根本打不到对方 01/30 01:53
22F:→ lsslss :因为你瞄到了对方头後方很远很远的点... 01/30 01:54
23F:→ CaffeinePT :感谢l大 01/30 02:29
24F:推 ggeneration :BF每种武器要打远要自己去抓射击前置量 01/30 09:50
※ 编辑: tai33ru 来自: 39.15.25.34 (01/30 10:08)