作者tai33ru (磁砖大)
看板WoT
标题[情报] 1/25-1/28 Q&A
时间Wed Jan 29 22:26:20 2014
最近可能大家忙过年
上来PTT三四天都没看到Q&A不太习惯
明天小年夜 今晚没事做
就把四天份的Q&A翻完了...
分成三份PO好了 都复制贴上应该是没有骗P币的问题XDDD
Q&A 1/25
- apparently, mastery badges won’t be rewarded with credits or XP (SerB: “
Greed is bad”)
我们不会用银币或是经验值来奖励达成「精通勳章」的玩家。(SerB:你太贪心罗~坏坏
!)
- SerB states that the German captured KV-1 was not equipped with an 88mm
gun, but with the 75mm
SerB说掳获版的德KV-1装的是75炮而不是88炮。
- apparently, after the TD alpha nerf, their shell price will remain the same
TD的Alpha降了,但是花费的银币不会降。
- Q: “Did you ever consider making a “sandbox” game with “free world”?”
A: “You see, we didn’t do it for students and schoolkids, who don’t do
squat. We made the game for adult men, who are successful in real life and
have time for only short game sessions. Students and schoolkids – go play
Warcraft.”
Q:「你们没有考虑做一个『沙盒式』的游戏世界?」
A:「跟你说,我们做游戏不是给小朋友的,我们是做给那些在现实生活有点成就,然後
平常有一点时间玩玩几场游戏的成年人玩的。小朋友们?去玩魔兽吧。」
- Q: “Why is there no US premium TD?” A: “And there has to be one
according to User Agreement?”
Q:「为啥没有美国金币TD?」
A:「用户协议里有规定一定要有?」
- apparently (SS: if I understand this correctly), CW format is changing to
be more casual friendly
(如果SS理解无误)公会战模式会变得更休闲亲民一点。
- tier 8 premium German medium tank? “If there are any plans, I will tell”
八阶德国金币中坦的消息?「有消息我们会说。」
- apparently, the T-54 remodelling concerns only the 120mm frontal armor hull
– when the alternative 100mm hull is introduced, it will look like the “old
” (8.10) T-54
T-54模型重制还是以120mm装甲制作,如果替代的100mm装甲方案推出,他看起来会跟8.10
的T-54相似。(译:我理解没错的话。)
- it’s possible T-44-85 will not appear at all: “It’s better to implement
a normal tier 8 prem than this poor guy” – a candidate for that tier
appeared
T-44-85可能会被打入冷宫,「发展一个正常的八阶金币坦比发展这台可怜虫更实际,而
现在已经有一台候选出现了。」
- it’s theoretically possible for the post-mission message (that appears in
the garage) to appear on the map loading screen
理论上在读取地图前的讯息功能(就像是在车库里跟全伺服器聊天的功能)是可行的。
- apparently, the Field of View changed in 8.11 (SS: weird, didn’t notice),
before it was different for various resolutions, now it’s the same
FOV(译:游戏内视角)在8.11改变过(SS:没注意……)之前在不同的萤幕解析度下会
不一样,现在改成一样的。
- player asked Storm about the national battles, whether this is what the
developers wanted. Storm: “Definitely. Almost an ideal setup.”
玩家问Storm:国别战是不是开发组真心想开发的?Storm:「当然!而且这点子超棒!」
- roaming is “being worked on and polished”
漫游功能「正在开发并调校中」
- big maps (twice as big as the current ones) are being worked on
两倍大的地图(译:不知道指的是边长还是面积)正在开发中。
- Sturmtiger being worked on, no ETA
突击虎正在做,没有时间表。
- there are plans for Chinese SPG’s and TD’s, no ETA
中国炮兵和TD有计画做,但同样没时间表。
- Storm states that 8.11 shouldn’t run slower on weak computers – in fact,
some weak computers will see FPS increase
Storm表示8.11应该不会让配备较弱的电脑跑得更慢,事实上有些就配备甚至可以提升FPS
。
- it’s now 100 percent sure that Wargaming will remove the class camo bonus
when firing a gun for all the tank destroyers (SS: as in, tank destroyers
will no longer be harder to spot when firing a gun of the same caliber than
other classes)
现在完全确定WG会把TD的开火掩蔽系数加成的机制整个拿掉。(SS:TD未来开火被侦测到
的机率不会和同口径的其他种车辆更低。)
- generally, in the future, all large caliber guns will make the vehicle
easier to spot than it is now
整体来说,未来各种大口径炮开火会比现在更容易被侦测到。
- the two changes above will come either in 9.0 or 9.1, as it requires long
testing
以上两个更动会在9.0跟9.1,而这个需要长时间测试。
Overlord on national battles: 国别战相关
Vehicle balance has never been tailored to cater for national battles (same
nation teams), so we might get some unexpected results which will require
changing/fixing. This applies to particular vehicles and particular nation vs
nation opposition.
我们并没有特别平衡各国车辆以配合国别战模式的推出,所以未来可能会有一些不可预期
的问题带我们解决。这个方案会运用在部分车辆及部分国别配对上。
This is interesting – from the Reddit QA (author – Deception_WG): 这个有趣!
The developers are working on a different approach for clans but first we
will get improvements on how the system works, which means better stability
less technical problems. Currently we do no plan to increase the size of EU
CW map.
开发组目前正在制作另一种公会战模式,但是首先他们必须要改进现有的系统,增加稳定
性并减少技术问题。而目前没有计画增加欧服公会战全图的尺寸。
(译:嗯,有趣……在哪?)
On creating historically accurate tanks (author – Deception_WG) 制作历史正确
的坦克
Yes, we are in contact with many museums in the world, such as Bovington
(England), Saumur (France), Munster (Germany) and many others especially in
Russia of course. Then when we have the correct dimensions, plans and
blueprints from them, the are taking the data to make the models and then
re-checked by our historical experts to be as accurate as possible.
我们现在正与世界各地的博物馆,像是伯明顿、索米尔、明斯特以及其他的,特别是俄国
境内的资源。而我们从他们手上取得正确的数据、计画详细跟蓝图,并透过这些资料来制
作模型以及让我们的历史专家重新检视,以求模型越精细越好。
原文网址:
http://ftr.wot-news.com/2014/01/25/25-1-2014/
--
1F:推 oXnXo:按着开机键数秒即可达到关灯的效果 05/04 19:29
2F:→ cypher4444:楼上我差点照做了!!! 这样很危险阿!! 05/04 19:30
3F:→ yuan860721:还好楼上你没按 想想不久以前 我就照他的话做了之後阿05/04 19:32
4F:→ cypher4444:就怎样@@05/04 19:33
5F:→ yuan860721:就关机了阿..............05/04 19:34
--
※ 发信站: 批踢踢实业坊(ptt.cc)
◆ From: 106.65.33.249
6F:推 WillieHuang :我刚打好… 01/29 22:27
7F:推 WillieHuang :mastery badges 精通徽章 俗称的M、1、2、3牌 01/29 22:30
收到! 感谢更正
8F:推 WillieHuang :Field of view 视角 之前在不同解析度下会不同, 01/29 22:34
9F:→ WillieHuang :8.11 中会改成一致(我没注意过...) 01/29 22:34
我搞懂了 感谢orz
10F:推 OnlyTD :辛苦推 01/29 22:52
11F:推 cklppt :FoV不是小地图上那个 就单纯是你游戏时的视角 01/29 23:26
12F:→ cklppt :干 QB实况时说觉得怪怪的我还以为是他心理作用 01/29 23:26
13F:→ cklppt :原来真的有改 不愧是高手 = =+ 01/29 23:27
原来!!! 最近没完还真不知道 Orz
※ 编辑: tai33ru 来自: 106.65.33.249 (01/30 00:51)
14F:推 qoopichu :听起来以後高alpha的会比高dpm的TD吃香 01/30 07:00
15F:→ batterykugua:楼上 这不是"以後"喔 01/30 08:08
16F:推 fireunicorn :185表式... 01/30 09:21
17F:推 qoopichu :现在还算各有利弊,以後高DPM TD会更难定点连续输出 01/30 10:30