作者WillieHuang (Willie)
看板WoT
标题[情报] 1/14 Q&A
时间Wed Jan 15 11:19:58 2014
今天根本是地图特辑…
- some vehicles (like the FCM 50t) have visibly lower quality of some parts
of the model (in this case, tracks). The reason for that is that currently,
the maximum amount of polygons per model is limited and sometimes there’s
just not enough
有些车(例 FCM 50t)的部份组件模型(例:履带)精致度较低。这是因为现行的系统下
每个组件的多边形数量是受限的,显然不够用。
- improved Prokhorovka (SS: see earlier leak post) is work in progress, it
will not appear in 8.11, maybe it will in 9.0
进阶版 Prokhorovka 正在制作中,不会在 8.11 推出,或许会在 9.0
(超测流出图:
http://world-of-ru.livejournal.com/2947595.html)
- Windstorm map (SS: modelled apparently after Trondheim) will appear in 8.11
Windstorm(SS: 以特隆赫姆为蓝本的地图)会在 8.11 出。
- the Windstorm map is the same map Storm referred to as “Norwegian/Swedish
map”
Windstorm 是 Storm 所说的「挪威/瑞典地图」
- the guns on the Prokhorovka map (if I understand it correctly) will be
German
进阶版 Prokhorovka 中的火炮是德国的。
(译者:见超测图,应该是88,但弹壳有点太大?)
- the new Prokhorovka is not made for HD-client yet
进阶版 Prokhorovka 还没高画质化
- for now, the map option where light tanks could cross the river over ice
while heavies would break through the ice and drown is not planned
没打算做可让轻坦通过但重坦会沉的冰层。
- both the winter and summer versions of Himmelsdorf will be available in the
game in parallel
- the only difference between summer and winter Himmelsdorf will be the
visuals, gameplay will stay the same
Himmelsdorf 的夏天和冬季版会并存。
两版本只差在画面,玩法完全相同。
- Storm states that despite adding several winter maps, the majority of maps
will still remain summer maps
Storm 表示虽然加了几张冬季地图,但夏天才是王道~
- regarding more desert maps, Storm states desert maps are bleak and
monotonous
Storm 说沙漠地图荒凉又单调。
- new personal rating formula will be published “when Storm gets to it”
会公布新的个人战绩公式,等 Storm 首肯。
- Storm states it’s “not needed” to rework all the maps to look more “
war-torn” like Prokhorovka (craters, explosions etc.)
Storm 表示『没必要』把所有的地图的气氛都搞的跟新Prokhorovka一样(烟硝弹痕弥漫)
- dynamic seasons changes on maps (SS: like, winter/autumn/spring etc. on one
map) depending on what season is there in real life are planned,
but not anytime soon
有打算搞动态季节系统,依现实中的季节决定地图的季节,但不是近期的工作。
- various daytimes on maps (SS: morning, noon, evening etc.) are also
planned, in middle future
有计画在近未来做地图中的天色变化(早、午、晚)
- Wargaming devs like the “haze” on maps (SS: as in, “morning mist”), it
is there to actually make the transition towards “thick” mist on the map
edge look more natural
WG 开发员很喜欢『晨雾』,它让地图边缘外雾变浓的效果更真实。
- Storm agrees that on the maps leaked, the (Erlenberg) ford looks weird
(unrealistic), but adds that this is a gameplay decision to add it
Storm 也同意超测中 Erlenberg 的浅滩很不真实,但这是为了游戏性的决定。
- there will not be more details added to the Himmelsdorf inner yards that
only arty can see in arty view
Himmelsdorf 中,街区的『内院』不会再细致化,反正只有SPG看得到。
(译者:也不大有人会去注意吧…)
- changes to light tanks? “When it’s done it’s done”
轻坦的更动?「WIDID」
- according to SerB, there is a connection between tank weight and its
ability to bring down trees as follows: “a tank weighing N tons can bring
down a tree of N centimeter trunk diameter”
战车车重和可撞倒的树间的关联:「N吨重的车可撞倒直径N公分的树。」
- more realistic tank performance in historical battles? SerB: “Want
realism? Join the army.”
史实战斗中把战车表现做的更真实如何?SerB:「去当兵吧。」
- Q: “I have a problem…” A: “Write in the “Problems” section of forums”
Q:「我有个问题…」A:「文章分类错误,删文不倒扣。」
- there is no universal conversion formula for the penetration conversion
between “German” and “Soviet” penetration system (SS: while the “Soviet”
system is used in general, sometimes the numbers are intentionally changed,
so the fact a gun has a different penetration in real life matters very
little to developers)
德国和苏联系统间,穿深值没有统一的转换公式
(译者:各国要求的穿透率不同,用的靶材也不尽相同,连测试的炮弹品质都会影响…)
- SerB states that while it’s theoretically possible to make tree trunks
into solid objects (the was ripped off turrets will be), it’s not needed –
it would only create a mess of fallen solid trees, that would block players
理论上有可能把倒下的树干做成实体,但没必要;满地树干会卡死玩家。
- US light line might be reworked more like sooner than later…
美国轻坦线重作的时间点较可能是近期。
原文:
http://ftr.wot-news.com/2014/01/14/14-1-2014/
--
In church, they say to forgive!
Forgiveness is between them and God;
it's my job to arrange the meeting. 《 Man on Fire 》
--
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◆ From: 114.45.236.235
※ 编辑: WillieHuang 来自: 114.45.236.235 (01/15 11:20)
1F:推 tai33ru :辛苦推!!! 01/15 11:22
2F:→ korsg :树干卡死低底盘车会很有趣阿 卡死那些讨厌的ELC E-25 01/15 11:23
※ 编辑: WillieHuang 来自: 114.45.236.235 (01/15 11:33)
3F:推 shisa :美国轻坦!!! 01/15 11:32
4F:推 zondacinque :推 01/15 11:49
5F:推 sipaz :推推 01/15 11:52
6F:推 iohan :三桥图变四桥图 01/15 12:14
7F:推 leehello :美国轻坦刚越过 唉 期待轻坦专属冰层 01/15 12:59
8F:推 yesno1011 :我霞飞都放到快发霉了 01/15 12:59
9F:推 ross800127 :我讨厌沙漠那关 01/15 16:39
10F:推 Pegasus99 :沙漠地图是我电脑最容易跑的动的阿_(:3 」∠)_ 01/15 17:03
11F:推 EddieWongF14:Chaffee 进7阶场会很强大, 放心玩 01/15 17:21
12F:推 fransice7 :沙漠超赞的,建筑少,没啥树,老电脑最爱XD 01/15 19:11
13F:推 chenyeart :讨厌沙漠+1,没掩护,莫名其妙就死了,也看不到敌人 01/15 22:00
14F:推 Pegasus99 :楼上肯定没第六感 至少玩家自己要有 01/15 22:08
15F:→ Pegasus99 :看不到敌人 可能车视野差或是你根本走错路了=w= 01/15 22:09
16F:→ Pegasus99 :不然沙漠场几乎一开炮就现行 只要不走到火线上很难被 01/15 22:10
17F:→ Pegasus99 :埋伏 也不会有躲的很隐密的LT 01/15 22:10
18F:推 condition0 :沙漠超好卖头的阿 01/15 22:21
19F:→ fransice7 :俯角很惨的苏中坦表示: 01/15 22:30
20F:推 abc12812 :沙河进攻战=免费胜场 01/15 22:51
21F:推 chenyeart :Pegasus99大说中了我的痛处,第六感到现在还没亮 01/15 22:56
22F:→ chenyeart :而且我地图观念超薄弱,到现在还在跟着别人走 01/15 22:57
23F:推 condition0 :多看直播 01/15 23:09
24F:→ condition0 :国内国外都不少 01/15 23:09
25F:→ condition0 :你不懂为什麽他要那样走也没关系 跟着走一次就懂了 01/15 23:10
26F:推 sipaz :多玩WOT 视频挑 题目看 01/15 23:10
27F:推 abc12812 :最近我都看战斗民族的实况 真的超强 不愧是职业级的 01/15 23:15
28F:推 wahaha5678 :沙漠地图超好卖头+1 01/15 23:25
29F:推 fransice7 :战斗民族的实况要去哪看啊@@"? 01/16 00:17
32F:→ korsg :联邦的驾驶员都是怪物吗XDDD 01/16 00:33
33F:推 Pegasus99 :.....我到底看到了三小_(:3 」∠)_ 01/16 00:37
34F:→ Pegasus99 :不过难得看到美系中坦爱好者呢=w= 还有他用FE跳了好 01/16 00:37
35F:→ Pegasus99 :多车XDDD KV-4只打一场超屌的www T28P也直接跳了 01/16 00:38
36F:→ Pegasus99 :雪曼 T95.... 他跳车的喜好真是独特 01/16 00:39
37F:推 abc12812 :看他实况好像几乎都单野 而且没装任何mod... 01/16 00:43
38F:→ abc12812 :不得不说俄服水准真的不错 每个人都会摆角 01/16 00:44
39F:→ abc12812 :就算是noob 也是会苗弱点的noob 01/16 00:44
40F:推 hsinhanchu :RU:一阶车就会集火射击和摆逆斜角的地方(真的) 01/16 00:58
41F:推 wuchianlin :沙漠就是各种卖头躲自走炮 没有防炮位也没有草丛 01/16 09:00
42F:→ wuchianlin :进退跟走位判断非常重要,一步错步步错啊囧 01/16 09:01
43F:推 Z1000 :\M-551/ 01/16 09:50