作者WillieHuang (Willie)
看板WoT
标题[情报] 12/23 Q&A
时间Tue Dec 24 11:35:06 2013
RIP Michail Kalashnikov
(译:Michail Kalashnikov为AK系列突击步枪的发明者,已於昨日去世,享寿九十四岁
一路好走。)
- Q: “Why is the way radio works in game unrealistic?” A: “Because burning
gasoline is not gushing from your screen either”
Q:「为啥游戏里的无线电这麽不真实?」A:「反正爆车也不会烧掉你的电脑抱怨啥?」
- the way radios work won’t be changed
无线电运作机制不会改
- RhB WT rear turret armor is zero – a player was complaining about some low
damage hit, SerB: “How terrible”
RhB WT 炮塔後部装甲真的是零;有玩家抱怨只打出低伤,SerB:「好贴萝卜」
- the fact Intuition perk can be triggered by switching shell types before
the battle begins is fine: “It doesn’t hurt anyone”
『直觉』技能对在倒数时切换弹种也有效:「没差啦」
- Q: “Why can’t I get more ignore list slots for 100 idiots?” A (SerB): “
Tell me, who are those 99 idiots (apart from you of course) you are talking
about?”
Q:「我要更多黑名单容量来封锁那些白痴,还有100个要封锁!」A(SerB):「告诉我剩下
的那99个是谁?」
- the reason Wargaming is using paper sources in some cases instead of simply
measuring the tanks in museums is the fact that even the museum vehicles are
different from each other, for example two King Tigers measured both had
different lower front plate (100mm and 120mm), while nominally, 100mm is
correct
WG有时候不采用直接量测,而是用图纸上的数据;这是因为每台车量出来都不同,例如
之前虎王首下装甲的案例。
- the StuG III in game weight is “correct” (despite being 3 tons lighter
than historical StuG III Ausf.G), because the weight is “averaged” from
different models
三突游戏中的重量是『正确』的(但是比史实中的 StuGⅢ Ausf.G 轻三吨),因为车重
是不同构型平均的结果。
- Ferdinand fuel tanks are not located on the correct spot? “How terrible
肥迪南的油箱位置偏掉了?「好贴萝卜」
- SerB doesn’t know whether the Tiger P model size will change to match the
Ferdinand
SerB 还不知道虎P的模型会怎麽修,以对应之前肥迪南模型的修改。
- Ferdinand side superstructure thickness in game (80mm) is apparently
correct, even though some Russian sources (Svirin) state the thickness was
85mm, as the thickness was allegedly different from piece to piece
肥迪南上部结构的侧装甲厚度(80mm)是正确的。有些俄国资料表示应该为85mm,但量
出来每台不一样。
- equipment (camo net, binoculars etc.) is not graphically modelled in game,
because it is difficult to implement and not very important
装备(伪装网、望远镜)并没有建模,因为不好装且没很重要。
- Q: “Why isn’t the situation, where non-penetrating shells get stuck in
armor modelled in the game?” A: “And you have infinitely powerful PC? I
envy you and so do 99,99999999999 percent of players”
Q:「为啥未穿透的炮弹不会卡在装甲上?」A:「你家的电脑举世无双啊!我跟其他99.9
9999999999%的人都超羡慕的。」(译:十兆分之一!?)
- the King Tiger commander’s copula armor is apparently not historical
(historically cca 120mm, ingame 150mm), more like a game compromise
虎王的车长塔装甲非史实(应该是120mm,非现在的150mm),这是游戏平衡的结果。
- Hetzer engines unhistorical? “How terrible” (SS: in fact, they are quite
historical, at least as far as the projects based on 38t go – in order to
bring Hetzer to its historical value however, the top 220 (I think?) hp
engine would have to be switched for Maybach HL50Z 200hp engine (that was
experimented with on Hetzer, according to Czech sources))
JgPz38(t)的引擎非史实?「好贴萝卜」(SS:依据38(t)车体後来的改装,这其实算符合
历史。如果真要要求的话,目前 220hp 的顶引擎应该要换成实际试验过的 Maybach
HL50Z 200hp 引擎。)
- apparently in real life, the US 155mm T7 gun (T30 TD) had only HE shells
available
现实中,美帝 T30 用的 155mm T7 主炮只有 HE 弹。
- the fact that some guns do not correspond in penetration to the book values
can often be explained by using different types of shells (SS: this actually
IS a valid argument, but even so, some guns are artificially buffed (T30′s
T7) or nerfed (T-25 A18 – in real life the A18 had 130-140mm penetration))
有些炮的穿深跟书上数据不同,这通常可以用弹药不同来解释。(SS:但有些真的是故
意平衡的结果,有些被buff (T30的T7炮),有些被nerf (T-25的A18炮穿深应该要有130~
140mm))
- according to SerB the 113 tank is fine
SerB 说113没问题。
- Q: “Why aren’t there some “epic achievements” named after German
tankers in the game?” A: “What for, for fucking up WW1 or for fucking up
WW2?”
Q:「为啥没有以德国车长命名的『史诗勳章』?」A:「搞砸一战和二战的有啥好纪念的
?」(译:该死的『政治正确』决定…)
- Chi-To radio weighs 560kg, because it’s “Japanese garbage”
四式中战的无线重达560公斤,因为它是『日制垃圾』。
- apparently the camo factor for guns (the amount by which the camo is
reduced when the gun fires) is set manually, muzzle brake is taken into
account (SS: if a gun has a muzzle brake, it generally demasks more, this is
historical due to the distinctive side blast that gave away the gun’s
position)
开炮时损失的隐蔽值量每台不同,有炮口制退器的会扣较多(SS: 事实上因为开炮时它
独特的侧向喷流会暴露位置。)
- +/-1 MM spread will not come, SerB states that it would be total garbage,
because T-34 couldn’t for example meet the Tiger, Sherman couldn’t meet a
Panther etc.
±1分房不会出现(译:还问…)
- apparently, 8.10 client can open 8.8 and 8.9 replays, this is connected
with the fact that most maps were not changed
8.10 版的客户端可以播放 8.8 和 8.9 版的重播档,这是因为大部分的地图没改。
- viewrange is a sphere, not a cylinder
视距是半球体形的,而非圆柱形。
- currently there are no tanks in game with 0 thickness spaced armor, all
spaced armor has some minimal thickness
目前没有装甲值为零的间隙装甲。
- in WoWp, having an open cockpit doesn’t directly influence anything, the
reduced speed but better viewrange is already implemented in the plane’s
characteristics
WoWp中,有开放式驾驶舱并不会影响表现;相关的减速、较佳视距特性已经整合进飞机
的数据中了。
- it’s possible that we will see more KV-4 models in game: some will be
premium and event tanks and some will appear as optional hulls for KV-4
以後可能有更多种的KV-4出现:有些会是金车或活动车,有些会以可选车体出现。
原文:
http://ftr.wot-news.com/2013/12/23/23-12-2013/
====
今天的火气很大…
昨天试了一下美版的8.10,画质的确有改进~
满地跑的日本低阶车刚好来喂 T18 (奸笑)
日本一阶车很诡异…超会弹的,还是说日本自己的炮太烂?
爬的跟乌龟一样就不提了
机炮弹着分布很漂亮;穿深?有这玩意吗?
--
In church, they say to forgive!
Forgiveness is between them and God;
it's my job to arrange the meeting. 《 Man on Fire 》
--
※ 发信站: 批踢踢实业坊(ptt.cc)
◆ From: 114.45.231.139
1F:→ batterykugua:老早就想问"视距是球形还是圆柱形"这问题了 12/24 11:42
2F:推 ccc101419 :这次的几个回答超troll的啊!wwww 12/24 12:16
※ 编辑: WillieHuang 来自: 114.45.231.139 (12/24 12:29)
3F:推 doomhammer :日本一阶车的白板炮很烂啊,穿29而已 车身都有30mm 12/24 13:25
4F:→ doomhammer :不过换到37mm狙击炮就不错用了 12/24 13:26
5F:推 a3051107 :告诉我剩下的99个是谁wwwwwwwwwww 12/24 13:35
6F:推 julyjungle :辛苦了推推~ 12/24 13:43
7F:推 victor0lynn :总觉得玩家回馈给WG的比WG做给玩家的事情还多 12/24 13:52
8F:→ victor0lynn :WG在不加油一定会被後面的迎头赶上 12/24 13:53
9F:推 julyjungle :玩家回馈给WG的? troll吗? 12/24 14:02
10F:→ cliff860429 :好贴萝卜 XD 12/24 14:04
11F:→ p4585424 :从萤幕流出机油wwwww 12/24 14:44
12F:→ victor0lynn :wg只会贴萝波 wwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwww 12/24 15:06
13F:推 leehello :wg给玩家的才是吃troll 天天罗卜自以为商业机密 12/24 15:31
14F:→ leehello :很多地方都已经被隔壁棚超越了 都不知道 12/24 15:32
15F:推 Coma :WG不要再只会贴萝卜了wwwwwwwwwwwwwwwwwwwwwwwwwwwww 12/24 17:05
16F:推 julyjungle :有看QA内文的话,会被回好贴萝卜的,就只值得被回这 12/24 17:16
17F:→ julyjungle :个程度的发问而已。 12/24 17:16
18F:→ julyjungle :其实我後来觉得有些是故意截出来给大家笑笑的w 12/24 17:17
19F:推 ken80117 :别的不说,光是论坛的建议版面50篇也很难有1篇能看 12/24 18:03
20F:推 damnedfish :今天troll度破表 12/24 19:10
21F:→ damnedfish :基本上他troll的问题都真的很蠢 12/24 19:11
22F:推 wuchianlin :说老实话他会troll的就真的是烂问题啊 12/24 19:20
23F:→ wuchianlin :伤害浮动是一开始就写得很清楚的游戏规则还问 12/24 19:21
24F:→ wuchianlin :游戏毕竟还是游戏,什麽都要史实一定有问题 12/24 19:22
25F:→ wuchianlin :大体上我觉得他的立场是很正确的 12/24 19:22
26F:推 bill50514 :我比较想知道560KG的无线电塞了沙毁 12/24 19:24
27F:推 wuchianlin :可能有不少高装检藏起来的物料 12/24 19:42