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起床又看见一条算多的Q&A 做报告前来翻一下 :P Hello everyone, Veider (one of the developers) was a stream guest yet again along with Kirill Oreshkin (the chief of WG movie department), here’s what they wrote on the forums (the summary was made by maiorboltach, LJ forums): - while historical battles will be mostly 15vs15, it is possible that there will be some cases where it is impossible to balance it correctly historically that way, so there might for example be 15vs12 clashes as well 历史模式将会以15对15的方式推出,可能在有一些情况下,会希望以历史正 确的方向平衡,而推出像是15对12的打法。 - currently, developers are working on historical battles balance 而现在,开发组正在着手进行历史战的平衡。 - the weight of ammo carried will not be taken into account in the future, as compared to the weight of the tank it makes no difference 弹药架的重量未来不会纳入车重计算,因为对坦克本身的重量来说几乎没有 影响。 - KV-5 is doing fine both statistically and farm-wise KV-5无论是在统计数据上还是实战上都表现正常。 (译:不夸张,这应该是我第四次看到对KV-5的回应...) - apparently the “free IS-6〃 event is confirmed, there will be a video on that in a few days 「免费拿IS-6」的任务被确认了,近日会推出一部影片来解释。 - there will be changes in FV4202, but not anytime soon – the changes will be “cool” though FV4202会改,但非近期计画。不过整个更动会很酷! (译:很酷?我有不祥的预感XD) - T57 nerf is not planned for now 目前没有计画Nerf T57HT。 - there will be LT changes in order to make LT’s more “action-oriented”, but not very soon. Developers do have a lot of plans in mind though. Developers want to make the LT class “self-sufficient”. They identify the LT problems as low vitality (survivability) and slow moving across the map because of the physics LT会有一些变动让他们变得更「行动导向」,但不会很快推出。开发组心中 已经有若干计画。开发组想要让LT更能「自给自足」,他们也认定现在的LT 因为物理引擎的机制而造成生存率低落且横越地图的速度慢等问题。 (译:不太懂...是要让LT可以更机动的意思吗?) - T-50-2 will definitely not return T-50-2跟大家永远说再见了。(!) - apparently there will be no special team battles for tiers 5, 6 etc, because the player base would be spread too thin in various modes 不会有特别为T5、T6车设计的团队战,因为这样子做会让玩家在多元的模式 中分得太细。 - T-34-3 will not be buffed T-34-3不会Buff。(译:T-34-3有甚麽问题吗?) - VK4502B (rear turret) will be changed, but developers won’t tell how yet VK4502B会做更动,但是详情不会透漏。 - M6A2E4 will most likely not be buffed 大头M6不太可能Buff。 - first city map to come will be Kharkov – in patch 9.0 第一个新城市地图将会是Kharkov,9.0上线。 - Japanese tanks are “challenging” according to devs 根据开发组的说法,日本线「极富挑战性」。 - Type 62 will not return to shops, as far as Veider knows 就Veider知道的资讯来看,Type-62不会回到商城贩售。 (译:应该会变成活动或是奖励车了吧我猜) - there is already a WG WoT client version working with Havok, there are several prototypes of Havok clients working already, all they need to do is to add HD graphics and optimize 已经有某个客户端版本是采用Havok 引擎运行(译:超测人员?)有几个原 型正在运作中。现在他们所要做的剩下实装高画质显示跟除错优化的工作。 - Object 770 is very unlikely to appear obj.770非常不可能出现。 (译:130mm M-65、时速55公里的重坦、正前甲大角度138mm,非常像IS-8装 甲火力增强型。) - developers are still considering whether to implement the option to choose maps (SS: or disabling some maps) for random battles. As and argument for implementing, there is the fact it’s cool. However, the arguments against it are the facts that it will bring all sorts of server trouble and the whole idea in general is problematic 开发组还在考虑要不要加入玩家可以在随机战斗中选择地图的选项(SS:或 者是手动排除的功能)。目前对於开发与否的争论点,在於这个机制蛮酷的 但是反对方认为这会造成伺服器的麻烦,而且整个构想还有很大的问题。 - on WT E-100 gun: “Cool gun, eh? :)” 有关WT E-100的炮:「很酷对吧?(笑」 - special medals for team battles will come soon, they are already being developed 团队战斗的特殊奖章将会尽快推出,早已经在开发了。 - there are plans for team battles, such as the map selection, “peak and ban of tanks” (SS: sorry, no idea what that means), polishing the format, tournament interface 有一些关於团体战的计画,像是地图选择、车阶限制与坦克限制等等(SS:不 懂後面两个是啥意思)还有抛光格式、战斗介面等等。 (译:这个翻不太出来,有专业的板友有更好的翻译吗?) - there will be the option to disable ingame chat: it’s already being worked on 之後可能会有选项可以关掉战斗中聊天功能,已经着手进行中。 - there are plans to introduce battle descriptions, tanker quotes, historical facts etc. on the battle loading screen 有计画在读取实作出做出战斗描述、车长查询、历史事实等等画面 (译:车长查询那边我猜有点像是WOWp那样,可以在战斗开始前看对方机种 的对照) - Q: “What should I do, if I already have an IS-6 and I want to get it for free?” A: “Sell it *laughing*” 如果我已经有一台IS-6了,然後又完成了「免费拿IS-6的任务」该怎麽办? 「卖掉他罗!」 (译:真邪恶...) - apparently no autoloading premium tank is planned 目前没有金币弹匣车的引入计画。 - the info on “free IS-6〃 and other events will come tomorrow for all regions 「免费拿IS-6」以及相关活动资讯明天会在所有地区发布。 原文网址:http://ftr.wot-news.com/2013/12/14/veider-answers-on-stream/ --
1F:推 oXnXo:按着开机键数秒即可达到关灯的效果 05/04 19:29
2F:→ cypher4444:楼上我差点照做了!!! 这样很危险阿!! 05/04 19:30
3F:→ yuan860721:还好楼上你没按 想想不久以前 我就照他的话做了之後阿05/04 19:32
4F:→ cypher4444:就怎样@@05/04 19:33
5F:→ yuan860721:就关机了阿..............05/04 19:34
--



※ 发信站: 批踢踢实业坊(ptt.cc)
◆ From: 27.241.74.82
6F:→ lsslss :团体战计画那个应该是最高车阶跟禁止某些车辆 12/15 14:01
了解!!
7F:→ hitlerx :Ban车应该是类似LOL 禁止对方选某种车吧 (EX:IS-3 XD 12/15 14:17
8F:推 Clavius :FV4202表示无敌首上可以换成无敌铁头吗?(误XD 12/15 14:43
9F:推 barryamon :开发组还"蔡"考虑要不要加入玩家 12/15 14:51
感谢挑错字 orz
10F:→ lsslss :LOL的Ban角 双方都不能选 不只是禁对方 12/15 15:02
※ 编辑: tai33ru 来自: 27.241.74.82 (12/15 15:10)
11F:推 cklppt :tanker quotes是车长名言... 12/15 20:21
12F:→ cklppt :polishing the format,tournament interface 12/15 20:22
13F:→ cklppt :美化编成和锦标赛介面 12/15 20:23







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