作者WillieHuang (Willie)
看板WoT
标题[情报] 战绩分数计算变动&一些杂七杂八的
时间Tue Dec 10 00:15:08 2013
- apparently there will be no arty buff in 8.10, WG “never promised it”
8.10版不会buff自走炮 ←WG才没答应过这个呢
Wargaming reworked the personal rating formula a lot, Storm is preparing a
detailed post for it, but in general:
WG大幅度修改『个人评价』的计算方式,Storm正在整理详细的列表,但大致来说:
- hitrate influence was completely removed
完全不记入命中率
- the importance of the survival rate has been reduced
降低生还率的重要性
- average damage per battle has been enhanced by adding spotting and
detracking damage to the equation
『每场均伤』部份加入了侦伤和断履助攻的点数
- analogically to the winrate and survival rate, there is now some penalty
for VERY high average damage per battle, this will however not influence you
unless you are a top 50 player
跟胜率和生还率相同,对超高每场均伤的玩家战绩,分数计算上会有些惩罚;这惩罚机制
对大部分玩家没有影响,除非你排名在前50名。
- the battlecount multiplier has been removed, instead of it there is now a “
functional dependence on the amount of battles”
旧的『战斗场数乘数』被移除了,取而代之的是『依场数而变的函数加成』
译:对不起,我从来没注意过官方的『个人评价』值;个人都是用胜率加WIN7来粗估对手
地图相关:
- Highway is scheduled for rework in next patch (after 8.10), there is some
imbalance in it, but not as critical as to remove it completely
『Highway』计画在8.10版後重制;这张地图不太平衡,但没严重到要立即下架。
- Dragon Ridge will not return apparently
『Dragon Ridge』不会回来了
- Port will be removed without a “geographical equivalent” replacing it
(for CW regions)
『Port』被移除时不会加进一个「相对应的地形」的地图作为替换(对公会战来说)
其他杂七杂八的:
- gun penetration in game is not based on DeMarre formula, but on real
penetration tables
游戏中设定的穿深值不是由 DeMarre 公式决定的,而是由现实中的测试数据而来。
(译:DeMarre formula是一个用来预测穿深的经验公式,由法国人 J. DeMarre提出,
从80年代後期开始被应用,计算圆柱形弹丸打在均质铁板上的穿深。
公式长这样:http://www.eugeneleeslover.com/FORMULAE_1_PAGE_301__1_.jpg)
- medals will be removed from companies, so cheaters don’t grind them in
rigged battles
连队战斗中将不再发勳章,免得作弊者用套好招的战斗洗勳章
- for now, the ability to remove 2-3 maps you don’t want to play in random
battles from the map pool won’t be implemented
目前不会实装这种让玩家挑掉2~3张不想玩的地图的机制
- WT RhB has better camo factor both when standing and when moving than
Object 704
WT RhB 的隐蔽值不管在移动或静止时都比 Obj.704 好
- Storm admits it’s possible the TD’s (SS: unclear if only the new German
ones are meant) have too good camo
Storm 承认TD的隐蔽有可能好过了头(SS: 不确定他是不是单指新的德国TD)
- replay settings system will not change until serverside replays are
introduced
重播系统在『伺服端重播』实装前都不会改变
- test server capacity will not be increased
不会增加测试服的玩家容量
原文:
http://ftr.wot-news.com/2013/12/09/storm-is-interested-in-8-10-feedback/
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1F:→ mXXn69 :苏联白底配上红星根本超赞 11/24 21:39
2F:→ sXXders :就像纯白小裤裤上面还带个小红蝴蝶结 (误11/24 21:42
3F:推 CXXa :(恍然大悟) ↖其实是 11/24 21:43
4F:→ pXX85424 :(恍然大悟)想打「悟」!11/24 21:45
5F:推 PXXasus99 :(恍然大悟) 该做成签名档了11/24 21:46
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※ 发信站: 批踢踢实业坊(ptt.cc)
◆ From: 118.160.165.12
6F:→ pain0 :nerf SPG!!! 12/10 00:19
7F:→ fransice7 :记录命中率没什麽意义,只玩SPG命中率就很惨 12/10 00:24
8F:→ fransice7 :只开重坦orTD好好地打,命中率80%也是有可能 12/10 00:24
应要求,已删推文
9F:推 fireunicorn :旧的算法好像跟场数有正相关...越多场似乎越高~ 12/10 00:32
10F:推 abc12812 :哪里可以看官方评价? 12/10 00:33
11F:推 udm :评价加入了场数就不太合理了~~~ 12/10 00:33
12F:→ udm :看过评价超高、场数破两万...结果场均经验值3xx的... 12/10 00:34
13F:→ udm :而且新手玩不到一千场的,...评价都三位数.... 12/10 00:35
14F:推 udm :我习惯看胜率、场均经验、命中率(排除SPG玩家) 12/10 00:38
15F:→ udm :如果胜率高但是场均经验低命中率低又非SPG玩家.... 12/10 00:39
16F:→ udm :那就很可能是长期组排的玩家..再去看他徽章有组排的 12/10 00:40
17F:→ udm :就知道他是被高手带的大肉脚~~~~ 12/10 00:40
18F:→ udm :然後这种的又特别爱呛人、指挥人(不然我不会查他) 12/10 00:41
19F:→ udm :另外爱在低阶虐菜的玩家也可能场均经验低~~~ 12/10 00:41
20F:→ udm :研究一下他的T场次...就知道是真高手还是假高手了 12/10 00:42
21F:→ lsslss :虐菜超舒压的 (咦? 12/10 00:43
22F:→ lsslss :另外我看官方评价4513 WN7 1,605 (Excellent) 12/10 00:48
23F:→ lsslss :跟上头的叙述似乎不太一样? 12/10 00:49
24F:推 zaku7777 :官方评价目前与场次呈正相关,不怎麽准... 12/10 00:53
25F:推 Pegasus99 :只看胜率 要管其他的太麻烦了 赢了就好 12/10 00:55
26F:→ batterykugua:在官方区分单野/组排的记录前 绝不组排! 12/10 00:56
27F:推 t0042380 :玩SPG的场数占7成 总命中率39% (艹) 12/10 01:05
28F:推 ken80117 :官方的不是完全和场数正相关,而是在某区间内正相关 12/10 01:25
29F:推 ken80117 :另外非常强调高Tier,我觉得比较像认真玩游戏数值 12/10 01:29
30F:推 fransice7 :抱歉,是我用词不当......原PO对不起,大家对不起 12/10 01:37
31F:→ fransice7 :是我的错,以後我会注意措辞,抱歉抱歉 12/10 01:37
done ^^
32F:推 victor0lynn :大概跟WOW的成就点数一样 越高并不代表越强 12/10 08:56
33F:→ victor0lynn :不要看到数字就拿来当人权比较 12/10 08:57
※ 编辑: WillieHuang 来自: 114.45.225.232 (12/10 09:58)
34F:→ grayoasis :到底为什麽不能黑掉某几张地图呢 12/10 15:56
35F:推 lees85878405:这样的话SPG强势图上可能只剩SPG互打了WWW 12/10 17:30
36F:推 ehbnsqaa :有赢就好,其他一切都浮云 12/10 18:18
37F:→ a25172366 :像星海电竞可以ban图吗XD 12/10 18:31
38F:推 powercpr :总胜率终於62了 asia排350名 12/11 12:37