作者hipponi (熊吉)
看板WoT
标题[情报] 11/28 Q&A
时间Fri Nov 29 09:03:34 2013
连结:
http://ftr.wot-news.com/2013/11/28/28-11-2013/
Just so you know, apparently the STB-1 depression will be -10, not
(historical) -6
让你知道一下,显然的STB-1的俯角是-10,而不是-6(史实)
- Storm states that there will not be one “super patch” with HD client. There
will be series of patches with improvements and additions, which will
eventually lead to the “HD client”. The “HD client” will also feature full
multicore support.
Storm表示不会有一个包含HD客户端的"超级更新",而是藉由一系列的更新加强来最终达到
"HD客户端",HD客户端也会支援多核心
- when hitting a breakable object, the penetration of AP and APCR shells will
decrease by a fixed number, not by a percentage of its full penetration
当击中可破坏物件时,AP跟APCR的穿透会以固定数值减低,而不是以他的总穿透的百分比
降低
- captured German KV-1 (Pz.Kfpw.KV-1 756(r)) will be armed with the 75mm L/43
KwK 40 with the muzzle brake from the L/48 model
掳获版德国KV-1 (Pz.Kfpw.KV-1 756(r)) 会装上 75mm L/43 KwK 40这门炮并有L/48
model版的枪口制退器
- angle of impact on a breakable object doesn’t influence the amount of
penetration lost
击中可破坏物件的入射角不会影响穿透惩罚的程度
- while the turret flying off will be implemented, this feature will not
influence TD’s and arty.
虽然炮塔被打飞会被引入,这项功能不会影响TD跟SPG
- Object 430 will apparently have the analogical elevation to T-64 (SS: -6/+14),
SerB is satisfied with the result
Object 430显然会跟T-64有类似的仰俯角(SS:-6/+14),Serb表示满意
- the turret ripped off by an explosion will be a material object
被打飞的炮塔会被视为障碍物
- cruise control in WoT (R and F keys) is made so that the speed is kept
constant and engine horsepower is adjusted dynamically to keep it constant
战车世界的巡航系统(R跟F键)建立藉由动态调整引擎马力来使速度保持一定
- not even WG staff (support) can change the results of a game already played
(SS: by adding for example more credits)
就算是WG员工(客服)也无法改变战斗完成後的结算成果
(SS:比如说调整钱的收入)
- it takes the matchmaker singular seconds to put a battle order together,
these times however differ between peak times and mornings for example
MM娘会花固定时间来配对,这些时间举例来说像是依照尖峰时间跟早上来调整
(但是该Troll就是会Troll,^_<)
- the amount of gold shells in tier 8-10 battles has not decreased/increased
since the last time it was reported (some times after gold ammo for credits was
introduced)
自从上次反映後金弹在T8-T10场的数量没有减少/增加(大概是在金弹银买开放後的某个时
间点)
- using prem shells has no effect on what your MM will be (SS: yes, players are
still asking that)
使用金弹不会影响你的分房
(SS:没错,还是有玩家在问这问题)
- Q: “European 7/42 are noobs and Russians will destroy them if roaming is
enabled, what will you do about it?” A: “Well, we’ll see how it goes”
Q:"欧服的7/42团队战斗都是怒伯而战斗民族会在漫游开放时会摧毁他们,你会怎麽处理
这情况?"
A:"嘛,到时我们会看看的"
- WG will not sell their technical drawings and documents of historical tanks
WG不会出售他们关於史实坦克的技术图跟文件
- for now, no plans for 7/42 battles economy are planned
目前没有关於7/42战斗的经济制度计画
- it’s theoretically possible there was another turret for T-62A, a player
linked this schematic from a Russian tank magazine
理论上T-62A有另一个炮塔,有玩家从一个苏联坦克杂志上找到概略
- Japanese Chi-Ha is medium but Chinese Chi-Ha is a light tank in game, because
it corresponds to their historical classifications by the respective armies:
the Chinese considered it to be a light tank, the Japanese a medium tank
日本Chi-Ha是中坦但是中国Chi-Ha是台轻坦,这是因为对应到他们在历史上各军队的认定:
中国认为他是轻坦,日本则是认定中坦
And, answers by Storm:
Storm的回答
- it’s possible the Japanese map in 8.10 will NOT appear in 8.10 on
RU/US/EU servers after all (will be “dumped” on Chinese server and for the
Japanese), everything depends on player feedback (SS: read “Russian player
feedback”)
8.10的日本地图不会出现在RU/US/EU伺服是可能的(会被丢到中国伺服跟给日本人),这些
都完全看玩家回应怎样(SS:指毛子玩家的回应)
- after this Asian map, the new maps will be all city maps: Kharkov, Minsk,
Konigsberg, they will apparently feature historical places
在这亚洲地图後,新地图会是城镇图:Kharkov,Minsk,Konigsberg,他们显然会有史实地点
- Storm states that Zlobny “did everything normally”, “everyone else who
remains” will deal with balancing now, later he states that he won’t
comment on the entire situation, but he doesn’t have and never had anything
against Zlobny
Storm表示Zlobny"合理的作全部的事情","剩下的人"现在会处理平衡的事,之後Strom说
他不会对整体情况发表评论,但他从没有对Zlobny有过不满
- players are not happy about the fact one third of the new map will not be
passable, Storm states this was done in order to put a big mountain there,
that looks reall nice
玩家对於新地图有三分之一没办法通行感到不满,Storm表示这是为了放入大山脉而那真的
看起来很棒
(可是大山脉也不能爬上去啊XD)
- it’s possible that KV-1S will simply become an alternative hull for the KV-1,
KV-85/100/122 will stay on tier 6 with reduced mobility
KV-1S变成KV-1的一个可换车体是可能的,KV-85/100/122会砍机动并待在T6
- T-62 will not be implemented, as it has a smoothbore gun
T-62不会被引入因为他有滑膛炮
- it’s possible arty low and mid tiers will be further buffed, hightier arties
are fine according to Storm
中低阶SPG在未来被BUFF是可能的,Storm说高阶SPG表现正常
- WG is also thinking about balancing TD’s by removing the TD class camo bonus
altogether
WG正在考虑藉由移除TD职业隐蔽加成来平衡TD
(wow...)
- the option to see the map before the 7/42 battle in advance will not come in
8.10
7/42战斗在8.10不会有预先看到对战地图的选项
- no plans for IS-7 buff
IS-7没有计画要Buff
- apparently, deformable objects and deformable ground will not be implemented
for now (SS: as in, armor bending, craters after shells), it’s very very
difficult to implement
显然的,可变物件跟可变地表目前不会引入(SS:即是说,装甲弯曲,弹坑),这非常非常难
引入
- 7-8 new maps will be added to 7/42 (SS: in 8.10)
7-8张新地图会被加进7/42(SS:在8.10)
- 7/42 MM will be fixed somehow (regarding better skill MM implementation)
7/42分房会被修正(关於更好的技术分房)
- while the turret, that got ripped off by ammorack explosion will be material,
its gun will remain non-material
虽然因为弹药架被炸飞的炮塔会是物件,但是他的炮管部位会维持非物件
- it’s not known when Japanese heavy tanks will come, it’s possible they will
not come next year at all
日本重坦线的推出时间未知,很可能明年不会推出
- after the Japanese tanks are out, Wargaming will take a long break in
releasing new regular branches, apart from 2-3 premium/event tanks per patch.
After this break, the British medium branch with Firefly might come, but this
is not yet 100 percent sure
日本线推出後WG会休息一阵子推出新的线,除了每个更新推出2-3台金币/活动车,这次休
息後,英国中坦包含雪曼萤火虫(!)会推出,但这不是100%确定
- for now, the “Alien” M6A2E1 will not get limited MM, as – strangely enough
– it is doing fine in full MM only, it’s statistically around the middle of
thanks of the same tier
目前"异形" M6A2E1不会得到保护分房,诡异来说他在正常分房表现还不错,大概在同阶坦
克的中间层
- for now, there are no plans for a tier 8 Japanese medium tank
目前没有日本T8金币车的计画
- while the lag during the “tank destroyed” message was fixed, the
“stutter” (small freeze) when a tank is lit up for the first time is not
(this is connected to the loading of the new model to memory, this is not
possible to fix by pre-caching, as weak computers don’t have enough memory for
that)
当"坦克摧毁"的讯息造成的lag被修正时,坦克被第一次点燃引发的"顿"(短冻结)并没有
修正(这是因为在读取记忆体的新模组,这没办法藉由预先读取来修正,因为低端电脑没有
足够记忆体去处理)
- trees and grass will be optimized in the client
树跟草丛在客户端会被优化
- shadows will apparently not be optimized anymore: Storm stated that they did
what they could, but shadows are problematic and requiring in any game
阴影显然不会再被优化:Storm表示他们已经做了他们能做的事,但阴影在任何游戏都是必
要且问题多多的
- there is no plan to allow reconnecting to server into a battle after a
disconnect
目前没有允许在断线後重连伺服回到战斗的计画
- old render (standard graphics) will no longer be developed
旧渲染(一般画质)不会再被持续开发
- it’s possible the T71 will recieve an optional hull (SS: basially, there
were two T71 proposals IIRC: the ingame T71 is a turret from proposal 1 and
hull from proposal 2, an unhistorical mashup)
T71会有新可选车体是可能的(SS:基本上,我没记错的话有两个T71提案:游戏中的T71是提
案1的炮塔配上提案2的车体的非史实混搭车)
- Object 430 will have the same damage as T-62A (SS: yep, because it will have
the same gun)
Object 430跟T62A一样伤害(SS:因为他们有同门炮)
- developers thought about what to do with 6th Sense perk: Veider is for
removing it altogether
开发人员在考虑怎麽处理第六感:Veider想要把它移除
- apparently, visual camo net (SS: a tank with visible camo net covering it)
will NOT be implemented
显然的,外观伪装网(SS:坦克外观上可看到伪装网盖在上面)不会被引入
- Havok will feature visually nice destruction of objects, but all objects will
have to be remade under it
Havok会带来外观上物件非常棒的破坏效果,但是所有物件都必须在havok下重制
- Xbox version alread has Havok
Xbox版已经有Havok
- water will also recieve reflection optimizations
水面会得到反射优化
--
※ 发信站: 批踢踢实业坊(ptt.cc)
◆ From: 36.237.116.129
1F:推 acebruce :那我可以认为T1是台重坦啊 怎不把他的血调到2500 11/29 09:06
2F:→ hipponi :go ask serb 11/29 09:07
3F:推 batterykugua:被打飞的炮塔会被视为障碍物 该不会被砸到会扣血吧 11/29 09:08
4F:推 tai33ru :一楼troll的太明显XDDD 给推 感谢翻译 11/29 09:12
5F:→ hipponi :被砸到扣血的话就有更多RNG可以看惹! 11/29 09:22
6F:推 p4585424 :IS-7为什麽不BUFF 11/29 09:27
7F:推 victor0lynn :TD要大爆死了吗XDDDDDDDD 11/29 09:52
8F:→ hipponi :官方ASAP 8.10有提到日本车俯角最大到22度...WTF 11/29 09:54
9F:推 g3sg1 :IS-7好惨阿 11/29 10:11
10F:推 s5704 :第六感“考虑”移除 TD表示: 11/29 10:23
11F:推 ccc73123 :那挑战者用线膛炮要不要考虑引入XD 11/29 10:35
12F:→ hipponi :先把酋长式推出来吧 11/29 10:43
13F:推 ccc73123 :驱逐没有隐蔽加成地狱猫立刻废一半 11/29 11:22
14F:推 udm :没有第六感,没有隐蔽加成,地狱猫要变受虐猫了... 11/29 11:30
15F:→ udm :然後一直不清楚,到底怎样才能『掳获』 11/29 11:31
16F:→ udm :buff KV履带血,nerf T29,nerf TD....一切都为了苏 11/29 11:32
17F:→ udm :联称霸宇宙而铺路...(已经征服地球了...) 11/29 11:33
18F:→ p4585424 :请去google掳获坦克.... 11/29 11:35
19F:→ p4585424 :阿,好像模型的资料比较多== 11/29 11:37
20F:推 grayoasis :没了第六感 大家更不敢冲 所有人都龟在草丛等时间到 11/29 11:53
21F:推 ross800127 :看在is7的惨状 前几阶爽一点也合理 11/29 14:20
22F:推 fransice7 :"欧服的7/42团队战斗都是怒伯而战斗民族会在~" 11/29 15:24
23F:→ fransice7 :"~漫游开放时会摧毁他们" XD 11/29 15:25
24F:推 batterykugua:SerB没吐槽这句话 可看出它也是这麽想的 11/29 17:14
25F:推 korsg :TD移除隐蔽? 那法克155就...嘿嘿嘿 11/29 17:59
26F:→ Atima :要死的是地狱猫跟德国新TD这种吧 法克还是挺硬的... 11/29 18:10
27F:推 moon69 :wtf 玩什麽nerf什麽 根本不够时间练车阿 11/30 00:18
28F:→ hitlerx :楼上可以反向思考 玩坑车 就不怕nerf!! 11/30 12:15
29F:→ fireunicorn :玩一台不要太OP的车~~ 11/30 12:20
30F:→ shisa :别人的nerf就是我们的buff! 德车万岁~ 11/30 17:06
31F:推 durant1224 :TD没隐蔽加成..是玩心酸的喔.. 12/13 07:54