作者tai33ru (磁砖大)
看板WoT
标题[情报] 11/08 Q&A
时间Sat Nov 9 08:39:32 2013
- SerB is not active on WoWp forums – he has no time for 2 forums – but in
time he might move there
SerB在WOWp论坛不活跃因为没时间同时兼顾两个论坛,但是到时候他会过
去的。
- captured Soviet Panzer IV (T-4) will most likely have the L/48 gun
掳获版四号会装75mm L/48。
- in time the same clans that exist in WoT will be enabled (ported into) WoWp
如果时辰到了,WOT里的公会会同时放进WOWp中。
- clans will be unified in all 3 WG games
公会会整合到WG战争三部曲中。
- Rheinmetall Waffenträger drowning too easily? “How terrible…”
莱茵金属WT容易淹死? 「好贴萝卜...」
- (connected with the WoWp and WoT clans unification), maxmimum amount of
people in clans will be increased, but the amount of tokens for CWs will
remain the same – this increase is to allow clans to recruit WoWp players
(与WOT跟WOWp 公会统一相关)公会人数上限将会增加,公会战的代币不
会变。此举将会有助於公会招募WOWp的玩家。
- Captured tanks will not work as premium tanks: theoretically, a captured
tank could be equal to a regular elite tank of its tier in quality (doesn’t
have to be weaker like a premium tank), but in case of T-4, it will most
likely not have Panzer IV’s top engine
掳获战车不会做成金车,因为理论上掳获版跟一般版的性能相同(不需要
特别把他NERF成金币车),但是掳获四号可能不会有德军四号的顶引擎。
There is a MM rule: “Vehicles are put into teams based on collected team
statistics in last half hour” – a developer explains what it means –
basically, MM works so that it watches “typical” setups in last half an
hour (for example, that there are usually 3 heavies in almost every fight)
and when there is such a trend, MM will “prepare in advance” 3 heavy tank
slots and fill them outside of the queue, which improves the MM speed.
大意:MM娘会参照半小时内的分房,如果这半小时内有一种分房的趋势显示
许多场都会有三台重坦进房,那麽MM娘就会把这种模式套用到接下来的分房
,让分房速度加快。
This mechanism is used during arty hardcaps calculations: when using the “5
arty” hardcap (if there are enough arties, there used to be plenty before),
extra arty is moved into the secondary queue, where it can stay for a long
time. This happened when there were too man arties, now it is not actual
anymore.
这机制也用在在炮兵分房计算:如果每场五炮兵上限的机制作用(如果有足
够的炮兵的话,因为某个改版之前炮兵很多),多出来的炮兵会被放回等待
序列,这会让这些炮兵等上相当长一段时间才进入游戏。这个机制是为了之
前「大炮兵时代」才会发生的事,现在已经很少见。
最後面其实翻得不太好,有较好的翻法麻烦跟我说一声 orz
原文网址:
http://ftr.wot-news.com/2013/11/08/8-11-2013/
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1F:推 oXnXo:按着开机键数秒即可达到关灯的效果 05/04 19:29
2F:→ cypher4444:楼上我差点照做了!!! 这样很危险阿!! 05/04 19:30
3F:→ yuan860721:还好楼上你没按 想想不久以前 我就照他的话做了之後阿05/04 19:32
4F:→ cypher4444:就怎样@@05/04 19:33
5F:→ yuan860721:就关机了阿..............05/04 19:34
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※ 发信站: 批踢踢实业坊(ptt.cc)
◆ From: 27.241.202.176
6F:推 t0455453 :四号是哪国掳获的啊? 11/09 09:19
7F:→ hsinhanchu :按原文是苏联,依照之前的车库图示会有炮塔侧裙 11/09 09:21
8F:→ tai33ru :抱歉漏翻了 :P 11/09 09:31
9F:推 Clavius :时辰到了 11/09 13:09
10F:推 wuchianlin :新TD太矮容易淹死这种白吃问题是谁问的XD 11/09 13:17
11F:推 abc12812 :真的会淹死 上次就在sela的实况里看到他serene coast 11/09 13:33
12F:→ abc12812 :想走水路结果没算计到TD走超慢 结果就在水中挂掉XDD 11/09 13:34
13F:→ lsslss :会不会淹死是用车身高度的中心点当判断基准 11/09 14:52
14F:→ lsslss :所以矮车身的坦 走水路是比较有机会淹死没错 11/09 14:52
15F:→ melzard :how terrible!!!!!!!!!!!!!!! 11/09 17:37
16F:→ tai33ru :因为中心点浸在水里的时间会比较长的关系吗? 11/09 17:46
17F:推 iohan :请看RNG.10 1分15秒 11/09 17:59
18F:→ lsslss :淹过中心点就开始倒数了 11/09 19:34
19F:→ GodOfGods :分房烂不是因为几台重坦、中坦.....而是高阶车数量 11/09 23:44
20F:→ lsslss :车种关系挺大的阿 遇过重坦对决中坦 中坦排头那群不 11/10 00:53
21F:→ lsslss :懂得狼群 还傻傻的跟重坦换炮 结果就是被吃死死 11/10 00:54
22F:→ hitlerx :昨天遇到不懂虎群的重坦 被Maus加4502B吃光 老鼠打6K 11/10 04:28
23F:→ hitlerx :第一次遇到可以扛一万又输出六千的老鼠...那场我Arty 11/10 04:29
24F:推 Pegasus99 :老鼠炮装填比E100快 一次对付多敌人比较安全 11/10 08:40
25F:→ hitlerx :但是也浪费太多时间弹太多炮 不上金打就上去狗啊 :\ 11/10 17:59
26F:推 yorunoneko :好贴萝卜XDDDDDDDDDDDDDDD 11/10 20:39
27F:→ lsslss :野团遇到要冲锋的时刻都会卡住 等人第一个冲 11/10 21:16
28F:→ lsslss :而且就算有人带头冲 也不一定会跟上 11/10 21:17