作者hsinhanchu (hsinhanchu)
看板WoT
标题[情报] 10/18 Q&A
时间Sat Oct 19 01:38:28 2013
NA究竟什麽时候才要装备和组员转训半价啊.......
- Storm confirms that the engine has a chance of lighting up from ANY damage
done (above certain threashold, that is there to prevent lowtier autocannons
from causing too many engine fires), but not every damage done makes the
engine yellow or red, so it is possible for a “normal” (undamaged) engine
to catch fire
Storm确认引擎只要被命中就可能起火(有某个伤害下限,因此机炮不算,不然低阶场大
家都烧不完),但是命中弹不见得会把引擎打黄,因此即使被打中的引擎没变黄还是可能
会烧起来。
- frames per second limit won’t be implemented
不会实装FPS限制
- fullscreen mode without a frame won’t apparently be impemented (SS: not
sure what this refers to, a fully opened window?)
不会有「无外框的全萤幕模式」(SS:这啥?)
- 1,2×1,2km maps are being experimented with
1200*1200m的地图测试中(比现行地图大44%)
- apparently, player-customizable command wheel idea has not been scrapped
「让玩家可以自订按Z键之後出现的指令环」这个点子尚未废案。(WIDID)
- apparently, the Unreal Tournament 4 “consequentive capture the base” (SS:
no idea, sorry) mode was not tested on WoT
不知道这是啥,总之这模式不会放到WoT里面。
- it seems that there will be a clan icon in the Achievements window, there
was just no time to implement it
未来在成就窗口会有公会徽章,目前只是没时间做这个而已。
- spall liner does not depend on where the tank gets hit apparently, it
simply reduces the damage and crew crit chance
衬层的效果就是减低组员受伤机率与冲撞/高爆弹伤害,这和炮弹命中战车的点无关。
- 3D technologies (3D monitors) support is planned, but not anytime soon
有计画支援3D萤幕,不过不会是短期。
- (SS: apparently regarding the historical battles): there were 10 M24
Chaffee tanks in Dien Bien Phu battle
(SS:关於历史战役):奠边府之役时有十辆霞飞参战。
- the Lorraine 40t frontal plate issue is not important according to Storm,
that’s why it will be fixed only in medium future
Storm认为洛琳的前装甲问题不重要,因此会在中期(而不是最近期)做修正。
(译注:Storm大概觉得反正改成正确的参数还是随便打随便穿吧...)
- Chi-Nu Kai will also be sold only via giftshop at first until 9.0
三式改上市时只会在官方礼品店卖,到9.0才能从游戏中花金币购买。
- French second medium branch is not ready, it will definitely not be in 2013
法国MT二线(译注:一般而言推定这条线最後一台车会是AMX-30)尚未完工,今年不会
完成。
- apparently incorrect Japanese crewmember of Major rank tags in WoT will be
re-checked
日本乘员的少佐阶级章是错的,会再确认。
(正确的阶级章是两线一星,不知道现在的版本长怎样...)
=
补:Storm Q&A
- there will be no separate rework specifically for BIA, it will only happen
if the perks are globally reworked
不会把BIA特别拉出来重新设定,即使要也是和技能全面重新平衡一起做。
- Storm states the global rework of perks and skills might happen: he’ll
revise the old ones, think of new ones, but this will not happen anytime
soon, there are other more important issues in game
Storm表示技能全面重新平衡是有可能发生的,他会重新评估旧技能并且考量新技能。
不过这不会在短期内实装,因为有更重要的开发进度。
- Storm states that the current WT E-100 will be the same case as the FV215
183, where everyone whined that it’s overpowered and in the end it turned
out not to be the case
Storm表示现在玩家对WTE的评估和183一样,一开始所有人都疯狂抱怨这会太OP,但是
实际上并不会。
- T-44-85 will not be released in 8.9 apparently, devs decided to rebalance
it (buff it) so it’s playable, they are discussing what to buff, but of
course it’s about the penetration
T-44-85不会在8.9引入,因为实在太烂了。
制作组决定buff它让它值得玩,目前正在讨论该buff什麽,不过结论八成指向主炮穿深。
- Storm confirms the encounter on Mountain Pass will be disabled
Storm确认Mountain Pass的Encounter模式会取消掉
(我自己是觉得还好,只有MT比较难发挥)
- some buildings on the new map are not destructible while they should be, it
’ll be fixed
某些新地图上的房子无法压毁,但是其实它们应该是可以拆的,这会再修正。
--
Q: "Dear developers, does WoT generate so little profit that you have to
reduce the profitability of the tanks?"
A: "Dear players, do you play so bad that you have to imagine the
profitability drops all the time?"
--
※ 发信站: 批踢踢实业坊(ptt.cc)
◆ From: 36.231.133.55
※ 编辑: hsinhanchu 来自: 36.231.133.55 (10/19 01:44)
1F:推 ccc101419 :183还好 155 T57非常op 10/19 01:51
2F:推 forever9801 :t57要OP也要看地图 很多硬碰硬的地方t57还相对弱势.. 10/19 02:23
3F:→ lsslss :无外框是指视窗最大化但去掉边框 方便你看底下工具列 10/19 03:04
4F:→ lsslss :UT4那边应该是讲 抢旗带回自家基地的游戏模式 10/19 03:05
5F:→ lsslss :但是UT4还没出阿!!! 10/19 03:05
6F:→ lsslss :防爆内衬如果HE/HESH没击穿的话打哪都没差 都会作用 10/19 03:08
7F:→ lsslss :但击穿的时候防爆内衬会失效 10/19 03:08
8F:→ lsslss :感觉现在新金币车似乎都先摆商店卖下一版才开放金币? 10/19 03:11
9F:推 neverlight :以前玩wow还是啥的都是用无外框 10/19 04:17
10F:→ neverlight :切msn或网页才不用缩来缩去虽然现在直接放最大也差 10/19 04:19
11F:→ neverlight :不多啦 10/19 04:19
12F:推 windycat :UT4那段应该是讲连续抢点/防守的游戏模式 10/19 05:11
13F:→ windycat :一个关卡中有多阶段的进攻/防御目标 10/19 05:11
14F:→ windycat :攻方照顺序抢完ABC点获胜 守方则是守到时间为0 10/19 05:12
15F:→ windycat :攻方可取得的武装较弱 但是重生较快 守方相反 10/19 05:12
16F:→ windycat :和目前WOT的游戏模式差有点多 不知道问的在想什麽XD 10/19 05:13
※ 编辑: hsinhanchu 来自: 59.115.98.109 (10/19 07:55)
17F:→ losmith :那个就是LOL的无边框模式啊 好处是就像视窗化 10/19 08:38
18F:→ losmith :方便实况 跳去其他画面也还有音效 XD 10/19 08:38
19F:推 Pegasus99 :183也是测试後调整 正式上市後才不会太OP的啊 10/19 08:57
20F:→ Pegasus99 :我记得原本183的伤害还是装填比现在强一截 10/19 08:57
21F:→ fireunicorn :就说太烂了嘛...穿深比6阶还烂... 10/19 09:07
22F:推 JOHNJJ :衬垫会挡HEAT吗? 10/19 09:10
23F:→ twflanker :HEAT理论上不会吧.... 10/19 09:51
24F:推 abc12812 :e100才op吧 90度直击侧面还未必损血 10/19 10:03
25F:推 sipaz :说好的4485... 10/19 11:53
26F:推 tai33ru :推翻译~ 10/19 12:11
27F:推 abc12812 :以後会有武元甲勳章吗? 10/19 12:52
28F:→ lsslss :内衬只能减少HE/HESH的"暴风"伤害 HEAT属穿甲弹机制 10/19 15:48
29F:推 windycat :HEAT不是高穿甲值的HE弹吗0.0? 记得之前的Q&A说的 10/19 16:15
30F:→ hsinhanchu :that's HESH(HEP) 10/19 16:15
31F:→ lsslss :HEAT是化学能穿甲弹 HE是化学能高爆弹 10/19 16:28
32F:推 Atima :HEAT有穿才有伤 HE有护甲减伤 10/19 17:35